[Patch 4.20] Blaze It ◯0o。(ー。ー)y~~ - Pag…
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GolemMadness
Canada11044 Posts
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Goumindong
United States3529 Posts
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M2
Bulgaria4110 Posts
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JazzVortical
Australia1825 Posts
But the resourceless thing is beyond a joke. Watching Gnar makes me want to throw up in my mouth. | ||
Velocirapture
United States983 Posts
On November 22 2014 20:11 JazzVortical wrote: Feels only slightly 'worse' to me. Grail is still pretty much Grail. Morello I've been favoring for a while now anyway unless I desperately needed the MR boost. Just have to be a little bit more careful, particularly early on. I've only played a couple of games though. But the resourceless thing is beyond a joke. Watching Gnar makes me want to throw up in my mouth. This is exactly what I'm talking about, it isn't like wave clear mages were dominating the mid meta at the end of the season, but I guess this is what preseasons are for. If left alone I think the mana issue will push the meta away from a lot of champions I like, but that's my issue. Regarding ohmwrecker, Sirhcez is rushing it on Nasus and he claims the 30% speed boost near enemy towers is crazy for diving. He is a terrible theorycrafter and spouts a lot of nonsense for views but it could totally be legit for top bruisers that don't need to rush damage given then stats. | ||
GolemMadness
Canada11044 Posts
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Alaric
France45622 Posts
On November 22 2014 15:14 JazzVortical wrote: I agree with this. She shouldn't have regular range (550). Also, get rid of the increased distance when jumping back. That's dumb. She has 500 range. On November 22 2014 16:04 Goumindong wrote: Kalista doesn't have any armor shred. What she has is 3) One of the best "free damage" abilities in the game on her W passive... which can be applied to every member of the enemy team so long as your linked companion remembers to auto attack It's worse than Vi's, Amumu's, Vayne's. Well it may be better than Amumu's now since they nerfed it, I didn't check. It's better for burst, it's worse for dps, and it's only better if you can switch targets a lot (which her range shouldn't accomodate, even Udyr and Nautilus have issues applying their on-hit to everyone). That thing has a cooldown. Where it's pretty strong however is during clean-up, because you can burst a low-health enemy down then move onto the next (who's low health too) as a kind of execute move. | ||
Numy
South Africa35471 Posts
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JazzVortical
Australia1825 Posts
Wiki and her stats when first released on PBE said/say 550. Maybe they are out of date though. If the 500 is true, that's a bit more palatable, but makes me also think she is even stronger than I first thought, having this strength and only 500 range. Thanks. | ||
Osmoses
Sweden5302 Posts
On November 22 2014 04:35 GrandInquisitor wrote: Someone suggests that a bug bounty system for Riot, akin to what Google, Adobe, Apple, Microsoft etc. all do, would make sense. Osmoses proceeds to take a condescending tone and spout shit out of his ass as to why it'd be a "retarded" thing for Riot to do: http://www.riotgames.com/articles/20141121/1622/hunt-introducing-riot’s-bug-bounty-program Fuck you Osmoses. Not really sure why you're so upset. My first response was sarcastic, but was it really so bad it warranted you telling me to fuck myself? Riot apparently disagrees with me, imagine that, I guess I was wrong on the internet. Edit: for the record, I still think it's retarded, and just because the suits at Riot thought this was a good idea doesn't mean their developers are super excited about it. | ||
Scip
Czech Republic11293 Posts
On November 22 2014 21:40 Osmoses wrote: Not really sure why you're so upset. My first response was sarcastic, but was it really so bad it warranted you telling me to fuck myself? Riot apparently disagrees with me, imagine that, I guess I was wrong on the internet. He isn't upset, he just thinks it's hilarious I concur | ||
Osmoses
Sweden5302 Posts
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Gahlo
United States35118 Posts
On November 22 2014 20:06 Goumindong wrote: Chalice passive is now 1.5% missing mana/5 seconds. Which isn't all that much unless you have a lot of mana. Some guy on reddit did the math and said that it's bugged and currently doing 1.5% missing mana PER second instead. | ||
Djagulingu
Germany3605 Posts
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VayneAuthority
United States8983 Posts
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Nemireck
Canada1875 Posts
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Numy
South Africa35471 Posts
On November 22 2014 23:48 VayneAuthority wrote: from my very limited experience so far it seems like they just changed a lot of things that did absolutely nothing, game still feels stale and boring. Definitely more snowbally though, first dragon is so important its stupid. they need to change those dragon buffs badly. the second one is so pathetically bad and the first is like one of the best ones, lolwut Don't know about other stuff but the Dragon buffs are specifically made like that so that if you lose 1-3 dragons but gain one you aren't put hugely behind. edit: I last checked blue has 56% winrate atm. | ||
Gahlo
United States35118 Posts
On November 22 2014 22:16 Djagulingu wrote: "As we have just nerfed KhaZix again, now we can start the discussions about how the new patch will be" rito. Kha'Zix has to be one of the most frustrating champions to play from a Riot meddling perspective. From Season 4 alone: 4.3- Kha'Zix does too much damage, so his numbers get pulled back a bit for some utility. 4.5- Kha'Zix is diving too much, so we're going to try and stop that. 4.7- Kha'Zix is ganking too well, so we're going to make it hard to get full damage on ganks so we're going to double the area needed to be clear of allies to be isolated. 4.9- Kha'Zix is too tanky for an assassin, so we're going to nerf his damage, kill the DR on his ult, and add some utility to his poke. 4.18- Kha'Zix is doing too much poke damage despite us pointing him in that direction, we're going to nerf it. 4.20- New jungle for Kha'Zix to play in! But now that sustain matters we're going to increase the CD on his sustain ability by 25% They can't seem to decide what they want Kha'Zix to do and just balance around that. Instead we play "spin the wheel to find out what is the good first evo that his playstyle will revolve around" ever 3-4 months. | ||
Scip
Czech Republic11293 Posts
On November 22 2014 21:54 Osmoses wrote: His tone does seem a little salty though :p Dude, are you even euro? | ||
VayneAuthority
United States8983 Posts
On November 23 2014 00:13 Numy wrote: Don't know about other stuff but the Dragon buffs are specifically made like that so that if you lose 1-3 dragons but gain one you aren't put hugely behind. edit: I last checked blue has 56% winrate atm. thats pretty akin to nerfing teemo or xin zhao though, the losing team doesnt just magically get a free dragon in real games heh. I think they will change it eventually. | ||
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