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[Patch 6.16] Kled General Discussion - Page 4

Forum Index > LoL General
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Jek
Profile Blog Joined July 2011
Denmark2771 Posts
August 15 2016 09:27 GMT
#61
What are people's thoughts on Kled now he has been out some time?
It's Elo not ELO - Every statiscian playing League
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
August 15 2016 10:02 GMT
#62
On August 15 2016 18:27 Jek wrote:
What are people's thoughts on Kled now he has been out some time?

I haven't yet lost to one so he probably isn't very good, but he does tons of obnoxious shit that makes you hate the game.

The part where Kled ignores dmg greater than what would dismount him is super dumb.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2016-08-15 14:56:09
August 15 2016 10:31 GMT
#63
His ultimate have been really strong in the games I've had with, but asides from the huge damage from his W and utility on R the kit is sorta meh. Cant really figure out what you want to build on him, he want enough speed to stick on his target, AD, HP, CDR and resists (especially for unmounted). Sort of all over the place.

Think it's a bit too hard to resummon dragonpony, maybe 20 rage instead of 15 (per auto). Ugh, I dunno.

He can setup up some pretty silly dives since he autodrops aggro when he dismounts.
It's Elo not ELO - Every statiscian playing League
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
August 15 2016 13:55 GMT
#64
I feel like every new champion Riot has released recently has been underpowered at launch until they get buffed into viability. It's a little weird.
What fun is it being cool if you can’t wear a sombrero?
geript
Profile Joined February 2013
10024 Posts
August 15 2016 16:50 GMT
#65
On August 15 2016 05:00 iCanada wrote:
I just...

Why does it matter if Mr Wood 5 can't play Nidalee properly?

Perhaps if they want to play nidalee they can practice reseting their auto attacks and animation canceling for 5 minutes

I tried. I realized it was far enough above my skill level to care. I honestly doubt most people actually practice this though and just bitch/complain about not being able to clear like the pros (or their jungler not being able to) and losing because of that. When in reality they, like me, lose because they're bad and make fucking terrible decisions.
Bladeorade
Profile Joined August 2010
United States1898 Posts
August 15 2016 16:56 GMT
#66
On August 15 2016 18:27 Jek wrote:
What are people's thoughts on Kled now he has been out some time?

Mediocre at best. His ult seems strong, rest of his kit is meh. You need to build tank and damage so I am imagining riot will over buff his damage and tankiness in like 2 patches and then nerf him back out of the game.
DarkCore
Profile Joined March 2011
Germany4194 Posts
August 15 2016 18:16 GMT
#67
I feel like every new champion Riot has released recently has been underpowered at launch until they get buffed into viability. It's a little weird.


I consider that a good thing, no more things like release Xin. On the other hand, I would consider their reworks to be quite the opposite, they tend to make the champion a strong pick and they tend to get nerfed. Look at Juggernauts, look at Sion rework, look at Ashe, Anivia, Poppy, Malz, Cass, Vlad etc. All those champions have either seen hefty nerfs, or are part of the current meta. Only champion I feel Riot did a real job with making viable but not OP was Taric.

All "carry" champs have high pick rates in bronze cause it's their bad teammates keeping em down not there own play. Elo hell is real! Am i rite?


People play them because they feel they can carry best with them, what's wrong with that?
Fixed a bug where LeBlanc could lose
Ethelis
Profile Blog Joined September 2008
United States2400 Posts
August 15 2016 19:41 GMT
#68
I think the "issue" is that reworked champs tend to have less bugs (not 100% sure, seems like it to me though) than new ones so even if we suppose they are always balanced with a similar criteria the new ones often end up weaker but get stronger while that's not really true with reworked ones.
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
cLutZ
Profile Joined November 2010
United States19574 Posts
August 15 2016 20:19 GMT
#69
IMO reworked champs are overtuned because Riot needs an excuse to do the rework and doesn't want to piss off fans of that champ. Take, for instance, Vlad. He was nerfed before the rework for a reason: Riot is not a huge fan of sustain. They could always have made him meta by simply buffing him. Hemoplauge has always been a beastly teamfighting move, Vlad in general was always a beast at doing damage, and he was a wall once he hit a breakpoint. New Vlad basically does most of those same things, plus protobelt. The only justification to give Vlad-fans for the rework is "he's powerful now, our rework is successful". If a reworked champion still sucks, you've pissed off people immediately.
Freeeeeeedom
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
August 15 2016 20:42 GMT
#70
--- Nuked ---
dsyxelic
Profile Joined May 2010
United States1417 Posts
August 15 2016 22:47 GMT
#71
kled is very good. I don't think he needs any more buffs. I expect him to be played come worlds if he's activated then.

his ult is just retarded, he has a very high damage-survivability ratio, and he is a good to excellent duelist that scales well. pretty much perfect for this meta.

really liked a bc/sunfire/deathsdance build that I saw. probably don't need the sunfire? but really liked the death's dance. makes him pretty obnoxious
TL/SKT
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 15 2016 22:52 GMT
#72
DD is pretty underrated for a lot of Top Lane champs.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Amarok
Profile Joined August 2010
Australia2003 Posts
August 15 2016 23:36 GMT
#73
Yeah chalk me up in the "Kled is good" category. In almost every game I've played with one the Kled has done well or downright hard carried. There's probably a bit of people not knowing how to play against him tbf.
Fighting for peace is like screwing for virginity
iCanada
Profile Joined August 2010
Canada10660 Posts
August 16 2016 01:32 GMT
#74
On August 16 2016 01:50 geript wrote:
Show nested quote +
On August 15 2016 05:00 iCanada wrote:
I just...

Why does it matter if Mr Wood 5 can't play Nidalee properly?

Perhaps if they want to play nidalee they can practice reseting their auto attacks and animation canceling for 5 minutes

I tried. I realized it was far enough above my skill level to care. I honestly doubt most people actually practice this though and just bitch/complain about not being able to clear like the pros (or their jungler not being able to) and losing because of that. When in reality they, like me, lose because they're bad and make fucking terrible decisions.


But it isn't hard...

If you can last it you could auto R auto too. You could animation cancel autos too.

5 minutes of YouTube work and maybe an hour of custom game time.

Nidalee combos honestly are way easier than Lee Sin combos. Hell it is easier than driving a manual transmission or playing piano at the level of the average 12 year old.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
August 17 2016 13:05 GMT
#75
On a different tangent, that naut ult buff is absolutely insane. Lategame the cc changes from negligible on secondary targets to wtf why you flash back and drag ulti through team. It's so incredibly disruptive it's unreal.
Porouscloud - NA LoL
kongoline
Profile Joined February 2012
6318 Posts
August 18 2016 18:26 GMT
#76
http://euw.leagueoflegends.com/en/news/game-updates/gameplay/state-gameplay-pre-worlds-updates-and-beyond

10 bans seem excessive -.-
cLutZ
Profile Joined November 2010
United States19574 Posts
August 18 2016 19:14 GMT
#77
Honestly, I think its long overdue. We might actually need 12 at this point.
Freeeeeeedom
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
August 18 2016 19:58 GMT
#78
Hopefully champion select isn't going to take 20 minutes though.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Sent.
Profile Joined June 2012
Poland9331 Posts
August 18 2016 20:18 GMT
#79
On August 19 2016 04:58 Ansibled wrote:
Hopefully champion select isn't going to take 20 minutes though.


We feel champ select’s too long already. We’d want to find ways to not increase its duration further as a result (e.g. multiple people from the same team banning at the same time?).


that sounds good
You're now breathing manually
General_Winter
Profile Joined February 2011
United States719 Posts
August 18 2016 20:28 GMT
#80
Yeah. I like ten bans but everyone bans at once. Speeds up te process and let's everyone look out for their own needs without having to beg in chat.
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