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On August 16 2014 07:45 Fusilero wrote:Show nested quote +On August 16 2014 07:43 Numy wrote:On August 16 2014 07:30 Fusilero wrote:http://www.twitch.tv/lplenMeanwhile in LPL urgot/nasus bot from world elite academy. I can't make this shit up LPL man wtf. They stomping too. Is this a case of WEA being better than iG or is it actually legit comp. iG being iG, WE.Academy are pretty bad and are firmly bottom two but iG's ability to lose to the dumbest shit will never have any peers. This match doesn't really matter, iG already got a regionals seed anyway for reaching finals of last split and WE.A has no shot at playoffs.
Oh I see. Classic iG, completely forgot about them. Top Alistar is so legit. Wonder why we don't see more of him.
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On August 16 2014 07:37 ZERG_RUSSIAN wrote: Runepage battle: AFTERMATH SHITS OP MOAR NOT QUITE TRICK SHOT DAT CAST FRIEND ZONE 1000000 MONSTERS ATTACK SWAT TEAM YOU SUCK SPORTING GOODS ZOMBIE SO CLOSE/FERMENT ACE MACHINE BIGGUS DICKUS NOOOOOOOOOO SO YUNG AREA CODES
Surprise Shake Friends Tick Tick Tick Boom SupRYZE Remake Wings Hue HueHue
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I am trying to do the same for Summoners' Names.
Here's a prototype:
![[image loading]](http://i.imgur.com/qwmqvll.png)
What I still need:
1. moar names. Only 8k names collected so far 2. Need a better string parser. Currently I do a simple parse to break down certain strings into pieces; for example:
MegaZero
becomes
Mega Zero
But if you are TrInItYfOrCe it will become Tr In It Yf Or Ce which is kind of ugly. If you are wingofdeathx nothing will be done to break the string. I wonder if there is a way to check against a dictionary of words to break down phrases and add in spaces in a more reasonable manner instead of relying on the player's capitalization choices.
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On August 16 2014 08:48 Sufficiency wrote:+ Show Spoiler +I am trying to do the same for Summoners' Names. Here's a prototype: ![[image loading]](http://i.imgur.com/qwmqvll.png) What I still need: 1. moar names. Only 8k names collected so far 2. Need a better string parser. Currently I do a simple parse to break down certain strings into pieces; for example: MegaZero becomes Mega Zero But if you are TrInItYfOrCe it will become Tr In It Yf Or Ce which is kind of ugly. If you are wingofdeathx nothing will be done to break the string. I wonder if there is a way to check against a dictionary of words to break down phrases and add in spaces in a more reasonable manner instead of relying on the player's capitalization choices. How does your parser deal with something like XxXxSnipergodxXxX or something like that?
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Considering his parser is obviously just breaking up capital letters.
Xx Xx Snipergodx Xx X
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Yes. Basically it cannot really parse beyond the most basics.
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Here's prototype v2:
Summoners Names Word Cloud
![[image loading]](http://i.imgur.com/jBWzpuv.png)
I inserted strings into the following rules:
1. Insert a space between a lower case letter on the left and a upper case letter on the right 2. Insert a space between letters and numbers (both orders) 3. Everything is turned to upper case at the end.
This is a sample of 15k summoners. Note some commonly used words:
NA, GOD, AZN, BEST, MR, 420, GG.
But the sample is not totally random, so it might be biased against certain things.... "LMQ" comes to mind, since the sample has a lot of high elo players.
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Panda is the weird one to me...
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On August 16 2014 11:54 sob3k wrote: Panda is the weird one to me...
It did show up 49 times on my 15000 names, but it might just be a sampling issue too... since there are like 50mil+ players on NA and I only took 15000.
For example, if I show more words, "Riot" will be there too - because for some reason my list had tons of Rioters..
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On August 16 2014 08:48 Sufficiency wrote:I am trying to do the same for Summoners' Names. Here's a prototype: ![[image loading]](http://i.imgur.com/qwmqvll.png) What I still need: 1. moar names. Only 8k names collected so far 2. Need a better string parser. Currently I do a simple parse to break down certain strings into pieces; for example: MegaZero becomes Mega Zero But if you are TrInItYfOrCe it will become Tr In It Yf Or Ce which is kind of ugly. If you are wingofdeathx nothing will be done to break the string. I wonder if there is a way to check against a dictionary of words to break down phrases and add in spaces in a more reasonable manner instead of relying on the player's capitalization choices. Shit, time to name my smurf LittleBabyLord.
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Bearded Elder29903 Posts
So I've played a couple of games with Gnar and against Gnar yesterday and man, it feels weak to me, like really weak. I mean, sure you can spam that boomerang on lane 24/7 but the thing that you can't control the transform to Mega Gnar suck balls hard.
I mean this champ is totally not for me, I think I just can't play him properly yet but he's nothing special at all.
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On August 16 2014 13:00 Gahlo wrote:Show nested quote +On August 16 2014 08:48 Sufficiency wrote:I am trying to do the same for Summoners' Names. Here's a prototype: ![[image loading]](http://i.imgur.com/qwmqvll.png) What I still need: 1. moar names. Only 8k names collected so far 2. Need a better string parser. Currently I do a simple parse to break down certain strings into pieces; for example: MegaZero becomes Mega Zero But if you are TrInItYfOrCe it will become Tr In It Yf Or Ce which is kind of ugly. If you are wingofdeathx nothing will be done to break the string. I wonder if there is a way to check against a dictionary of words to break down phrases and add in spaces in a more reasonable manner instead of relying on the player's capitalization choices. Shit, time to name my smurf LittleBabyLord. More like ShadowMasterBlackMan
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On August 16 2014 15:01 739 wrote: So I've played a couple of games with Gnar and against Gnar yesterday and man, it feels weak to me, like really weak. I mean, sure you can spam that boomerang on lane 24/7 but the thing that you can't control the transform to Mega Gnar suck balls hard.
I mean this champ is totally not for me, I think I just can't play him properly yet but he's nothing special at all.
gnar is giving me the amumu headache.
even when he gets beaten in lane he can turn up to a teamfight get a good dash>mega slam>ult and turn the game around even when like 0/x
i really think outside early game transform predictability gnar is bonkers. Full on bonkers.
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Why are crit runes so expensive? Fuuuuuuuuuck. 820ip runes shouldn't be a thing.
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just want to say that Sufficiency is my hero when it comes to random LoL stats, programs and other small nitbits <3
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But does it matter when Dig still do baron throws? D:
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been spamming naut during free week,what runes do people like in jungle? ap or penetration seem better than the traditional attack speed you see on most champs since his dot lasts for 2 seconds you arent getting much dps gain from hitting them faster, especially on the aoe camps that are your main focus anyway.
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AS still better because W deals half the damage on-hit, and the other half as a DoT (refreshed by the autos rather than stacked, it ticks every second). It also helps with his really, really atrocious AS stats (0.613 base, 1% per level, he's almost Annie/old Morg tier in that regard) and his very long animations. He has a huge upswing on every aa animation (passive, normal, while W's active) and it's easy to just outrun it, making it cancel again and again when he's trying to root with his passive, so it helps. MPen is useless because jungle monsters have no MR and you should really value clear over champion damage considering how slow he is and how critically reliant on levels he is too early on.
I use MS quints and MR blues, I guess you could use armour quints and CDR blues if you want to maximise shield resilience and have more uptime on W and R.
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Czech Republic11293 Posts
On August 16 2014 19:29 Vlanitak wrote: just want to say that Sufficiency is my hero when it comes to random LoL stats, programs and other small nitbits <3 Sufficiency getting hired by Dignitas heard it here first
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