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[Patch 4.15] Master Tier General Discussion - Page 45

Forum Index > LoL General
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Prev 1 43 44 45 46 47 79 Next
ketchup
Profile Joined August 2010
14521 Posts
Last Edited: 2014-09-03 17:14:39
September 03 2014 16:55 GMT
#881
So, noticed one of those Faker restream had the SR update on the current live environment. Got curious, and it's called the SR VU mod. If people are interested, it looks like yurixy(the one doing those summoner rift reskins that were popular a while back) is working with people to port it over: http://yurixyworks.com/2014/06/27/play-in-new-summoners-rift-on-your-live-server/

Really tempted to try it myself, but a bit hesitant still. Don't like the idea of changing games files even though it's just like those custom skin stuff. Thought others would be interested though so I figured I'd share.

yamato77
Profile Blog Joined October 2010
11589 Posts
September 03 2014 16:58 GMT
#882
So basically:

Kill minions, roam and pressure map: Mana item
Kill mid opponent, roam and pressure map: DFG
Initiate and survive: Zhonya's

Yes?
Writer@WriterYamato
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 03 2014 17:12 GMT
#883
On September 04 2014 01:58 yamato77 wrote:
So basically:

Kill minions, roam and pressure map: Mana item
Kill mid opponent, roam and pressure map: DFG
Initiate and survive: Zhonya's

Yes?

Pretty much, you can also combine #1 with #3, by going to zhonya's right after morello/athene's. Problem is 3rd item void afterwords is pretty weak compared to usual 3 item timings.
liftlift > tsm
yamato77
Profile Blog Joined October 2010
11589 Posts
September 03 2014 17:20 GMT
#884
What is better? Dcap? Her ratios are bad and she's short range. If you want a cookie cutter build you'd play someone else anyway, right?
Writer@WriterYamato
Requizen
Profile Blog Joined March 2011
United States33802 Posts
September 03 2014 17:22 GMT
#885
I went 15/2 in my ~fourth game back by picking Skarner and following Scip's guide

My stinger too stronk
It's your boy Guzma!
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 03 2014 17:23 GMT
#886
On September 04 2014 02:20 yamato77 wrote:
What is better? Dcap? Her ratios are bad and she's short range. If you want a cookie cutter build you'd play someone else anyway, right?

Depends on your play style. Deathcap second item isn't bad, it helps you clear waves insanely hard, so if lane phase is extended (as it does in almost all solo queue games), deathcap pretty much means you'll always be applying a fuckton of lane pressure.
liftlift > tsm
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
Last Edited: 2014-09-03 17:35:19
September 03 2014 17:34 GMT
#887
--- Nuked ---
Gahlo
Profile Joined February 2010
United States35165 Posts
September 03 2014 17:36 GMT
#888
The jungle hp counters alone are enough to convince me.
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
September 03 2014 17:45 GMT
#889
On September 04 2014 02:34 krndandaman wrote:
Show nested quote +
On September 04 2014 02:23 wei2coolman wrote:
On September 04 2014 02:20 yamato77 wrote:
What is better? Dcap? Her ratios are bad and she's short range. If you want a cookie cutter build you'd play someone else anyway, right?

Depends on your play style. Deathcap second item isn't bad, it helps you clear waves insanely hard, so if lane phase is extended (as it does in almost all solo queue games), deathcap pretty much means you'll always be applying a fuckton of lane pressure.


I played with an insanely good lissandra before that went spirit of the spectral wraith as first item for waveclear. shit was insane. would instantly clear wave, then dirty farm, clear wave and repeat with other jungle camp or go roam.

dude was like 7/0 with 300 farm in 25 minutes.

I think it was a decent and cheap replacement for deathcap.

He transitioned to a more standard build of DFG, haunting guise, zhonya, and void.

@SR VU, is that the exact copy of the future SR? or is it just a similar makeup based on the current one?



Lol somebody watched CN LPL ....
Gahlo
Profile Joined February 2010
United States35165 Posts
September 03 2014 17:46 GMT
#890
Hoyl shit is just doubled my framrate.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
September 03 2014 17:57 GMT
#891
Yeah, I've noticed on the PBE that the VU does wonders for my framerate compared to old SR... pretty surprising, actually.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Gahlo
Profile Joined February 2010
United States35165 Posts
September 03 2014 18:05 GMT
#892
On September 04 2014 02:57 phyvo wrote:
Yeah, I've noticed on the PBE that the VU does wonders for my framerate compared to old SR... pretty surprising, actually.

They said it would improve framerates and I was expecting like, 5 more or someshit. But double, what the fuck.
ketchup
Profile Joined August 2010
14521 Posts
Last Edited: 2014-09-03 18:21:32
September 03 2014 18:19 GMT
#893
On September 04 2014 02:34 krndandaman wrote:
@SR VU, is that the exact copy of the future SR? or is it just a similar makeup based on the current one?


From my understanding, it's a port from PBE to SR. It's just replacing textures to textures. I will miss some of the old creatures in the old SR though(not seeing the big wraiths + 3 baby wraiths QQ).

Also just want to make sure people know this:

Known bugs
There is a “terrain” problem at the top lane, your characters and the minions will be a bit through the ground and some skills won’t also be visible (like Ziggs’s Charge or Orianna’s Dissonance). So, I higly recommend you don’t play in this map in ranked games (especially if you’re playing at top).
The rotation is bugged for some turrets and inhibitors in the map (botlane and toplane), it is just a visual bug.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
September 03 2014 18:20 GMT
#894
So is it just a skin/texture update? I thought they were fiddling with some of the wall too?
It's your boy Guzma!
ketchup
Profile Joined August 2010
14521 Posts
Last Edited: 2014-09-03 18:24:33
September 03 2014 18:23 GMT
#895
Well, I don't know too much detail on the specifics. I also haven't used it myself yet because I don't think it will be 100% stable(quite a few bug splats reports/fixes), but thought some people in here might like it. There will most likely be things they change in new SR which will not port over properly to the live server. I think it's written there on the site too:

Please note that the program will evolve and maybe some features that are actually not testable in the map will be available in the future. The map is actually using the “29 August 2014″ PBE Update.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
September 03 2014 18:28 GMT
#896
--- Nuked ---
Gahlo
Profile Joined February 2010
United States35165 Posts
September 03 2014 18:32 GMT
#897
On September 04 2014 03:28 krndandaman wrote:
damn when are they officially doing the SR update?

I could probably play it on my old computer then. it has ~40 FPS right now but I'd want it to be at least 60.

Next season.
iCanada
Profile Joined August 2010
Canada10660 Posts
September 03 2014 18:38 GMT
#898
On September 04 2014 03:20 Requizen wrote:
So is it just a skin/texture update? I thought they were fiddling with some of the wall too?


The vu is fiddling with walls and such. The mod is just a texture pack.
Celial
Profile Blog Joined June 2006
2602 Posts
Last Edited: 2014-09-03 19:56:19
September 03 2014 19:50 GMT
#899
I think I just had the most satisfying game of my life... I was playing team builder, trying out Nunu. For some weird reason we were playing against a Diamond stack. My team was a bit down, but more like "well, this is going to be interesting =(" and not "gg surrender at 20". We were all in the high silver low gold range.

It was just like I see all the time in challenger streams, my team was always looking at the minimap and collapsed instantly when I found someone isolated (roaming or their jungler). Didn't do reckless shit. Had actually some decent teamfighting sense, making use of the slow of my ult to get another spell rotation off with low hp and stuff like that. Helped each other kiting to escape when someone got caught. Calling flashes and enemy positions.

I'm so happy right now. In three years that was seriously the most enjoyable game I played. I wish every game would be like this. And I wish I could play against other teams that play like this. I was able to try and think about the map state instead of worrying of dying alone right next to an oblivious laner or my mates recklessly suiciding.

Shit I wanted to give up on league, now I'm chasing the dragon...
Do not regret. Always forward, never back.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 03 2014 20:08 GMT
#900
It'll be funny if CLG loses to Curse Academy.

Not gonna happen, but funny.
https://twitter.com/SufficientStats
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