is it delayed? won a game with gp on dominion to try to get out of playing a full game with him and I don't have the skin yet.
[Patch 5.15] Fiora Remake General Discussion - Page 16
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Slusher
United States19143 Posts
is it delayed? won a game with gp on dominion to try to get out of playing a full game with him and I don't have the skin yet. | ||
Gahlo
United States35130 Posts
On August 07 2015 12:14 cLutZ wrote: Meteos is such an outlier that people greatly exaggerate the story. The thorin interview clarified that he did play ranked and was a top %, just not diamond 1, player, and preferred normals because he would queue with 3-5 friends. Congrats on not reading the post. | ||
Gahlo
United States35130 Posts
On August 07 2015 13:03 Slusher wrote: is it delayed? won a game with gp on dominion to try to get out of playing a full game with him and I don't have the skin yet. End of event. | ||
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NeoIllusions
United States37500 Posts
On August 07 2015 11:56 Gahlo wrote: It is if you don't know where to put those players in the ranking system. Meteos used to be an unranked only player, but even then he was still ridiculously good compared to the server in general. Granted, somebody being as good as Meteos is an outlier, but when the bar is lowered from potential professional to Gold 5 0LP, there's more than outliers. real normal superstar~ | ||
cLutZ
United States19573 Posts
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JazzVortical
Australia1825 Posts
Constructive toxicity good for competitive integrity? | ||
lilwisper
United States2515 Posts
On August 07 2015 11:55 Sonnington wrote: My point being, voice chat would make this game -so- much easier and fun to play. Which leads me to another thought: replays on op.gg only take up 7-10 kb. Voice chat has to take up several megs of data per game or, conservatively, 1 meg per game. If it's even used/ Dota 2 has both voice chat and replays. How the fuck does having replays take up too much server resource? I agree that it probably could be more workable than Riot believes. However I believe Valve has much more resources than Riot could place on stuff like this. | ||
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TheYango
United States47024 Posts
Though DotA 2 only keeps non-tournament match replays on their server for a week. Given the relative playerbase size difference is about a factor of 6-7 (the last reported # for LoL's monthly unique players is 65+ million, while DotA's currently at 11+ million), Riot could keep replays for 24 hours and have about the same server load. I don't really buy the "Valve has more resources" argument because honestly that hasn't been true for quite some time now. It might be true that Valve has more experienced developers because as a company they've existed longer, but in terms of manpower and financial resources, Riot's been the bigger company for quite some time (even by 2013 numbers, Riot had more than 3 times the number of employees that Valve did). | ||
Frolossus
United States4779 Posts
On August 07 2015 01:17 Nos- wrote: Aren't the majority of ranked players in silver/gold? And I'm pretty sure ranked players are in the majority of the total playerbase. blind pick normals are the largest queue in every server indicating that most of the player base at any given time isn't playing ranked. i don't know how the distribution was after season 1 because they reworked ranked so much but in s1, gold was the top 3% of the ranked playerbase | ||
Sermokala
United States13850 Posts
Nasus support don't care bought nothing. He just doesn't die in lane. | ||
Kinie
United States3106 Posts
Personally I think they'll stay in LA (to keep low ping for tournament realm scrimms), but if Riot and the teams get into an agreement of some kind to help the teams move to Chicago and set up a studio in the area for NA LCS, I'm pretty sure the teams would move in a heartbeat. I have to imagine that living in/around Chicago is much cheaper than living in/around LA. | ||
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NeoIllusions
United States37500 Posts
Kinda funny if you thought LCS was played on the live realm, haha. | ||
Numy
South Africa35471 Posts
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Kinie
United States3106 Posts
On August 08 2015 03:54 NeoIllusions wrote: LCS is always played on a tournament realm that runs from a server located in the studio. That goes for the LA and Berlin locations. Kinda funny if you thought LCS was played on the live realm, haha. No, I knew that LCS was played on tournament realm. I meant that for the pros to play on live for streaming or getting a feel for the newest patch before it hits tournament realm, will they suffer with "normal" ping now, or complain so much that the teams move to Chicago. And if the teams move, will Riot move the NA LCS studio to follow them? | ||
Goumindong
United States3529 Posts
On August 08 2015 03:54 NeoIllusions wrote: LCS is always played on a tournament realm that runs from a server located in the studio. That goes for the LA and Berlin locations. Kinda funny if you thought LCS was played on the live realm, haha. His point was more that LCS players play a lot of soloqueue, which is on the live realm. Many times they make their name on soloqueue or make a good portion of their living on soloqueue via streaming. In that sense, if they have to be hypercompetitive in soloqueue it might make sense for them to move to where the live realm is and then fly out for the LCS matches on the weekend[though i would think it would be overall too costly to do that]. They would then eat the ping discrepancy in scrims | ||
Gahlo
United States35130 Posts
On August 08 2015 03:43 Kinie wrote: With the server move happening soon-ish, do you think the teams will follow the servers to play on live, or stay in/around LA to be closer to tournament realm and NA LCS studios? Personally I think they'll stay in LA (to keep low ping for tournament realm scrimms), but if Riot and the teams get into an agreement of some kind to help the teams move to Chicago and set up a studio in the area for NA LCS, I'm pretty sure the teams would move in a heartbeat. I have to imagine that living in/around Chicago is much cheaper than living in/around LA. The LCS stuff was already adressed, but where this really becomes an issue is the Challenger scene since all but the playoffs is played on the live server. I fully expect the Challenger teams to move after this year. On August 08 2015 04:21 Goumindong wrote: His point was more that LCS players play a lot of soloqueue, which is on the live realm. Many times they make their name on soloqueue or make a good portion of their living on soloqueue via streaming. In that sense, if they have to be hypercompetitive in soloqueue it might make sense for them to move to where the live realm is and then fly out for the LCS matches on the weekend[though i would think it would be overall too costly to do that]. They would then eat the ping discrepancy in scrims Pro teams scrim on the TR. Only soloq will be affected. | ||
Goumindong
United States3529 Posts
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Ansibled
United Kingdom9872 Posts
On August 08 2015 04:21 Gahlo wrote: The LCS stuff was already adressed, but where this really becomes an issue is the Challenger scene since all but the playoffs is played on the live server. I fully expect the Challenger teams to move after this year. Pro teams scrim on the TR. Only soloq will be affected. They don't scrim on TR that often because of how awkward the client is from what I've heard. At the very least not all scrims are TR. | ||
Redox
Germany24794 Posts
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obesechicken13
United States10467 Posts
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