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On February 09 2014 16:12 Amui wrote:Show nested quote +On February 09 2014 16:08 SidianTheBard wrote:and then you realize it's a wits + cowl teemo so it doesn't really matter.  You've never faced a blade+wits teemo who's a full item up on anybody else in the game, who's completely ungankable because there's a huge minefield, and your top laner can't do anything under a turret without dying then I guess. I actually like bruiser teemo more than AP teemo because you can actually teamfight and duel people down because of how deceptively tanky you are, and global taunt. Can pretty much win fights singlehandedly if you're fed enough. I thought it was AP teemo that was better at teamfighting because of shroom control at objectives and stuff while bruiser was better at splitpushing (where dueling is more relevant). I mean im pretty sure he wrecks regardless unless you get hella shut down in lane.
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and then runaans came along.
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TIL frostfang gives 16 gold for teemo auto attacks, cuz of the E.
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Roffles
Pitcairn19291 Posts
On February 09 2014 17:16 wei2coolman wrote: TIL frostfang gives 16 gold for teemo auto attacks, cuz of the E. BEST ITEM EVER THEN.
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On February 09 2014 17:26 Roffles wrote:Show nested quote +On February 09 2014 17:16 wei2coolman wrote: TIL frostfang gives 16 gold for teemo auto attacks, cuz of the E. BEST ITEM EVER THEN. Just something I found out on ARAM. Been a huge fan of frostfang first item on ARAM right now.
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Bruiser teemo has better team fighting because he lives. AP teemo doesn't really team fight he just leaves shrooms everywhere and then kinda shows up at the end to clean up.
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So how do you keep positive in ranked? Not the numerical kda kind but the "lets not break out the bottle because a game went awry" kind.
On a related note, when multiple lanes implode what exactly am I supposed to do? If I go to some of them most likely the enemy just kills us both but I can't farm it out. Objectives seem like a solid answer but when mid and bot are both dieing and top is barely hanging on I just feel pulled all over the map and I just feel useless.
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AP Teemo isn't so much a teamfighter as he is map control. If the enemy doesn't step over several of his shrooms, his teamfighting is mediocre at best since he's squishy, low range, and the rest of his abilities are relatively low damage since he can't really afford to be in auto range w/out blowing up.
On February 09 2014 17:50 Parnage wrote: So how do you keep positive in ranked? Not the numerical kda kind but the "lets not break out the bottle because a game went awry" kind.
On a related note, when multiple lanes implode what exactly am I supposed to do? If I go to some of them most likely the enemy just kills us both but I can't farm it out. Objectives seem like a solid answer but when mid and bot are both dieing and top is barely hanging on I just feel pulled all over the map and I just feel useless. I'm guessing you're jungling?
While some games are just unwinnable, many times it's about preventing unwinnable situations from arising in the first place. IE. counterganking and ganking well.
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Generally I support or Jungle yeah and some games I can turn a guy who got first blooded before I get my red buff to someone useful but other times the impact just doesn't work because I'll be trying to hold one lane together and the other will just ping spam help and deaths. I don't want to ignore them but I feel like I am playing triage.
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if multiple lanes fail, pick one lane that can potentially carry and help it. Usually mid or bot.
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On February 09 2014 18:05 zulu_nation8 wrote: if multiple lanes fail, pick one lane that can potentially carry and help it. Usually mid or bot. "let dying lanes die", number one rule i learned as jungler.
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PLEASE stop spouting bullshit. AP teemo is 10 times better at team fights than bruiser teemo who is all about splitpushing and can't do much during tf's because he needs to auto to be effective with his crap range. Yes you need to land shrooms as ap teemo that's why you build cdr and learn HOW to place them, even during fights. Q also has a better range than auto. Play ap teemo and check damage done to champions after every game, never not be #1, always be #1.
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United States37500 Posts
I'm with RouaF. AP Teemo #1 global taunt.
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On February 09 2014 18:05 zulu_nation8 wrote: if multiple lanes fail, pick one lane that can potentially carry and help it. Usually mid or bot.
This. So much this. I mean worst case is you try to feed kills to top and hope that the top laner is either a tanky god or Riven. If bot starts dying a ton don't try to save them, it's not worth it and relies upon the enemy team to mess up to get kills on them. The only time I think I'd go bot when our bot is losing is to maybe try and all-in their adc then IMMEDIATELY get dragon or tower while the support does nothing.
But that requires bot lane to be competent, so...
On February 09 2014 18:23 NeoIllusions wrote: I'm with RouaF. AP Teemo #1 global taunt.
Because AP Teemo's taunt kills people.
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On February 09 2014 18:23 NeoIllusions wrote: I'm with RouaF. AP Teemo #1 global taunt.
More like shrooms #1 map control tool.
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On February 09 2014 19:18 Sponkz wrote:Show nested quote +On February 09 2014 18:23 NeoIllusions wrote: I'm with RouaF. AP Teemo #1 global taunt. More like shrooms #1 map control tool. So much this. If you step on one from a Deathcap, Liandries, Voidstaff Teemo, you literally cannot move, because if you step on another, you're dead.
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United Kingdom50293 Posts
On February 09 2014 19:22 JazzVortical wrote:Show nested quote +On February 09 2014 19:18 Sponkz wrote:On February 09 2014 18:23 NeoIllusions wrote: I'm with RouaF. AP Teemo #1 global taunt. More like shrooms #1 map control tool. So much this. If you step on one from a Deathcap, Liandries, Voidstaff Teemo, you literally cannot move, because if you step on another, you're dead. Lol you don't even need deathcap/voidstaff. Just liandries with the shrooms is enough to be bringing the pain all match.
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Liandries makes the shrooms hurt. Deathcap/Void make them into literal landmines that'll blow your leg off if you step on one. And god forbid if an ally is nearby or else they'll get caught in the blast radius too. Can we get Geneva convention to outlaw AP Teemo (his shrooms specifically) for crimes against humanity?
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