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On June 13 2015 01:14 Nos- wrote:Show nested quote +On June 12 2015 21:30 Zdrastochye wrote: I didn't get a recording of it (sadly) upon trying to recreate it, but I (playing Thresh) flayed a LB mid-distortion backwards past my character and it sent her flying off the map towards my team's fountain (which killed her on the way by). It was a hilarious bug that I haven't seen since the knockup that used to knock people so high in the air they were off screen. Spent 20 minutes trying to recreate it with my friend but couldn't, sadly. Did you try doing this in bottom lane? Every time I try to a-move from fountain to bottom lane my hero would run against the wall in fountain, maybe there's some weird positional shit going on there It was bottom lane, on an LB roam from mid, but she didn't hit the wall at all. I simply flayed her behind me while she was more or less on top of me (but her distortion hadn't "landed" yet) to attempt to put her into tower range and it pushed her up at a very fast speed and when I finally caught up to her with my camera (like 1.5 seconds later) she was flying up towards our fountain and she just got lazored to death. It was hilarious.
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Australia18228 Posts
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Screw 'em, I don't want to create a facebook account.
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On June 13 2015 04:30 Alaric wrote: Screw 'em, I don't want to create a facebook account.
I don't qualify anyways, I have less than 10 champions left unlocked.
(Ekko, Kalista, Azir, Volibear, Talon)
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I still have all the champions.
The rate they come out has slowed to the point that I've been able to keep up by doing a Coop vs AI for first win 2-3 times a week
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I'm missing a bunch of champions still, just bought Bard though so I might do team builder or something with him
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What's the best tanky champion for pubstomping sub level 30?
I know sub level 30 is meant to to be for learning to play the game, I just made a new account and want fast wins and I'm tired of being unable to win 4v5. Seriously, someone has been afk on my team in all but two of my last ten games and I'm tired of it; I want to be able to carry hard enough that it won't matter.
I was thinking wukong, fiddlesticks, jax, yi, tryndamere, veigar, or maybe even mundo/rammus (my favorite characters when I used to play a lot but IDK if they are good anymore).
Edit: I'm not good enough to be able to carry with every champion like really good people do. My last hitting and early skirmishing need some work. However, I think that's something I can get good at with every champion.
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tbh i think if they gave her ult passive with 5/10/15 cdr or some mr per level, better hp i think she would be fine, atm its really hard to get cdr and tankiness + all the stats she needs, i dont have idea why they try to increase her sustain in jungle she doesnt need that Oo
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I mean, it's nice they're doing something about the Magus enchant sucking balls but should they all go down the line of "This enchant will be a shitty version of X."?
On June 13 2015 06:48 kongoline wrote: tbh i think if they gave her ult passive with 5/10/15 cdr or some mr per level, better hp i think she would be fine, atm its really hard to get cdr and tankiness + all the stats she needs, i dont have idea why they try to increase her sustain in jungle she doesnt need that Oo FH/SV or Locket and done.
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Please no Elise buffs Rito, will not be good for my arachnophobia. 
On June 13 2015 06:42 Chocolate wrote: What's the best tanky champion for pubstomping sub level 30?
I know sub level 30 is meant to to be for learning to play the game, I just made a new account and want fast wins and I'm tired of being unable to win 4v5. Seriously, someone has been afk on my team in all but two of my last ten games and I'm tired of it; I want to be able to carry hard enough that it won't matter.
I was thinking wukong, fiddlesticks, jax, yi, tryndamere, veigar, or maybe even mundo/rammus (my favorite characters when I used to play a lot but IDK if they are good anymore).
Edit: I'm not good enough to be able to carry with every champion like really good people do. My last hitting and early skirmishing need some work. However, I think that's something I can get good at with every champion. Dont play a tanky champion if you want to pubstomp sub 30s. Play a snowbally or hard carry champion, you can ignore their drawbacks since people are not good enough to abuse them at that level anyway.
Akali, Katarina, Yi, Tryndamere, Draven, Fizz, Mordekaiser and such can carry low level games 1v5 easily once they get going.
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On June 13 2015 04:44 Celial wrote:Show nested quote +On June 13 2015 04:30 Alaric wrote: Screw 'em, I don't want to create a facebook account. I don't qualify anyways, I have less than 10 champions left unlocked. (Ekko, Kalista, Azir, Volibear, Talon) qualify for what?
also i think jungle shyv snowballs the hardest for tanky champions devourer + bork + triforce + randuins + spirit visage can 1v3+ end game
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Be happy about these afk, this means you won't end up too fast in smurf island. 
Elise's issue isn't the tankiness, but rather that her base damage fall off and her utility is lacking (Gragas is innately tankier, with arguably better all-around mobility (since he never needs a target and has a lower cd, although he can't "skip" a frontline), and deals %total HP, not current/missing, for example), as you can itemise for tankiness anyway.
At this point I'd rather they find a way to buff her early/midgame without making full AP obnoxious 100-0 when snowballing off of a couple kills, or bringing back "oh you're melee? fuck you" Elise in the offlane anyway, which this seems to be doing as it basically makes her a better skirmisher/duelist... eg. when she can afford to stay in the fray and fight, so early on.
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On June 13 2015 07:07 Alaric wrote:Be happy about these afk, this means you won't end up too fast in smurf island.  Elise's issue isn't the tankiness, but rather that her base damage fall off and her utility is lacking (Gragas is innately tankier, with arguably better all-around mobility (since he never needs a target and has a lower cd, although he can't "skip" a frontline), and deals %total HP, not current/missing, for example), as you can itemise for tankiness anyway. At this point I'd rather they find a way to buff her early/midgame without making full AP obnoxious 100-0 when snowballing off of a couple kills, or bringing back "oh you're melee? fuck you" Elise in the offlane anyway, which this seems to be doing as it basically makes her a better skirmisher/duelist... eg. when she can afford to stay in the fray and fight, so early on. if u build things like ralai, abyssal,haunting guise she still does sick dmg but like somebody earlier wrote you are basically forced to go fh/locket because her base stats are trash and she needs cdr
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That's the thing: you do more damage early on because resistances are lower, lifesteal often absent, etc. Later on you have the AP to increase the %damage, but overall you don't necessarily do more because the base damage (especially on Q and her passive) doesn't grow and people still get more MR, lifesteal, etc. So early-midgame your combo does 40% of their HP or something but spiderlings+autoattacks (and the bonus on-hit) makes the remaining fast to burn. Later you do 55% with some AP/pen but the rest of your damage is way too low to blow whatever HP is left in a timely manner.
Also people group and stuff like shields, aegis' aura, etc. play a part. In 2v2s you can combo someone down to 40% health, skirmish till your cooldowns are back up and finish him off. In full-blown teamfights you won't put someone so low, and even if you do there are still 4 others to take care of, and you can't stay and fight them waiting for your cooldowns.
Making Elise tankier won't make her lategame better, so I'd be fine with buffing (carefully) her early-mid. League needs more champions strong enough early to warrant playing them even when Azir, Jinx, and other shit is available, anyway.
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On June 13 2015 07:13 krndandaman wrote: just grind 3v3
even with afk's 2v3 is infinitely easier and that map snowballs harder than summoner's rift
the exp gain is also much better for the amount of time you play ( though keep in mind the IP gain is lower ) the players there are usually much worse too. You are so right
just went 18-1 with yi on TT, the other players were quite bad
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[New Item] Enchantment: Runeglaive Builds out of [Sheen + Jungle Item + 200g] Stats: 40 AP 200 Mana +10% Cooldown Reduction UNIQUE Passive - Spellblade: After using an ability, the next basic attack is converted into magic damage and deals 75% Base Attack Damage (+30% of Ability Power) bonus magic damage on hit in an AoE around the target (1.5 second cooldown). When attacking a monster, this also restores 6% of your missing Mana." Finally! This is such a good change for AP junglers, particularly Diana. Can you imagine how fast Malzahar will be able to clear now that he'll have an AOE sheen proc?
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