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[Patch 3.10a: Worlds Balance] General Discussion - Page 139

Forum Index > LoL General
Post a Reply
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[PSA]: Challenging the status quo...
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
September 01 2013 23:05 GMT
#2761
On September 02 2013 07:59 HazMat wrote:
Show nested quote +
On September 02 2013 07:56 TheRabidDeer wrote:
Are there any kind of cs benchmarks to go by for say, solo mid? Like 90 cs by 10 minutes or something? I know it will probably vary by champion and by game, but just curious to see how much I need to improve in general. Or maybe how many creeps spawn by 10 minutes?

100 by 12 is pretty standard.

Man I remember when 100 by 15 was decent.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
September 01 2013 23:07 GMT
#2762
On September 02 2013 07:59 HazMat wrote:
Show nested quote +
On September 02 2013 07:56 TheRabidDeer wrote:
Are there any kind of cs benchmarks to go by for say, solo mid? Like 90 cs by 10 minutes or something? I know it will probably vary by champion and by game, but just curious to see how much I need to improve in general. Or maybe how many creeps spawn by 10 minutes?

100 by 12 is pretty standard.

Is that pro level standard? Or middle of the pack standard?
remedium
Profile Joined July 2011
United States939 Posts
Last Edited: 2013-09-01 23:13:24
September 01 2013 23:12 GMT
#2763
On September 02 2013 08:07 TheRabidDeer wrote:
Show nested quote +
On September 02 2013 07:59 HazMat wrote:
On September 02 2013 07:56 TheRabidDeer wrote:
Are there any kind of cs benchmarks to go by for say, solo mid? Like 90 cs by 10 minutes or something? I know it will probably vary by champion and by game, but just curious to see how much I need to improve in general. Or maybe how many creeps spawn by 10 minutes?

100 by 12 is pretty standard.

Is that pro level standard? Or middle of the pack standard?


It means you're doing well. There are only a finite number of minions available to a laner in the early to mid game, and in-game variables such as jungle invades, early dragons, and general tomfoolery will affect how much farm you can realistically get.

http://leagueoflegends.wikia.com/wiki/Farming

Possibly relevant. 139 is perfect at 12 minutes according to that chart.
Stay positive!
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
September 01 2013 23:15 GMT
#2764
iirc, the best practicing test is the 200 by 20:00 right?
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
SagaZ
Profile Blog Joined May 2009
France3460 Posts
September 01 2013 23:15 GMT
#2765
On September 02 2013 07:40 WaveofShadow wrote:
Alright so I know there's already a thread for this, but to be completely honest I'd rather give to people I know to some degree than one of 200 5-count posters in the giveaway thread.
SOOOOO

Thanks to GhandiEagle I have a Riot Blitz and Arcade Hec skin to give away for any region except EUNE/NA/OCE as I gave those away to TLer friends of mine (and KR apparently doesn't work). I'm just going to post them here so first come first serve. At least let the thread know if you got them, ok?
Entirely up to you guys if you want to take both for a region or not; I got them in a package and gave them away as a package so the choice is yours.
+ Show Spoiler +

Blitz - WWGUT2PYXFGET7
Hec - WWU74QEEDY43XM


Cheers mate, redeemed them in LAS server, thanks alot for them
Be nice, buy wards and don't feed double buff.
seRapH
Profile Blog Joined April 2009
United States9779 Posts
September 01 2013 23:17 GMT
#2766
On September 02 2013 08:15 AsmodeusXI wrote:
iirc, the best practicing test is the 200 by 20:00 right?

if you're practicing, you might want to aim a bit higher than that, especially if you're going for wraiths too
boomer hands
silencefc
Profile Blog Joined October 2008
United States875 Posts
September 01 2013 23:36 GMT
#2767
I wish Riot would pay to have professional commentators from other fields kind of tutor the LCS commentators.
Slice like a goddamn hammer.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
September 01 2013 23:40 GMT
#2768
On September 02 2013 08:07 TheRabidDeer wrote:
Show nested quote +
On September 02 2013 07:59 HazMat wrote:
On September 02 2013 07:56 TheRabidDeer wrote:
Are there any kind of cs benchmarks to go by for say, solo mid? Like 90 cs by 10 minutes or something? I know it will probably vary by champion and by game, but just curious to see how much I need to improve in general. Or maybe how many creeps spawn by 10 minutes?

100 by 12 is pretty standard.

Is that pro level standard? Or middle of the pack standard?

Well, it all comes down to how much you roam and how much you fight the other laner. I guess 100 by 14 would be more standard, but if you're under no pressure and not roaming then 100 by 12 shouldn't be too hard with some practice. What's important is that you're roaming at the right times to minimize creep loss.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Mikau
Profile Blog Joined October 2010
Netherlands1446 Posts
September 01 2013 23:41 GMT
#2769
Are you guys talking 'practicing' as starting up a normal (ranked or blind pick) game and only focussing on cs and not worry too much about trading/killing/roaming, or starting up a bot or custom game and just csing for 20 mins straight trying not to miss any?
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2013-09-01 23:52:55
September 01 2013 23:52 GMT
#2770
On September 02 2013 08:12 remedium wrote:
Show nested quote +
On September 02 2013 08:07 TheRabidDeer wrote:
On September 02 2013 07:59 HazMat wrote:
On September 02 2013 07:56 TheRabidDeer wrote:
Are there any kind of cs benchmarks to go by for say, solo mid? Like 90 cs by 10 minutes or something? I know it will probably vary by champion and by game, but just curious to see how much I need to improve in general. Or maybe how many creeps spawn by 10 minutes?

100 by 12 is pretty standard.

Is that pro level standard? Or middle of the pack standard?


It means you're doing well. There are only a finite number of minions available to a laner in the early to mid game, and in-game variables such as jungle invades, early dragons, and general tomfoolery will affect how much farm you can realistically get.

http://leagueoflegends.wikia.com/wiki/Farming

Possibly relevant. 139 is perfect at 12 minutes according to that chart.


Keep in mind that you're assuming the creeps instantly arrive in lane ready to be CSed. In reality they take 30 seconds to reach the center of mid lane and often take another 30 seconds to CS if you're not pushing.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
September 02 2013 00:06 GMT
#2771
On September 02 2013 08:15 AsmodeusXI wrote:
iirc, the best practicing test is the 200 by 20:00 right?

That's a bit low I think. 150 by 15 is a better test.
gtrsrs
Profile Joined June 2010
United States9109 Posts
September 02 2013 00:19 GMT
#2772
so i think that zed probably has too much in his kit
hai showcased pretty well in the TSM series that a champ that can gapclose WHILE disappearing off the map allows for a bit too much room to counterplay. on some champs it's okay (yi, fizz, shaco kinda but not really even) because they have other weaknesses (no other jumps, mana constraints, inability to farm, what have you)

i mean i always thought zed was too strong but i couldn't really nail down the reason. yeah he does a ton of damage but other champs do too. yeah he's resourceless but other champs are too. yeah he can change positions easily but other champs can too. lee sin had all those features at one point. but having an ability that can negate enemy burst (WHILE blowing you up) is too much

i think changing that (and slightly slightly nerfing his damage) would put zed in a good place. i like having super entertaining super high-skill champs and i'd love for all champs to be on zed's level. but if riot is gonna put all champs at a "balanced" level rather than all champs at a max strength level, he needs these changes
i play ... hearthstone =\^.^/= Winterfox
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
September 02 2013 00:23 GMT
#2773
I've hated Zed since he was first released.

Fking Zed mang. Videos like the Bischu or Faker outplays amplify my hate like death mark.
"His father is pretty juicy tbh." ~WaveofShadow
cLutZ
Profile Joined November 2010
United States19574 Posts
September 02 2013 00:24 GMT
#2774
On September 02 2013 09:19 gtrsrs wrote:
so i think that zed probably has too much in his kit
hai showcased pretty well in the TSM series that a champ that can gapclose WHILE disappearing off the map allows for a bit too much room to counterplay. on some champs it's okay (yi, fizz, shaco kinda but not really even) because they have other weaknesses (no other jumps, mana constraints, inability to farm, what have you)

i mean i always thought zed was too strong but i couldn't really nail down the reason. yeah he does a ton of damage but other champs do too. yeah he's resourceless but other champs are too. yeah he can change positions easily but other champs can too. lee sin had all those features at one point. but having an ability that can negate enemy burst (WHILE blowing you up) is too much

i think changing that (and slightly slightly nerfing his damage) would put zed in a good place. i like having super entertaining super high-skill champs and i'd love for all champs to be on zed's level. but if riot is gonna put all champs at a "balanced" level rather than all champs at a max strength level, he needs these changes


I doubt Zed will ever be balanced. He has all of the "hard to balance" features available besides a global, reset, or free sustain (hello botrk).
Freeeeeeedom
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
September 02 2013 00:25 GMT
#2775
Fun event, awesome to meet some TL guys, was really funny to hear them go "you're Ghandi?" TSM played really well until the last game, when they just fell apart. Good event, fun times, a little depressing but oh well ^_^
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
nafta
Profile Joined August 2010
Bulgaria18893 Posts
September 02 2013 00:26 GMT
#2776
On September 02 2013 09:23 Lord Tolkien wrote:
I've hated Zed since he was first released.

Fking Zed mang. Videos like the Bischu or Faker outplays amplify my hate like death mark.

Your hatred for this champ must be really amazing if you can't appreciate faker outplays .Dunno I've never felt like zed was that op.He is one of the stronger champs but never thought he was a main offender.
jaybrundage
Profile Joined December 2009
United States3921 Posts
September 02 2013 00:32 GMT
#2777
On September 02 2013 07:59 HazMat wrote:
Show nested quote +
On September 02 2013 07:56 TheRabidDeer wrote:
Are there any kind of cs benchmarks to go by for say, solo mid? Like 90 cs by 10 minutes or something? I know it will probably vary by champion and by game, but just curious to see how much I need to improve in general. Or maybe how many creeps spawn by 10 minutes?

100 by 12 is pretty standard.

Honestly if your gonna practice I would just set this as your benchmark. Shake Obv knows what hes talking about. For people that don't know Shake is Diamond 1 and is a siiiick Ree Singa. I found it odd that some one asked if it was the avg or what pros get. If your setting goals you should set them high.
The more you sweat in training, the less you bleed in battle.
Elem
Profile Joined April 2011
Sweden4717 Posts
September 02 2013 00:42 GMT
#2778
On September 02 2013 09:32 jaybrundage wrote:
I found it odd that some one asked if it was the avg or what pros get. If your setting goals you should set them high.

An initial recommended benchmark means a good goal to work towards in a reasonable pace, and after that you just slowly add more. The worst thing you can do when improving is to set a way too high goal. It's like going into a game and being like "Oh, sup. Time to get 250 CS in 18 minutes, we Froggen now!" - something that isn't going to work out anytime soon. It only ends up being frustrating for the person and doesn't really motivate a vast majority of players. Slow (and noticable progress) is significantly more inspiring than "Oh, now I just need 45 more CS at this minute and I've reached my goal...yay..."
#freeshauni
nafta
Profile Joined August 2010
Bulgaria18893 Posts
September 02 2013 00:46 GMT
#2779
I wouldn't really call 100 by 12 minutes a high benchmark.Especially if you are something like ori/kart/diana I'd even go as far to say it's pretty bad.
TheYango
Profile Joined September 2008
United States47024 Posts
September 02 2013 00:49 GMT
#2780
Honestly, your metric should not be how many CS by X minute, but how much MISSED CS you have based on CS that you attempted to go for. This is harder for you to track (you basically have to keep a mental tally while you play the game). Your goal should simply be never missing a creep kill that you attempted to go for.

Everything else falls under the realm of other skills (e.g. roaming efficiency, winning your lane, choosing an appropriate time to base) and trying to rope your CSing into the single umbrella goal of "farming better" is arguably somewhat counterproductive.

Again, your goal should be 100% of the CS you attempt to get.
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