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[LCS] Fantasy - Page 19

Forum Index > LoL General
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Prev 1 17 18 19 20 21 78 Next
onlywonderboy
Profile Joined August 2012
United States23745 Posts
May 23 2014 23:32 GMT
#361
On May 24 2014 08:29 krndandaman wrote:
damn. shiphtur was my sub lol.

dyrus and bjergsen failed me hard today

Who was your flex? Starting Bjergsen seems like a solid choice.
RIP Ryan Davis / TL or Die / @onlywonderboy
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
May 23 2014 23:41 GMT
#362
--- Nuked ---
onlywonderboy
Profile Joined August 2012
United States23745 Posts
May 23 2014 23:44 GMT
#363
I guess I respect that drafting strategy but I think there's too much value in having a Mid or ADC in the flex role. Since scoring is the same across roles it doesn't really help as much to starve your opponents out of Jungle picks when you could just be outscoring them with another ADC or Mid, especially considering most people are only going for one Jungler.
RIP Ryan Davis / TL or Die / @onlywonderboy
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
May 23 2014 23:56 GMT
#364
--- Nuked ---
onlywonderboy
Profile Joined August 2012
United States23745 Posts
May 24 2014 00:06 GMT
#365
On May 24 2014 08:56 krndandaman wrote:
Show nested quote +
On May 24 2014 08:44 onlywonderboy wrote:
I guess I respect that drafting strategy but I think there's too much value in having a Mid or ADC in the flex role. Since scoring is the same across roles it doesn't really help as much to starve your opponents out of Jungle picks when you could just be outscoring them with another ADC or Mid, especially considering most people are only going for one Jungler.


Yeah I took that into consideration so I picked a 2nd adc as soon as I could. There are so many quality adcs/mids across NA/EU so I wasn't too worried about it.

junglers:
meteos
dexter
amazing
diamond
...

after meteos/dexter it gets considerably harder even picking 1 solid jungler.

as for adc's/mids I still ended up with candypanda/vasilli/bjergsen/shiphtur so I can always sub them in for flex if my double junglers aren't working up to par. With this strategy I had a much easier time picking a consistent team whereas my opponents had a much harder time trying to build a consistent core with junglers not named meteos/dexter. The worst thing about it for them is if their jungler starts underperforming, they can't sub him out.

No love for Sven? I'm pretty happy with my 71 points from him lol.
RIP Ryan Davis / TL or Die / @onlywonderboy
imthemaster
Profile Blog Joined February 2008
United States115 Posts
May 24 2014 00:26 GMT
#366
Thank you shipture!
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
May 24 2014 00:28 GMT
#367
--- Nuked ---
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
May 24 2014 00:43 GMT
#368
thanks vasili



also for jungler/support individual skill doesn't really matter for fantasy league, way more important to pick those on good teams
getting assists from teamfights is basically how they're gonna make most of their points
A backwards poet writes inverse.
meowmasta85
Profile Joined January 2013
721 Posts
Last Edited: 2014-05-24 00:45:01
May 24 2014 00:44 GMT
#369
platinum roader, wherever you are, you are one lucky sob. shiptur as mid, and xwx as flex. holy shit, gg
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
Last Edited: 2014-05-24 00:59:39
May 24 2014 00:55 GMT
#370
On May 24 2014 09:06 onlywonderboy wrote:
Show nested quote +
On May 24 2014 08:56 krndandaman wrote:
On May 24 2014 08:44 onlywonderboy wrote:
I guess I respect that drafting strategy but I think there's too much value in having a Mid or ADC in the flex role. Since scoring is the same across roles it doesn't really help as much to starve your opponents out of Jungle picks when you could just be outscoring them with another ADC or Mid, especially considering most people are only going for one Jungler.


Yeah I took that into consideration so I picked a 2nd adc as soon as I could. There are so many quality adcs/mids across NA/EU so I wasn't too worried about it.

junglers:
meteos
dexter
amazing
diamond
...

after meteos/dexter it gets considerably harder even picking 1 solid jungler.

as for adc's/mids I still ended up with candypanda/vasilli/bjergsen/shiphtur so I can always sub them in for flex if my double junglers aren't working up to par. With this strategy I had a much easier time picking a consistent team whereas my opponents had a much harder time trying to build a consistent core with junglers not named meteos/dexter. The worst thing about it for them is if their jungler starts underperforming, they can't sub him out.

No love for Sven? I'm pretty happy with my 71 points from him lol.


Shook got 83,67, still getting bashed hardcore, even if he's way better than Svenskeren :>

Having 469.33 against AlterKot's 409,76.
Feeling pretty safe tbh, CLG and Aphromoo are putting basically same numbers in wins and losses, Doublelift died a bit too much last game, so he got 1,5x less than in win against Curse but Kot got dexter who got same ratios as Liftlift and ackerman will basically have to get penta tomorrow to move me.

So, i expect at least ~100 more points even if CLG getting rolled against C9, if CLG suddenly wins, then can get something like 140-150 i guess.

Btw, we graved Alaric too early, even if Shiphtur got penta for Fusilero. XWX is carrying him hard this week it seems and he still has 89.35 points store difference.

Capped seems graved against Dandel Ion if Bjergsen and Cop don't go ham while Vasilii will struggle against coL and Curse, killerdog seems to be a favourite against Julio even if he's losing 33,48 points right now.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
May 24 2014 03:17 GMT
#371
--- Nuked ---
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
May 24 2014 06:56 GMT
#372
I was too late to join the tl league but I thought XWX would've been a smart pickup because that guy always shows up.
Cixah
Profile Joined July 2010
United States11285 Posts
May 24 2014 07:22 GMT
#373
+ Show Spoiler [Cool Kids League] +
[image loading]


The Cool Kids league I caught and passed Soniv. Meteos and XWX put the team on their back, and Fucking Kiwikid worth more than his ADC at the moment (30 points in 1 game vs 20 from QTPie). I'm pretty sure I've got soniv beat here unless all of the teams some how feed Hai without Metoes getting his hand in atleast HALF of the kills. Not TOO worried about Cop passing Woolite, his play seemed really poor today.

+ Show Spoiler [TLLOLOTGD League] +
[image loading]


Dyrus and TSM fucking screwed the Pooch this week. This "Denial of Farm" meta were getting is more toxic and cancerous than anything this forum could have ever produced in recent years. Not to mention the Shiphtur "penta" pretty much mathematically putting me out of the running for this game. My big hope is that some how Seraph and Meteos some how get way too massive for their enemy teams to deal with, but the way Shiphtur and Dig looked it could be pretty rough. QTpie did well, but once again worth less than his support.
Hug The Goat! Hug the Goat! Hug the Goat!
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
May 24 2014 09:59 GMT
#374
Got 50 pts for one game thanks to my flex Shiphtur, thanks buddy
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Redox
Profile Joined October 2010
Germany24794 Posts
May 24 2014 10:29 GMT
#375
All my leagues going extremely well with Dig players, Kerp, Shook etc.
Really the only problem I have is the abundance of C9 players I have. These guys just dont get enough points because they win too quickly and get too few kills because they focus objectives. Which highlights one of the problems with the scoring system.
Off-season = best season
Don_Julio
Profile Blog Joined June 2010
2220 Posts
May 24 2014 10:52 GMT
#376
On May 24 2014 19:29 Redox wrote:
All my leagues going extremely well with Dig players, Kerp, Shook etc.
Really the only problem I have is the abundance of C9 players I have. These guys just dont get enough points because they win too quickly and get too few kills because they focus objectives. Which highlights one of the problems with the scoring system.


Just remember why you picked the C9 guys in the first place. You didn't pick them because they have the occasional 60 point game like Shiptur or Kerp. You picked because of their extremely high floor. They will score a good amount of points on a weekly basis while Dig and Millenium are bound to produce stinkers once in a while.
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2014-05-24 12:01:38
May 24 2014 11:53 GMT
#377
On May 24 2014 19:52 Don_Julio wrote:
Show nested quote +
On May 24 2014 19:29 Redox wrote:
All my leagues going extremely well with Dig players, Kerp, Shook etc.
Really the only problem I have is the abundance of C9 players I have. These guys just dont get enough points because they win too quickly and get too few kills because they focus objectives. Which highlights one of the problems with the scoring system.


Just remember why you picked the C9 guys in the first place. You didn't pick them because they have the occasional 60 point game like Shiptur or Kerp. You picked because of their extremely high floor. They will score a good amount of points on a weekly basis while Dig and Millenium are bound to produce stinkers once in a while.

The problem with that kind of logic is with the scoring system, your player carrying super scrappy one sided stomps give a TON more points then clean 20 minute finishes, or long positional games. You can afford to have two players on your team not really show up, if the third one goes big.

Shiptur having a stompy win, and a scrappy loss will give a lot more points then hai having two calm, easy 25 minute wins. I feel like a lot of matchups in the coming weeks are going to be decided purely by who's player has one/two really good (or really bad) games, rather then overall picks, as noone managed to pick an entirely "reliable" team.

Also is anyone else noticing this trend of support's getting just as many (or more) points then their adc's from longer games? (where the adc wasn't the one carrying at least.) Assists are scored so generously, and the tendency of supports to engage/have huge aoe cc means they get a shitton of assists if the game moves past laning. (For every assist the support gets, the adc needs 150 cs >.>)
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
May 24 2014 12:43 GMT
#378
On May 24 2014 20:53 killerdog wrote:
Show nested quote +
On May 24 2014 19:52 Don_Julio wrote:
On May 24 2014 19:29 Redox wrote:
All my leagues going extremely well with Dig players, Kerp, Shook etc.
Really the only problem I have is the abundance of C9 players I have. These guys just dont get enough points because they win too quickly and get too few kills because they focus objectives. Which highlights one of the problems with the scoring system.


Just remember why you picked the C9 guys in the first place. You didn't pick them because they have the occasional 60 point game like Shiptur or Kerp. You picked because of their extremely high floor. They will score a good amount of points on a weekly basis while Dig and Millenium are bound to produce stinkers once in a while.

The problem with that kind of logic is with the scoring system, your player carrying super scrappy one sided stomps give a TON more points then clean 20 minute finishes, or long positional games. You can afford to have two players on your team not really show up, if the third one goes big.

Shiptur having a stompy win, and a scrappy loss will give a lot more points then hai having two calm, easy 25 minute wins. I feel like a lot of matchups in the coming weeks are going to be decided purely by who's player has one/two really good (or really bad) games, rather then overall picks, as noone managed to pick an entirely "reliable" team.

Also is anyone else noticing this trend of support's getting just as many (or more) points then their adc's from longer games? (where the adc wasn't the one carrying at least.) Assists are scored so generously, and the tendency of supports to engage/have huge aoe cc means they get a shitton of assists if the game moves past laning. (For every assist the support gets, the adc needs 150 cs >.>)


Support usually gets more than ad in long games btw, if ofc ad doesn't get every pie.
Well, 4 games weeks are ok for guys like Shiphtur who can have this breakout performance at least once in a week.

2 games weeks are better for guys from C9 and other stable teams, just because you can be sure that they will deliver estimated numbers.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
EquilasH
Profile Joined April 2009
Denmark2142 Posts
May 24 2014 13:03 GMT
#379
On May 23 2014 11:47 Gahlo wrote:
So, the league Equilash was Commish for started the draft by itself.

Yea, I'm sorry for that one, I think I'm just going to ignore that League, cuz it's gonna be all random anyway..
wat
Alaric
Profile Joined November 2009
France45622 Posts
May 24 2014 13:25 GMT
#380
Soniv shooting himself in the foot by going Russians for his "glorious evolution" RP.
Cant take LMS hipsters serious.
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