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On December 22 2013 06:40 InfSunday wrote: Looked to me like Darien's toplane WW was hilariously relevant. And the teleport into ult ganks seemed pretty scary.
Guess I know what I'll be seeing in soloQ for the next few weeks. -.-
I'm not surprised. The S4 toplane meta so far heavily favors sustain tanks (bonus points for manaless).
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United States23745 Posts
On December 22 2013 06:20 LightningStrike wrote: What you guys think of the WW top in game 2 and Mumu suppport in game 1? Is it just Gambit being Gambit? Even Alex wasn't super sure about the Amumu pick lol
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Warwick isn't exactly manaless, though. And he can't push for shit. And has crap gank assist and no way to stick to an above 50% target pre-6 too.
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Yeah, and as seen in that game, WW was irrelevant until 8+ or something. I feel that one of the bigger impacts WW made on the game was getting mikhails and sash our of Vulcun XDG.
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On December 22 2013 07:43 Duvon wrote: Yeah, and as seen in that game, WW was irrelevant until 8+ or something. I feel that one of the bigger impacts WW made on the game was getting mikhails and sash our of Vulcun XDG. Mikael's doesn't help vs. WW. Whether or not XDG knew that, I don't know. Just having an instant gap closer vs. a Syndra is already a huge plus for Gambit since it delays any runners from getting hit by her stun.
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I'm pretty convinced in 1v1 about 10% of the population plays Nunu, not because he's good, just to irritate the hell out of you.
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On December 22 2013 08:22 zer0das wrote: I'm pretty convinced in 1v1 about 10% of the population plays Nunu, not because he's good, just to irritate the hell out of you.
New mission in life.
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I been spamming Yasuo in the 1v1's hes fun and challenging
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On December 22 2013 08:22 zer0das wrote: I'm pretty convinced in 1v1 about 10% of the population plays Nunu, not because he's good, just to irritate the hell out of you. Yorick vs Nunu.
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How many health items (or how much HP) does it take for Atma's to be cost efficient on Yasuo?
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Define cost efficient.
As good as stacking basic items (which is what lolwiki likes to call "cost efficient"), or as good as other composite items?
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Well i mean like, can you get a tanky item then Atma's and pack a decent punch? Or like Bruta (for ghostblade, idk if its the best choice) ---> Tanky Item ---> Atma's.
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Roffles
Pitcairn19291 Posts
On December 22 2013 08:22 zer0das wrote: I'm pretty convinced in 1v1 about 10% of the population plays Nunu, not because he's good, just to irritate the hell out of you. That's why I ban annoying shits like Teeto and Nunu.
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Ziggs is actually my #1 priority ban currently. It's incredible he's so rarely banned, dude destroys every game.
On December 22 2013 12:28 Ethelis wrote: How many health items (or how much HP) does it take for Atma's to be cost efficient on Yasuo? It's League wiki definition of cost-efficient with no bonus hp.
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On December 22 2013 12:49 Ethelis wrote: Well i mean like, can you get a tanky item then Atma's and pack a decent punch? Or like Bruta (for ghostblade, idk if its the best choice) ---> Tanky Item ---> Atma's.
Tried it out, I think it's not terrible. Shiv+atma's gives you a fair amount of crit, and with 70% crit chance, you'll crit more often than not. Build pure tank from there and now you've got a large chunk of mixed damage coming in fairly often, and being really, really tanky. I actually think this is probably the better way to play him. Iedge really is just too expensive to be getting as a melee. ~150 AD critting almost every hit along with critical shiv procs & Q's is still a ton of damage even if you don't quite get the same instagib potential.
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On December 22 2013 12:57 Roffles wrote:Show nested quote +On December 22 2013 08:22 zer0das wrote: I'm pretty convinced in 1v1 about 10% of the population plays Nunu, not because he's good, just to irritate the hell out of you. That's why I ban annoying shits like Teeto and Nunu.
Nunu is annoying, but I've yet to lose to one. Cait, Varus, or Renekton all wreck him. If you can shove the lane and not die, Nunu doesn't really have a response to that. It just sucks getting snowballed for 8 minutes or so.
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On December 22 2013 13:15 Shikyo wrote:Ziggs is actually my #1 priority ban currently. It's incredible he's so rarely banned, dude destroys every game. Show nested quote +On December 22 2013 12:28 Ethelis wrote: How many health items (or how much HP) does it take for Atma's to be cost efficient on Yasuo? It's League wiki definition of cost-efficient with no bonus hp.
Welp time to rush Atma's everygame on Yasuo...said no one ever.
Serious question though, would rushing it against an AD top into 2 tanky items then finish off your crit items be any good? I mean like considering his power curve once you get past the early levels its smooth sailing from there right? At times it sounds reasonable enough to test it out but at others it sounds incredibly stupid.
edit: shen'd (sorta)
On December 22 2013 13:47 Amui wrote:Show nested quote +On December 22 2013 12:49 Ethelis wrote: Well i mean like, can you get a tanky item then Atma's and pack a decent punch? Or like Bruta (for ghostblade, idk if its the best choice) ---> Tanky Item ---> Atma's. Tried it out, I think it's not terrible. Shiv+atma's gives you a fair amount of crit, and with 70% crit chance, you'll crit more often than not. Build pure tank from there and now you've got a large chunk of mixed damage coming in fairly often, and being really, really tanky. I actually think this is probably the better way to play him. Iedge really is just too expensive to be getting as a melee. ~150 AD critting almost every hit along with critical shiv procs & Q's is still a ton of damage even if you don't quite get the same instagib potential.
It sounds neat vs an AD specially if you're against a lee or vi jungle as well.
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Well all converted items are cost efficient except wriggles. the difference between items are how cost efficient, and how slot efficient. Atma's easily cost efficient, even at like 2k health, problem it's not very slot efficient.
probably slot efficient on Yasuo, since he gets a free Cloak's worth of crit with Atma's.
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Well with Yasuo it's even more cost-efficient because of the crit passive so I think it actually is legitly very cost-efficient, especially with a tanky build.
By the way, how strong is Jinx's lategame considered to be in comparison to other ADCs?
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United States23745 Posts
On December 22 2013 14:26 Shikyo wrote: Well with Yasuo it's even more cost-efficient because of the crit passive so I think it actually is legitly very cost-efficient, especially with a tanky build.
By the way, how strong is Jinx's lategame considered to be in comparison to other ADCs? Very strong, like I don't think quite Kog or Vayne level in terms of damage but her long ranged aoe damage is pretty strong late game.
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