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[Patch 4.8] RIP Pantheon General Discussion - Page 72

Forum Index > LoL General
Post a Reply
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arb
Profile Blog Joined April 2008
Noobville17921 Posts
May 31 2014 23:40 GMT
#1421
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.

Artillery spawned from the forges of Hell
zer0das
Profile Blog Joined May 2007
United States8519 Posts
May 31 2014 23:48 GMT
#1422
I feel like people underestimate Olaf a lot. Like I'm not saying he's top tier, but he's still pretty good against almost every top laner that isn't Irelia, if you play your cards right. Then it just becomes a matter of transitioning into mid-game effectively.

Also has the advantage of everyone thinks you're picking him as a jungler, and the enemy counter picks themself and gets extremely salty when you piss on their Jax.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2014-06-01 00:00:07
May 31 2014 23:59 GMT
#1423
On June 01 2014 06:57 Alaric wrote:
But I loved him, it's so hard to let him go. ;_;

Also question for Vlanitak:
+ Show Spoiler +
Is that the work of your new coaching group? Holy crap.


Vlanitak AMA request. Please deliver.
https://twitter.com/SufficientStats
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 01 2014 00:17 GMT
#1424
Anybody else on NA getting ridiculous lag/dc's?
Porouscloud - NA LoL
Vlanitak
Profile Joined November 2009
Norway3045 Posts
June 01 2014 00:49 GMT
#1425
long story short: mirroring Korean coaching structure with head coach and sub-coaches/staff members who all actively participate in practice in various ways.

Im really liking the way the LMQ game turned out today and I love the team, but I wouldnt be super optimistic just yet. Remember we had a good run in the start of last season as well

As to why Im not working with them anymore: I was part of the new structure, but decided to focus on my studies and stepped down for someone who could do it full time.
washed
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2014-06-01 01:02:35
June 01 2014 01:02 GMT
#1426
On June 01 2014 08:40 arb wrote:
Show nested quote +
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Frolossus
Profile Joined February 2010
United States4779 Posts
June 01 2014 01:03 GMT
#1427
On June 01 2014 10:02 sob3k wrote:
Show nested quote +
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

obvious solution here is to buff the purple caster minion
EquilasH
Profile Joined April 2009
Denmark2142 Posts
June 01 2014 01:11 GMT
#1428
On June 01 2014 10:03 Frolossus wrote:
Show nested quote +
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

obvious solution here is to buff the purple caster minion


"Deals 400% damage to champions"
wat
arb
Profile Blog Joined April 2008
Noobville17921 Posts
June 01 2014 01:14 GMT
#1429
On June 01 2014 10:02 sob3k wrote:
Show nested quote +
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



User was warned for this post
Artillery spawned from the forges of Hell
cLutZ
Profile Joined November 2010
United States19574 Posts
June 01 2014 01:33 GMT
#1430
On June 01 2014 10:14 arb wrote:
Show nested quote +
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



I bet you are right about Twitsted Treeline, even if you are accidentally right while being sarcastic. I dont understand why people think that game imbalances don't matter so long as they don't prevent people from "escaping bronze" or something else. It is possible to understand that you are correctly placed in Gold 1, while at the same time saying that Blue-Purple differences are stupid, or drophacking occasionally sucks, or EU West problems are terrible.
Freeeeeeedom
Badboyrune
Profile Blog Joined May 2010
Sweden2247 Posts
June 01 2014 01:34 GMT
#1431
On June 01 2014 10:14 arb wrote:
Show nested quote +
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.
"If yellow does start SC2, I should start handsomenerd diaper busniess and become a rich man" - John the Translator
Nemireck
Profile Joined October 2010
Canada1875 Posts
Last Edited: 2014-06-01 01:47:20
June 01 2014 01:43 GMT
#1432
On June 01 2014 10:14 arb wrote:
Show nested quote +
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is talking about getting out of bronze or held in ELO hell because of a camera angle, and frankly, I find it quite incredible (or even more frankly, completely assanine) that you've tried to twist the argument that way. You're making a straw man argument here.

If you'd like to take part in the actual discussion that's being had, we're talking about a win-rate imbalance across EVERY league. Getting out of bronze doesn't fix the blue-side win-rate imbalance, neither does getting into Challenger. It's a systemic imbalance and we're postulating that the isometric view of the camera is a strong variable in that result.

The evidence that we have tells us that:

Summoner's Rift is an asymmetrical playing field with an imbalanced viewing angle that results in a 55% win-rate for blue.

Howling Abyss is a symmetrical playing field with an imbalanced viewing angle that results in a 55% win-rate for blue.

Twisted Treeline is a symmetrical playing field with a balanced viewing angle that results in a 50% win-rate for either side.

Based on the evidence, it's certainly reasonable to postulate that the imbalanced viewing angle on Summoner's Rift is a large factor in the resulting blue-side win-rate imbalance.

Do you have any evidence that would indicate otherwise? Or are you just going to spew more vile shit about how "retards are blaming camera angle on their ELO hell QQQQQQQ?"

Just wondering.

I mean, it's not even a particularly new concern. Players of the NHL video games, for decades now, have preferred going UP the ice when they play.
Teamwork is awesome... As long as your team is doing all the work!
arb
Profile Blog Joined April 2008
Noobville17921 Posts
June 01 2014 01:44 GMT
#1433
On June 01 2014 10:34 Badboyrune wrote:
Show nested quote +
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I feel like you can counter camera imbalance(which doesnt exist, i dont know why i said that) by using your map, that is what its there for.

It may be so subtle it makes it a .01% difference, but this is the league community and they will blow this up into the reason the game is imbalanced, the dinosaurs went extinct and why aliens don't exist.
Artillery spawned from the forges of Hell
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-06-01 01:49:03
June 01 2014 01:46 GMT
#1434
On June 01 2014 10:14 arb wrote:
Show nested quote +
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.

I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.


Despite your sarcasm, this is probably likely. the HUD eats a chunk of your lower amount of vision when you have your champion centered.

Whether or not retards going to cry about this, the side advantage is apparent in the highest tiers of play.


On June 01 2014 10:44 arb wrote:
Show nested quote +
On June 01 2014 10:34 Badboyrune wrote:
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I feel like you can counter camera imbalance(which doesnt exist, i dont know why i said that) by using your map, that is what its there for.

It may be so subtle it makes it a .01% difference, but this is the league community and they will blow this up into the reason the game is imbalanced, the dinosaurs went extinct and why aliens don't exist.

til, 10% winrate difference is actually likely to equal .01%.
liftlift > tsm
cLutZ
Profile Joined November 2010
United States19574 Posts
June 01 2014 01:47 GMT
#1435
On June 01 2014 10:44 arb wrote:
Show nested quote +
On June 01 2014 10:34 Badboyrune wrote:
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I feel like you can counter camera imbalance(which doesnt exist, i dont know why i said that) by using your map, that is what its there for.

It may be so subtle it makes it a .01% difference, but this is the league community and they will blow this up into the reason the game is imbalanced, the dinosaurs went extinct and why aliens don't exist.


No, it clearly doesn't make a .01% difference, it makes a 5-10% difference. You are a pyromaniac in a field of strawmen.
Freeeeeeedom
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 01 2014 01:50 GMT
#1436
On June 01 2014 10:34 Badboyrune wrote:
Show nested quote +
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I'll be honest, I've had HUD get in my way on botlane trades, and have accidentally clicked on my hud, instead of on target. But, the usual response from me is "god damn I'm fucking bad", not "god damn stupid blue side map angle advantage".
liftlift > tsm
Nemireck
Profile Joined October 2010
Canada1875 Posts
Last Edited: 2014-06-01 01:52:12
June 01 2014 01:51 GMT
#1437
On June 01 2014 10:44 arb wrote:
Show nested quote +
On June 01 2014 10:34 Badboyrune wrote:
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I feel like you can counter camera imbalance(which doesnt exist, i dont know why i said that) by using your map, that is what its there for.

It may be so subtle it makes it a .01% difference, but this is the league community and they will blow this up into the reason the game is imbalanced, the dinosaurs went extinct and why aliens don't exist.


"Using your map" doesn't help the fact that about 70% of the actual, visible terrain while your camera is "centered" is actually ABOVE your character sprite. Are you even paying attention to the reasons that are being raised or are you so focused on "noobs gotta blame shit" that you're unwilling to have a reasonable discussion over this?
Teamwork is awesome... As long as your team is doing all the work!
LightningStrike
Profile Joined February 2011
United States14277 Posts
June 01 2014 01:53 GMT
#1438
On June 01 2014 09:17 Amui wrote:
Anybody else on NA getting ridiculous lag/dc's?

I been getting some ridiculous lag lately on NA but I also now playing Latin America North a fair amount now due to the lag :O
May the next light shine/Former #1 Alliance LoL fan/ Current Teamliquid LoL Fan
Nemireck
Profile Joined October 2010
Canada1875 Posts
June 01 2014 01:54 GMT
#1439
On June 01 2014 10:50 wei2coolman wrote:
Show nested quote +
On June 01 2014 10:34 Badboyrune wrote:
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I'll be honest, I've had HUD get in my way on botlane trades, and have accidentally clicked on my hud, instead of on target. But, the usual response from me is "god damn I'm fucking bad", not "god damn stupid blue side map angle advantage".



Seriously, how many of us HAVEN'T accidentally clicked the top-left of our minimap while trying to run down-right? The fact that the HUD is there taking up valuable visual data is enough to postulate that focusing your movements away from the HUD is advantageous to focusing movements towards it.
Teamwork is awesome... As long as your team is doing all the work!
arb
Profile Blog Joined April 2008
Noobville17921 Posts
June 01 2014 01:56 GMT
#1440
On June 01 2014 10:46 wei2coolman wrote:
Show nested quote +
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.

I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.


Despite your sarcasm, this is probably likely. the HUD eats a chunk of your lower amount of vision when you have your champion centered.

Whether or not retards going to cry about this, the side advantage is apparent in the highest tiers of play.


Show nested quote +
On June 01 2014 10:44 arb wrote:
On June 01 2014 10:34 Badboyrune wrote:
On June 01 2014 10:14 arb wrote:
On June 01 2014 10:02 sob3k wrote:
On June 01 2014 08:40 arb wrote:
On May 31 2014 22:24 Ketara wrote:
I feel like the people who are saying it must not be the camera angle missed Sufficiency's earlier post where Twisted Treeline has a perfect 50/50 winrate, and All for One ARAM has the exact same blue side advantage as Summoners Rift.

Given that, how can it not be the camera angle?

It's almost like TT is a mirror image on both sides or something and summoners rift isnt.
how strange.



yes but ARAM is mirror with camera imbalance and shows winrate imbalance

SR
-Cam imbalance
-Asymmetrical

-winrate imbalance

TT
-No cam imbalance
-Symmetrical

-winrate balanced

ARAM (HA)
-Cam imbalance
-symmetrical

-winrate imbalance

It would seem reasonable to conclude that the cam is the issue

im sure the camera is the reason people cant get out of bronze
this is literally the most retarded fucking thing ive ever heard.

I mean this would mean you would die more toplane on TT because yuo cant see shit coming from below you cause of the camera angle/hud in the way.
I feel like retards are going to use this to cry about because looking at the minimap(things i developed playing bw for years, but fuck all that was a lie cause the camera angle makes it if i get top im going to lose more games a hur hur hur)

Next im going to cry about the HUD causing me to die in an fps because i cant see the rock im stuck on, or something equally as retarded.



No one is claiming that is has a massive impact on the game. If the view angle actually turns out to be the cause for these statistics the actual impact is obviously so subtle no one has actually even noticed it yet. That doesn't mean it isn't there, nor that it is a massive advantage. Just that it's big enough to push blue side to win in like one game out of 20.

I feel like you can counter camera imbalance(which doesnt exist, i dont know why i said that) by using your map, that is what its there for.

It may be so subtle it makes it a .01% difference, but this is the league community and they will blow this up into the reason the game is imbalanced, the dinosaurs went extinct and why aliens don't exist.

til, 10% winrate difference is actually likely to equal .01%.

are we throwing 10% winrate difference on the camera angle now?
not champion choices, the fact the map isnt mirrored or something?
ok
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