[Patch 4.10] Nidalee/Skarner Rework General Discussion - P…
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NeoIllusions
United States37500 Posts
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OmegaKnetus
Germany431 Posts
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GolemMadness
Canada11044 Posts
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arb
Noobville17920 Posts
On June 18 2014 19:41 GolemMadness wrote: With 500 AP, rank 5 Nidalee traps do 30% of current health. That's kind of random. Although I guess it's not actually that much more against squishy targets compared to old Nidalee. Does anyone else find it kind of hilarious that rank 1 takedown does a minimum of FOUR damage? Javelin Toss Maximum Magic Damage: 150 / 225 / 300 / 375 / 450 (+120% AP) lol, so it does similar damage to what it does now? cool | ||
Capped
United Kingdom7236 Posts
Then her pounce took an almighty kick in the nuts and she cant trololol away from people anymore. Her heal took a small nerf but it wasn't really major. | ||
Gahlo
United States35090 Posts
On June 18 2014 19:59 Capped wrote: Current is/was 575 (+170% AP) at max rank/range. Not really similar at all. -125 base and 0.5 AP ratio. Then take into account that the width has been halved and spears are now twice as hard to hit. Then her pounce took an almighty kick in the nuts and she cant trololol away from people anymore. Her heal took a small nerf but it wasn't really major. Twice as hard? More like half as easy. | ||
Scip
Czech Republic11293 Posts
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Gorsameth
Netherlands21340 Posts
On June 18 2014 20:05 Scip wrote: Having width halved doesn't make the skill twice as hard to hit. Is Yasuo's Q isn't impossible to hit despite being a line with like no width. Yasuo is standing right next to people. Nidalee throws her spears almost a full screen away. Notice the difference? | ||
Frolossus
United States4779 Posts
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Scip
Czech Republic11293 Posts
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Redox
Germany24794 Posts
On June 18 2014 20:06 Gorsameth wrote: Yasuo is standing right next to people. Nidalee throws her spears almost a full screen away. Notice the difference? He just gave an example explaining why "half the width makes it twice as hard to hit" is utter nonsense. Btw I am annoyed by this patch. Damn adc whining got them so much. | ||
RouaF
France4120 Posts
On June 18 2014 20:09 Frolossus wrote: if i'm reading this correctly, can't you just bypass the teleport cooldown by going to a ward or a minion? If you teleport to a ward or a minion you will get the full 300second cooldown. Nothing changed here. | ||
Bam Lee
2336 Posts
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Scip
Czech Republic11293 Posts
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Gorsameth
Netherlands21340 Posts
On June 18 2014 20:42 Scip wrote: What official forum do the developers read the most? NA or EUW? Their an American company so I assume NA | ||
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Fildun
Netherlands4118 Posts
On June 18 2014 20:42 Scip wrote: What official forum do the developers read the most? NA or EUW? If you're gonna make a thread about Skarner, post the link so I can support pls. | ||
Alaric
France45622 Posts
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Capped
United Kingdom7236 Posts
On June 18 2014 20:05 Scip wrote: Having width halved doesn't make the skill twice as hard to hit. Is Yasuo's Q isn't impossible to hit despite being a line with like no width. Unless its a stationary target or somebody stupid enough to not try and sidestep it, its twice as hard. Her spears are notorious for being near impossible to sidestep if you see them too late / she's too close, even if it looks like you dodged it it hits anyway. But yeah i guess your right. Fair point. | ||
TyrantPotato
Australia1541 Posts
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Scip
Czech Republic11293 Posts
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