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[Patch 4.18] Sion Reborn General Discussion - Page 90

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Vaporized
Profile Joined July 2010
United States1471 Posts
October 22 2014 21:06 GMT
#1781
On October 23 2014 05:49 jcarlsoniv wrote:
When was it changed that minions never (or are far more difficult to) de-aggro when I auto attack the enemy champ? Really messing up a lot of attempts to be aggressive in lane.

Is being AA'd in lane anti-fun?

I noticed that too. not sure if its new behavior or not.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 22 2014 21:07 GMT
#1782
On October 23 2014 05:31 739 wrote:
So I got that 38 ranked games restriction and I've already played 4 normal draft games and it still shows me that I have 38 games restriction. What the hell?


38 wins I think.
https://twitter.com/SufficientStats
wei2coolman
Profile Joined November 2010
United States60033 Posts
October 22 2014 21:13 GMT
#1783
On October 23 2014 05:49 jcarlsoniv wrote:
When was it changed that minions never (or are far more difficult to) de-aggro when I auto attack the enemy champ? Really messing up a lot of attempts to be aggressive in lane.

Is being AA'd in lane anti-fun?

Since season 3 I believe.
liftlift > tsm
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
October 22 2014 21:28 GMT
#1784
On October 23 2014 00:39 Requizen wrote:
A small thing I'd like to improve about my laning. I'm really bad at overextending and getting killed. I've gotten better at keeping an eye on the jungler and backing off when he's been off screen too long, but I still end up being too far up often. I think one of the things that I have trouble with is figuring out what to do when the lane is pushing towards the enemy tower. I try best I can to freeze the lane in the middle, but depending on the champions in lane and how good our relative last hitting is, it seems to naturally push one way or the other. I do fine when I'm pushed to my tower, but when it goes to theirs I am often unsure what to do.

I usually end up trying to stay up with the wave and poke at them or get some extra last hits, but this is when I die to ganks the most. But when I hang back in the bush or go back to base without enough gold to buy anything substantial, I just feel like my time is wasting. So I often end up hanging out further forward, which is where the bad play comes in.

Should I just be sitting in the bush until the wave comes back? I know roaming mid is an option, but often I feel like that's a lot of time wasted if I don't get anything from it, time that could be spent farming depending on how long it takes to get to mid and back.


If you're pushed up and not playing a champion with constant easy safe harass that can deny CS (Caitlyn, Corki, etc) then it's useless to stick around and potentially die for nothing. If you're playing someone with a high CD on their harass skill (ex Maokai) then you can just throw that out and move elsewhere.

Instead of going mid for no reason, you can use the time to set up a ward or two deep in their jungle, allowing you to remain safer in your lane and potentially make a play against their midlaner or even jungler if you're feeling greedy.
Gahlo
Profile Joined February 2010
United States35118 Posts
October 22 2014 21:30 GMT
#1785
On October 23 2014 06:28 TheHumanSensation wrote:
Show nested quote +
On October 23 2014 00:39 Requizen wrote:
A small thing I'd like to improve about my laning. I'm really bad at overextending and getting killed. I've gotten better at keeping an eye on the jungler and backing off when he's been off screen too long, but I still end up being too far up often. I think one of the things that I have trouble with is figuring out what to do when the lane is pushing towards the enemy tower. I try best I can to freeze the lane in the middle, but depending on the champions in lane and how good our relative last hitting is, it seems to naturally push one way or the other. I do fine when I'm pushed to my tower, but when it goes to theirs I am often unsure what to do.

I usually end up trying to stay up with the wave and poke at them or get some extra last hits, but this is when I die to ganks the most. But when I hang back in the bush or go back to base without enough gold to buy anything substantial, I just feel like my time is wasting. So I often end up hanging out further forward, which is where the bad play comes in.

Should I just be sitting in the bush until the wave comes back? I know roaming mid is an option, but often I feel like that's a lot of time wasted if I don't get anything from it, time that could be spent farming depending on how long it takes to get to mid and back.


If you're pushed up and not playing a champion with constant easy safe harass that can deny CS (Caitlyn, Corki, etc) then it's useless to stick around and potentially die for nothing. If you're playing someone with a high CD on their harass skill (ex Maokai) then you can just throw that out and move elsewhere.

Instead of going mid for no reason, you can use the time to set up a ward or two deep in their jungle, allowing you to remain safer in your lane and potentially make a play against their midlaner or even jungler if you're feeling greedy.

The worst though is when you push up and then go to ward things up just as their jungler gets there. Then they collapse and you die. Shit feels awful.
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
October 22 2014 21:43 GMT
#1786
On October 23 2014 06:30 Gahlo wrote:
Show nested quote +
On October 23 2014 06:28 TheHumanSensation wrote:
On October 23 2014 00:39 Requizen wrote:
A small thing I'd like to improve about my laning. I'm really bad at overextending and getting killed. I've gotten better at keeping an eye on the jungler and backing off when he's been off screen too long, but I still end up being too far up often. I think one of the things that I have trouble with is figuring out what to do when the lane is pushing towards the enemy tower. I try best I can to freeze the lane in the middle, but depending on the champions in lane and how good our relative last hitting is, it seems to naturally push one way or the other. I do fine when I'm pushed to my tower, but when it goes to theirs I am often unsure what to do.

I usually end up trying to stay up with the wave and poke at them or get some extra last hits, but this is when I die to ganks the most. But when I hang back in the bush or go back to base without enough gold to buy anything substantial, I just feel like my time is wasting. So I often end up hanging out further forward, which is where the bad play comes in.

Should I just be sitting in the bush until the wave comes back? I know roaming mid is an option, but often I feel like that's a lot of time wasted if I don't get anything from it, time that could be spent farming depending on how long it takes to get to mid and back.


If you're pushed up and not playing a champion with constant easy safe harass that can deny CS (Caitlyn, Corki, etc) then it's useless to stick around and potentially die for nothing. If you're playing someone with a high CD on their harass skill (ex Maokai) then you can just throw that out and move elsewhere.

Instead of going mid for no reason, you can use the time to set up a ward or two deep in their jungle, allowing you to remain safer in your lane and potentially make a play against their midlaner or even jungler if you're feeling greedy.

The worst though is when you push up and then go to ward things up just as their jungler gets there. Then they collapse and you die. Shit feels awful.


Not if you get the ward down though. Then at least you know you're a team player stuck in ELO hell etc
Alaric
Profile Joined November 2009
France45622 Posts
October 22 2014 22:18 GMT
#1787
On October 23 2014 05:49 jcarlsoniv wrote:
When was it changed that minions never (or are far more difficult to) de-aggro when I auto attack the enemy champ? Really messing up a lot of attempts to be aggressive in lane.

Is being AA'd in lane anti-fun?

It's cancerous when minions even follow you for half a second or more after you enter the bush. And it makes you push a ridiculous amount, top.
Cant take LMS hipsters serious.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
October 22 2014 22:28 GMT
#1788
On October 23 2014 07:18 Alaric wrote:
Show nested quote +
On October 23 2014 05:49 jcarlsoniv wrote:
When was it changed that minions never (or are far more difficult to) de-aggro when I auto attack the enemy champ? Really messing up a lot of attempts to be aggressive in lane.

Is being AA'd in lane anti-fun?

It's cancerous when minions even follow you for half a second or more after you enter the bush. And it makes you push a ridiculous amount, top.


It's bothering me more in the first few levels of lane. I normally try to be incredibly aggressive for those levels, and I keep losing creeps to tower trying to get it to drop off me lol.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-10-22 23:57:39
October 22 2014 23:56 GMT
#1789
You're mid, you're ranged. Think about how it is top. Or even support (I've died level 1 as Lulu because ranged minions followed me until they were past our melee minions, wtf).
Sometimes the other guy autos me once past my own melee minions, so I return the favour. I end up taking more damage from minions than him, it seems pretty random. x)

Last game I had to do stuff, like kill carries, or play distraction, because the duoQ trolled us (Ahri despite being a smurf was stupidly bad, getting caught 1v1 by Malz over and over, support random'd Lux and couldn't hit an ult to save his life) and Draven was astoundingly bad (like BT first, 30 cs at 7 minutes bad).
Turns out Malz with DFG and Void staff can 100-0 you with ignite even if you have 205 MR and 2800 HP. That is a lot of damage.
Cant take LMS hipsters serious.
Lmui
Profile Joined November 2010
Canada6211 Posts
October 23 2014 00:43 GMT
#1790
I'm sort of tempted to pull out wireshark and see what riot sends when q is toggled on ashe. It's an interesting thing to see what sanitization is done on client inputs.

I'm surprised that as big as Riot's getting that they don't have an official responsible disclosure channel with appropriate rewards for exploits. I mean, banning people is fine but I'd much rather see proactive responses to problems rather than reactive.

It's not as potentially damaging as, for example a sandbox escape in chrome but there should be some official channel beyond just reddit+upvotes
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
October 23 2014 01:09 GMT
#1791
I think that riot's never been proactive on anything besides marketing, which is their founders expertise.
red_
Profile Joined May 2010
United States8474 Posts
October 23 2014 02:08 GMT
#1792
On October 23 2014 10:09 PrinceXizor wrote:
I think that riot's never been proactive on anything besides marketing, which is their founders expertise.


Funny you say that. Since someone posted just the generic League subreddit link earlier meaning to link to the exploit topic, I browsed around some interesting sounding topics, and found a link to a months old thread of a Rioter describing his work environment/experience as a Project Manager at Riot.

Now, it's one perspective(and there were alternative perspectives chimed in by other Rioters in engineering and network operations departments in the thread), but holy fuck did it seem enlightening with regards to basically all of the goings on in the last year or two(prior to that I've heard the work environment there was far, far, far different).
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Alaric
Profile Joined November 2009
France45622 Posts
October 23 2014 02:13 GMT
#1793
Care to give a link or TL;DR?
Cant take LMS hipsters serious.
red_
Profile Joined May 2010
United States8474 Posts
October 23 2014 02:18 GMT
#1794
On October 23 2014 11:13 Alaric wrote:
Care to give a link or TL;DR?


http://www.reddit.com/r/leagueoflegends/comments/20ivqv/the_hard_realities_of_working_at_riot_games/

There are numerous good comments(and numerous bad ones) on both sides of the topic, I was reading that thread for quite some time.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Alaric
Profile Joined November 2009
France45622 Posts
October 23 2014 02:39 GMT
#1795
Thanks!
Cant take LMS hipsters serious.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2014-10-23 02:59:18
October 23 2014 02:56 GMT
#1796
On October 23 2014 10:09 PrinceXizor wrote:
I think that riot's never been proactive on anything besides marketing, which is their founders expertise.

I get that bashing on Riot is what you do, but all online gaming companies, including Riot, basically follow the same protocol when it comes to hacks and exploits.

That is, they appear like they're not doing anything while fixing things behind the scenes, then ban in waves + patch exploits simultaneously. It's immensely frustrating for players, but ultimately better for the game and the company. Reason is because if they play whack-a-mole with regards to hacks, it gives the people making the hacks/exploits immediate feedback on what is being caught by Riot and what isn't.

Putting a "hack/exploit" option for reports won't do anything except make it harder for Riot to filter through who's the data. People already rage report for afk/leave/unskilled/intentional feeding. There's literally no reason to add hack/exploit to that list. Exploits and bugs can be submitted to Riot via support tickets or through the forums.

Since you love Valve, Dota 2 does exactly the same thing. IIRC, there's no hack/exploit report function for in-game reports. You post it on their forums or email Valve directly.

EDIT: Also, wtf do you mean by proactive response to hacks/exploits other than banning? How exactly is Riot or any game company supposed to respond to use of hacks/exploits before they're used?
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
October 23 2014 02:57 GMT
#1797
Amusingly enough when I interned at IBM for like a year and a half the team I was on was run in almost the exact same manner. Full timers had full freedom to work from home whenever, provided they send an email the morning of or the night before. I was regularly coming in at 9:30 for a daily scrum meeting and leaving at 4:45-5 with some of the other interns on the team.

Not like any one really gave a shit though everyone gets their shit done whether in the lab or at home so the managers just let us do whatever for the most part. I was just playing the world cup games on one of my 3 monitors and had friends in my cube to watch in the middle of the office and my boss ended up watching with us.

But you gotta look at the individual teams, the compiler team in the lab is busy as fuck, everyone comes in at 8 and leaves after 5:30 even on Fridays and I'm just cruising it's kind of insane the cultural difference between the teams.
Bronze player stuck in platinum
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2014-10-23 03:02:03
October 23 2014 02:58 GMT
#1798
On October 23 2014 11:56 Ryuu314 wrote:
Show nested quote +
On October 23 2014 10:09 PrinceXizor wrote:
I think that riot's never been proactive on anything besides marketing, which is their founders expertise.

I get that bashing on Riot is what you do, but all online gaming companies, including Riot, basically follow the same protocol when it comes to hacks and exploits.

That is, they appear like they're not doing anything while fixing things behind the scenes, then ban in waves + patch exploits simultaneously. It's immensely frustrating for players, but ultimately better for the game and the company. Reason is because if they play whack-a-mole with regards to hacks, it gives the people making the hacks/exploits immediate feedback on what is being caught by Riot and what isn't.

Putting a "hack/exploit" option for reports won't do anything except make it harder for Riot to filter through who's the data. People already rage report for afk/leave/unskilled/intentional feeding. There's literally no reason to add hack/exploit to that list. Exploits and bugs can be submitted to Riot via support tickets or through the forums.

Since you love Valve, Dota 2 does exactly the same thing. IIRC, there's no hack/exploit report function for in-game reports. You post it on their forums or email Valve directly.

i never said a damn thing about hacking or exploiting, don't put words in my mouth and sure as hell don't act like you have a clue exactly whats going on when your speculation is no different than anyone else's without an inside man. And don't like i hold valve up as an example. they haven't done much other than hire the best talent available to be used as an example.

But there are companies like apple and microsoft among many (Merrill lynch has done similar for credit card fraud) who have directly hired people responsible for hacking and security breaches in order to help prevent further ones, those should be held more as examples than anyone you mentioned.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2014-10-23 03:05:13
October 23 2014 03:02 GMT
#1799
On October 23 2014 11:58 PrinceXizor wrote:
Show nested quote +
On October 23 2014 11:56 Ryuu314 wrote:
On October 23 2014 10:09 PrinceXizor wrote:
I think that riot's never been proactive on anything besides marketing, which is their founders expertise.

I get that bashing on Riot is what you do, but all online gaming companies, including Riot, basically follow the same protocol when it comes to hacks and exploits.

That is, they appear like they're not doing anything while fixing things behind the scenes, then ban in waves + patch exploits simultaneously. It's immensely frustrating for players, but ultimately better for the game and the company. Reason is because if they play whack-a-mole with regards to hacks, it gives the people making the hacks/exploits immediate feedback on what is being caught by Riot and what isn't.

Putting a "hack/exploit" option for reports won't do anything except make it harder for Riot to filter through who's the data. People already rage report for afk/leave/unskilled/intentional feeding. There's literally no reason to add hack/exploit to that list. Exploits and bugs can be submitted to Riot via support tickets or through the forums.

Since you love Valve, Dota 2 does exactly the same thing. IIRC, there's no hack/exploit report function for in-game reports. You post it on their forums or email Valve directly.

i never said a damn thing about hacking or exploiting, don't put words in my mouth and sure as hell don't act like you have a clue exactly whats going on when your speculation is no different than anyone else's without an inside man. And don't like i hold valve up as an example. they haven't done much other than hire the best talent available to be used as an example.

But there are companies like apple and microsoft among many (Merrill lynch has done similar for credit card fraud) who have directly hired people responsible for hacking and security breaches in order to help prevent further ones, those should be held more as examples than anyone you mentioned.

you responded directly to a post about hacks/exploits.

Everything I said regarding how gaming companies deal with hacks and exploits isn't speculation. Blizzard, Anet, Riot, and numerous other online gaming companies themselves have said that shit many many times in many forums.

lol...yes. because instead of holding Riot up to the standard of other gaming companies, we should compare them to tech giants and financial corporations. that's an excellent comparison.
Not to mention, btw, that even Apple, Microsoft, etc... have security breaches all the time despite their vastly larger amounts of money spent on trying to prevent such things.

Securing networks is not as simple as throwing money at it. No matter how much money you throw into a computer system, someone will always be able to break it.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2014-10-23 03:08:01
October 23 2014 03:04 GMT
#1800
On October 23 2014 12:02 Ryuu314 wrote:
you responded directly to a post about hacks/exploits.

Everything I said regarding how gaming companies deal with hacks and exploits isn't speculation. Blizzard, Anet, Riot, and numerous other online gaming companies themselves have said that shit many many times in many forums.

Right, i responded to someone wondering why riot wasn't more proactive about hacking/exploits by saying they aren't proactive about anything else. clearly i must be criticizing their response and promoting valve. please.



On October 23 2014 12:02 Ryuu314 wrote:
lol...yes. because instead of holding Riot up to the standard of other gaming companies, we should compare them to tech giants and financial corporations. that's an excellent comparison.
Not to mention, btw, that even Apple, Microsoft, etc... have security breaches all the time despite their vastly larger amounts of money spent on trying to prevent such things.

Securing networks is not as simple as throwing money at it. No matter how much money you throw into a computer system, someone will always be able to break it.

why the hell wouldn't you hold a company up to the highest standard available. its not like riot can't afford to hire employees, and not like they are struggling to pay bills. they are successful, they should be held to highest standard in any field on the matter. same as any company. if you only compare them to direct competition thats like saying its totally acceptable for Origin to be the shitter than it is because U play is worse.
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