If every player can just train for hours last hitting under tower like Bjergsen. He would lose that edge.
[Patch 5.15] Fiora Remake General Discussion - Page 15
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Kenpark
Germany2350 Posts
If every player can just train for hours last hitting under tower like Bjergsen. He would lose that edge. | ||
Goumindong
United States3529 Posts
On August 07 2015 07:55 Kenpark wrote: Havent been following the thread at all in the last weeks since its exam time, so its prob been discussed already. But with the discussion about sandbox mode, isnt the skill ceiling already really low in this game and sandbox mode would only diminish the skill differences ? If every player can just train for hours last hitting under tower like Bjergsen. He would lose that edge. I don't think so. edit: So the servers are moving to Chicago and they were apparently in Portland for an entirely inexplicable reason. edit: No wonder the East Coast was complaining. As far as i can tell Portland is basically the least accessible place on the coast. You probably go through LA or Seattle to get there | ||
Goumindong
United States3529 Posts
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Kenpark
Germany2350 Posts
Can you elaborate ? Skill ceiling not high or sandbox mode equalizing the skill level ? Good players wont fail flashes over walls even right now. Good Nidas dont miss jumpes etc. Sure the general skill would go up, but the differences should diminish ? | ||
Goumindong
United States3529 Posts
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Kenpark
Germany2350 Posts
On August 07 2015 08:24 Goumindong wrote: Skill ceiling is legitimately high(especially for champions like yasuo) and sandbox mode will probably not really equalize skill levels. Well there ARE differences in like I said last hitting under tower between Bjergsen or XWX and say Shiphtur. With sandbox mode I would argue that Shiphtur will improve more than the former, cause they are already at a near perfect level. | ||
lilwisper
United States2515 Posts
On August 07 2015 07:58 Goumindong wrote: So the servers are moving to Chicago and they were apparently in Portland for an entirely inexplicable reason. edit: No wonder the East Coast was complaining. As far as i can tell Portland is basically the least accessible place on the coast. You probably go through LA or Seattle to get there If I remember a routing map I saw a long time ago there is no direct major pipe from Portland to the east coast like LA to NY would be. It would have to jump to either LA, Chicago, or Texas/St Louis if I am not mistaken. It was a long long time ago. | ||
sob3k
United States7572 Posts
On August 07 2015 08:36 Kenpark wrote: Well there ARE differences in like I said last hitting under tower between Bjergsen or XWX and say Shiphtur. With sandbox mode I would argue that Shiphtur will improve more than the former, cause they are already at a near perfect level. They really aren't near perfect at all, everyone misses plenty of CS, but more importantly there is way way more to laning than just CSing under turret. You can get 100% of CS and still be laning incredibly suboptimally. | ||
cLutZ
United States19573 Posts
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justiceknight
Singapore5741 Posts
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Gahlo
United States35130 Posts
On August 07 2015 11:04 justiceknight wrote: how do you get the capt gp skin? just use gp in any game mode? Any non custom game once. | ||
Nos-
Canada12016 Posts
On August 07 2015 01:56 TheYango wrote: Bronze and Silver make up the largest player % in ranked, not Silver and Gold. And no, the overwhelming majority of players do not play ranked. Lolsummoners' total for global ranked players is ~10.5 million players, while Riot's most recent report for total playerbase size is 65+ million monthly unique players. really it seems I am grossly misinformed then. | ||
Ketara
United States15065 Posts
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Gahlo
United States35130 Posts
On August 07 2015 11:25 Ketara wrote: Yeah even if you are like, gold 5, you're in the top 3% of all players or something like that if you count unranked players. I believe it was top 30%. | ||
Ketara
United States15065 Posts
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Gahlo
United States35130 Posts
On August 07 2015 11:38 Ketara wrote: Well since only 15% of players play ranked according to Yangos numbers, that couldn't be possible could it. It's pointless to count them because that assumes that nobody in normal games is gold+. | ||
Ketara
United States15065 Posts
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Sonnington
United States1107 Posts
My point being, voice chat would make this game -so- much easier and fun to play. Which leads me to another thought: replays on op.gg only take up 7-10 kb. Voice chat has to take up several megs of data per game or, conservatively, 1 meg per game. If it's even used/ Dota 2 has both voice chat and replays. How the fuck does having replays take up too much server resource? | ||
Gahlo
United States35130 Posts
On August 07 2015 11:46 Ketara wrote: It's not pointless if you want to illustrate that high ranked players are an incredibly tiny minority of the total population. It is if you don't know where to put those players in the ranking system. Meteos used to be an unranked only player, but even then he was still ridiculously good compared to the server in general. Granted, somebody being as good as Meteos is an outlier, but when the bar is lowered from potential professional to Gold 5 0LP, there's more than outliers. | ||
cLutZ
United States19573 Posts
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