
[Patch 4.21] Rek'Sai General Discussion - Page 70
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PrinceXizor
United States17713 Posts
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Sufficiency
Canada23833 Posts
On January 01 2015 04:15 AlterKot wrote: Is cassio supposed to be some sleeper op pick? I'm not sure if I'm more scared of her early or late. I played her quite a bit on 4.21. I think she is in a really good spot, but I wasn't able to unleash her full potential due to her skillcap. Overall, yes I think she is sleeper OP. I might main her, but I am concerned that she might get nerfed if she gets popular in competitive. So right now I am just gonna wait and see. | ||
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Lord Tolkien
United States12083 Posts
On January 01 2015 01:41 Schnake wrote: Currently FrootVPN is free. It seems to be quite stable but it is Swedish though, so not sure if that really helps your case. I'll try it out. WTFFast has been crashing League instead of helping address the ping/packet loss spikes the past few weeks. | ||
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Sufficiency
Canada23833 Posts
The old Cassiopeia was only useful against unmoving targets that takes a while to do - i.e. baron and dragon. | ||
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PrinceXizor
United States17713 Posts
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Sufficiency
Canada23833 Posts
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GhandiEAGLE
United States20754 Posts
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Lord Tolkien
United States12083 Posts
On January 01 2015 05:33 GhandiEAGLE wrote: That's totally predictable. The issue was the clunkiness. yep | ||
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Sufficiency
Canada23833 Posts
The old Cassiopeia had the following problem: you E a target that is poisoned; while your E is on route, your target dies, eithrt due to your own damage or someone else's damage; then you don't get a reste and proceeds to be useless for the next 5 secondst. Why? Why is it that you play by Riot's rules and E a poisoned target, but cannot get a reset because your ADC landed a big crit? Cassiopeia was the epitome of unpredictability. | ||
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Lord Tolkien
United States12083 Posts
On January 01 2015 05:37 Sufficiency wrote: Have you played Cassiopeia before, Jeff? The old Cassiopeia had the following problem: you E a target that is poisoned; while your E is on route, your target dies, eithrt due to your own damage or someone else's damage; then you don't get a reste and proceeds to be useless for the next 5 secondst. Why? Why is it that you play by Riot's rules and E a poisoned target, but cannot get a reset because your ADC landed a big crit? Cassiopeia was the epitome of unpredictability. It was entirely predictable. It was just super clunky. Was playing her S1/S2 so yeah. | ||
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Sufficiency
Canada23833 Posts
You can opt to not E a target that is close to dying, at your own risk. | ||
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GhandiEAGLE
United States20754 Posts
Of course I've played Cass, man. Don't be so defensive about your opinions. | ||
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Sufficiency
Canada23833 Posts
On January 01 2015 05:43 GhandiEAGLE wrote: Is it really so inconceivable that I think that the issue was clunkiness that I must have never played the champ? Of course I've played Cass, man. Don't be so defensive about your opinions. Tell me why you think it is chunky instead of unpredictable then. I already explained the unpredictability aspect | ||
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PrinceXizor
United States17713 Posts
if you can't realistically predict when a target is going to be dead in the next half second, then either your team is so far ahead that it doesn't matter because the enemy team is dying in 2-3 seconds or you can't see what you are doing and you are just spamming buttons. Its the same as complaining about how unpredictable skillshots are because a target could die before the skillshot gets there. its not really logical to argue that because you have that knowledge when you press the button. if a target is dying because of a big crit in half a second, then your team is so far ahead anyway you could probably have won fights without twin fang in the first place. | ||
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MooMooMugi
United States10531 Posts
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Alaric
France45622 Posts
I mean... | ||
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Eiii
United States2566 Posts
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Sufficiency
Canada23833 Posts
On January 01 2015 05:52 PrinceXizor wrote: If you cast twin fang on a target with less than 200-300 hp you ran that risk. you could equally just poison the target and get the kill with noxious blast at that point, but you chose to cast twin fang, and your ally got the kill. the fact that you KNOW the cause of the reset not working, and the fact you can work around it make it predictable. the rule was stupid. but it was predictable. if you can't realistically predict when a target is going to be dead in the next half second, then either your team is so far ahead that it doesn't matter because the enemy team is dying in 2-3 seconds or you can't see what you are doing and you are just spamming buttons. Its the same as complaining about how unpredictable skillshots are because a target could die before the skillshot gets there. its not really logical to argue that because you have that knowledge when you press the button. if a target is dying because of a big crit in half a second, then your team is so far ahead anyway you could probably have won fights without twin fang in the first place. Leaving a target at 300 HP is a risk itself. Which goes back to my original point. | ||
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Sufficiency
Canada23833 Posts
On January 01 2015 06:05 Alaric wrote: Pre-rework Yi was so damn impredictable because if someone killed an enemy before you you didn't have your full reset and that could kill you or lose the fight, especially as AP Yi! I mean... Old Cass wasn't as bad as old Yi, but Cass greatly relied on her E so it was a similar story. | ||
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eagle
United States693 Posts
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