• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:34
CET 11:34
KST 19:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
Weekly Cups (October 19-25): Clem triples first in 5.0.17 No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR? Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament 2026 KungFu Cup Announcement
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
SC4ALL II Brood War Complete Invited Player Lineup [Megathread] Daily Funny Videos BW General Discussion Rollback Netcode in Brood War Sagi.gg Launcher Released
Tourneys
[Women's StarCraft] MonstarZ vs BA 2026-10-30 Small VOD Thread 2.0 [IPSL] IPSL Winter 26-27 Ro24 is HERE! [Megathread] Daily Proleagues
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
R I P Patrick Stewart Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9401 users

[Patch 4.8] RIP Pantheon General Discussion - Page 72

Forum Index > LoL General
Post a Reply
Prev 1 70 71 72 73 74 92 Next
arb
Profile Blog Joined April 2008
Noobville17922 Posts
May 31 2014 23:40 GMT
#1421
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.

Artillery spawned from the forges of Hell
zer0das
Profile Blog Joined May 2007
United States8519 Posts
May 31 2014 23:48 GMT
#1422
I feel like people underestimate Olaf a lot. Like I'm not saying he's top tier, but he's still pretty good against almost every top laner that isn't Irelia, if you play your cards right. Then it just becomes a matter of transitioning into mid-game effectively.

Also has the advantage of everyone thinks you're picking him as a jungler, and the enemy counter picks themself and gets extremely salty when you piss on their Jax.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2014-06-01 00:00:07
May 31 2014 23:59 GMT
#1423
On June 01 2014 06:57 Alaric wrote:
But I loved him, it's so hard to let him go. ;_;

Also question for Vlanitak:
+ Show Spoiler +
Is that the work of your new coaching group? Holy crap.


Vlanitak AMA request. Please deliver.
https://twitter.com/SufficientStats
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 01 2014 00:17 GMT
#1424
Anybody else on NA getting ridiculous lag/dc's?
Porouscloud - NA LoL
Vlanitak
Profile Joined November 2009
Norway3045 Posts
June 01 2014 00:49 GMT
#1425
long story short: mirroring Korean coaching structure with head coach and sub-coaches/staff members who all actively participate in practice in various ways.

Im really liking the way the LMQ game turned out today and I love the team, but I wouldnt be super optimistic just yet. Remember we had a good run in the start of last season as well

As to why Im not working with them anymore: I was part of the new structure, but decided to focus on my studies and stepped down for someone who could do it full time.
washed
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2014-06-01 01:02:35
June 01 2014 01:02 GMT
#1426
On June 01 2014 08:40 arb wrote:
Show nested quote +
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Frolossus
Profile Joined February 2010
United States4779 Posts
June 01 2014 01:03 GMT
#1427
On June 01 2014 10:02 sob3k wrote:
Show nested quote +
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

obvious solution here is to buff the purple caster minion
EquilasH
Profile Joined April 2009
Denmark2142 Posts
June 01 2014 01:11 GMT
#1428
On June 01 2014 10:03 Frolossus wrote:
Show nested quote +
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

obvious solution here is to buff the purple caster minion


"Deals 400% damage to champions"
wat
arb
Profile Blog Joined April 2008
Noobville17922 Posts
June 01 2014 01:14 GMT
#1429
On June 01 2014 10:02 sob3k wrote:
Show nested quote +
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



User was warned for this post
Artillery spawned from the forges of Hell
cLutZ
Profile Joined November 2010
United States19574 Posts
June 01 2014 01:33 GMT
#1430
On June 01 2014 10:14 arb wrote:
Show nested quote +
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



I bet you are right about Twitsted Treeline, even if you are accidentally right while being sarcastic. I dont understand why people think that game imbalances don't matter so long as they don't prevent people from "escaping bronze" or something else. It is possible to understand that you are correctly placed in Gold 1, while at the same time saying that Blue-Purple differences are stupid, or drophacking occasionally sucks, or EU West problems are terrible.
Freeeeeeedom
Badboyrune
Profile Blog Joined May 2010
Sweden2247 Posts
June 01 2014 01:34 GMT
#1431
On June 01 2014 10:14 arb wrote:
Show nested quote +
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.
"If yellow does start SC2, I should start handsomenerd diaper busniess and become a rich man" - John the Translator
Nemireck
Profile Joined October 2010
Canada1875 Posts
Last Edited: 2014-06-01 01:47:20
June 01 2014 01:43 GMT
#1432
On June 01 2014 10:14 arb wrote:
Show nested quote +
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is talking about getting out of bronze or held in ELO hell because of a camera angle, and frankly, I find it quite incredible (or even more frankly, completely assanine) that you've tried to twist the argument that way. You're making a straw man argument here.

If you'd like to take part in the actual discussion that's being had, we're talking about a win-rate imbalance across EVERY league. Getting out of bronze doesn't fix the blue-side win-rate imbalance, neither does getting into Challenger. It's a systemic imbalance and we're postulating that the isometric view of the camera is a strong variable in that result.

The evidence that we have tells us that:

Summoner's Rift is an asymmetrical playing field with an imbalanced viewing angle that results in a 55% win-rate for blue.

Howling Abyss is a symmetrical playing field with an imbalanced viewing angle that results in a 55% win-rate for blue.

Twisted Treeline is a symmetrical playing field with a balanced viewing angle that results in a 50% win-rate for either side.

Based on the evidence, it's certainly reasonable to postulate that the imbalanced viewing angle on Summoner's Rift is a large factor in the resulting blue-side win-rate imbalance.

Do you have any evidence that would indicate otherwise? Or are you just going to spew more vile shit about how "retards are blaming camera angle on their ELO hell QQQQQQQ?"

Just wondering.

I mean, it's not even a particularly new concern. Players of the NHL video games, for decades now, have preferred going UP the ice when they play.
Teamwork is awesome... As long as your team is doing all the work!
arb
Profile Blog Joined April 2008
Noobville17922 Posts
June 01 2014 01:44 GMT
#1433
On June 01 2014 10:34 Badboyrune wrote:
Show nested quote +
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I feel like you can counter camera imbalance(which doesnt exist, i dont know why i said that) by using your map, that is what its there for.

It may be so subtle it makes it a .01% difference, but this is the league community and they will blow this up into the reason the game is imbalanced, the dinosaurs went extinct and why aliens don't exist.
Artillery spawned from the forges of Hell
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-06-01 01:49:03
June 01 2014 01:46 GMT
#1434
On June 01 2014 10:14 arb wrote:
Show nested quote +
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.

I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.


Despite your sarcasm, this is probably likely. the HUD eats a chunk of your lower amount of vision when you have your champion centered.

Whether or not retards going to cry about this, the side advantage is apparent in the highest tiers of play.


On June 01 2014 10:44 arb wrote:
Show nested quote +
On June 01 2014 10:34 Badboyrune wrote:
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I feel like you can counter camera imbalance(which doesnt exist, i dont know why i said that) by using your map, that is what its there for.

It may be so subtle it makes it a .01% difference, but this is the league community and they will blow this up into the reason the game is imbalanced, the dinosaurs went extinct and why aliens don't exist.

til, 10% winrate difference is actually likely to equal .01%.
liftlift > tsm
cLutZ
Profile Joined November 2010
United States19574 Posts
June 01 2014 01:47 GMT
#1435
On June 01 2014 10:44 arb wrote:
Show nested quote +
On June 01 2014 10:34 Badboyrune wrote:
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I feel like you can counter camera imbalance(which doesnt exist, i dont know why i said that) by using your map, that is what its there for.

It may be so subtle it makes it a .01% difference, but this is the league community and they will blow this up into the reason the game is imbalanced, the dinosaurs went extinct and why aliens don't exist.


No, it clearly doesn't make a .01% difference, it makes a 5-10% difference. You are a pyromaniac in a field of strawmen.
Freeeeeeedom
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 01 2014 01:50 GMT
#1436
On June 01 2014 10:34 Badboyrune wrote:
Show nested quote +
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I'll be honest, I've had HUD get in my way on botlane trades, and have accidentally clicked on my hud, instead of on target. But, the usual response from me is "god damn I'm fucking bad", not "god damn stupid blue side map angle advantage".
liftlift > tsm
Nemireck
Profile Joined October 2010
Canada1875 Posts
Last Edited: 2014-06-01 01:52:12
June 01 2014 01:51 GMT
#1437
On June 01 2014 10:44 arb wrote:
Show nested quote +
On June 01 2014 10:34 Badboyrune wrote:
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I feel like you can counter camera imbalance(which doesnt exist, i dont know why i said that) by using your map, that is what its there for.

It may be so subtle it makes it a .01% difference, but this is the league community and they will blow this up into the reason the game is imbalanced, the dinosaurs went extinct and why aliens don't exist.


"Using your map" doesn't help the fact that about 70% of the actual, visible terrain while your camera is "centered" is actually ABOVE your character sprite. Are you even paying attention to the reasons that are being raised or are you so focused on "noobs gotta blame shit" that you're unwilling to have a reasonable discussion over this?
Teamwork is awesome... As long as your team is doing all the work!
LightningStrike
Profile Joined February 2011
United States14277 Posts
June 01 2014 01:53 GMT
#1438
On June 01 2014 09:17 Amui wrote:
Anybody else on NA getting ridiculous lag/dc's?

I been getting some ridiculous lag lately on NA but I also now playing Latin America North a fair amount now due to the lag :O
May the next light shine/Former #1 Alliance LoL fan/ Current Teamliquid LoL Fan
Nemireck
Profile Joined October 2010
Canada1875 Posts
June 01 2014 01:54 GMT
#1439
On June 01 2014 10:50 wei2coolman wrote:
Show nested quote +
On June 01 2014 10:34 Badboyrune wrote:
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I'll be honest, I've had HUD get in my way on botlane trades, and have accidentally clicked on my hud, instead of on target. But, the usual response from me is "god damn I'm fucking bad", not "god damn stupid blue side map angle advantage".



Seriously, how many of us HAVEN'T accidentally clicked the top-left of our minimap while trying to run down-right? The fact that the HUD is there taking up valuable visual data is enough to postulate that focusing your movements away from the HUD is advantageous to focusing movements towards it.
Teamwork is awesome... As long as your team is doing all the work!
arb
Profile Blog Joined April 2008
Noobville17922 Posts
June 01 2014 01:56 GMT
#1440
On June 01 2014 10:46 wei2coolman wrote:
Show nested quote +
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.

I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.


Despite your sarcasm, this is probably likely. the HUD eats a chunk of your lower amount of vision when you have your champion centered.

Whether or not retards going to cry about this, the side advantage is apparent in the highest tiers of play.


Show nested quote +
On June 01 2014 10:44 arb wrote:
On June 01 2014 10:34 Badboyrune wrote:
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I feel like you can counter camera imbalance(which doesnt exist, i dont know why i said that) by using your map, that is what its there for.

It may be so subtle it makes it a .01% difference, but this is the league community and they will blow this up into the reason the game is imbalanced, the dinosaurs went extinct and why aliens don't exist.

til, 10% winrate difference is actually likely to equal .01%.

are we throwing 10% winrate difference on the camera angle now?
not champion choices, the fact the map isnt mirrored or something?
ok
Artillery spawned from the forges of Hell
Prev 1 70 71 72 73 74 92 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 26m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Calm 14377
firebathero 2814
Bisu 2705
Horang2 938
Jaedong 672
BeSt 508
actioN 489
sorry 247
Light 212
Soma 199
[ Show more ]
Mini 148
Mind 118
Dewaltoss 108
Hyuk 95
Mong 94
Hyun 86
ZerO 76
Zeus 58
HiyA 55
Sharp 41
ggaemo 40
Barracks 35
EffOrt 35
ToSsGirL 32
sSak 30
Free 26
Rush 26
Yoon 25
NaDa 24
Shinee 20
soO 17
Shine 16
910 13
Noble 7
ajuk12(nOOB) 5
Dota 2
Gorgc7185
Fuzer 114
Counter-Strike
olofmeister1351
Other Games
dupreeh280
crisheroes199
ArmadaUGS153
ZerO(Twitch)11
[ Show 12 non-featured ]
StarCraft 2
• LUISG 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2371
League of Legends
• Stunt516
Upcoming Events
GSL
1h 26m
Epic.LAN
2h 26m
Big Brain Bouts
6h 26m
OSC
11h 26m
Replay Cast
12h 26m
Sparkling Tuna Cup
23h 26m
WardiTV Invitational
1d 1h
Epic.LAN
1d 2h
IPSL
1d 5h
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
1d 7h
[ Show More ]
OSC
2 days
Yamato Cup
2 days
IPSL
2 days
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
2 days
WardiTV Weekly
3 days
Ultimate Battle
3 days
Rush vs BeSt
Replay Cast
3 days
Rogue vs Classic
Patches Events
4 days
PiGosaur Cup
4 days
Kung Fu Cup
5 days
The PondCast
5 days
KCM Race Survival
5 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.