[Patch 4.5] Rune Rework General Discussion - Page 113
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justiceknight
Singapore5741 Posts
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arb
Noobville17920 Posts
On April 21 2014 13:41 SagaZ wrote: She's good in lane until both her and her opponent go back and buy a bf sword or something, then she loses cause her abilitys don't scale with ad. Same for midgame where other ADC do a lot of damage with their ad scaling abilitys, she only has her base damages She still has burst to kill most adcs, and longer range than anyone save Caitlyn at a point anyway, just harass them and E+auto constantly lol. Really don't feel like shes as bad as people make her out to be honestly, had alot of success running her with leona/thresh, or even alistar would be a good pick i feel like | ||
nafta
Bulgaria18893 Posts
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mr_tolkien
France8631 Posts
On April 21 2014 22:11 nafta wrote: Freezing in soloq is so strong.Not being able to do it is certainly a very big disadvantage. Why freeze when you can dive people ? Nafta pls. | ||
nafta
Bulgaria18893 Posts
On April 21 2014 22:24 mr_tolkien wrote: Why freeze when you can dive people ? Nafta pls. Why dive people when they will get pissed off they cant do anything and come try to dive you and die? Or they will go try ot push mid and make their mid laner rage as well or take camps and make their feral flare jungler flame them. | ||
Roffles
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Pitcairn19291 Posts
On April 21 2014 22:33 nafta wrote: Why dive people when they will get pissed off they cant do anything and come try to dive you and die? Or they will go try ot push mid and make their mid laner rage as well or take camps and make their feral flare jungler flame them. Pussy Diving is for men. | ||
Alaric
France45622 Posts
She'll still kill them, but since they weren't under the tower anymore it's not a dive, is it? How can she be a man in these circumstances? | ||
M2
Bulgaria4097 Posts
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Gahlo
United States35093 Posts
On April 22 2014 00:20 M2 wrote: Is heimerdinger ulti affected by which ability you max? i mean how does it scale? By ult level. | ||
Zess
Adun Toridas!9144 Posts
On April 22 2014 00:20 M2 wrote: Is heimerdinger ulti affected by which ability you max? i mean how does it scale? Q: ON-HIT MAGIC DAMAGE: 70 / 90 / 110 (+ 30% AP) ENERGY BLAST MAGIC DAMAGE: 180 / 240 / 300 (+ 70% AP) W: MAGIC DAMAGE: 135 / 180 / 225 (+ 45% AP) MAXIMUM DAMAGE TO SINGLE TARGET: 500 / 690 / 865 (+ 183% AP) E: MAGIC DAMAGE PER BOUNCE: 150 / 200 / 250 (+ 60% AP) So unlike Karma (and more like new Rengar) the empowered spell damage is independent of how many points you have in the skill. | ||
Alaric
France45622 Posts
... That's an all-time low. Ranked on public holiday is a pretty bad idea it turns out. (And that's despite my opponents being equally shit mind you. Akali trying to walk and trigger her Q mark on Orianna pre-6, Katarina trying to 1v1 Panth level 1, when they swap Yasuo tries to farm in melee range at level 4 and gets 100-0'd... But they just receive so many kills from my terrible allies that it doesn't matter. When Jinx can just sit there, switch from bazooka to minigun, right-click then do absolutely nothing else, no moving, no casting, and not die because she's so fed, well... there's not much outplaying to do uh?) Nvm, I decide to play AD since even if it's my worst role I'm bette than the shitters... I get a smurf against me, and my "support" is Blitz and makes me 1v2, 0 presence. Better hang in the back Soraka-like. | ||
Ghost-z
United States1291 Posts
Blade of the Wandering: Generates stacks while out of combat. (max 100) Deal magic damage on-hit equal to the current number of stacks. Loses 10 stacks per attack. Basically the longer you can stay in the fight and hit people the less damage it does. Basically half the damage is dealt in the first 3 attacks (270 damage) so staying alive long enough to use all 10 procs (550 damage) doesn't mean you get a free ace. The proc deals magic damage so carries and assassins won't scale with it and all you need to do is put some defensive steroids on the item and adjust costs. Great for tanks and fighters who don't want life steal. Of course this item means you must nerf Irelia. | ||
wei2coolman
United States60033 Posts
On April 22 2014 01:05 Ghost-z wrote: It's not that hard to make an anti-snowball item with reverse scaling the stronger a champion gets. Rework Atma's Impaler into this. Blade of the Wandering: Generates stacks while out of combat. (max 100) Deal magic damage on-hit equal to the current number of stacks. Loses 10 stacks per attack. Basically the longer you can stay in the fight and hit people the less damage it does. Basically half the damage is dealt in the first 3 attacks (270 damage) so staying alive long enough to use all 10 procs (550 damage) doesn't mean you get a free ace. The proc deals magic damage so carries and assassins won't scale with it and all you need to do is put some defensive steroids on the item and adjust costs. Great for tanks and fighters who don't want life steal. Of course this item means you must nerf Irelia. That would be so anti fun. Buy item, gets less effective. | ||
Sufficiency
Canada23833 Posts
On April 22 2014 01:05 Ghost-z wrote: It's not that hard to make an anti-snowball item with reverse scaling the stronger a champion gets. Rework Atma's Impaler into this. Blade of the Wandering: Generates stacks while out of combat. (max 100) Deal magic damage on-hit equal to the current number of stacks. Loses 10 stacks per attack. Basically the longer you can stay in the fight and hit people the less damage it does. Basically half the damage is dealt in the first 3 attacks (270 damage) so staying alive long enough to use all 10 procs (550 damage) doesn't mean you get a free ace. The proc deals magic damage so carries and assassins won't scale with it and all you need to do is put some defensive steroids on the item and adjust costs. Great for tanks and fighters who don't want life steal. Of course this item means you must nerf Irelia. So basically Spellthief. | ||
Ghost-z
United States1291 Posts
Similar to Spellthief yes, although I didn't make that connection until just now. ![]() | ||
Ghost-z
United States1291 Posts
On April 22 2014 01:18 wei2coolman wrote: That would be so anti fun. Buy item, gets less effective. It recharges within a short time between each fight. Or maybe make it gain stacks while moving like Yasuo's passive. So it charges while you chase/kite between autos? Is that more fun? | ||
wei2coolman
United States60033 Posts
On April 22 2014 01:28 Ghost-z wrote: It recharges within a short time between each fight. Or maybe make it gain stacks while moving like Yasuo's passive. So it charges while you chase/kite between autos? Is that more fun? Meh. I don't think Riot would introduce an item that gets weaker than what you bought. | ||
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TheYango
United States47024 Posts
On April 22 2014 01:28 Ghost-z wrote: It recharges within a short time between each fight. Or maybe make it gain stacks while moving like Yasuo's passive. So it charges while you chase/kite between autos? Is that more fun? So, Static Shiv. | ||
arb
Noobville17920 Posts
pretty much lol, seems like a pretty awful item to be honest, once you expend the stacks its basically doing nothing, might be pretty good on warwick i guess or yasuo who can proc multiple stacks with his q | ||
phyvo
United States5635 Posts
The idea itself has potential but it's hard to see exactly what purpose the it serves given there's other items that don't scale well into late game team fights like wit's end or sunfire cape. | ||
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