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Alright, we're going to call it a day with all the Thorin drama, guys. I figured if it was about SI, onGamers, TSM, etc, it had some relevance to League but somehow you guys managed to devolve the discussion into an issue about race of all things.
Enough is enough. Let's move along now.
-NeoIllusions |
On June 12 2014 13:37 iCanada wrote:Show nested quote +On June 12 2014 13:09 Ethelis wrote:On June 12 2014 12:51 iCanada wrote:On June 12 2014 11:10 ghrur wrote:On June 12 2014 09:52 iCanada wrote: My last three games in a row I've had kids in Solo-Queue try and 2v1 me top lane. Rofl.
Shits weird.
But let me say, TL LoL, dont 2v1 kids in soloqueue. Just makes you look tryhard and makes the other team play better upon recognizing your tryhardedness. You also probably lack the vision to play as such without losing a shit ton of dragons, and there is no Besides, very few pure LoL players even understand how to deny in a 2v1 lane unless they also played DotA/HoN at some point.
Also, Rengar is still really really strong. I'd say the playerbase could adjust to him but I dont think they are smart enough to buy them vision items. Why is trying hard in soloqueue a bad thing? I thought that was the point? Also, people want to win in soloqueue, and if 2v1s help them win, then they should do it. I'm actually quite sad Soloqueue doesn't have more 2v1s because the LCS meta includes that a lot. Without practice in soloqueue, it might get quite hard to get used to it for LCS, and if people practiced it more in LCS, teams might play better when it happens or find ways to counter it. I think the huge gap between NA LCS meta and NA soloqueue meta is a huge detriment that we should try and bridge, not something we should make fun of people for when they copy LCS meta. I suppose "tryhard" is the wrong term for it. By creating a 2v1 swap in Solo queue you put the games stress on your hands. basically you need to create an advantage for yourself because being in a lane-swapped situation when you aren't in a ranked 5 situation leads to the other team capitalizing on more map objectives just naturally. That is why 1-1-2 became a thing in the first place, when two teams are unorganized, the team with two players top gets thrashed because they can't contest dragons and just fall way way behind. There is no way in Solo queue you'll find a team that rotates properly in order to make it work. It sets you behind unless you can properly rotate and control vision. I've gotten ridiculously huge by abusing people who don't know how to 2v1. It's easier for the team that does it since they know what's up. Who doesn't know how to 2v1? Play like a pussy cat at tower, waveclear, and get any CS possible while waiting for ganks and not getting poked. It sucks balls, but everyone knows how to play that way unless they dont have a brain.
When the 2 are terrible you can get tons of XP you shouldn't be getting. Depending on who you are, you just hit 6 and laugh at them (exaggerating a little but you get my point).
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On June 12 2014 13:37 iCanada wrote:Show nested quote +On June 12 2014 13:09 Ethelis wrote:On June 12 2014 12:51 iCanada wrote:On June 12 2014 11:10 ghrur wrote:On June 12 2014 09:52 iCanada wrote: My last three games in a row I've had kids in Solo-Queue try and 2v1 me top lane. Rofl.
Shits weird.
But let me say, TL LoL, dont 2v1 kids in soloqueue. Just makes you look tryhard and makes the other team play better upon recognizing your tryhardedness. You also probably lack the vision to play as such without losing a shit ton of dragons, and there is no Besides, very few pure LoL players even understand how to deny in a 2v1 lane unless they also played DotA/HoN at some point.
Also, Rengar is still really really strong. I'd say the playerbase could adjust to him but I dont think they are smart enough to buy them vision items. Why is trying hard in soloqueue a bad thing? I thought that was the point? Also, people want to win in soloqueue, and if 2v1s help them win, then they should do it. I'm actually quite sad Soloqueue doesn't have more 2v1s because the LCS meta includes that a lot. Without practice in soloqueue, it might get quite hard to get used to it for LCS, and if people practiced it more in LCS, teams might play better when it happens or find ways to counter it. I think the huge gap between NA LCS meta and NA soloqueue meta is a huge detriment that we should try and bridge, not something we should make fun of people for when they copy LCS meta. I suppose "tryhard" is the wrong term for it. By creating a 2v1 swap in Solo queue you put the games stress on your hands. basically you need to create an advantage for yourself because being in a lane-swapped situation when you aren't in a ranked 5 situation leads to the other team capitalizing on more map objectives just naturally. That is why 1-1-2 became a thing in the first place, when two teams are unorganized, the team with two players top gets thrashed because they can't contest dragons and just fall way way behind. There is no way in Solo queue you'll find a team that rotates properly in order to make it work. It sets you behind unless you can properly rotate and control vision. I've gotten ridiculously huge by abusing people who don't know how to 2v1. It's easier for the team that does it since they know what's up. Who doesn't know how to 2v1? Play like a pussy cat at tower, waveclear, and get any CS possible while waiting for ganks and not getting poked. It sucks balls, but everyone knows how to play that way unless they dont have a brain. You'd be amazed at how many people think they do and then get killed because they get greedy for that single CS. Knowing how to play a certain way and actually doing it are two different things. The only way to be good at it is to do it a lot. Soloqueue rarely gives this opportunity.
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On June 12 2014 13:37 iCanada wrote:Show nested quote +On June 12 2014 13:09 Ethelis wrote:On June 12 2014 12:51 iCanada wrote:On June 12 2014 11:10 ghrur wrote:On June 12 2014 09:52 iCanada wrote: My last three games in a row I've had kids in Solo-Queue try and 2v1 me top lane. Rofl.
Shits weird.
But let me say, TL LoL, dont 2v1 kids in soloqueue. Just makes you look tryhard and makes the other team play better upon recognizing your tryhardedness. You also probably lack the vision to play as such without losing a shit ton of dragons, and there is no Besides, very few pure LoL players even understand how to deny in a 2v1 lane unless they also played DotA/HoN at some point.
Also, Rengar is still really really strong. I'd say the playerbase could adjust to him but I dont think they are smart enough to buy them vision items. Why is trying hard in soloqueue a bad thing? I thought that was the point? Also, people want to win in soloqueue, and if 2v1s help them win, then they should do it. I'm actually quite sad Soloqueue doesn't have more 2v1s because the LCS meta includes that a lot. Without practice in soloqueue, it might get quite hard to get used to it for LCS, and if people practiced it more in LCS, teams might play better when it happens or find ways to counter it. I think the huge gap between NA LCS meta and NA soloqueue meta is a huge detriment that we should try and bridge, not something we should make fun of people for when they copy LCS meta. I suppose "tryhard" is the wrong term for it. By creating a 2v1 swap in Solo queue you put the games stress on your hands. basically you need to create an advantage for yourself because being in a lane-swapped situation when you aren't in a ranked 5 situation leads to the other team capitalizing on more map objectives just naturally. That is why 1-1-2 became a thing in the first place, when two teams are unorganized, the team with two players top gets thrashed because they can't contest dragons and just fall way way behind. There is no way in Solo queue you'll find a team that rotates properly in order to make it work. It sets you behind unless you can properly rotate and control vision. I've gotten ridiculously huge by abusing people who don't know how to 2v1. It's easier for the team that does it since they know what's up. Who doesn't know how to 2v1? Play like a pussy cat at tower, waveclear, and get any CS possible while waiting for ganks and not getting poked. It sucks balls, but everyone knows how to play that way unless they dont have a brain.
If the other team was really good, they would try to freeze as much as possible and dive you 3v1 when the wave gets to the tower.
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Got LeBlanc in an ARAM. Now the champions I've never played are Braum, Jinx, Ezreal (?), Gragas, Hecarim, Janna, Kennen, Leona, Lucian, Nami, Nocturne, Olaf, Orianna, Rammus, Rengar, Shyvana, Syndra, Udyr, Varus, Wukong, Zac, Zilean, Yasuo. That's more than I thought.
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I love the ward argument in lower leagues. From my observation. 1. They wouldnt know where to place the wards 2. Its actually expensive when compared to how much average CS/gold they are getting 3. When there are wards on the map, they dont look at the minimap, and even when everyone pings the ADC to back because the mid lane akali just walked past 2 wards on the way down to bot he still doesnt see it and still dies.
People who know how to use the wards already ward. Chances are they probably arent still in that league anyways.
On June 12 2014 14:24 K3Nyy wrote:Show nested quote +On June 12 2014 13:37 iCanada wrote:On June 12 2014 13:09 Ethelis wrote:On June 12 2014 12:51 iCanada wrote:On June 12 2014 11:10 ghrur wrote:On June 12 2014 09:52 iCanada wrote: My last three games in a row I've had kids in Solo-Queue try and 2v1 me top lane. Rofl.
Shits weird.
But let me say, TL LoL, dont 2v1 kids in soloqueue. Just makes you look tryhard and makes the other team play better upon recognizing your tryhardedness. You also probably lack the vision to play as such without losing a shit ton of dragons, and there is no Besides, very few pure LoL players even understand how to deny in a 2v1 lane unless they also played DotA/HoN at some point.
Also, Rengar is still really really strong. I'd say the playerbase could adjust to him but I dont think they are smart enough to buy them vision items. Why is trying hard in soloqueue a bad thing? I thought that was the point? Also, people want to win in soloqueue, and if 2v1s help them win, then they should do it. I'm actually quite sad Soloqueue doesn't have more 2v1s because the LCS meta includes that a lot. Without practice in soloqueue, it might get quite hard to get used to it for LCS, and if people practiced it more in LCS, teams might play better when it happens or find ways to counter it. I think the huge gap between NA LCS meta and NA soloqueue meta is a huge detriment that we should try and bridge, not something we should make fun of people for when they copy LCS meta. I suppose "tryhard" is the wrong term for it. By creating a 2v1 swap in Solo queue you put the games stress on your hands. basically you need to create an advantage for yourself because being in a lane-swapped situation when you aren't in a ranked 5 situation leads to the other team capitalizing on more map objectives just naturally. That is why 1-1-2 became a thing in the first place, when two teams are unorganized, the team with two players top gets thrashed because they can't contest dragons and just fall way way behind. There is no way in Solo queue you'll find a team that rotates properly in order to make it work. It sets you behind unless you can properly rotate and control vision. I've gotten ridiculously huge by abusing people who don't know how to 2v1. It's easier for the team that does it since they know what's up. Who doesn't know how to 2v1? Play like a pussy cat at tower, waveclear, and get any CS possible while waiting for ganks and not getting poked. It sucks balls, but everyone knows how to play that way unless they dont have a brain. If the other team was really good, they would try to freeze as much as possible and dive you 3v1 when the wave gets to the tower.
And if you are playing at that high of a level Im pretty sure your jungler knows to be there when that happens :/
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On June 12 2014 14:30 padfoota wrote:I love the ward argument in lower leagues. From my observation. 1. They wouldnt know where to place the wards 2. Its actually expensive when compared to how much average CS/gold they are getting 3. When there are wards on the map, they dont look at the minimap, and even when everyone pings the ADC to back because the mid lane akali just walked past 2 wards on the way down to bot he still doesnt see it and still dies. People who know how to use the wards already ward. Chances are they probably arent still in that league anyways. Show nested quote +On June 12 2014 14:24 K3Nyy wrote:On June 12 2014 13:37 iCanada wrote:On June 12 2014 13:09 Ethelis wrote:On June 12 2014 12:51 iCanada wrote:On June 12 2014 11:10 ghrur wrote:On June 12 2014 09:52 iCanada wrote: My last three games in a row I've had kids in Solo-Queue try and 2v1 me top lane. Rofl.
Shits weird.
But let me say, TL LoL, dont 2v1 kids in soloqueue. Just makes you look tryhard and makes the other team play better upon recognizing your tryhardedness. You also probably lack the vision to play as such without losing a shit ton of dragons, and there is no Besides, very few pure LoL players even understand how to deny in a 2v1 lane unless they also played DotA/HoN at some point.
Also, Rengar is still really really strong. I'd say the playerbase could adjust to him but I dont think they are smart enough to buy them vision items. Why is trying hard in soloqueue a bad thing? I thought that was the point? Also, people want to win in soloqueue, and if 2v1s help them win, then they should do it. I'm actually quite sad Soloqueue doesn't have more 2v1s because the LCS meta includes that a lot. Without practice in soloqueue, it might get quite hard to get used to it for LCS, and if people practiced it more in LCS, teams might play better when it happens or find ways to counter it. I think the huge gap between NA LCS meta and NA soloqueue meta is a huge detriment that we should try and bridge, not something we should make fun of people for when they copy LCS meta. I suppose "tryhard" is the wrong term for it. By creating a 2v1 swap in Solo queue you put the games stress on your hands. basically you need to create an advantage for yourself because being in a lane-swapped situation when you aren't in a ranked 5 situation leads to the other team capitalizing on more map objectives just naturally. That is why 1-1-2 became a thing in the first place, when two teams are unorganized, the team with two players top gets thrashed because they can't contest dragons and just fall way way behind. There is no way in Solo queue you'll find a team that rotates properly in order to make it work. It sets you behind unless you can properly rotate and control vision. I've gotten ridiculously huge by abusing people who don't know how to 2v1. It's easier for the team that does it since they know what's up. Who doesn't know how to 2v1? Play like a pussy cat at tower, waveclear, and get any CS possible while waiting for ganks and not getting poked. It sucks balls, but everyone knows how to play that way unless they dont have a brain. If the other team was really good, they would try to freeze as much as possible and dive you 3v1 when the wave gets to the tower. And if you are playing at that high of a level Im pretty sure your jungler knows to be there when that happens :/
The second part is definitely not true.
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On June 12 2014 14:36 GolemMadness wrote:Show nested quote +On June 12 2014 14:30 padfoota wrote:I love the ward argument in lower leagues. From my observation. 1. They wouldnt know where to place the wards 2. Its actually expensive when compared to how much average CS/gold they are getting 3. When there are wards on the map, they dont look at the minimap, and even when everyone pings the ADC to back because the mid lane akali just walked past 2 wards on the way down to bot he still doesnt see it and still dies. People who know how to use the wards already ward. Chances are they probably arent still in that league anyways. On June 12 2014 14:24 K3Nyy wrote:On June 12 2014 13:37 iCanada wrote:On June 12 2014 13:09 Ethelis wrote:On June 12 2014 12:51 iCanada wrote:On June 12 2014 11:10 ghrur wrote:On June 12 2014 09:52 iCanada wrote: My last three games in a row I've had kids in Solo-Queue try and 2v1 me top lane. Rofl.
Shits weird.
But let me say, TL LoL, dont 2v1 kids in soloqueue. Just makes you look tryhard and makes the other team play better upon recognizing your tryhardedness. You also probably lack the vision to play as such without losing a shit ton of dragons, and there is no Besides, very few pure LoL players even understand how to deny in a 2v1 lane unless they also played DotA/HoN at some point.
Also, Rengar is still really really strong. I'd say the playerbase could adjust to him but I dont think they are smart enough to buy them vision items. Why is trying hard in soloqueue a bad thing? I thought that was the point? Also, people want to win in soloqueue, and if 2v1s help them win, then they should do it. I'm actually quite sad Soloqueue doesn't have more 2v1s because the LCS meta includes that a lot. Without practice in soloqueue, it might get quite hard to get used to it for LCS, and if people practiced it more in LCS, teams might play better when it happens or find ways to counter it. I think the huge gap between NA LCS meta and NA soloqueue meta is a huge detriment that we should try and bridge, not something we should make fun of people for when they copy LCS meta. I suppose "tryhard" is the wrong term for it. By creating a 2v1 swap in Solo queue you put the games stress on your hands. basically you need to create an advantage for yourself because being in a lane-swapped situation when you aren't in a ranked 5 situation leads to the other team capitalizing on more map objectives just naturally. That is why 1-1-2 became a thing in the first place, when two teams are unorganized, the team with two players top gets thrashed because they can't contest dragons and just fall way way behind. There is no way in Solo queue you'll find a team that rotates properly in order to make it work. It sets you behind unless you can properly rotate and control vision. I've gotten ridiculously huge by abusing people who don't know how to 2v1. It's easier for the team that does it since they know what's up. Who doesn't know how to 2v1? Play like a pussy cat at tower, waveclear, and get any CS possible while waiting for ganks and not getting poked. It sucks balls, but everyone knows how to play that way unless they dont have a brain. If the other team was really good, they would try to freeze as much as possible and dive you 3v1 when the wave gets to the tower. And if you are playing at that high of a level Im pretty sure your jungler knows to be there when that happens :/ The second part is definitely not true. Funny thing is, if they warded it wouldn't be true but they don't so it is. As a result, they see all of the downside and none of the upside. It's goes the same way with telling people it's better to not die as opposed to getting a kill.
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On June 12 2014 14:36 GolemMadness wrote:Show nested quote +On June 12 2014 14:30 padfoota wrote:I love the ward argument in lower leagues. From my observation. 1. They wouldnt know where to place the wards 2. Its actually expensive when compared to how much average CS/gold they are getting 3. When there are wards on the map, they dont look at the minimap, and even when everyone pings the ADC to back because the mid lane akali just walked past 2 wards on the way down to bot he still doesnt see it and still dies. People who know how to use the wards already ward. Chances are they probably arent still in that league anyways. On June 12 2014 14:24 K3Nyy wrote:On June 12 2014 13:37 iCanada wrote:On June 12 2014 13:09 Ethelis wrote:On June 12 2014 12:51 iCanada wrote:On June 12 2014 11:10 ghrur wrote:On June 12 2014 09:52 iCanada wrote: My last three games in a row I've had kids in Solo-Queue try and 2v1 me top lane. Rofl.
Shits weird.
But let me say, TL LoL, dont 2v1 kids in soloqueue. Just makes you look tryhard and makes the other team play better upon recognizing your tryhardedness. You also probably lack the vision to play as such without losing a shit ton of dragons, and there is no Besides, very few pure LoL players even understand how to deny in a 2v1 lane unless they also played DotA/HoN at some point.
Also, Rengar is still really really strong. I'd say the playerbase could adjust to him but I dont think they are smart enough to buy them vision items. Why is trying hard in soloqueue a bad thing? I thought that was the point? Also, people want to win in soloqueue, and if 2v1s help them win, then they should do it. I'm actually quite sad Soloqueue doesn't have more 2v1s because the LCS meta includes that a lot. Without practice in soloqueue, it might get quite hard to get used to it for LCS, and if people practiced it more in LCS, teams might play better when it happens or find ways to counter it. I think the huge gap between NA LCS meta and NA soloqueue meta is a huge detriment that we should try and bridge, not something we should make fun of people for when they copy LCS meta. I suppose "tryhard" is the wrong term for it. By creating a 2v1 swap in Solo queue you put the games stress on your hands. basically you need to create an advantage for yourself because being in a lane-swapped situation when you aren't in a ranked 5 situation leads to the other team capitalizing on more map objectives just naturally. That is why 1-1-2 became a thing in the first place, when two teams are unorganized, the team with two players top gets thrashed because they can't contest dragons and just fall way way behind. There is no way in Solo queue you'll find a team that rotates properly in order to make it work. It sets you behind unless you can properly rotate and control vision. I've gotten ridiculously huge by abusing people who don't know how to 2v1. It's easier for the team that does it since they know what's up. Who doesn't know how to 2v1? Play like a pussy cat at tower, waveclear, and get any CS possible while waiting for ganks and not getting poked. It sucks balls, but everyone knows how to play that way unless they dont have a brain. If the other team was really good, they would try to freeze as much as possible and dive you 3v1 when the wave gets to the tower. And if you are playing at that high of a level Im pretty sure your jungler knows to be there when that happens :/ The second part is definitely not true.
Yup definitely not lol. Diamond =/= LCS.
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Wait WAIT EUW ranked is up? To Diamond we go!
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Oh yay let's go back to D1 tonight :D
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Bearded Elder29903 Posts
Guys stahp. I feel bad when reading your posts, I'm just a Gold V, lol. 61lp, need to grind that Gold IV tonight but dunno if I will have time since WORLD CUP STARTS TODAY.
Anyone up for duo ?! Pref someone from P4-G4 range.
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riven mains are like shaco mains no matter how unknown they are they always pop up at 1st page of twitch, guess people just like to watch them
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On June 12 2014 20:07 kongoline wrote: riven mains are like shaco mains no matter how unknown they are they always pop up at 1st page of twitch, guess people just like to watch them High skill floor champions draw more viewers who can't play the champion well lee sin is similar, higher skill floor than most champions so people want to watch em.
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On June 12 2014 20:19 PrinceXizor wrote:Show nested quote +On June 12 2014 20:07 kongoline wrote: riven mains are like shaco mains no matter how unknown they are they always pop up at 1st page of twitch, guess people just like to watch them High skill floor champions draw more viewers who can't play the champion well lee sin is similar, higher skill floor than most champions so people want to watch em. not gonna lie i dont play neither of them but i like watching streams, even wanted to main riven once but when i tried to learn her everytime i went top i had to face garen,darius or renekton and got completely smashed in most unfun lanes ever
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On June 12 2014 20:07 kongoline wrote: riven mains are like shaco mains no matter how unknown they are they always pop up at 1st page of twitch, guess people just like to watch them I'd rather watch Shaco mains than Riven anyday. Riven always felt just bleh to me after they nerfed her so many times though shes still super fucking strong lol. You can always tell Riven tryhard players(like riven mains) by the time you get lvl 2. They are also usually the worst ones to have Riven Syndrome too, which makes them pretty abusable depending on the severity of their case of it
People who main Shaco and are good at him are some of the most terrifying things to lane against or even have in a game though. Easily one of the most scary things to know is on the other team if they arent awful
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Do you know any good Shaco-streamers?
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Fun fact I learned from reddit: as Shaco if you are last seen by the enemy team at level 5, and then you hit 6 in your jungle, then your clone will appear to be level 5 so they'll kill it if they're good and realize it's level 5. That's the kind of stuff that lets people go above abysmal win rates.
I'd like to see shaco too. Here's a few: http://www.twitch.tv/search?query=shaco#stq=shaco&stp=1
Just go to their past broadcasts.
A well played shaco is a thing of beauty and the stuff of nightmares that causes me to still often ban him. It's also rare unlike a well played Lee.
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Cool trends on this site. You can clearly see how the metagame shifts in diamond+. Spoiler: Champs with top winrates (=people know how to play those champions?), Silver to Plat + Show Spoiler +Top: Jax, Tryndamere, Fiora, Wukong (jungle interference?). Jungle: Amumu, Warwick, Jarvan, Xin. Mid: Nidalee (transfered from top) Ziggs, Kayle, Kat. AD: Lucian, Jinx, Draven, MF, Twitch. Support: Morgana, Fiddle, Zyra, Braum, Leona, Sona. Does this mean anything? In these leagues, I don't think it tells much about champion peak strength - maybe something about skill floor? Or maybe it only tells about duelling power and survivability in the hands of tilt, going ham and gank escapes... Considering Lucian, Jinx and Braum are the only new champs on the shortlist, I feel they must either be very strong, very easy or very fun (as in the sense that they are played a lot and some skill established).
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On June 12 2014 21:08 Duvon wrote:Cool trends on this site. You can clearly see how the metagame shifts in diamond+. Spoiler: Champs with top winrates (=people know how to play those champions?), Silver to Plat + Show Spoiler +Top: Jax, Tryndamere, Fiora, Wukong (jungle interference?). Jungle: Amumu, Warwick, Jarvan, Xin. Mid: Nidalee (transfered from top) Ziggs, Kayle, Kat. AD: Lucian, Jinx, Draven, MF, Twitch. Support: Morgana, Fiddle, Zyra, Braum, Leona, Sona. Does this mean anything? In these leagues, I don't think it tells much about champion peak strength - maybe something about skill floor? Or maybe it only tells about duelling power and survivability in the hands of tilt, going ham and gank escapes... Considering Lucian, Jinx and Braum are the only new champs on the shortlist, I feel they must either be very strong, very easy or very fun (as in the sense that they are played a lot and some skill established). Definitely a lot of noise in their stats.
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