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[Patch 4.21] Rek'Sai General Discussion - Page 49

Forum Index > LoL General
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Starting Page 94 spamming will in GD will be warned, please don't post for the sake of post count. Keep it civil.

Please take website feedback to http://www.liquidlegends.net/forum/website-feedback/
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
December 25 2014 05:10 GMT
#961
On December 25 2014 13:34 phyvo wrote:
Show nested quote +
On December 25 2014 13:05 Zess wrote:
Next patch they can just rehash user IDs to include something about the region they're logging in to.

But they're probably too busy figuring out why Shen ult is coded as a minion


Easy answer: because everything is coded as a minion.

Either that or an inhibitor.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
December 25 2014 06:13 GMT
#962
Well, guess I'm playing League again.

RIP Dawngate
Survival is winning, everything else is bullshit.
dae
Profile Joined June 2010
Canada1600 Posts
December 25 2014 06:51 GMT
#963
On December 25 2014 15:13 57 Corvette wrote:
Well, guess I'm playing League again.

RIP Dawngate


RIP Dawngate :-(.

Did so many things right, few things needed work but was soooo promising :-(.
Gahlo
Profile Joined February 2010
United States35165 Posts
December 25 2014 07:01 GMT
#964
On December 25 2014 13:34 PrinceXizor wrote:
Show nested quote +
On December 25 2014 13:05 TheYango wrote:
On December 25 2014 13:00 PrinceXizor wrote:
not to mention how it could negatively affect the competitive scene. If all the talent is on the west coast (the teams) and east coast is left to fight for themselves, it'll be much harder to scout east coast talent than west coast, which would in theory put the burden on teams to have their scouts do double duty, but in reality, they'll just ignore the east.

Well no, what will happen is what happened in EU when EU got split into EUW/EUNE--everyone who's any good will just play on one server.

thats kind of what will be the result of them ignoring the east. there is no way the pro players switch to east, so anyone wanted to be scouted goes to the west.

Except, forgive my ignorance, isn't the supposed NA E => W transition much worse than EUNE => EUW as far as platform responsiveness? Good luck having the East do any decent showing in West ladder if connection issues don't get fixed.
red_
Profile Joined May 2010
United States8474 Posts
December 25 2014 07:07 GMT
#965
On December 25 2014 16:01 Gahlo wrote:
Show nested quote +
On December 25 2014 13:34 PrinceXizor wrote:
On December 25 2014 13:05 TheYango wrote:
On December 25 2014 13:00 PrinceXizor wrote:
not to mention how it could negatively affect the competitive scene. If all the talent is on the west coast (the teams) and east coast is left to fight for themselves, it'll be much harder to scout east coast talent than west coast, which would in theory put the burden on teams to have their scouts do double duty, but in reality, they'll just ignore the east.

Well no, what will happen is what happened in EU when EU got split into EUW/EUNE--everyone who's any good will just play on one server.

thats kind of what will be the result of them ignoring the east. there is no way the pro players switch to east, so anyone wanted to be scouted goes to the west.

Except, forgive my ignorance, isn't the supposed NA E => W transition much worse than EUNE => EUW as far as platform responsiveness? Good luck having the East do any decent showing in West ladder if connection issues don't get fixed.


I mean, East players playing on the West server would literally be no different than now. So while it's not good or ideal, it can fix the problem for the vast majority of players(those without pro aspirations or a personal want/need to be on the 'good' ladder), while staying exactly the same for more competitive people.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2014-12-25 07:16:57
December 25 2014 07:14 GMT
#966
On December 25 2014 16:01 Gahlo wrote:
Show nested quote +
On December 25 2014 13:34 PrinceXizor wrote:
On December 25 2014 13:05 TheYango wrote:
On December 25 2014 13:00 PrinceXizor wrote:
not to mention how it could negatively affect the competitive scene. If all the talent is on the west coast (the teams) and east coast is left to fight for themselves, it'll be much harder to scout east coast talent than west coast, which would in theory put the burden on teams to have their scouts do double duty, but in reality, they'll just ignore the east.

Well no, what will happen is what happened in EU when EU got split into EUW/EUNE--everyone who's any good will just play on one server.

thats kind of what will be the result of them ignoring the east. there is no way the pro players switch to east, so anyone wanted to be scouted goes to the west.

Except, forgive my ignorance, isn't the supposed NA E => W transition much worse than EUNE => EUW as far as platform responsiveness? Good luck having the East do any decent showing in West ladder if connection issues don't get fixed.

well if you use QTpie as a metric. he dropped 800 LP when he was playing on the east coast compared to at the team house in cali. a low challenger east coaster (on the NAW server) could potentially play up to a top 50 level. but if you want to get scouted you have to play games that scouts or pro players can see, so you'd pretty much have to play wherever they do. just because you are playing with a handicap doesn't change that.

On December 25 2014 16:07 red_ wrote:
I mean, East players playing on the West server would literally be no different than now. So while it's not good or ideal, it can fix the problem for the vast majority of players(those without pro aspirations or a personal want/need to be on the 'good' ladder), while staying exactly the same for more competitive people.

It could actually improve for east players playing on the west server, as less traffic would be sent across country. not by too much, but a little for sure.
Gahlo
Profile Joined February 2010
United States35165 Posts
December 25 2014 07:25 GMT
#967
On December 25 2014 16:07 red_ wrote:
Show nested quote +
On December 25 2014 16:01 Gahlo wrote:
On December 25 2014 13:34 PrinceXizor wrote:
On December 25 2014 13:05 TheYango wrote:
On December 25 2014 13:00 PrinceXizor wrote:
not to mention how it could negatively affect the competitive scene. If all the talent is on the west coast (the teams) and east coast is left to fight for themselves, it'll be much harder to scout east coast talent than west coast, which would in theory put the burden on teams to have their scouts do double duty, but in reality, they'll just ignore the east.

Well no, what will happen is what happened in EU when EU got split into EUW/EUNE--everyone who's any good will just play on one server.

thats kind of what will be the result of them ignoring the east. there is no way the pro players switch to east, so anyone wanted to be scouted goes to the west.

Except, forgive my ignorance, isn't the supposed NA E => W transition much worse than EUNE => EUW as far as platform responsiveness? Good luck having the East do any decent showing in West ladder if connection issues don't get fixed.


I mean, East players playing on the West server would literally be no different than now. So while it's not good or ideal, it can fix the problem for the vast majority of players(those without pro aspirations or a personal want/need to be on the 'good' ladder), while staying exactly the same for more competitive people.

Just as a note, on NA the average Diamond ping is around 60 and Challenger is around 30 last I checked. These #s are half and a quarter of what I normally experience and often see cited by other east coast players. Not that I think I would be Diamond if I had better ping, I'm fully aware at how much I suck at this game.

To get anywhere professionally on NA, you need to be able to move away from LAN/EUW land.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 25 2014 07:31 GMT
#968
On December 25 2014 12:54 TheYango wrote:
It can just disallow you from inviting people to games when they're in a different region. Not that complicated, lol.

Whether NAW and NAE should be separate regions is a completely different matter, but it's not outrageous for NA, EUW, EUNE, etc. to all be on chat together even if they can't necessarily play games together.

EDIT: Though doing it at this point is complicated by the fact that there's user ID overlap across regions, so it's kind of annoying (but not impossible) to merge everything.


Uh what.

It adds an additional layer of complexity to the infrastructure, because you will require servers to be able to communicate with each other. It's definitely complicated.

More importantly, global chat serves pretty much no purpose whatsoever. There are already MANY different platforms which the players can communicate with globally.
https://twitter.com/SufficientStats
cLutZ
Profile Joined November 2010
United States19574 Posts
December 25 2014 07:40 GMT
#969
East to west is bad, but it's really all of NA that sends to suck. I certainly get better going VA to Chicago, and better still when visiting in Sacramento, but its worse now in LA than Chicago 2013
Freeeeeeedom
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
December 25 2014 07:48 GMT
#970
Living in Seattle, unless the server is fucked up I've never seen my ping go above 20.

^_^
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Amui
Profile Blog Joined August 2010
Canada10567 Posts
December 25 2014 07:52 GMT
#971
Honestly if they could set up two game server clusters that'd be awesome. I mean I hit diamond on 110 ping, but that was pretty fucking hard.

Party lead determines server in groups, and custom games have [east] or [west] as a tag. Everything up until diamond you play against your own server, and then maybe for d+ you push everybody to west so that the ranking system balances out. Its inevitable that some of the population is going to get screwed, you just want to do it to as few people as possible. No doubt there are east coast people with the talent to potentially go pro, but are hampered by 100+ ping.
Porouscloud - NA LoL
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 25 2014 08:38 GMT
#972
On December 25 2014 16:25 Gahlo wrote:
Just as a note, on NA the average Diamond ping is around 60 and Challenger is around 30 last I checked. These #s are half and a quarter of what I normally experience and often see cited by other east coast players. Not that I think I would be Diamond if I had better ping, I'm fully aware at how much I suck at this game.

To get anywhere professionally on NA, you need to be able to move away from LAN/EUW land.

my average ping is between 100 and 140. spiking to 170 during peak hours on wired internet. its rough when you get laned vs a west coaster and you try to flash stun and they flash away barely before you can cast. you really have to adapt and dumb down your play when you can notice a ping mismatch.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2014-12-25 08:58:29
December 25 2014 08:56 GMT
#973
I used to get 70 ping in St. Louis, but its crept up to like 90 on average. And spikes to 200 or more a lot... near the end of the season I'd almost always get temporarily disconnected in the first 8 minutes, which was a pain in the butt. Seems like every year NA servers get worse for me.

Though I'm not sure how much its DDoSers or what not... I have issues in ARAMs and normals sometimes, but no where near the garbage I have to put up with in ranked. The first and last fifth of the season were essentially unplayable for me.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 25 2014 09:02 GMT
#974
I've found myself missing the ping #s from the loading screen. i know they took it away for rage reasons, people blaming others pings ect. but it'd be nice to know who you were on equal footing with and who you need to play safer against.

I wish we had the stats to see how that change affected diamond and above. whether the avg pings of the top players went down after the change as players with high ping didn't automatically know who was going to have faster reactions than them.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
December 25 2014 14:35 GMT
#975
--- Nuked ---
nafta
Profile Joined August 2010
Bulgaria18893 Posts
December 25 2014 14:47 GMT
#976
Not like your decision making is based on your mechanics or anything silly like that.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 25 2014 14:47 GMT
#977
ping affects everything. the decision of whether or not you can win a fight or all in are determined by reactions and speed. this game has moved away quickly from high impact abilities and toward speed and reaction. ping is more important than ever. 60 ping different can win or lose a fight if you go in thinking you can react as fast as the other team with better ping.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
December 25 2014 14:56 GMT
#978
On December 25 2014 23:47 nafta wrote:
Not like your decision making is based on your mechanics or anything silly like that.



I thought it was based on your intelligence, seeing as you can do bad decisions and still win with superior mechanics.
hi
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2014-12-25 15:00:47
December 25 2014 15:00 GMT
#979
See sponkz your problem is that you are confusing mechanics and mechanics, you have to use your mechanics for mechanics, but mechanics relies on mechanics. mechanics?

- Mechanics,
Mechanics Mechanics.
MattBarry
Profile Joined March 2011
United States4006 Posts
Last Edited: 2014-12-25 15:04:40
December 25 2014 15:02 GMT
#980
I know what's fair. Move the server to New Orleans. The Mississippi rivers basically cuts the US in half. I want that sub 10ms ping baby.
On December 25 2014 17:56 zer0das wrote:
I used to get 70 ping in St. Louis, but its crept up to like 90 on average. And spikes to 200 or more a lot... near the end of the season I'd almost always get temporarily disconnected in the first 8 minutes, which was a pain in the butt. Seems like every year NA servers get worse for me.

Though I'm not sure how much its DDoSers or what not... I have issues in ARAMs and normals sometimes, but no where near the garbage I have to put up with in ranked. The first and last fifth of the season were essentially unplayable for me.

Same thing happened with my ping around the mid season 3. I went from 65ish to 90-110. It's definitely noticeable
Platinum Support GOD
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