[Patch 6.16] Kled General Discussion - Page 3
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JimmiC
Canada22817 Posts
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Goumindong
United States3529 Posts
On August 12 2016 04:18 zer0das wrote: I thought Kled would get his fury when he attacked big jungle monsters/killed jungle monsters. The fact that he doesn't is hilariously bad for his early clear. With that in mind, he kind of seems like a super poor man's Master Yi in some respects. Maybe I'm overlooking how strong he would be with some tank items, but I don't know... Well he can reset his shield from fighting. And his shield is the entirety of his bonus HP from items. So he can potentially get very tanky if he can generate rage. | ||
IamPryda
United States1186 Posts
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iCanada
Canada10660 Posts
Literally all of them. Lol. I think they have a problem with jungle being able to hard carry, and they also hate high skill cap Champs. So they nerf them into the ground, or make them shells that anyone can play. Gob forbid there are mechanically challenging junglers to play. Must change Nidalee because retards can't auto attack reset or cancel and therefore die to the jungle... to me that is basically nerfing master yi because some people don't cast Q. Like why... they had already balanced her. None of the junglers feel rewarding to play. Lee sin I guess but I don't like how he limits your win conditions. | ||
General_Winter
United States719 Posts
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cLutZ
United States19573 Posts
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kongoline
6318 Posts
On August 12 2016 23:49 General_Winter wrote: Or like the time they nerfed kindred just because the junglers that played kindred were all more skilled than junglers that played other champs. they nerfed her cuz she scaled to vayne tier hyper carry late game with renekton early game dmg on top of insane team fight utility ult, champ design is busted | ||
General_Winter
United States719 Posts
Honestly I'd be happy with the early game pressure and late game hyper carry. No need for the utility ult, pre nerf kindred would have been just fine with a blank r button. | ||
[DUF]MethodMan
Germany1716 Posts
On August 13 2016 22:13 General_Winter wrote: Yeah. There was some sarcasm in my comment. Honestly I'd be happy with the early game pressure and late game hyper carry. No need for the utility ult, pre nerf kindred would have been just fine with a blank r button. Nah, the damage was just too insane and easy to pull off. You could walk into any lane at any point of the game and 3shot the laner. You got 3 Qs off within 5sec, if you failed or overextend backing out was just as easy as the gank. Not to mention the dumbass slow that would keep them in range just long enough to get ur Qs off. And why wouldn't you add %hp dmg on that if you had built in %hp dmg on the autos? Let's not even start with that ultimate. | ||
Uldridge
Belgium4718 Posts
It's a Sivir ult on steroids with cc. Actually ridiculous. | ||
Nemireck
Canada1875 Posts
On August 12 2016 08:40 iCanada wrote: ... they also hate high skill cap Champs. So they nerf them into the ground... It's funny because on the other end I see people complaining that they're removing "point and click" champions by updating their kits to require more skill-shots. I think it's just really hard to balance High Skill Cap Champs because it's really hard to predict exactly how well the potential of the champion will be utilized by the players. Balancing 100+ champions isn't exactly the easiest thing in the world to do without making them fighting-game-styled cookie-cutouts of each other. | ||
Ansibled
United Kingdom9872 Posts
On August 14 2016 04:49 Nemireck wrote: It's funny because on the other end I see people complaining that they're removing "point and click" champions by updating their kits to require more skill-shots. I think it's just really hard to balance High Skill Cap Champs because it's really hard to predict exactly how well the potential of the champion will be utilized by the players. Balancing 100+ champions isn't exactly the easiest thing in the world to do without making them fighting-game-styled cookie-cutouts of each other. Adding skill shots to everything is boring, there are other ways to have 'high skill' champions. | ||
PrinceXizor
United States17713 Posts
On August 14 2016 09:41 Ansibled wrote: Adding skill shots to everything is boring, there are other ways to have 'high skill' champions. especially since point and click exists as a counterweight to hypermobility. | ||
GolemMadness
Canada11044 Posts
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nafta
Bulgaria18893 Posts
On August 14 2016 04:49 Nemireck wrote: It's funny because on the other end I see people complaining that they're removing "point and click" champions by updating their kits to require more skill-shots. I think it's just really hard to balance High Skill Cap Champs because it's really hard to predict exactly how well the potential of the champion will be utilized by the players. Balancing 100+ champions isn't exactly the easiest thing in the world to do without making them fighting-game-styled cookie-cutouts of each other. The problem is riot is trying to balance shit for both competitive and casuals. It really isn't that hard to predict the potential of the champion. They just can't accept that in order for said champion to work in competitive and not be p/b every game it has to be close to unplayable for 95% of the playerbase. | ||
Jek
Denmark2771 Posts
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iCanada
Canada10660 Posts
Why does it matter if Mr Wood 5 can't play Nidalee properly? Perhaps if they want to play nidalee they can practice reseting their auto attacks and animation canceling for 5 minutes | ||
MuddyJam
535 Posts
On August 15 2016 05:00 iCanada wrote: I just... Why does it matter if Mr Wood 5 can't play Nidalee properly? Perhaps if they want to play nidalee they can practice reseting their auto attacks and animation canceling for 5 minutes bc wood 5 buys the skins. Yasuo pick rate in bronze is really high! Gotta get the big bucks $$$ also cant people stop equating skillshots with skill? Yasuo has no real skillshots and is one of hardest champs in the game mechanically. Shaco has no skillshots and very high skill cap. Twisted fate difficultly is not about you hitting your Q. I could list more vayne/twitch/riven. @nafta lee sin was out and played heavily for years and nobody found out how to insec. Same with nidalee took a long time to see her kit is fantastic for jungle. | ||
JimmiC
Canada22817 Posts
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cLutZ
United States19573 Posts
On August 14 2016 20:38 nafta wrote: The problem is riot is trying to balance shit for both competitive and casuals. It really isn't that hard to predict the potential of the champion. They just can't accept that in order for said champion to work in competitive and not be p/b every game it has to be close to unplayable for 95% of the playerbase. Its not even point and click vs. Skillshot that is the main problem for this (even if it is a part). It is hard initiation vs. kiting. AOE CC like malphite, sejuani, amumu, ZAC, etc just never lasts in pro play for long because if it works against people good enough to play Azir it wrecks people who can barely play Annie. | ||
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