[Patch 5.14] Bilgewater General Discussion - Page 32
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Caiada
United States3052 Posts
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Alaric
France45622 Posts
On July 31 2015 05:05 sob3k wrote: New mode is just not really fun. 3. You have to read fucking acres of text on both the items and the creeps....while playing the game. There isn't fucking time for that shit. The creep tooltips that give every creeps specials in a giant list is so fucking retarded.....after I've picked my creep I can't switch...so just tell me MY creeps special abilities. It really just a mess. Don't blame the game mode for this. All the info was available on the board and they made a news about them, people just had to read that before starting the mode, they had two whole weeks to do it. But people are too fucking lazy, and then they keep bitching. There's been almost half a dozen questions asked here that could have been resolved with a cursory glance over the board thread, or by reading the FAQ that's even linked in the icons' screen. | ||
Slusher
United States19143 Posts
On July 31 2015 07:33 Gahlo wrote: Which, once again, is superfluous to the topic. It doesn't matter how old Athenes stacks up to current Morellos when comparing Morellos to the BMB variants. Morellos wasn't bought when Mundo was in the top meta because a) Athenes gave you more bang for your buck and b) mages weren't supposed to deal with him anyway. His reliance on an MR item, and proclivity for stacking health, plus junglers going around with a Locket in their Pocket . Morellos has not changed since that time period, and when you add the grevious wounds in an applicable situation i would argue s4 Athene's was not 'more bang for your buck'. I refuse to believe that players have changed their minds instead of just buying it because athene's got nerfed. Locket as a point is just intentionally clouding the issue, locket is as good then as it is now and morello has had 25 more ap since s4 pre season anyway so the only advantage athene's has provided in the meantime is self defense and mana, qualities irrelevant to enemy defense. I'm not sure how one is supposed to draw conclusions on anything if historical precident is considered 'superfluous ' | ||
Caiada
United States3052 Posts
Morello had 75 AP before I even played the game. It got marginally increased to 80 in the middle of season 4 when they were trying to curtail mana regen, before they changed Mana Font. Athene's has had 60 AP since pre-season 3. It was popular because Mana Font, which is now mostly dead. Edit: This is all super irrelevant to the BMB regen items, because they're all at the 3k gold/100 AP tier with amazing passives and the same amount of regen/cdr as Morello's. A base Morello's offers you basically nothing in comparison, and Athene's is pretty shit atm anyway. I think Riot could tone down the siege/pox passives a little, shift some of the CDR off on to other items, and replace Morello with them pretty easily, hilariously. Fuck Morellonomicon. | ||
Gahlo
United States35145 Posts
On July 31 2015 08:13 Slusher wrote: Morellos has not changed since that time period, and when you add the grevious wounds in an applicable situation i would argue s4 Athene's was not 'more bang for your buck'. I refuse to believe that players have changed their minds instead of just buying it because athene's got nerfed. Locket as a point is just intentionally clouding the issue, locket is as good then as it is now and morello has had 25 more ap since s4 pre season anyway so the only advantage athene's has provided in the meantime is self defense and mana, qualities irrelevant to enemy defense. I'm not sure how one is supposed to draw conclusions on anything if historical precident is considered 'superfluous ' Athenes has been buffed twice since 4.21. Morellos has been nerfed twice since 4.20. Pre 4.10, Athene's was crazy good because it still gave truckloads of mana, a solid amount of AP, and enough MR to literally change matchup balance along with the CDR. Building it was 100% worth spending the extra gold. But then the MR nerf came and that hurt it's laning, which delayed the completion even more, which further hurt build timing. Locket is not clouding the issue. You're talking about the state of items back then now, so what Locket does now is of 0 importance. It still added another layer of "This 4k HP tank just got another 800magic EHP for being around his jungler that hasn't even popped the locket yet." on why the AP shouldn't be going after Mundo in the firs place. The issue is that you're discussing the buyability of an item now with the state of it's competitor from about a year ago. The precedent back then was that Morello's wasn't a good item in it's general slot and the 1 competitive target that fits the niche it exists for wasn't a target you wanted to go after. While in the current state Athene's sucks. It's taken so many nerfs that unless a champion is super mana hungry like Azir, it isn't worth buying. That's why Morellos is bought the vast majority of the time right now. It's a quick fix where you don't have to pay for a niche purpose you don't need. | ||
zer0das
United States8519 Posts
Annie, Alistar, and Amumu are pretty high up on the "champions made completely obnoxious by snowball in ARAM" list too. | ||
Caiada
United States3052 Posts
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Alaric
France45622 Posts
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Caiada
United States3052 Posts
I mean, he's got a 66% winrate on aram for a reason. The next 10 or so are poke champs and Sion/Mao because healing is good. | ||
cLutZ
United States19574 Posts
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justiceknight
Singapore5741 Posts
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Alaric
France45622 Posts
Stats-wise the augments aren't actually worth it till level 11-13 iirc? The augmented abilities provide most of the value early on, so weight the speed-up from Q against something like a codex (and no, even when they rush augment2 people stay on boots1, they rarely care about sorcs it seems like). | ||
Ansibled
United Kingdom9872 Posts
On July 31 2015 09:32 zer0das wrote: After having played a few patches with snowball out on ARAM, I think the worst thing it does is it makes Galio nearly impossible to deal with, especially if you don't have an ADC. If he ever lands it on anyone, it's an instant 5 man ult. And since merc treads don't let you walk out of it before its done anymore, you're taking full damage without QSS (unless you happened to take cleanse in ARAM). The only real downside to him before is that without flash it was hard to ult properly. Annie, Alistar, and Amumu are pretty high up on the "champions made completely obnoxious by snowball in ARAM" list too. I take cleanse every game so. | ||
zer0das
United States8519 Posts
On July 31 2015 09:50 Alaric wrote: If you receive a 5-man Galio ult in ARAMs, it's on you. Galio initiating with it isn't that different from Fiddle waiting for a teamfight to be committed before ulting in. I disagree, it's not similar at all. Fiddlesticks has to broadcast, Galio just flashes or snowballs in and you're all screwed because there's effectively no windup. You either preemptively flash or die if you can't deal with it via cleanse or QSS. Being spread out prevents 5 people from getting hit by it, but even 3 is enough to pretty much guarantee Galio's team wins the fight unless the Galio team was already at a large disadvantage. It's also not similar because Fiddle's CC isn't guaranteed, it's possible to CC or slow him as he arrives, or even just force him to Zhonyas so he can't fear/bounce his crows. Galio has to be completely interrupted to stop his CC, and very few champions have a way to do that without also getting pulled in by the taunt. SR is different because there's actually sufficient room to spread out. | ||
ticklishmusic
United States15977 Posts
new game mode is bad >uninstalled league of legends | ||
obesechicken13
United States10467 Posts
Also IDK why but the boot enchantment for TP is disabled. Maybe it was too strong or made splitpush too annoying? | ||
Goumindong
United States3529 Posts
On July 31 2015 06:47 Osmoses wrote: Never mind mundo, why do I see more and more nautilus top all of a sudden? And why the hell is is so damn strong? :p Top because he is a meta compositional pick and doesn't have a bad laning phase. Because of this, LCS teams started picking him up as a flex pick; he could go top/jungle/support depending on the circumstances. Because LCS teams started playing him top, soloqueue started playing him top | ||
Amarok
Australia2003 Posts
On July 31 2015 05:34 Fusilero wrote: All I see there is that hypothetical group C has Ryu v Faker. I was checking out Imp vs Piglet. He who cries last... | ||
Goumindong
United States3529 Posts
On July 31 2015 10:16 cLutZ wrote: Im still confused why Viktor is not 100% LCS pick/ban. You can basically miss every lazer and be a serviceable champion. Because he loses games. In Season 5 he has a 46% ish win rate. In Season 5 Summer a 43% ish win rate. He has below 50% win rate in every regular season league except for the Spring LPL. In NA Summer LCS he has a 19% win rate in 21 games. In EU Summer LCS he has a 36% ish win rate in 22 games. In Summer LPL he has a 48.5% win rate in 68 played games. In Summer LCK he has a 45% win rate in 77 games. Of all the games including playoff game and international competitions he only has a positive win rate in China at 51%. His global NA LCS win rate is 19.2%. His EU LCS win rate is 36% The real question is probably "why is Vitkor picked if he just keeps losing" and the answer is probably that 1) He actually is decent against Azir. And Azir is another champion which is likely to be first picked. 2) He looks like he is valuable against a number of mids because he can still farm regardless of the matchup. So if you expect to get wrecked in the mid lane you can pick Viktor and hope to win the team fight phase from an opposing error. Unfortunately there are a lot better champions for this, like Kog'Maw, or Varus, or Orianna. [This also has the effect of pulling his win rate down, because worse teams are picking him. But at the same time, its still not a great pickup] | ||
Caiada
United States3052 Posts
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