[Patch 4.10] Nidalee/Skarner Rework General Discussion - P…
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Alaric
France45622 Posts
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arb
Noobville17920 Posts
On June 23 2014 01:14 obesechicken13 wrote: If barrier were extended to a longer range duration then it would be better. Yes, the duration is the issue. Why get it when Ignite pretty much always outdamage how much it blocks? i thought people didnt take barrier cause heal does the same thing instantly and gives you move speed l0l | ||
GhandiEAGLE
United States20754 Posts
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PrinceXizor
United States17713 Posts
On June 23 2014 01:38 GhandiEAGLE wrote: About the heal-barrier debate, why not just make heal no longer instant? Maybe its just like a mini Mundo ult instead of giving you all the health at once? That would add a lot of power to barrier as a baiting option or as an all-in option. or don't think about nerfing things, and just lower the CD on barrier to 125 like it was prior. barrier is easy to play around but up frequently, heal is more powerful but more punishing when its down. | ||
Nemireck
Canada1875 Posts
On June 23 2014 01:16 arb wrote: i thought people didnt take barrier cause heal does the same thing instantly and gives you move speed l0l Movespeed plus heal is permanent and outscales Barrier if you're not ignited... Powerful stuff, dunno what they were thinking. | ||
nafta
Bulgaria18893 Posts
On June 23 2014 01:14 obesechicken13 wrote: If barrier were extended to a longer range duration then it would be better. Yes, the duration is the issue. Why get it when Ignite pretty much always outdamage how much it blocks? That is not why it isn't picked wtf.The reason heal is picked over barrier is it heals 2 people AND it gives a ms buff.It isn't hard to time it so it blocks the full damage.It just sucks compared to heal. On June 23 2014 00:56 clickrush wrote: no it wouldnt. almost allways people can stop attacking/nuking you if you use barrier at an appropriate moment, especially if they are right at the edge of your attacking range and can decide to stop the attack. the pressure is then entirely on the barrier user to make the cooldown worth the usage. this is much less true for other combat summoners such as heal and ignite which can only be countered by very spefic countermeasures such as healing reduction or cleansing and not just by positioning. the use case for exhaust is somewhere in the middle because you can wait it out before you use a major damaging spell or steroid but you can't counter it by positioning without using flash or flashlike spells. That is because you use it wrong. | ||
Slusher
United States19143 Posts
Also Swain's auto attack animation was reworked like 2 years ago (patch after blue buff nerf (the old blue buff nerf where before you could basically could not spend mana with it)) saying his auto attack animation is bad is basically saying I haven't played Swain in 2 years (which is probably most players l0l) but I'd probably stay away from pretending to know Swain's power curve if that was the case. | ||
Alaric
France45622 Posts
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Slusher
United States19143 Posts
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clickrush
Switzerland3257 Posts
On June 23 2014 02:02 nafta wrote: That is not why it isn't picked wtf.The reason heal is picked over barrier is it heals 2 people AND it gives a ms buff.It isn't hard to time it so it blocks the full damage.It just sucks compared to heal. That is because you use it wrong. its not because of that at all. there are many situations where you have to use it but people still have the possibility of not wasting their burst into the shield especially in smaller skirmishes during the midgame where a burst on non 100% health can instantly kill you and reach you more easily than later on. so barrier only delays the burst and does not prevent it. and in any case: if you cannot or should not use it in those situations (which i have disproven) means that heal is even better than in reality because instead of dieing (because using barrier would be "wrong") heal would save you in that case. | ||
Ethelis
United States2396 Posts
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nafta
Bulgaria18893 Posts
On June 23 2014 03:49 clickrush wrote: its not because of that at all. there are many situations where you have to use it but people still have the possibility of not wasting their burst into the shield especially in smaller skirmishes during the midgame where a burst on non 100% health can instantly kill you and reach you more easily than later on. so barrier only delays the burst and does not prevent it. and in any case: if you cannot or should not use it in those situations (which i have disproven) means that heal is even better than in reality because instead of dieing (because using barrier would be "wrong") heal would save you in that case. How do they not waste their burst?It is a fucking ~300 shield.That is one or two abilities at most.How exactly do you have to use it?You don't have to use it unless shit is gonna hit you.You have disproven nothing wtf are you even trying to argue. | ||
TheHumanSensation
Canada1210 Posts
I'm having an alright time laning, but teamfights feel very weird with his auto-attack, I'm messing up my kiting a lot and it's pretty important for his survival. Aside from general teamfight advice, I have a few questions. If I'm kiting away from someone, and I autox3 -> E -> autox3 should I use a quick Q to proc the W stacks, or is the MS reduction too significant to make it worth it? Assuming that the proc won't kill the target or anything of course. Most guides I've googled recommend fairly standard AD carry itemization, but I vaguely remember that Varus often had weird itemization? I don't remember this all that well, so if someone could comment of this I'd appreciate it. | ||
VayneAuthority
United States8983 Posts
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arb
Noobville17920 Posts
On June 23 2014 04:33 TheHumanSensation wrote: Does anyone play Varus anymore? The champion thread is pretty outdated as well as "under construction", so I thought I'd ask here. I'm having an alright time laning, but teamfights feel very weird with his auto-attack, I'm messing up my kiting a lot and it's pretty important for his survival. Aside from general teamfight advice, I have a few questions. If I'm kiting away from someone, and I autox3 -> E -> autox3 should I use a quick Q to proc the W stacks, or is the MS reduction too significant to make it worth it? Assuming that the proc won't kill the target or anything of course. Most guides I've googled recommend fairly standard AD carry itemization, but I vaguely remember that Varus often had weird itemization? I don't remember this all that well, so if someone could comment of this I'd appreciate it. He only has weird itemization if you do stupid shit like Genja does. Otherwise you can build him like regular ADC and do fine. | ||
nafta
Bulgaria18893 Posts
On June 23 2014 04:33 TheHumanSensation wrote: Does anyone play Varus anymore? The champion thread is pretty outdated as well as "under construction", so I thought I'd ask here. I'm having an alright time laning, but teamfights feel very weird with his auto-attack, I'm messing up my kiting a lot and it's pretty important for his survival. Aside from general teamfight advice, I have a few questions. If I'm kiting away from someone, and I autox3 -> E -> autox3 should I use a quick Q to proc the W stacks, or is the MS reduction too significant to make it worth it? Assuming that the proc won't kill the target or anything of course. Most guides I've googled recommend fairly standard AD carry itemization, but I vaguely remember that Varus often had weird itemization? I don't remember this all that well, so if someone could comment of this I'd appreciate it. He is pretty weak sadly.Your q doesnt really slow that much if you instant cast it though.There is pretty much either bork first into standart or ie first on him. | ||
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AsmodeusXI
United States15536 Posts
On June 23 2014 04:35 VayneAuthority wrote: you always max E first, but then you can max W or Q based on if you want to go the botrk/shiv route (thats w) or go more of the BT/LW route with Q first. the latter is basically extinct after the new patch. God that sucks. He was literally the only ADC I could play because I could 420noscopeyolomlg with that build. | ||
ZERG_RUSSIAN
10417 Posts
On June 23 2014 03:10 Slusher wrote: I generally run AD runes on swain (because I pretty much exclusively pick him as a melee tormentor[pun intended]) so I guess that would reflect my lack of concern over that Ran into a top player smurfing his way through diamond 3-5 games that ran 15 AD, flat armor, flat MR for his Swain page. He wrecked his lane really hard. | ||
arb
Noobville17920 Posts
On June 23 2014 05:46 ZERG_RUSSIAN wrote: Ran into a top player smurfing his way through diamond 3-5 games that ran 15 AD, flat armor, flat MR for his Swain page. He wrecked his lane really hard. Flat AD is a very viable rune setup for Swain because of the damage amp on his E, you literally E then right click people to death, also makes it alot easier to last hit under tower aswell. | ||
iCanada
Canada10660 Posts
8th game in a row where I last pick. Rito pls. Dis jungler can't lane, get shit on all day long. -.- | ||
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