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[Patch 6.16] Kled General Discussion - Page 2

Forum Index > LoL General
Post a Reply
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cLutZ
Profile Joined November 2010
United States19573 Posts
August 10 2016 17:52 GMT
#21
On August 11 2016 02:31 Slusher wrote:
that Gragas ult nerf is pretty strong, flash bodyslam not nearly as scary

?

"CTRL F" Gragas, Barrel, etc not found
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 10 2016 18:01 GMT
#22
referring to the pbe discussion on page 1, I'm guessing you are looking thru the patch notes.

Explosive Cask (R) now has a fixed travel time
"Also Gragas has a fixed travel time on his ult on PBE. This means when you point blank it, you see the barrel lob up for 0.55 seconds."**
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19573 Posts
August 10 2016 18:57 GMT
#23
Eww. Gragas's kit is slow enough as it is.
Freeeeeeedom
zer0das
Profile Blog Joined May 2007
United States8519 Posts
August 10 2016 20:04 GMT
#24
Kled feels overtuned to me. I suppose he doesn't have much to do other than autoattack, but considering how high his base health is with his mount (over 3000 at level 18), and how much mobility he has with his dash/ult, it feels pretty ridiculous. I suppose the inability to dash through walls and how he generates fury to get his mount back combined with his awful speed dismounted could both make him pretty miserable if he falls behind though.

He feels like a champion that can get ahead and just run down your entire team 1v1 though.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 10 2016 20:24 GMT
#25
On August 11 2016 03:57 cLutZ wrote:
Eww. Gragas's kit is slow enough as it is.


Well currently if you don't know his flash is down you have to flash if he is in flash+e range or suffer non-interactive death. If this change goes live you can hold flash and trade flashes, but you are likly still dead if he has flash and you don't.

It could be ok I'll have to see how it feels .
Carrilord has arrived.
MuddyJam
Profile Joined September 2014
535 Posts
August 10 2016 20:39 GMT
#26
considering gragas kit was originally a mid then became a top/jungle and saw some play support I think the kit ijust too good :/

also getting project yasuo with ip feels goood :D
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 10 2016 20:42 GMT
#27
Mid was actually a player innovation, i think pre rework was intended as a bruiser, hence the ad ratios / steroid
Carrilord has arrived.
Frolossus
Profile Joined February 2010
United States4779 Posts
August 10 2016 20:46 GMT
#28
On August 11 2016 05:42 Slusher wrote:
Mid was actually a player innovation, i think pre rework was intended as a bruiser, hence the ad ratios / steroid

pre rework was a mess. i remember everyone though of him as trash until they started building locket on him. then locket was removed and they started building HoGs then those were removed and they started playing him full AP cause of shushei
cLutZ
Profile Joined November 2010
United States19573 Posts
August 10 2016 20:54 GMT
#29
That may all be true, but his Q and W are already slow. He's not really a high damage character (even if Q/W/E/R were if he built glass cannon he couldn't really hit targets with it because of the "charge up" on Q), hes an initiator that is flash-reliant like Shen. If he can make favorable flash trades by tricking people...thats kinda the point of his character right now.

I think he probably will be fine because of how healthy he is clearing and that E>Flash is decent on its own, but the kit is incredibly clunky already, adding more slowness is not how I'd do it.
Freeeeeeedom
kongoline
Profile Joined February 2012
6318 Posts
August 10 2016 21:00 GMT
#30
another champion with global sound effect, this shit is tilting me -.-
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
August 10 2016 22:36 GMT
#31
Today I got 287 cs on support Zilean in a 66 minute game, pretty much everything from Banner and Zz'rot (gotta afk-control dem sidelanes). Ruby Sightstone is flippin' awesome. Didn't realize just how silly Ruby's passive scales if you build nothing but items with actives after it.
It's Elo not ELO - Every statiscian playing League
Sent.
Profile Joined June 2012
Poland9155 Posts
Last Edited: 2016-08-10 22:41:41
August 10 2016 22:41 GMT
#32
I didn't even know Ruby Sighstone had a passive, thank you
You're now breathing manually
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2016-08-10 22:46:32
August 10 2016 22:46 GMT
#33
On August 11 2016 07:41 Sent. wrote:
I didn't even know Ruby Sighstone had a passive, thank you

At first I didn't think the 20% would be that much of a difference, but holy moly you can feel it when you start stacking up on actives. Dont think I'll ever build any of the other Sightstones unless it get nerfed/the others get buffed.
It's Elo not ELO - Every statiscian playing League
Alaric
Profile Joined November 2009
France45622 Posts
August 11 2016 01:33 GMT
#34
On August 11 2016 05:42 Slusher wrote:
Mid was actually a player innovation, i think pre rework was intended as a bruiser, hence the ad ratios / steroid

What? Mid was the standard, because 1.9 or 2 AP ratio on an instant combo happens to be pretty good when you get like 400 AP and start bashing squishies.
Gragas was one of the main benefitters from broken DFG; Dash -> DFG-QR and boom you're dead and rest of the team scattered (and half health).
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 11 2016 02:37 GMT
#35
You aren't wrong, but that doesn't disagree with my post you quoted in any way
Carrilord has arrived.
Alaric
Profile Joined November 2009
France45622 Posts
August 11 2016 03:48 GMT
#36
Oh, yeah, I read "player innovation" as "it was played x way then y player showed up and changed everything" rather than "Riot intended x but players used it as y anyway."
Cant take LMS hipsters serious.
cLutZ
Profile Joined November 2010
United States19573 Posts
August 11 2016 04:49 GMT
#37
Pre-Rework Gragas was OP, but I liked the kit better overall because the new W is clunky and the old Q was great. Imo there was a way to balance him, plus he was a utility melle mage, a character that doesn't exist anymore.

New Gragas is sometimes OP as well, but he's just a not-user-freindly version of old Gragas and not original. Just is a Maokai/Ekko/Sejuani style AP Bruiser instead. His old kit was probably 3rd behind Ori and Jarvan as the most interesting and useful kits.
Freeeeeeedom
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
August 11 2016 09:49 GMT
#38
Anyone tried support Lulu since the buffs? I played her one game, and her early game felt pretty terrible, but that W is pretty beast mid/late. In most cases though, feels like I'd rather just be Karma.
http://na.op.gg/summoner/userName=FLABREZU
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2016-08-11 11:51:06
August 11 2016 11:36 GMT
#39
On August 11 2016 18:49 GolemMadness wrote:
Anyone tried support Lulu since the buffs? I played her one game, and her early game felt pretty terrible, but that W is pretty beast mid/late. In most cases though, feels like I'd rather just be Karma.

Tried her a few times and she felt ok, the nerf to piercing Q hurts the laning a lot. Picked her when we had multiple people she synergize very well with aka Rengar+heavy autoattack based adc (and hopefully one more), even on the low budget she can turn a Kog'Maw pretty beastly thanks to the Censor/Rageblade for more on-hit effects and his raw rate of attacks to additionally proc Pix bolts (Pix is on-attack so sadly no Rageblade synergy).

Think she's a "never leave your adc" kinda support, which is something ala Janna feels far better at but Lulu do have quite a bit more flexibility going for her. With a small buff to her base shield values (and/or Pix change into on-hit) I'm think she'd be in a fine spot as support.

EDIT: Actually JK on the Pix to on-hit, it'd make it spam proc from Hurricane so maybe make it scale from her AP instead of the buffed which again could be broken on solo Lulu. Meh. She's a wonky champion that's either super strong as a lane (good AP ratios) or as a support (high base values).
It's Elo not ELO - Every statiscian playing League
zer0das
Profile Blog Joined May 2007
United States8519 Posts
August 11 2016 19:18 GMT
#40
I thought Kled would get his fury when he attacked big jungle monsters/killed jungle monsters. The fact that he doesn't is hilariously bad for his early clear. With that in mind, he kind of seems like a super poor man's Master Yi in some respects. Maybe I'm overlooking how strong he would be with some tank items, but I don't know...
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