|
On May 24 2014 03:59 Amui wrote: Riot never learns how devastating range nerfs are. Can pretty much render a champion irrelevant for all time with a simple range nerf.
Soraka as well. Sure. Make sure every single fucking champ can only ever be played in one lane. That makes for a fucking great game. Elise survived a range nerf just fine along with 50 other nerfs
|
On May 24 2014 04:06 IamPryda wrote:Show nested quote +On May 24 2014 03:59 Amui wrote: Riot never learns how devastating range nerfs are. Can pretty much render a champion irrelevant for all time with a simple range nerf.
Soraka as well. Sure. Make sure every single fucking champ can only ever be played in one lane. That makes for a fucking great game. Elise survived a range nerf just fine along with 50 other nerfs
Well she is the only champ in the game that can cumshot so obviously no nerfs will hold her back.
|
On May 24 2014 04:06 IamPryda wrote:Show nested quote +On May 24 2014 03:59 Amui wrote: Riot never learns how devastating range nerfs are. Can pretty much render a champion irrelevant for all time with a simple range nerf.
Soraka as well. Sure. Make sure every single fucking champ can only ever be played in one lane. That makes for a fucking great game. Elise survived a range nerf just fine along with 50 other nerfs that was also the nerf that made her unplayable in top lane.
|
On May 24 2014 04:13 wei2coolman wrote:Show nested quote +On May 24 2014 04:06 IamPryda wrote:On May 24 2014 03:59 Amui wrote: Riot never learns how devastating range nerfs are. Can pretty much render a champion irrelevant for all time with a simple range nerf.
Soraka as well. Sure. Make sure every single fucking champ can only ever be played in one lane. That makes for a fucking great game. Elise survived a range nerf just fine along with 50 other nerfs that was also the nerf that made her unplayable in top lane. She was still played top it was when they hit her mana cost and spiders
|
Why wouldn't they just go "Hey kayles aa now counts as melee even when e active, kkthx."? Stops stupid broken build and changes virtually nothing else. I doubt hydra kayle would become a thing
|
Mallet Kayle not looking too skrong either
|
United States47024 Posts
On May 24 2014 04:26 Badboyrune wrote: Why wouldn't they just go "Hey kayles aa now counts as melee even when e active, kkthx."? Stops stupid broken build and changes virtually nothing else. I doubt hydra kayle would become a thing This actually used to be the case. IIRC they changed it because of it's interaction with Ghostblade.
V1.0.0.106:
Kayle now counts as a ranged attacker while using Righteous Fury.
|
On May 24 2014 05:02 TheYango wrote:Show nested quote +On May 24 2014 04:26 Badboyrune wrote: Why wouldn't they just go "Hey kayles aa now counts as melee even when e active, kkthx."? Stops stupid broken build and changes virtually nothing else. I doubt hydra kayle would become a thing This actually used to be the case. IIRC they changed it because of it's interaction with Ghostblade. Show nested quote +V1.0.0.106:
Kayle now counts as a ranged attacker while using Righteous Fury. was it ghostblade or because of tiamat at the time?
there are so many more ranged/melee interactions now than when it was changed.
|
United States47024 Posts
Nobody bought Tiamat at the time because it was the old Tiamat that had the tiny AoE and everyone thought it was terrible. Rageblade+Ghostblade Kayle was enough of a thing for Riot to nerf that interaction.
Kayle also got remade like twice since then.
|
Simple, clear purpose and principles give rise to complex intelligent behavior. Complex rules and regulations give rise to simple stupid behavior.
|
On May 24 2014 05:15 TheYango wrote: Nobody bought Tiamat at the time because it was the old Tiamat that had the tiny AoE and everyone thought it was terrible. Rageblade+Ghostblade Kayle was enough of a thing for Riot to nerf that interaction.
Kayle also got remade like twice since then. I couldn't remember if that change happened before or after people started experimenting with tiamat before it got changed. there was like a 2 weak period you could see people trying tiamat on everyone that could use it because it was cost efficient before its splash came into effect.
|
On May 24 2014 06:04 PrinceXizor wrote:Show nested quote +On May 24 2014 05:15 TheYango wrote: Nobody bought Tiamat at the time because it was the old Tiamat that had the tiny AoE and everyone thought it was terrible. Rageblade+Ghostblade Kayle was enough of a thing for Riot to nerf that interaction.
Kayle also got remade like twice since then. I couldn't remember if that change happened before or after people started experimenting with tiamat before it got changed. there was like a 2 weak period you could see people trying tiamat on everyone that could use it because it was cost efficient before its splash came into effect. what no.. cost efficient with a bunch of stats no one needed like health regen and mana regen literally no one got tiamat except for trolls before they remade it
|
finally i feel like the term "gutted" should be used. taking literally half of leblancs damage away from her spells is pretty lol
|
On May 24 2014 06:14 arb wrote:finally i feel like the term "gutted" should be used. taking literally half of leblancs damage away from her spells is pretty lol
Well they could have done tiny steps but then they should have started that quite a while ago. The BS that is LB has gone on far too long to take it slow now to be honest, and Riot knows that too.
|
I can't imagine these changes actually going through.
|
On May 24 2014 06:12 arb wrote:Show nested quote +On May 24 2014 06:04 PrinceXizor wrote:On May 24 2014 05:15 TheYango wrote: Nobody bought Tiamat at the time because it was the old Tiamat that had the tiny AoE and everyone thought it was terrible. Rageblade+Ghostblade Kayle was enough of a thing for Riot to nerf that interaction.
Kayle also got remade like twice since then. I couldn't remember if that change happened before or after people started experimenting with tiamat before it got changed. there was like a 2 weak period you could see people trying tiamat on everyone that could use it because it was cost efficient before its splash came into effect. what no.. cost efficient with a bunch of stats no one needed like health regen and mana regen literally no one got tiamat except for trolls before they remade it tiamat was 50 ad for 2070 gold with 15 hp/5 and 5 mp/5 tacked on. that's only slightly less cost efficient for damage than long swords 3 hp/second and 1 mana/second is useful for laning. this was the same time period everyone was getting philo stones because of how good the regen was in lane, otherwise they'd be grabbing the other gold gain items. it was quite good for laning. but it was dead ended and not slot efficient and the splash didn't accelerate farm enough to justify it in a game that was based around snowballing your gold lead as much as you can. especially since the end game items were all more cost efficient than almost every dead end item.
|
On May 24 2014 06:37 PrinceXizor wrote:Show nested quote +On May 24 2014 06:12 arb wrote:On May 24 2014 06:04 PrinceXizor wrote:On May 24 2014 05:15 TheYango wrote: Nobody bought Tiamat at the time because it was the old Tiamat that had the tiny AoE and everyone thought it was terrible. Rageblade+Ghostblade Kayle was enough of a thing for Riot to nerf that interaction.
Kayle also got remade like twice since then. I couldn't remember if that change happened before or after people started experimenting with tiamat before it got changed. there was like a 2 weak period you could see people trying tiamat on everyone that could use it because it was cost efficient before its splash came into effect. what no.. cost efficient with a bunch of stats no one needed like health regen and mana regen literally no one got tiamat except for trolls before they remade it tiamat was 50 ad for 2070 gold with 15 hp/5 and 5 mp/5 tacked on. that's only slightly less cost efficient for damage than long swords 3 hp/second and 1 mana/second is useful for laning. this was the same time period everyone was getting philo stones because of how good the regen was in lane, otherwise they'd be grabbing the other gold gain items. it was quite good for laning. but it was dead ended and not slot efficient and the splash didn't accelerate farm enough to justify it in a game that was based around snowballing your gold lead as much as you can. especially since the end game items were all more cost efficient than almost every dead end item. still doesnt change the fact no one bought it ever
2k gold for 50 ad + a tiny splash is retarded in the first place. had no active, didnt have the huge cleave it does now, and didnt have the upgrade into a semi decent item. This is in the era of sunfire cape stacking when you did that on almost every hero anyway.
|
United States47024 Posts
2k gold for 50 AD was just bad back then because that was when BF Swords still gave 50 AD and all BF items were costed according to this.
|
On May 24 2014 06:37 PrinceXizor wrote:Show nested quote +On May 24 2014 06:12 arb wrote:On May 24 2014 06:04 PrinceXizor wrote:On May 24 2014 05:15 TheYango wrote: Nobody bought Tiamat at the time because it was the old Tiamat that had the tiny AoE and everyone thought it was terrible. Rageblade+Ghostblade Kayle was enough of a thing for Riot to nerf that interaction.
Kayle also got remade like twice since then. I couldn't remember if that change happened before or after people started experimenting with tiamat before it got changed. there was like a 2 weak period you could see people trying tiamat on everyone that could use it because it was cost efficient before its splash came into effect. what no.. cost efficient with a bunch of stats no one needed like health regen and mana regen literally no one got tiamat except for trolls before they remade it tiamat was 50 ad for 2070 gold with 15 hp/5 and 5 mp/5 tacked on. that's only slightly less cost efficient for damage than long swords 3 hp/second and 1 mana/second is useful for laning. this was the same time period everyone was getting philo stones because of how good the regen was in lane, otherwise they'd be grabbing the other gold gain items. it was quite good for laning. but it was dead ended and not slot efficient and the splash didn't accelerate farm enough to justify it in a game that was based around snowballing your gold lead as much as you can. especially since the end game items were all more cost efficient than almost every dead end item. why wouldn't you just get a bf at that point for like 1600
|
not really sure why they are nerfing base and scaling damage on the LeBlanc changes, pretty sure half base damage is enough.
|
|
|
|