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[Patch 3.15] Yasuo General Discussion - Page 155

Forum Index > LoL General
Post a Reply
Prev 1 153 154 155 156 157 224 Next
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 04 2014 18:17 GMT
#3081
It's toxic in ranked too. Playing in mid-gold right now is not about your mechanical skills, map awareness, nor decision making. It's about how to prevent the toxic guy on your team to throw less than the toxic guy on the other team.

I am serious.
https://twitter.com/SufficientStats
UmberBane
Profile Joined March 2013
Germany5450 Posts
Last Edited: 2014-01-04 18:24:41
January 04 2014 18:18 GMT
#3082
On January 05 2014 03:08 kongoline wrote:
hard to believe so many people watch PL now because of dumb publicity stunt


Huh what did they do?!

Nvm I'm dumb, I thought PL meant ProLeague and not Phantom Lord!
Slayer91
Profile Joined February 2006
Ireland23335 Posts
January 04 2014 18:21 GMT
#3083
On January 05 2014 03:17 Sufficiency wrote:
It's toxic in ranked too. Playing in mid-gold right now is not about your mechanical skills, map awareness, nor decision making. It's about how to prevent the toxic guy on your team to throw less than the toxic guy on the other team.

I am serious.


maybe you should try good map awareness and decision making to test out this hypothesis
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-01-04 18:21:55
January 04 2014 18:21 GMT
#3084
On January 05 2014 02:51 wei2coolman wrote:
Show nested quote +
On January 05 2014 02:39 Ketara wrote:
I've noticed more toxicity than normal too. I'm still pretty adamant in the concept that when school is out the number of toxic players increases. Playing in the mornings on school days is the best way to play.

The same applies to the enemy team as well...
It's not like that shit only happens to you.


I don't understand this, wei.

Of course the enemy team is also less/more toxic. What are you trying to say?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
UmberBane
Profile Joined March 2013
Germany5450 Posts
January 04 2014 18:23 GMT
#3085
I suppose the point is that toxicity makes it a more volatile and with that frustrating experience in the short term? I understand that.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
January 04 2014 18:31 GMT
#3086
On January 05 2014 03:23 UmberBane wrote:
I suppose the point is that toxicity makes it a more volatile and with that frustrating experience in the short term? I understand that.

Yeah, even if I'm winning/losing the same number of games I'd rather deal with less toxic people overall.
RIP Ryan Davis / TL or Die / @onlywonderboy
turdburgler
Profile Blog Joined January 2011
England6749 Posts
January 04 2014 18:32 GMT
#3087
On January 05 2014 03:17 Sufficiency wrote:
It's toxic in ranked too. Playing in mid-gold right now is not about your mechanical skills, map awareness, nor decision making. It's about how to prevent the toxic guy on your team to throw less than the toxic guy on the other team.

I am serious.


that feel when the toxic guy is yourself doe.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-01-04 18:34:42
January 04 2014 18:33 GMT
#3088
On January 05 2014 03:21 Ketara wrote:
Show nested quote +
On January 05 2014 02:51 wei2coolman wrote:
On January 05 2014 02:39 Ketara wrote:
I've noticed more toxicity than normal too. I'm still pretty adamant in the concept that when school is out the number of toxic players increases. Playing in the mornings on school days is the best way to play.

The same applies to the enemy team as well...
It's not like that shit only happens to you.


I don't understand this, wei.

Of course the enemy team is also less/more toxic. What are you trying to say?

I'm saying toxicity doesn't affect winrate.
If your levelheaded you only have 4 chances of having retards, and the enemy has 5 retards. It stacks in your favor. Infact your winrate should go up during this time if your diplomatic enough.
liftlift > tsm
Gorsameth
Profile Joined April 2010
Netherlands22435 Posts
January 04 2014 18:34 GMT
#3089
On January 05 2014 03:33 wei2coolman wrote:
Show nested quote +
On January 05 2014 03:21 Ketara wrote:
On January 05 2014 02:51 wei2coolman wrote:
On January 05 2014 02:39 Ketara wrote:
I've noticed more toxicity than normal too. I'm still pretty adamant in the concept that when school is out the number of toxic players increases. Playing in the mornings on school days is the best way to play.

The same applies to the enemy team as well...
It's not like that shit only happens to you.


I don't understand this, wei.

Of course the enemy team is also less/more toxic. What are you trying to say?

I'm saying toxicity doesn't affect winrate.
If your levelheaded you only have 4 chances of having retards, and the enemy has 5 retards. It stacks in your favor.

It might not effect winrates.
It sure as hell affects your enjoyment.
Note that winning or losing is never mentioned in the OP.
It ignores such insignificant forces as time, entropy, and death
turdburgler
Profile Blog Joined January 2011
England6749 Posts
January 04 2014 18:36 GMT
#3090
that argument gets spouted a lot but it also doesnt make sense. bringing down your team through toxicity is just one of the many 'skills' that go in to deciding your mmr. if it follows that 4 people on your team can be toxic vs 5 people on their team can be toxic, your team must be worse in other areas to make up for that fact.

in fact if you arent ever toxic, in a game that often has games lost because of toxicity, it follows that it is in fact most likely that you are the one who is shit, because you get less losses due to toxicity.
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 04 2014 18:39 GMT
#3091
On January 05 2014 03:34 Gorsameth wrote:
Show nested quote +
On January 05 2014 03:33 wei2coolman wrote:
On January 05 2014 03:21 Ketara wrote:
On January 05 2014 02:51 wei2coolman wrote:
On January 05 2014 02:39 Ketara wrote:
I've noticed more toxicity than normal too. I'm still pretty adamant in the concept that when school is out the number of toxic players increases. Playing in the mornings on school days is the best way to play.

The same applies to the enemy team as well...
It's not like that shit only happens to you.


I don't understand this, wei.

Of course the enemy team is also less/more toxic. What are you trying to say?

I'm saying toxicity doesn't affect winrate.
If your levelheaded you only have 4 chances of having retards, and the enemy has 5 retards. It stacks in your favor.

It might not effect winrates.
It sure as hell affects your enjoyment.
Note that winning or losing is never mentioned in the OP.

I guess no one likes being the bus driver.
liftlift > tsm
nafta
Profile Joined August 2010
Bulgaria18893 Posts
January 04 2014 18:40 GMT
#3092
On January 05 2014 03:39 wei2coolman wrote:
Show nested quote +
On January 05 2014 03:34 Gorsameth wrote:
On January 05 2014 03:33 wei2coolman wrote:
On January 05 2014 03:21 Ketara wrote:
On January 05 2014 02:51 wei2coolman wrote:
On January 05 2014 02:39 Ketara wrote:
I've noticed more toxicity than normal too. I'm still pretty adamant in the concept that when school is out the number of toxic players increases. Playing in the mornings on school days is the best way to play.

The same applies to the enemy team as well...
It's not like that shit only happens to you.


I don't understand this, wei.

Of course the enemy team is also less/more toxic. What are you trying to say?

I'm saying toxicity doesn't affect winrate.
If your levelheaded you only have 4 chances of having retards, and the enemy has 5 retards. It stacks in your favor.

It might not effect winrates.
It sure as hell affects your enjoyment.
Note that winning or losing is never mentioned in the OP.

I guess no one likes being the bus driver.

When people try to open the windows and jump out it definitely isn't that enjoyable.
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 04 2014 18:43 GMT
#3093
On January 05 2014 03:40 nafta wrote:
Show nested quote +
On January 05 2014 03:39 wei2coolman wrote:
On January 05 2014 03:34 Gorsameth wrote:
On January 05 2014 03:33 wei2coolman wrote:
On January 05 2014 03:21 Ketara wrote:
On January 05 2014 02:51 wei2coolman wrote:
On January 05 2014 02:39 Ketara wrote:
I've noticed more toxicity than normal too. I'm still pretty adamant in the concept that when school is out the number of toxic players increases. Playing in the mornings on school days is the best way to play.

The same applies to the enemy team as well...
It's not like that shit only happens to you.


I don't understand this, wei.

Of course the enemy team is also less/more toxic. What are you trying to say?

I'm saying toxicity doesn't affect winrate.
If your levelheaded you only have 4 chances of having retards, and the enemy has 5 retards. It stacks in your favor.

It might not effect winrates.
It sure as hell affects your enjoyment.
Note that winning or losing is never mentioned in the OP.

I guess no one likes being the bus driver.

When people try to open the windows and jump out it definitely isn't that enjoyable.

Winning toxic games one of the best feelings. Makes the games far more epic. But I guess if you're the type to let your feelings get hurt from internet banter then maybe you should just automute everyone and pretend your playing singleplayer with bad AI coding.
liftlift > tsm
UmberBane
Profile Joined March 2013
Germany5450 Posts
January 04 2014 18:44 GMT
#3094
http://www.ongamers.com/articles/sk-gaming-owner-slams-alliance-management-over-nyph-departure/1100-546/

krndandaman
Profile Joined August 2009
Mozambique16569 Posts
Last Edited: 2014-01-04 18:49:44
January 04 2014 18:46 GMT
#3095
--- Nuked ---
Ketara
Profile Blog Joined August 2010
United States15065 Posts
January 04 2014 18:50 GMT
#3096
On January 05 2014 03:33 wei2coolman wrote:
Show nested quote +
On January 05 2014 03:21 Ketara wrote:
On January 05 2014 02:51 wei2coolman wrote:
On January 05 2014 02:39 Ketara wrote:
I've noticed more toxicity than normal too. I'm still pretty adamant in the concept that when school is out the number of toxic players increases. Playing in the mornings on school days is the best way to play.

The same applies to the enemy team as well...
It's not like that shit only happens to you.


I don't understand this, wei.

Of course the enemy team is also less/more toxic. What are you trying to say?

I'm saying toxicity doesn't affect winrate.
If your levelheaded you only have 4 chances of having retards, and the enemy has 5 retards. It stacks in your favor. Infact your winrate should go up during this time if your diplomatic enough.


It's not about winrate. It's about not having toxic players in your games.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
onlywonderboy
Profile Joined August 2012
United States23745 Posts
January 04 2014 18:51 GMT
#3097
On January 05 2014 03:46 krndandaman wrote:
Show nested quote +
On January 05 2014 02:39 Ketara wrote:
I've noticed more toxicity than normal too. I'm still pretty adamant in the concept that when school is out the number of toxic players increases. Playing in the mornings on school days is the best way to play.


Oh shit. you're right. totally forgot it's break for the highschool kids. actually had a highschool troll a week ago or so who suicided into towers and built thornmail rush ashe because "i dont give a fuk i got into college biches"

Show nested quote +
On January 05 2014 03:17 Sufficiency wrote:
It's toxic in ranked too. Playing in mid-gold right now is not about your mechanical skills, map awareness, nor decision making. It's about how to prevent the toxic guy on your team to throw less than the toxic guy on the other team.

I am serious.


Yep. I'm still managing to win a decent amount of games but alot of the games are so stupid lol.
Lots of games where our team is winning and people start arguing over the pettiest shit to throw the game.
A lot of the games were also won when we were behind because of the other team arguing in all-chat and our team working together while not flaming anyone. Had a great comeback yesterday where we started off 1kill to 15kills because of that.

Show nested quote +
On January 05 2014 03:43 wei2coolman wrote:
On January 05 2014 03:40 nafta wrote:
On January 05 2014 03:39 wei2coolman wrote:
On January 05 2014 03:34 Gorsameth wrote:
On January 05 2014 03:33 wei2coolman wrote:
On January 05 2014 03:21 Ketara wrote:
On January 05 2014 02:51 wei2coolman wrote:
On January 05 2014 02:39 Ketara wrote:
I've noticed more toxicity than normal too. I'm still pretty adamant in the concept that when school is out the number of toxic players increases. Playing in the mornings on school days is the best way to play.

The same applies to the enemy team as well...
It's not like that shit only happens to you.


I don't understand this, wei.

Of course the enemy team is also less/more toxic. What are you trying to say?

I'm saying toxicity doesn't affect winrate.
If your levelheaded you only have 4 chances of having retards, and the enemy has 5 retards. It stacks in your favor.

It might not effect winrates.
It sure as hell affects your enjoyment.
Note that winning or losing is never mentioned in the OP.

I guess no one likes being the bus driver.

When people try to open the windows and jump out it definitely isn't that enjoyable.

Winning toxic games one of the best feelings. Makes the games far more epic. But I guess if you're the type to let your feelings get hurt from internet banter then maybe you should just automute everyone and pretend your playing singleplayer with bad AI coding.


I disagree. If I win a game with a toxic team, it usually means A) I carried the game B) our team was just that much better in skill compared to other team. Either way, it's not that fun. It's more fun winning a game through a combination of skill AND teamwork. If I just wanted to bruteforce wins through skilldisparity I would just play on my smurf all the time.

Also a lot of time I don't want to give the toxic player the satisfaction of winning.
RIP Ryan Davis / TL or Die / @onlywonderboy
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
Last Edited: 2014-01-04 18:54:55
January 04 2014 18:54 GMT
#3098
--- Nuked ---
jaybrundage
Profile Joined December 2009
United States3921 Posts
January 04 2014 18:56 GMT
#3099
On January 04 2014 17:10 Lord Tolkien wrote:
Oh hey, I see aura on nightblue's stream.

http://www.twitch.tv/nightblue3

Auras OP he could be D1 if he wanted
The more you sweat in training, the less you bleed in battle.
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 04 2014 18:59 GMT
#3100
On January 05 2014 03:51 onlywonderboy wrote:
Show nested quote +
On January 05 2014 03:46 krndandaman wrote:
On January 05 2014 02:39 Ketara wrote:
I've noticed more toxicity than normal too. I'm still pretty adamant in the concept that when school is out the number of toxic players increases. Playing in the mornings on school days is the best way to play.


Oh shit. you're right. totally forgot it's break for the highschool kids. actually had a highschool troll a week ago or so who suicided into towers and built thornmail rush ashe because "i dont give a fuk i got into college biches"

On January 05 2014 03:17 Sufficiency wrote:
It's toxic in ranked too. Playing in mid-gold right now is not about your mechanical skills, map awareness, nor decision making. It's about how to prevent the toxic guy on your team to throw less than the toxic guy on the other team.

I am serious.


Yep. I'm still managing to win a decent amount of games but alot of the games are so stupid lol.
Lots of games where our team is winning and people start arguing over the pettiest shit to throw the game.
A lot of the games were also won when we were behind because of the other team arguing in all-chat and our team working together while not flaming anyone. Had a great comeback yesterday where we started off 1kill to 15kills because of that.

On January 05 2014 03:43 wei2coolman wrote:
On January 05 2014 03:40 nafta wrote:
On January 05 2014 03:39 wei2coolman wrote:
On January 05 2014 03:34 Gorsameth wrote:
On January 05 2014 03:33 wei2coolman wrote:
On January 05 2014 03:21 Ketara wrote:
On January 05 2014 02:51 wei2coolman wrote:
On January 05 2014 02:39 Ketara wrote:
I've noticed more toxicity than normal too. I'm still pretty adamant in the concept that when school is out the number of toxic players increases. Playing in the mornings on school days is the best way to play.

The same applies to the enemy team as well...
It's not like that shit only happens to you.


I don't understand this, wei.

Of course the enemy team is also less/more toxic. What are you trying to say?

I'm saying toxicity doesn't affect winrate.
If your levelheaded you only have 4 chances of having retards, and the enemy has 5 retards. It stacks in your favor.

It might not effect winrates.
It sure as hell affects your enjoyment.
Note that winning or losing is never mentioned in the OP.

I guess no one likes being the bus driver.

When people try to open the windows and jump out it definitely isn't that enjoyable.

Winning toxic games one of the best feelings. Makes the games far more epic. But I guess if you're the type to let your feelings get hurt from internet banter then maybe you should just automute everyone and pretend your playing singleplayer with bad AI coding.


I disagree. If I win a game with a toxic team, it usually means A) I carried the game B) our team was just that much better in skill compared to other team. Either way, it's not that fun. It's more fun winning a game through a combination of skill AND teamwork. If I just wanted to bruteforce wins through skilldisparity I would just play on my smurf all the time.

Also a lot of time I don't want to give the toxic player the satisfaction of winning.

That in itself is toxic.
Owb confirmed as toxic dbag.
liftlift > tsm
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