[Patch 3.10a: Worlds Balance] General Discussion - Page 37
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Capped
United Kingdom7236 Posts
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kainzero
United States5211 Posts
On August 24 2013 06:32 krndandaman wrote: ETA: After playing in the TL inhouses, I went with the mindset of perhaps figuring out why I'm stuck in this hole. Maybe there are huge flaws in my gameplay that I am just blind to. After playing with really high level players ranging from high-gold to high diamond, I thought I played alright and awaited any possible criticism. I asked for tips and most people said I did fine and that there wasn't any glaring mistakes- which left me wondering what it is that's keeping me at this super low elo/mmr even though I had plat MMR just a few weeks ago. Maybe... it's not necessarily about avoiding mistakes, but that you're not winning your lane harder? | ||
iCanada
Canada10660 Posts
On August 24 2013 06:36 Fealthas wrote: Is there anything tryndamere can do against teemo? How should I react to teemo? I first picked tryn, ran into a teemo. Went to lane with longsowrd + 2 pots(mistake?). Got zoned really hard, didnt even try to trade as I felt I would die if I did. My jungler ganked once, teemo was low hp and didnt back so I got a lucky kill. Bought that lifesteal bork part and boots and got zoned even more this time, no kills. Had to back, teemo took my towers. He just went and killed people and the game snowballed. On the zoning, should I have let myself be zoned? I didn't want to risk being killed, as a failed trade would just result in me being run down. I ask because I haven't felt so useless in a long time. Even when I "lose" lanes I manage to keep up in cs and feel like I have an impact on the game. Realistically, it never good to be "zoned". And you definitely should trade back. That being said, realistically Teemo should destroy Tryndamere so long as Teemo has good enough positioning to not be in melee range all the time. Here a VoD of Voyboy playing the same matchup and getting really fed: That being said, the teemo doesn't get boots or kite very well, and rushes two GP10s and feeds early and is just owrse than Voy, so it not the greatest help. Just trade as best you can, get really defensive runes (preferably lifesteal quints, AD reds, Armor Yellows, and Flat MR blues imo), and hope your teemo makes mistakes for you to exploit. Case in point, that Teemo lets Voyboy back in matchup by giving him like four waves of farm for free at his tower by just backing when he shouldn't have. Then he feeds him silly kills by fighting him with no escapes while tryn has creep wave and full rage meter. Chances are you going to lose pretty hard, all you can do is hope for ganks and farm best you can. | ||
Kinie
United States3106 Posts
On August 24 2013 06:26 Klonopin wrote: how are dudes building lucian? i played him a few games to get a feel for his kit and have been trying the following build: dorans, bf sword or vamp, tear, bt, manamune, cdr boots, shiv, lw. it works pretty well. my reasoning is that you need to use your abilities to maximize damage. that requires cdr and mana. after a few games im starting to get pretty good with him, just got a quadra kill in my last game. dat ult so hard to aim tho, and i kind of feel like i would do more damage not using it. Personally speaking, I start DBlade, go into BotRK, then IE, then whatever else I need for killing the enemy team fast. The more I look at his kit and play as him, the more I feel like he's going to be a hyper carry, where if you can get him with 4-5 items he's going to be very hard to kill. The main things with him is getting your passive to go off as often as you can, so that means having lots of AD, AS, and CDR. I've yet to try the Hurricane on him, to see if his passive goes off with the orb. In theory, if it does, then every auto can hit 3 champs with his double-tap passive after using a skill, which seems OP. I want to try a game with him where I go BoTRK > IE > Iceborn Gauntlet > Zephyr, with CDR boots and whatever defensive item I can use in that situation. But according to Reddit, Sheen (and by proxy, Iceborn) Spellblade passive doesn't activate when you hit someone with the double-tap passive after using a skill. | ||
Amethyst21
Canada7032 Posts
LemonNation @LemonnNation 52m ecco has left a LCS team, but I can't say which one yet, more info to be released later Details Huge blow to Velocity if true. I don't know why it would be though? | ||
Klonopin
95 Posts
On August 24 2013 07:10 Kinie wrote: Personally speaking, I start DBlade, go into BotRK, then IE, then whatever else I need for killing the enemy team fast. The more I look at his kit and play as him, the more I feel like he's going to be a hyper carry, where if you can get him with 4-5 items he's going to be very hard to kill. The main things with him is getting your passive to go off as often as you can, so that means having lots of AD, AS, and CDR. I've yet to try the Hurricane on him, to see if his passive goes off with the orb. In theory, if it does, then every auto can hit 3 champs with his double-tap passive after using a skill, which seems OP. I want to try a game with him where I go BoTRK > IE > Iceborn Gauntlet > Zephyr, with CDR boots and whatever defensive item I can use in that situation. But according to Reddit, Sheen (and by proxy, Iceborn) Spellblade passive doesn't activate when you hit someone with the double-tap passive after using a skill. how is bortk ie? i havent built either of those items on him. i want to try either triforce or ibg, i might lean towards ibg i guess for the cdr. blue buff/cdr in general feels really strong. | ||
cLutZ
United States19574 Posts
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Kinie
United States3106 Posts
I think the biggest thing with Lucian is making sure your masteries and runes are right. Currently I'm going 21/9/0 masteries, ignoring the Ignite passive to put more points into all the AD masteries. I can see going 21/0/9 for the increased mana regen. My current rune page isn't the best on him, as it's AD Quints, 4 ArPen, 5 AD reds, armor yellows, scaling MR blues. If I had the rune page, I'd make it be AD quints and AD reds, armor yellows, scaling MR blues. The issue with Tri Force is that it's such a huge gold sink, and the stats on it, while good, are just short of being a good item on him. If you get it, it's got to be either the first item bought, or you have to be winning so hard you have nothing else to spend money on. | ||
Itsmedudeman
United States19229 Posts
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Numy
South Africa35471 Posts
On August 24 2013 07:13 Amethyst21 wrote: In some actual news front: LemonNation @LemonnNation 52m ecco has left a LCS team, but I can't say which one yet, more info to be released later Details Huge blow to Velocity if true. I don't know why it would be though? He's on Velocity. Lemons tweet doesn't make much sense then since well how can't he say which team ecco has left if ecco is only on Velocity? confused.. | ||
KissBlade
United States5718 Posts
On August 24 2013 06:32 krndandaman wrote: ETA: After playing in the TL inhouses, I went with the mindset of perhaps figuring out why I'm stuck in this hole. Maybe there are huge flaws in my gameplay that I am just blind to. After playing with really high level players ranging from high-gold to high diamond, I thought I played alright and awaited any possible criticism. I asked for tips and most people said I did fine and that there wasn't any glaring mistakes- which left me wondering what it is that's keeping me at this super low elo/mmr even though I had plat MMR just a few weeks ago. Well unless you're retarded like some folks, you probably don't randomly rage in our IH's which usually tends to make play smoother over all. Are you raging in any of your games? I can tell you, the blame game, player morale, etc are probably the number one factor for losses in the road to mid plat. | ||
krndandaman
Mozambique16569 Posts
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sob3k
United States7572 Posts
1. BOTRK synergy: his double tap passive does full onhit, It gives him CC which he has none of, AS synergizes with ult 2. BT synergy: he has massive bonus AD scaling on all his abilities 3. Triforce: His passive already forces the spell and shoot playstyle than triforce boosts hugely, the %speed boost synergizes with his flat boost and slow cleanse to make him slippery. Mana helps his spammyness. It will be interesting to see which ends up most effective | ||
ketchup
14521 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=426609 | ||
sob3k
United States7572 Posts
On August 24 2013 07:32 krndandaman wrote: Yeah I'm pretty bad at abusing mistakes unless its REALLY bad. It might be my lack of experience in league though, having played ranked for only 3 months now and league for 6 months total. I'm just good at not dying and keeping farm up, perhaps getting a kill or 2 with ganks. So, my playstyle might be the reason I'm unable to carry as hard but it's frustrating because this MMR practically forces you to carry but I cannot consistently. Agree to disagree. What I mean is that some games I seem to have idiots where the other team may have idiots as well, but not as much as mine. Even if I win 50/50 I'm losing an average of 15LP. If I win 66% of my games, I lose around ~4 LP average total usually. I never QQ at teammates or blame others. The only times I say stuff along the lines of "stop feeding" or other negative stuff is if the person says it to me (or an innocent teammate) and they are the ones feeding rather than the victim. That is a mistake I acknowledge (responding to negativity with negativity) but I am definitely not toxic and never start negativity. I get honored on a regular basis and actually had that teamwork badge for a while if that means anything haha. Sure, there are some games where I get carried but that is very rare. And when I do get carried, I acknowledge it and thank said person for carrying me. But there are so many times where I play well and my teammates fail. I started league 6 months ago, got to level 30 and placed into silver 4 within 3 months of play. Got to gold within another 2 and here I am a month of gold. So I definitely feel like I'm still improving and getting better- my play isn't getting stagnant. For another example, here is a ranked game I just played right now. Just look at it: + Show Spoiler + ![]() Btw, haven't said anything in that game (other than saying stuff like drag timings and go ward here etc.) so I was a non-factor in negativity. If you look at my posts in the QQ thread, I get games like this every single day. On a regular basis. I appreciate your input but I really don't think that is the reason I'm stuck here. Are you proposing Riot is deliberately finding bad players and putting them specifically into your games? That sounds a bit paranoid to me, but that's the only way I can think of that what you are claiming would happen. Do you have an alternate explanation? That game you posted....all your teammates look like they did fine. The other team had multiple feeders and managed to pull a win. This suggest either their trist was very strong and carried them, they had better objective control, or they team-fought much better than your team. As support you could have helped out with more shot calling, more map vision. I'm not gonna yell at you for having 10 kills because hell it happens sometimes you've gotta take em, but you should also really try to move that gold onto your carries. | ||
Simberto
Germany11507 Posts
On August 24 2013 06:18 ticklishmusic wrote: It takes awhile for people to start using new stuff that isn't a newly released champ. I personally think Corki will see more play soon, the buff to his ult and other little changes already helped him out, the triforce changes only help him more. Still, he's still in a weird spot-- unlike most popular AD's he has no sort of long range poke until 6 (Q's range isn't that high IMO), and unlike Vayne he isn't super slippery and still does less damage (haven't done the math on the damage bit, but I think hextech shrapnel does less than silver bolts). The problem with corki in my opinion is that there is little incentive to play corki over Ez. Ez gets his long range poke/sheen activator at lvl 1 (and it triggers onhits), it isn't his ult and doesn't have charges, he has a better escape and usually does anything corki does better. I think Triforce Ez might be pretty good now. Regarding teemo vs trynd, in my experience people often let you get away with getting the wave pushing at level 1, especially if you just invest a few pots and ignore that they are shooting at you while pushing the wave. This very quickly puts them into a position where they have to choose between harassing you and lasthitting/ pushing the wave back, which allows you to get cs a lot easier for a few early levels, which is always crucial in those matchups. If you manage to not get pushed back from the start, your position is a lot better, since your wave trades back if they harass you, and you can actually fight them if they do stupid shit since they don't have a 10 minion wave that will rape you if you try. Granted, i don't play trynd a lot, i learned that stuff from playing rene, but the principle is still true for any melee vs ranged matchup top. If they push you back, you will pay for any lasthit you take. If you get the wave pushing, they have to choose to either push it back or harass you, which means they are sometimes not harrassing you. Pretty often they don't try to shove hard from lvl 1 on, and if you shove they choose to harass you instead of shoving back. So for 1-2 pots you get the lane pushing which usually lets you ride it until ~ lvl 4 if you don't die to the 3 min gank. And if your jungler comes to countergank they suddenly have to fight in a big minion wave of yours. | ||
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TheYango
United States47024 Posts
On August 24 2013 07:09 kainzero wrote: Maybe... it's not necessarily about avoiding mistakes, but that you're not winning your lane harder? One thing of note--typically in inhouses you can generally just go along with the tempo of one of the better players, as they will generally do a good job of directing the gameflow. You cannot rely on anyone else to direct the gameflow in solo queue games. YOU have to be the one doing what the higher level players are doing in directing the game. It's not going to come out as a criticism in inhouses because obviously the better player in the game is going to direct the team, but it's also an important skill to win games when there isn't a better player in the game. When you are the best player on your team you need to know what your team as a whole needs to do and not just play your role like you can in inhouses. If you can't control the gameflow when you are the best player on your team, that's 1/5 of your games you are losing that in most cases should be the ones that are most carry-able because when you are the best player on your team it should mean that you have the most control over the outcome. In inhouses, however, none of the learners are ever put in that situation, which is something to keep in mind when you're learning from the better players--this is not something they can directly criticize you about, but it IS something you should be learning from them by example. | ||
krndandaman
Mozambique16569 Posts
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Klonopin
95 Posts
On August 24 2013 07:24 Kinie wrote: BotRK is fine on Lucian, the main reason for it is the passive it gives, as it helps chunk down people. The reduced range and longer CD on it's active hurts it a bit, but the passive is still good enough, along with the AD, AS, and LS to make it a good first item, as it'll help you win 1v1s as well. IE is what will provide the majority of your damage due to it's high AD, large Crit bonus, and the IE passive making crits even larger. I think the biggest thing with Lucian is making sure your masteries and runes are right. Currently I'm going 21/9/0 masteries, ignoring the Ignite passive to put more points into all the AD masteries. I can see going 21/0/9 for the increased mana regen. My current rune page isn't the best on him, as it's AD Quints, 4 ArPen, 5 AD reds, armor yellows, scaling MR blues. If I had the rune page, I'd make it be AD quints and AD reds, armor yellows, scaling MR blues. The issue with Tri Force is that it's such a huge gold sink, and the stats on it, while good, are just short of being a good item on him. If you get it, it's got to be either the first item bought, or you have to be winning so hard you have nothing else to spend money on. ive been using my ezreal masteries. 22-4-4. you could go 21-5-4 and get improved barrier and flash. | ||
Chrispy
Canada5878 Posts
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