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[Patch 5.15] Fiora Remake General Discussion - Page 16

Forum Index > LoL General
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Reminder the PBE thread has been revived - please take PBE discussion there, thanks! http://www.liquidlegends.net/forum/lol-general/491813-pbe-515-juggernaughts-general-discussion
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 07 2015 04:03 GMT
#301
On August 07 2015 11:10 Gahlo wrote:
Show nested quote +
On August 07 2015 11:04 justiceknight wrote:
how do you get the capt gp skin? just use gp in any game mode?

Any non custom game once.


is it delayed? won a game with gp on dominion to try to get out of playing a full game with him and I don't have the skin yet.
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35130 Posts
August 07 2015 04:04 GMT
#302
On August 07 2015 12:14 cLutZ wrote:
Meteos is such an outlier that people greatly exaggerate the story. The thorin interview clarified that he did play ranked and was a top %, just not diamond 1, player, and preferred normals because he would queue with 3-5 friends.

Congrats on not reading the post.
Gahlo
Profile Joined February 2010
United States35130 Posts
August 07 2015 04:04 GMT
#303
On August 07 2015 13:03 Slusher wrote:
Show nested quote +
On August 07 2015 11:10 Gahlo wrote:
On August 07 2015 11:04 justiceknight wrote:
how do you get the capt gp skin? just use gp in any game mode?

Any non custom game once.


is it delayed? won a game with gp on dominion to try to get out of playing a full game with him and I don't have the skin yet.

End of event.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 07 2015 04:24 GMT
#304
On August 07 2015 11:56 Gahlo wrote:
Show nested quote +
On August 07 2015 11:46 Ketara wrote:
It's not pointless if you want to illustrate that high ranked players are an incredibly tiny minority of the total population.

It is if you don't know where to put those players in the ranking system. Meteos used to be an unranked only player, but even then he was still ridiculously good compared to the server in general. Granted, somebody being as good as Meteos is an outlier, but when the bar is lowered from potential professional to Gold 5 0LP, there's more than outliers.

real normal superstar~
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
cLutZ
Profile Joined November 2010
United States19573 Posts
August 07 2015 06:08 GMT
#305
Got to love "constructive toxicity"

Freeeeeeedom
JazzVortical
Profile Joined July 2013
Australia1825 Posts
Last Edited: 2015-08-07 07:54:44
August 07 2015 07:54 GMT
#306
I smell a new buzzword!!

Constructive toxicity good for competitive integrity?
lilwisper
Profile Joined April 2010
United States2515 Posts
August 07 2015 16:41 GMT
#307
On August 07 2015 11:55 Sonnington wrote:
My point being, voice chat would make this game -so- much easier and fun to play. Which leads me to another thought: replays on op.gg only take up 7-10 kb. Voice chat has to take up several megs of data per game or, conservatively, 1 meg per game. If it's even used/ Dota 2 has both voice chat and replays. How the fuck does having replays take up too much server resource?


I agree that it probably could be more workable than Riot believes. However I believe Valve has much more resources than Riot could place on stuff like this.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-08-07 16:50:50
August 07 2015 16:50 GMT
#308
More importantly, DotA 2's playerbase is a lot smaller so there's way less games being played.

Though DotA 2 only keeps non-tournament match replays on their server for a week. Given the relative playerbase size difference is about a factor of 6-7 (the last reported # for LoL's monthly unique players is 65+ million, while DotA's currently at 11+ million), Riot could keep replays for 24 hours and have about the same server load.

I don't really buy the "Valve has more resources" argument because honestly that hasn't been true for quite some time now. It might be true that Valve has more experienced developers because as a company they've existed longer, but in terms of manpower and financial resources, Riot's been the bigger company for quite some time (even by 2013 numbers, Riot had more than 3 times the number of employees that Valve did).
Moderator
Frolossus
Profile Joined February 2010
United States4779 Posts
Last Edited: 2015-08-07 18:21:48
August 07 2015 17:24 GMT
#309
well i'm super stoked for the server move to chicago. i live in michigan so i'll be going from ~70-80ping to ~20 or less
On August 07 2015 01:17 Nos- wrote:
Show nested quote +
On August 06 2015 22:32 Ansibled wrote:
On August 06 2015 14:15 Hider wrote:
Riot's explanation on why they dont implement a sandbox mode is downright stupid. They say theyre scared that the average player will fall behind in mechanics because theres an option that people can use to practice their champion and skills before going into real games? Theres NORMAL and RANKED modes exist for a reason. They should allow the players to decide for themselves whether or not they want to play casually or competitively.


Well it's only stupid because you don't understand the argument. The question is whether regular players will feel obligated to play boring exercises in order to get out of gold league (becasue everyone in plat and above does them). If that's the case, it will make the average playing experience worse.

A gold leaguer isn't some super competitive guy (most likely), yet he still probaly wants to improve, and there seems to be a very unnuanced viewpoint that you can divide players into two categories:

1. Casuals who doesn't care about improving
2. Competitive who are super serious and for whom improving is all that matters.

While in reality there are millions of people inbetween the above two categories for whom both want to improve and have fun in the proces.

We have a pretty different understanding of 'regular player.' It's not Gold.

Aren't the majority of ranked players in silver/gold? And I'm pretty sure ranked players are in the majority of the total playerbase.

blind pick normals are the largest queue in every server indicating that most of the player base at any given time isn't playing ranked.


i don't know how the distribution was after season 1 because they reworked ranked so much but in s1, gold was the top 3% of the ranked playerbase
Sermokala
Profile Blog Joined November 2010
United States13850 Posts
Last Edited: 2015-08-07 17:38:19
August 07 2015 17:31 GMT
#310
I live in eastern minnesota and I can't wait for the move. MIDWEST IS BEST!

Nasus support don't care bought nothing. He just doesn't die in lane.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2015-08-07 18:47:02
August 07 2015 18:43 GMT
#311
With the server move happening soon-ish, do you think the teams will follow the servers to play on live, or stay in/around LA to be closer to tournament realm and NA LCS studios?

Personally I think they'll stay in LA (to keep low ping for tournament realm scrimms), but if Riot and the teams get into an agreement of some kind to help the teams move to Chicago and set up a studio in the area for NA LCS, I'm pretty sure the teams would move in a heartbeat. I have to imagine that living in/around Chicago is much cheaper than living in/around LA.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 07 2015 18:54 GMT
#312
LCS is always played on a tournament realm that runs from a server located in the studio. That goes for the LA and Berlin locations.

Kinda funny if you thought LCS was played on the live realm, haha.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
August 07 2015 19:16 GMT
#313
I think he means they move to Chicago much like they moved to Berlin so the teams would then either stay where they are now or move to Chicago as well. Think most of the guys run on 1 year leases anyway
Kinie
Profile Joined December 2011
United States3106 Posts
August 07 2015 19:20 GMT
#314
On August 08 2015 03:54 NeoIllusions wrote:
LCS is always played on a tournament realm that runs from a server located in the studio. That goes for the LA and Berlin locations.

Kinda funny if you thought LCS was played on the live realm, haha.


No, I knew that LCS was played on tournament realm. I meant that for the pros to play on live for streaming or getting a feel for the newest patch before it hits tournament realm, will they suffer with "normal" ping now, or complain so much that the teams move to Chicago. And if the teams move, will Riot move the NA LCS studio to follow them?
Goumindong
Profile Joined February 2013
United States3529 Posts
August 07 2015 19:21 GMT
#315
On August 08 2015 03:54 NeoIllusions wrote:
LCS is always played on a tournament realm that runs from a server located in the studio. That goes for the LA and Berlin locations.

Kinda funny if you thought LCS was played on the live realm, haha.


His point was more that LCS players play a lot of soloqueue, which is on the live realm. Many times they make their name on soloqueue or make a good portion of their living on soloqueue via streaming. In that sense, if they have to be hypercompetitive in soloqueue it might make sense for them to move to where the live realm is and then fly out for the LCS matches on the weekend[though i would think it would be overall too costly to do that]. They would then eat the ping discrepancy in scrims
Gahlo
Profile Joined February 2010
United States35130 Posts
Last Edited: 2015-08-07 19:23:12
August 07 2015 19:21 GMT
#316
On August 08 2015 03:43 Kinie wrote:
With the server move happening soon-ish, do you think the teams will follow the servers to play on live, or stay in/around LA to be closer to tournament realm and NA LCS studios?

Personally I think they'll stay in LA (to keep low ping for tournament realm scrimms), but if Riot and the teams get into an agreement of some kind to help the teams move to Chicago and set up a studio in the area for NA LCS, I'm pretty sure the teams would move in a heartbeat. I have to imagine that living in/around Chicago is much cheaper than living in/around LA.

The LCS stuff was already adressed, but where this really becomes an issue is the Challenger scene since all but the playoffs is played on the live server. I fully expect the Challenger teams to move after this year.

On August 08 2015 04:21 Goumindong wrote:
Show nested quote +
On August 08 2015 03:54 NeoIllusions wrote:
LCS is always played on a tournament realm that runs from a server located in the studio. That goes for the LA and Berlin locations.

Kinda funny if you thought LCS was played on the live realm, haha.


His point was more that LCS players play a lot of soloqueue, which is on the live realm. Many times they make their name on soloqueue or make a good portion of their living on soloqueue via streaming. In that sense, if they have to be hypercompetitive in soloqueue it might make sense for them to move to where the live realm is and then fly out for the LCS matches on the weekend[though i would think it would be overall too costly to do that]. They would then eat the ping discrepancy in scrims

Pro teams scrim on the TR. Only soloq will be affected.
Goumindong
Profile Joined February 2013
United States3529 Posts
August 07 2015 20:11 GMT
#317
Uhh yes. Gahlo that is why they would "eat the ping discrepancy in scrims" if they moved to Chcago in order to have lower live realm ping.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
August 07 2015 20:33 GMT
#318
On August 08 2015 04:21 Gahlo wrote:
Show nested quote +
On August 08 2015 03:43 Kinie wrote:
With the server move happening soon-ish, do you think the teams will follow the servers to play on live, or stay in/around LA to be closer to tournament realm and NA LCS studios?

Personally I think they'll stay in LA (to keep low ping for tournament realm scrimms), but if Riot and the teams get into an agreement of some kind to help the teams move to Chicago and set up a studio in the area for NA LCS, I'm pretty sure the teams would move in a heartbeat. I have to imagine that living in/around Chicago is much cheaper than living in/around LA.

The LCS stuff was already adressed, but where this really becomes an issue is the Challenger scene since all but the playoffs is played on the live server. I fully expect the Challenger teams to move after this year.

Show nested quote +
On August 08 2015 04:21 Goumindong wrote:
On August 08 2015 03:54 NeoIllusions wrote:
LCS is always played on a tournament realm that runs from a server located in the studio. That goes for the LA and Berlin locations.

Kinda funny if you thought LCS was played on the live realm, haha.


His point was more that LCS players play a lot of soloqueue, which is on the live realm. Many times they make their name on soloqueue or make a good portion of their living on soloqueue via streaming. In that sense, if they have to be hypercompetitive in soloqueue it might make sense for them to move to where the live realm is and then fly out for the LCS matches on the weekend[though i would think it would be overall too costly to do that]. They would then eat the ping discrepancy in scrims

Pro teams scrim on the TR. Only soloq will be affected.

They don't scrim on TR that often because of how awkward the client is from what I've heard. At the very least not all scrims are TR.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Redox
Profile Joined October 2010
Germany24794 Posts
August 07 2015 20:46 GMT
#319
Lol that would suck so much for players if they had to move from California to Chicago. It would take away like half of the reason why foreign players want to join NA LCS.
Off-season = best season
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
August 07 2015 21:19 GMT
#320
God don't use third party replay. Tried using lsi again and got 90% ping loss because it was spectating my game.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
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