• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:23
CEST 21:23
KST 04:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 293Serral wins Maestros of the Game 242ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
BSL Season 22 Full Overview & Conclusion7BSL Season 22 Full Overview & Conclusion7Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format Serral wins Maestros of the Game 2 Serral wins HomeStory Cup 29 5.0.16 patch for SC2 goes live (8 worker start) What is your PC setup in 2026 for SCBW/SC2 ?
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
BSL Season 22 Full Overview & Conclusion Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL22 General Discussion
Tourneys
[ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4! [Megathread] Daily Proleagues CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2357 users

[Patch 4.16] Azir General Discussion - Page 50

Forum Index > LoL General
Post a Reply
Prev 1 48 49 50 51 52 100 Next
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 16 2014 19:28 GMT
#981
On September 17 2014 04:19 SCC-Faust wrote:
Show nested quote +
On September 17 2014 04:16 Ketara wrote:
Nashors seems good.

I don't notice mana problems past level 7 or so, and Nashors is the most damage of the CDR items.


But yes, he appears to have weird bugs where you press your buttons and they go on cooldown and nothing happens.


Also holy shit E start Yasuo just WRECKS him. Just all in at level 1, nothing Azir can do.


Does Nashor damage apply to his soldiers? Thought spotlight said certain things don't like lich bane, red buff, etc.

it doesn't, but the AS + AP + CDR are still stats he would like.
liftlift > tsm
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2014-09-16 19:30:26
September 16 2014 19:29 GMT
#982
nashor passive doesnt apply.
But nashor is 1 item and he goes from incredibly clunky to enjoyable.


And his skills dont fucking work like 10% of the time, and his ult sometimes doesnt knock people back.
Riot is huge and doesnt do fucking anything and they still cant test champions before release properly.

And sometimes i feel like his soldiers attack random shit when they spawn, but that might be my fault.
He is also irritating because when you cast something out of range, he will cast it anyways as if its a cone AE.


His skills are fun, but all the bugs and shit are irritating.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
September 16 2014 19:31 GMT
#983
It's easier to control the soldiers if you A+move than if you right click, I think.

But yeah, super bugado. Regularly when I'm trying to E to a soldier I have to click it two or three times, and a couple times it's gone on cooldown but not cast at all or gone to the wrong soldier.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Ketara
Profile Blog Joined August 2010
United States15065 Posts
September 16 2014 19:38 GMT
#984
Rofl he just got disabled to fix bugs.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
September 16 2014 19:40 GMT
#985
also the soldiers have a higher damage range than they can attack.

No idea if intentional
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-09-16 19:49:01
September 16 2014 19:42 GMT
#986
I never saw people just pick Thresh when they see Olaf, wait for him to choose a target while walking away, then Lantern the targeted squishy out.
That's so intuitive though.

On September 17 2014 02:24 Ketara wrote:
2 - His controls seem really clunky/buggy. Multiple times I used Q but it didn't show going on cooldown/show the cooldown. When you W if you click outside his range he'll cast it at max range in that direction rather than walking to the spot and placing it, which multiple times made me actually miss a turret with it and cast a useless sand soldier next to the turret instead. Once I used E and it moved me to the wrong sand soldier, like totally in the opposite direction of where I was clicking.

Prob won't change. It used to work that way with J4 but it easily fucked up your EQ combos so instead he now casts at max range when you target out of range, and it was a change massively asked for.


That Shurima cinematic was so meh. Welp. Both content and the graphics.
+ Show Spoiler +
So what? Blood from one of his descendants on the sand is enough? Has Sivir the mercenary never bled? Her ancestors never bled on the sand either, for "millenia"?
And when the ritual is supposed to recreate the city, proportions are pretty badly done when the sun sends its rays down then lights the exit as Sivir walks to Azir, with the huge chasm beneath them right after they appear to be very close to the surface.
But mostly "plot devices! McGuffins!" all abound. Yeah, sure, make it pretty. But if the storytelling is bad it won't save much.
Cant take LMS hipsters serious.
Vaporized
Profile Joined July 2010
United States1471 Posts
September 16 2014 19:44 GMT
#987
On September 17 2014 04:29 LaNague wrote:


And sometimes i feel like his soldiers attack random shit when they spawn, but that might be my fault.
He is also irritating because when you cast something out of range, he will cast it anyways as if its a cone AE.

.

both those things stood out to me also. the actual cast range on w is so short. took me a bit to get used to it.

conceptually, i see the point of his ult is to make plays. and thats cool.

but i would have preferred they went a different direction and made his ult either make his soldiers stronger or create a super soldier or something.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2014-09-16 19:54:37
September 16 2014 19:53 GMT
#988
On September 17 2014 04:40 LaNague wrote:
also the soldiers have a higher damage range than they can attack.

No idea if intentional


If by that you mean that the actual line AoE is larger than the circle that shows how far you can attack things, yes, that is intentional.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Kinie
Profile Joined December 2011
United States3106 Posts
September 16 2014 19:57 GMT
#989
On September 17 2014 04:38 Ketara wrote:
Rofl he just got disabled to fix bugs.


Didn't they say that he had bugs a few days ago and were going to wait a bit before releasing him? Guess they thought they'd fixed them all and released him anyway.

On September 17 2014 03:45 Chrispy wrote:
That Shurima video is gorgeous. Hot diggity damn,


Yeah, it look nice.

+ Show Spoiler +
And to the person who is complaining about why Sivir was able to revive Azir and not one of her past descendents, do you think her ancestors were in the room where Xerath did his ritual with Azir, and were bleeding on what looked to be a ritual circle?

So the updated Shurima now sounds like it'll be how Riot can handwave away the IoW, because Azir basically says, "Shurima's back, you have 4 world powers to deal with now (the others being Demacia, Noxus and Ionia), agree to our demands otherwise we just wreck your shit."
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
September 16 2014 20:00 GMT
#990
On September 17 2014 04:53 phyvo wrote:
Show nested quote +
On September 17 2014 04:40 LaNague wrote:
also the soldiers have a higher damage range than they can attack.

No idea if intentional


If by that you mean that the actual line AoE is larger than the circle that shows how far you can attack things, yes, that is intentional.


yes its what i meant, its just a bit unintuitional why the soldiers would not attack up to their max damage range.


This reminds of of another of those riot words that they used a lot, burden of knowledge i think was it?
Alaric
Profile Joined November 2009
France45622 Posts
September 16 2014 20:05 GMT
#991
Na, just think of it as Lucian's Q: you target a range, but the attack pierces farther.
Cant take LMS hipsters serious.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2014-09-16 20:07:07
September 16 2014 20:06 GMT
#992
Same principle as Lucian Q....

Akali'd
https://twitter.com/SufficientStats
Thermia
Profile Joined August 2010
United States866 Posts
September 16 2014 20:13 GMT
#993
On September 17 2014 04:12 Vaporized wrote:
Show nested quote +
On September 17 2014 03:53 Ketara wrote:
I'm wondering what other peoples Azir experiences are so far?

3 games now and in every game he's just feeling incredibly buggy. You press buttons and your skills just don't happen or go in the wrong direction etc.

i noticed the same thing. like 1 in 10 skill activations wont work correctly. I can't be certain because i have been getting random lag spikes the last few days, so part of the problem could be lag distorting what is actually happening.

i only tried one build, morello's, lucidity, 5% cdr from masteries. after that core, his damage, and general potential for what he could do seemed strong.

what have people who started with nashor's thought?



I've had this issue as well ever since the ascension patch, occasionally I'll try to use an ability and it wont go off at all until I realize it bugged out and do it again. Probably 3-4 times a game on average.
Sufficiently advanced stupidity is indistinguishable from trolling. IGN: Mierin
Alaric
Profile Joined November 2009
France45622 Posts
September 16 2014 20:15 GMT
#994
It's been well before the Ascension patch for me, I notice it most with Irelia because I don't mash W (since it's not really visible by itself, esp. in the middle of a fight with other sounds to cover its activation) and then I realise my target still has 200 HP when I get collapsed on and that W is off cd. Doesn't happen every game but still very regularly, and it was already the case around 2 months ago when I started playing less.
Cant take LMS hipsters serious.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
September 16 2014 20:31 GMT
#995
On September 17 2014 05:15 Alaric wrote:
It's been well before the Ascension patch for me, I notice it most with Irelia because I don't mash W (since it's not really visible by itself, esp. in the middle of a fight with other sounds to cover its activation) and then I realise my target still has 200 HP when I get collapsed on and that W is off cd. Doesn't happen every game but still very regularly, and it was already the case around 2 months ago when I started playing less.


I thought this was just me being dumb but now that you mention it it's happened a lot with Irelia for me. I go in blow everything and start trading only to realize afterward the W didn't activate.
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
September 16 2014 20:36 GMT
#996
Seems like they disabled Azir because his ult could disable ennemy turrets LOL
Guess they didn't see that in testing haha
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
cLutZ
Profile Joined November 2010
United States19574 Posts
September 16 2014 21:03 GMT
#997
On September 17 2014 05:00 LaNague wrote:
Show nested quote +
On September 17 2014 04:53 phyvo wrote:
On September 17 2014 04:40 LaNague wrote:
also the soldiers have a higher damage range than they can attack.

No idea if intentional


If by that you mean that the actual line AoE is larger than the circle that shows how far you can attack things, yes, that is intentional.


yes its what i meant, its just a bit unintuitional why the soldiers would not attack up to their max damage range.


This reminds of of another of those riot words that they used a lot, burden of knowledge i think was it?


Phreak demonstrates it pretty clearly in his video. If Phreak can make puns while talking bout it, the burden is not that high.
Freeeeeeedom
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-09-16 21:53:16
September 16 2014 21:26 GMT
#998
Wow EUW just died on me. I'm first pick, hear the sound, "retrieving data from server" with the full background pitch black.

Apparently it was punctual, didn't have trouble after restarting the game. Well, I have an issue, but listening to your 2nd pick and not banning Trist when you're purple side isn't client-related, I'm just a dumbass.
Cant take LMS hipsters serious.
Gahlo
Profile Joined February 2010
United States35173 Posts
September 16 2014 21:41 GMT
#999
On September 17 2014 02:28 UmberBane wrote:
http://content.azubu.tv/cjentusblaze/#

I have to say, Azubu are really delivering some quality to get people to their site. It's strange how everyone knows Azubu, everyone kinda knows that it's pretty good now, but still nobody watches it (including myself). Wonder if they'll ever get the numbers they want to.

It's because Azubu's interface for finding streams sucks ass. Twitch's League streams section gives me rows of 5 and sorted by highest watchers. Azubu's highlights 5 streams at the top(4 of which are offline), and then gives me rows of 3 including offline.

The kicker? The dropdown menu doesn't even let me filter to just live streams.

On September 17 2014 04:57 Kinie wrote:
Show nested quote +
On September 17 2014 04:38 Ketara wrote:
Rofl he just got disabled to fix bugs.


Didn't they say that he had bugs a few days ago and were going to wait a bit before releasing him? Guess they thought they'd fixed them all and released him anyway.

Show nested quote +
On September 17 2014 03:45 Chrispy wrote:
That Shurima video is gorgeous. Hot diggity damn,


Yeah, it look nice.

+ Show Spoiler +
And to the person who is complaining about why Sivir was able to revive Azir and not one of her past descendents, do you think her ancestors were in the room where Xerath did his ritual with Azir, and were bleeding on what looked to be a ritual circle?

So the updated Shurima now sounds like it'll be how Riot can handwave away the IoW, because Azir basically says, "Shurima's back, you have 4 world powers to deal with now (the others being Demacia, Noxus and Ionia), agree to our demands otherwise we just wreck your shit."

Ionia a world power, that's a good one.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
September 16 2014 21:44 GMT
#1000
Yea if you just pop in to Azubu to see what's on it's terrible but if you get direct links to what's showing than it's really good. Not sure why they haven't worked on their interface more.
Prev 1 48 49 50 51 52 100 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#58
RotterdaM1154
TaKeTV758
TKL 430
SteadfastSC287
IndyStarCraft 250
ZombieGrub85
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1154
TKL 430
mouzHeroMarine 319
SteadfastSC 287
IndyStarCraft 250
elazer 136
ZombieGrub85
UpATreeSC 80
Railgan 42
StarCraft: Brood War
ggaemo 225
Dewaltoss 141
Free 61
yabsab 35
910 32
Bale 15
Dota 2
420jenkins882
Counter-Strike
fl0m1870
Heroes of the Storm
Liquid`Hasu391
Other Games
Grubby2619
FrodaN2145
Liquid`RaSZi1340
Beastyqt703
ceh9653
C9.Mang0201
ToD102
Trikslyr46
shahzam19
Organizations
Other Games
BasetradeTV280
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 182
• Reevou 2
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• blackmanpl 37
• 80smullet 13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Noizen41
League of Legends
• Nemesis5362
• TFBlade1361
Other Games
• imaqtpie1473
• Shiphtur427
Upcoming Events
Replay Cast
4h 37m
WardiTV Weekly
15h 37m
The PondCast
1d 14h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
RSL Revival
4 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
4 days
[ Show More ]
IPSL
4 days
Dragon vs Hawk
RSL Revival
5 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
5 days
IPSL
5 days
Bonyth vs Ret
WardiTV Weekly
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.