• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:59
CEST 15:59
KST 22:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview7[ASL21] Finals Preview: Two Legacies21
Community News
Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026) - RO8 Preview Updates to The Core/Core Lite for v5.0.16? RSL: S6 Finals played at BlizzCon 2026
Tourneys
GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BW General Discussion vespene.gg — BW replays in browser Where is EffOrt? BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Beyond All Reason Total War: Warhammer 40K
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8555 users

[Patch 3.10a: Worlds Balance] General Discussion - Page 128

Forum Index > LoL General
Post a Reply
Prev 1 126 127 128 129 130 156 Next
[PSA]: Challenging the status quo...
Ketara
Profile Blog Joined August 2010
United States15065 Posts
August 31 2013 23:56 GMT
#2541
On September 01 2013 08:49 NeoIllusions wrote:
Can we stop with the PR shit? Ketara why? -_-


I'm not the ones making the conversation stupid, Neo
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
HazMat
Profile Blog Joined October 2009
United States17077 Posts
September 01 2013 00:00 GMT
#2542
Ketara you just made me decide I never want to be a competitive gamer because I can't live with the thoughts that ShakeDrizzle would offend someone, as I'm sure it would.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2013-09-01 00:01:20
September 01 2013 00:00 GMT
#2543
On September 01 2013 06:38 TheRabidDeer wrote:
+ Show Spoiler +
Things about ranged in general that I like: I can poke melee and get cs fairly easily and it feels like I am in some kind of control on whether I live or die in a team fight.

What I like about annie and teemo: They can both escape pretty much anything outside of being stunned to death or bursted in half a second. While annie is slow, she has a lot of damage and can stun SOOOOOO often. Her stun is even a poke deny at lower levels because if they try to poke me when creeps are up then I can stun them and my creeps do extra damage to them too. I like teemo because 1 poke can do like 100 damage with his poison, he is fast, great map vision and I enjoy shrooms (I have saved so many lives with defensive shrooms, when me and a teammate are running I just put a shroom down and either they have to avoid it and fall behind or run through it and fall behind). I guess I like the strategy in shroom placement... putting one near ranged carries so when the melee from the other team comes to focus they are slowed and get hurt more stuff kinda like that.

These are probably the particular things that I like about annie/teemo... mostly their side-utility and ability to escape.

Hm... quick list of champs who may or may not please you based on that:

  • Nidalee: Splitpush/escape queen, or the sniper who drops you to 30% from a screen away. + Show Spoiler +
    Her playstyle revolves around auto-harassing people until level 6, abusing bushes for her passive and to avoid retaliation, then once 6 she can abuse the super low cooldown on her cougar form (and its good base values, her Q execute is bonkers when everyone is low and you get to play clean-up) to easily force trades and disengage. Her 4s cd Pounce in cougar form and passive give her excellent mobility and juking potential, especially with her traps to get vision of people anyway.
    Like Teemo, she isn't good at straight-up teamfighting, however she has good 1v1, kiting, splitpushing, map vision (traps aren't as strong as shrooms for damage, and no slow, the resistances shred is huge for 1v1 though), and she's queen of escapes.
    That's for bruiser Nidalee (items like Gauntlet, Spirit Visage, Chalice, etc.), often played top. AP Nidalee, more often played mid but sometimes top, is all about her spears, doing a huge part of someone's health if you hit from afar (fed enough you straight-up one shot squishies). She sucks at teamfighting too, and want to drop traps everywhere, sustain poke with her heal, and stack CDR and mana regen (blue buff important on her) to Q people until they die or have to go heal and you get a free tower/teamfight. It seems like less your style? Still a goddess of escapes.

  • Jayce/Elise: Basically easier to play Nidalee, stronger teamfighter so they mesh better in pub play too. + Show Spoiler +
    Other shapeshifting champions, they can shift from level 1 though so their early laning is very different. They share the "ranged = poke+utility, melee = gap closing + execute/burst" paradigm with Nidalee, but their ranged->melee combo is stronger (they use spells in ranged form, Nidalee uses autoattacks, so they have more burst). Jayce has strong teamwide utility with the AoE slow from meleeQ, and his mini-Shurelya on Gate. Elise is more about catching people and escaping, with her E (stun in human form, gap closer/escape in spider form).

  • Kennen: Ex-lane bully, still strong vs melee. Mage with multiple AoE stuns and strong midgame. + Show Spoiler +
    He used to be the #1 lane bully but range nerfs on his autoattacks changed it a bit. He still does pretty well against melee champs, especially if you can manage your W passive well. He's not the best duelist before level 11 (level 1 ult takes time to stun) and he doesn't splitpush well (not good at killing waves until he has a ton of AP and levels in E), but his E is a good escape, and his ability to apply marks to several people to stun them from afar can help him kite and protect allies (esp; with items like Rylai).
    He's the kind of champion you rush Zhonya on, because his ult puts him in the middle of the enemy team.

  • Orianna: Very high utility mage, great zoner and rewards positioning. + Show Spoiler +
    She has low range, but her passive (bonus magic damage that stacks on consecutive attacks) makes her auto-harass hurt a lot early on. Her gameplay revolves around positioning her ball in her vicinity and cast spells through it (so she doesn't need to "be there") and a good Orianna puts a lot of pressure.
    Her damage is rather low so you can't expect to 100-0 people like you do with Annie, however she has longer range and the "suck in" effect is great for AoE follow-up (imagine her pulling all 5 for you to hit the perfect Tibbers, now imagine all the other champs who can combo with her) or just to bring people back in your allies' range (or away from them). Her spammable shield and MS boost/slow zone make her great at kiting, chasing and mitigating damage. Her ball gives defensive bonuses but she's still fairly squishy and she has no mobility.

  • Ziggs: Weak burst, strong harass and zone control mage with huge range. + Show Spoiler +
    He has higher than average range and a passive which gives him bonus damage on his next auto-attack every X seconds, so he can easily punish and bully melee or even most ranged mages when they last hit early on. His Q has long range (between 850 and 1400 depending how you make it bounce) and lets him farm from afar and harass people over the creep wave, but it empties your mana pool fast.
    His other spells are a minefield which controls a zone super well, and a ground explosive which knocks enemies and yourself away when it detonates (you can throw yourself over walls to escape), his ult is a high-damage AoE bomb with super long range but it takes some time for it to land so you have to lead your targets well (or have your allies cc them). The enemy needs to walk on the mines to take damage and the ground explosive has delayed explosion so his kit is bad to burst people like Annie does. He's much better at poking them with his Q from safety then only move in for the finishing blow, his other 2 spells being super good to prevent people from reaching him.
    His minefield can easily block a full rampe or path in the jungle.
    However he's squishy, spends a ton of mana, has long cooldowns on his non-Q spells and he's not good at just killing people.

  • Lux: Ex-poster child of the utility mage with Morgana. I hate her. + Show Spoiler +
    She has high mana costs so she needs a Tear or Chalice, but once she has it (and possibly Blue Buff) she can basically farm with E from behind her tower, abusing her range, without risk. She has a shield acting twice (half when you cast, half when it comes back to you) so she reduces a lot of damage. When she deals damage to an enemy with a spell, she puts a mark on him which she can trigger with an auto-attack to deal bonus damage. It gives her very high damage even at low levels, and lets you kill minions fast with your AoE (spell + 1 auto on each minion, even without much AP you can kill them). The downside is that your autoattack range is average so you need to get close.
    Her spells are either cc or protection (the shield works on allies on the trajectory, on both ways), with Q being a snare on 2 targets, and E an AoE slow which damages when you pop it. Her ult has 3000 range, huge base damage (it also triggers your passive's marks and then reapplies them) and a ridiculously low cooldown which is helped by her love for CDR considering all the utility she has.

    With Lux you are very hard to kill because of your range making it hard to reach you, shield, and then cc to protect yourself from melee champions. You're also ridiculously hard to punish so you can just throw Q and E at the enemy team everytime they're available, and if you hit a key target just pop E and ult for a back or (very often, especially midgame) a kill.
    You don't have escapes so even if you're harder to 100-0 than a lot of champions thanks to your shield (and players often take Barrier since she has high enough base damage on her spells to kill without ignite) if you're caught you have good chances of dying.

  • Anivia: I hate her even more. Very slow and rather vulnerable early, monster of utility and sustained damage later. + Show Spoiler +
    Despite her squishiness, her passive gives her a second life, and at later levels even buffs her resistances, so as long as you don't get caught alone with your team far it's really, really hard to kill you when your passive is up.
    She has a slow auto animation and low AD so it's a bit hard for her to farm early. Once she gets to level 6, her ultimate (AoE periodic damage which you can toggle on/off with a 6s cd) lets her sit near her tower and just kill the waves in a pretty braindead manner (she needs blue and/or a Tear because of the mana cost though), and it'll stay this way all game long: if the enemy team doesn't have long range hard initiation (like Malphite, Zac, etc.) it's simply impossible to push against Anivia. Her wall also lets her entirely wall off your base entrances in combination with the ult (one on each side).
    The wall lets her catch people and make all sorts of plays. It's not the easiest spell in the game and it's a bit tiny initially, however it's stupidly powerful and sometimes even stronger than cc (because you can't cleanse the terrain it creates, and it's not as constraining as J4's ult).
    Her other spells are a line-skillshot which slows everything in its path and stuns around it when it explodes, dealing damage when passing over and exploding, it's one of the highest damage non-ultimates in the game and lets you "one shot" waves in combination with your ultimate. You can use your wall to force people into it. Its only downside is that it's slower than comparable skillshots. The last spell is a simple point'n'click nuke with longer than average range and average damage—which is doubled if your Q or ult slowed the enemy, giving you another spell dealing more damage than a bunch of ultimates, on a very short cooldown, albeit single-target.

    The downsides of Anivia are a supposedly weak pre-6 laning phase, her total lack of escapes and squishiness, very high mana costs, and lack of burst: unless fed she won't 100-0 people, because her mana needs prevent her from building a lot of AP early.
    On the other end she can deal as much damage as AP assassins with a less than 10s cooldown if people enter her range. Cave-ats are range being lower than most squishies (700 vs 1200 for Lux) and she should have less AP for most of the midgame so she doesn't reach all her potential (dealing 50+% of somebody's HP on a regular basis is still good, uh?).
    She's supposed to be hard to use (mainly the wall, and the fact that Q moves slowly) but the skill floor to simply slow people with your ult, stop pushes, and hang in the back, stunning the people diving your team and killing them over time is much simpler as long as you don't go for flashy plays. It's super passive too.


Urgh, this took so damn long. I'll stop here, for your supports you may like Janna, Lulu and Nami, they're all loaded with a bunch of utility.
Janna is the queen of protection, saving your allies' asses even if they don't want you to, and she's pretty mobile. She also scales rather well with farm and is sometimes played AP (push queen, stronger than Anivia save for particular cases).
Lulu is pretty aggressive, with the most versatile kit, mobility, cc, protection spells, poke, she scales decently with farm and her passive lets her trade and auto-attack harass super easily. She tends to need a bunch of mana and she likes CDR, though.
Nami has super strong cc with her Q, a good passive to help allies and kite (MS buff on whoever is hit by your spells, even your ult and Q although it does nothing for them apart from that), a on-hit slow for the next 3 attacks on her E (to protect a running ally by hitting the guy who chases him while ignoring you) and a heal. She's versatile, but rather mana-hungry and most importantly, she's better at counter-initiating or following-up other people's plays, she's not that strong on her own (contrary to Lulu) and her scaling with farm is abysmal, so you can't really take over if the guy you're supporting is just bad.
+
Cant take LMS hipsters serious.
TheYango
Profile Joined September 2008
United States47024 Posts
September 01 2013 00:07 GMT
#2544
On September 01 2013 08:09 AsmodeusXI wrote:
Show nested quote +
On September 01 2013 08:03 Mikau wrote:
Or the LoL player Balls?


That could mean anything.

+ Show Spoiler +
ANYTHING

And nydusherman could be "Nydus Herman".
Moderator
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
September 01 2013 00:09 GMT
#2545
On September 01 2013 09:07 TheYango wrote:
Show nested quote +
On September 01 2013 08:09 AsmodeusXI wrote:
On September 01 2013 08:03 Mikau wrote:
Or the LoL player Balls?


That could mean anything.

+ Show Spoiler +
ANYTHING

And nydusherman could be "Nydus Herman".

could also be a reference to New York Ducks Unlimited (NYDU) president Howard Sherman.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 01 2013 00:10 GMT
#2546
or it could be a reference to a worm like tunnel going into a base in Starcraft (CrAzY???)
Carrilord has arrived.
Ryuu314
Profile Joined October 2009
United States12679 Posts
September 01 2013 00:13 GMT
#2547
On September 01 2013 09:10 Slusher wrote:
or it could be a reference to a worm like tunnel going into a base in Starcraft (CrAzY???)

of course not. silly slusher
kainzero
Profile Blog Joined January 2009
United States5211 Posts
September 01 2013 00:13 GMT
#2548
On September 01 2013 08:30 Amui wrote:
Just in case people haven't seen it WARNING SPOILERS FROM OGN FINALS.

+ Show Spoiler +

The single most ridiculous thing I have EVER seen in league. Maybe a couple people in the world that could've pulled this off given a lot of tries without pressure. To do it on this stage though, only Faker. Watching it live, my jaw literally dropped to the floor as I watched in stunned silence even at 7am in the morning. Dodged multiple auto attacks, dodged all the skillshots, and just played perfectly.



Full speed



Man, I saw that clip in English and I thought it was sick.

Then I see it in Korean and I see 9 to 19, 12k gold lead.
And one person has an extra item.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
September 01 2013 00:13 GMT
#2549
On September 01 2013 09:10 Slusher wrote:
or it could be a reference to a worm like tunnel going into a base in Starcraft (CrAzY???)


That's ludicrous. Pretty sure it's reference to Ny Dush Erman. Famous women rights activist in the 1950s
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 01 2013 00:15 GMT
#2550
On September 01 2013 09:07 TheYango wrote:
Show nested quote +
On September 01 2013 08:09 AsmodeusXI wrote:
On September 01 2013 08:03 Mikau wrote:
Or the LoL player Balls?


That could mean anything.

+ Show Spoiler +
ANYTHING

And nydusherman could be "Nydus Herman".

It could be a crude prison joke though too, Nydus Her Man.
liftlift > tsm
Ketara
Profile Blog Joined August 2010
United States15065 Posts
September 01 2013 00:25 GMT
#2551
So, in other news.

I hear the OGN rebroadcast is supposed to start in half an hour. Do I watch that or the Cloud 9 games?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 01 2013 00:26 GMT
#2552
On September 01 2013 09:25 Ketara wrote:
So, in other news.

I hear the OGN rebroadcast is supposed to start in half an hour. Do I watch that or the Cloud 9 games?

Faker > c9.
liftlift > tsm
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
September 01 2013 00:26 GMT
#2553
What's a realistic expected winrate in soloq?
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 01 2013 00:28 GMT
#2554
OGN finals is

[image loading]

User was warned for this post
Carrilord has arrived.
Alaric
Profile Joined November 2009
France45622 Posts
September 01 2013 00:30 GMT
#2555
Somewhere between 45 and 55%. Not after 15 games though. You'll get "boosted" (winning/losing more Elo) in your 50 or so first games so wait for at least that until you look at stuff.
Same thing, winrate on a champion doesn't mean much if you didn't play many games (my trash Orianna got dumpstered in laning but I'm 5-0 just because I managed not to fail beyong repair and got carried).
Cant take LMS hipsters serious.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
September 01 2013 00:31 GMT
#2556
On September 01 2013 09:26 NotSorry wrote:
What's a realistic expected winrate in soloq?


50-55% generally is the mark. If you getting 60% you most likely not where you should be and eventually going to hit some ceiling where you even out. That is unless you are a pro at this game :D
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
September 01 2013 00:35 GMT
#2557
On September 01 2013 09:00 Alaric wrote:
Show nested quote +
On September 01 2013 06:38 TheRabidDeer wrote:
+ Show Spoiler +
Things about ranged in general that I like: I can poke melee and get cs fairly easily and it feels like I am in some kind of control on whether I live or die in a team fight.

What I like about annie and teemo: They can both escape pretty much anything outside of being stunned to death or bursted in half a second. While annie is slow, she has a lot of damage and can stun SOOOOOO often. Her stun is even a poke deny at lower levels because if they try to poke me when creeps are up then I can stun them and my creeps do extra damage to them too. I like teemo because 1 poke can do like 100 damage with his poison, he is fast, great map vision and I enjoy shrooms (I have saved so many lives with defensive shrooms, when me and a teammate are running I just put a shroom down and either they have to avoid it and fall behind or run through it and fall behind). I guess I like the strategy in shroom placement... putting one near ranged carries so when the melee from the other team comes to focus they are slowed and get hurt more stuff kinda like that.

These are probably the particular things that I like about annie/teemo... mostly their side-utility and ability to escape.

Hm... quick list of champs who may or may not please you based on that:

  • Nidalee: Splitpush/escape queen, or the sniper who drops you to 30% from a screen away. + Show Spoiler +
    Her playstyle revolves around auto-harassing people until level 6, abusing bushes for her passive and to avoid retaliation, then once 6 she can abuse the super low cooldown on her cougar form (and its good base values, her Q execute is bonkers when everyone is low and you get to play clean-up) to easily force trades and disengage. Her 4s cd Pounce in cougar form and passive give her excellent mobility and juking potential, especially with her traps to get vision of people anyway.
    Like Teemo, she isn't good at straight-up teamfighting, however she has good 1v1, kiting, splitpushing, map vision (traps aren't as strong as shrooms for damage, and no slow, the resistances shred is huge for 1v1 though), and she's queen of escapes.
    That's for bruiser Nidalee (items like Gauntlet, Spirit Visage, Chalice, etc.), often played top. AP Nidalee, more often played mid but sometimes top, is all about her spears, doing a huge part of someone's health if you hit from afar (fed enough you straight-up one shot squishies). She sucks at teamfighting too, and want to drop traps everywhere, sustain poke with her heal, and stack CDR and mana regen (blue buff important on her) to Q people until they die or have to go heal and you get a free tower/teamfight. It seems like less your style? Still a goddess of escapes.

  • Jayce/Elise: Basically easier to play Nidalee, stronger teamfighter so they mesh better in pub play too. + Show Spoiler +
    Other shapeshifting champions, they can shift from level 1 though so their early laning is very different. They share the "ranged = poke+utility, melee = gap closing + execute/burst" paradigm with Nidalee, but their ranged->melee combo is stronger (they use spells in ranged form, Nidalee uses autoattacks, so they have more burst). Jayce has strong teamwide utility with the AoE slow from meleeQ, and his mini-Shurelya on Gate. Elise is more about catching people and escaping, with her E (stun in human form, gap closer/escape in spider form).

  • Kennen: Ex-lane bully, still strong vs melee. Mage with multiple AoE stuns and strong midgame. + Show Spoiler +
    He used to be the #1 lane bully but range nerfs on his autoattacks changed it a bit. He still does pretty well against melee champs, especially if you can manage your W passive well. He's not the best duelist before level 11 (level 1 ult takes time to stun) and he doesn't splitpush well (not good at killing waves until he has a ton of AP and levels in E), but his E is a good escape, and his ability to apply marks to several people to stun them from afar can help him kite and protect allies (esp; with items like Rylai).
    He's the kind of champion you rush Zhonya on, because his ult puts him in the middle of the enemy team.

  • Orianna: Very high utility mage, great zoner and rewards positioning. + Show Spoiler +
    She has low range, but her passive (bonus magic damage that stacks on consecutive attacks) makes her auto-harass hurt a lot early on. Her gameplay revolves around positioning her ball in her vicinity and cast spells through it (so she doesn't need to "be there") and a good Orianna puts a lot of pressure.
    Her damage is rather low so you can't expect to 100-0 people like you do with Annie, however she has longer range and the "suck in" effect is great for AoE follow-up (imagine her pulling all 5 for you to hit the perfect Tibbers, now imagine all the other champs who can combo with her) or just to bring people back in your allies' range (or away from them). Her spammable shield and MS boost/slow zone make her great at kiting, chasing and mitigating damage. Her ball gives defensive bonuses but she's still fairly squishy and she has no mobility.

  • Ziggs: Weak burst, strong harass and zone control mage with huge range. + Show Spoiler +
    He has higher than average range and a passive which gives him bonus damage on his next auto-attack every X seconds, so he can easily punish and bully melee or even most ranged mages when they last hit early on. His Q has long range (between 850 and 1400 depending how you make it bounce) and lets him farm from afar and harass people over the creep wave, but it empties your mana pool fast.
    His other spells are a minefield which controls a zone super well, and a ground explosive which knocks enemies and yourself away when it detonates (you can throw yourself over walls to escape), his ult is a high-damage AoE bomb with super long range but it takes some time for it to land so you have to lead your targets well (or have your allies cc them). The enemy needs to walk on the mines to take damage and the ground explosive has delayed explosion so his kit is bad to burst people like Annie does. He's much better at poking them with his Q from safety then only move in for the finishing blow, his other 2 spells being super good to prevent people from reaching him.
    His minefield can easily block a full rampe or path in the jungle.
    However he's squishy, spends a ton of mana, has long cooldowns on his non-Q spells and he's not good at just killing people.

  • Lux: Ex-poster child of the utility mage with Morgana. I hate her. + Show Spoiler +
    She has high mana costs so she needs a Tear or Chalice, but once she has it (and possibly Blue Buff) she can basically farm with E from behind her tower, abusing her range, without risk. She has a shield acting twice (half when you cast, half when it comes back to you) so she reduces a lot of damage. When she deals damage to an enemy with a spell, she puts a mark on him which she can trigger with an auto-attack to deal bonus damage. It gives her very high damage even at low levels, and lets you kill minions fast with your AoE (spell + 1 auto on each minion, even without much AP you can kill them). The downside is that your autoattack range is average so you need to get close.
    Her spells are either cc or protection (the shield works on allies on the trajectory, on both ways), with Q being a snare on 2 targets, and E an AoE slow which damages when you pop it. Her ult has 3000 range, huge base damage (it also triggers your passive's marks and then reapplies them) and a ridiculously low cooldown which is helped by her love for CDR considering all the utility she has.

    With Lux you are very hard to kill because of your range making it hard to reach you, shield, and then cc to protect yourself from melee champions. You're also ridiculously hard to punish so you can just throw Q and E at the enemy team everytime they're available, and if you hit a key target just pop E and ult for a back or (very often, especially midgame) a kill.
    You don't have escapes so even if you're harder to 100-0 than a lot of champions thanks to your shield (and players often take Barrier since she has high enough base damage on her spells to kill without ignite) if you're caught you have good chances of dying.

  • Anivia: I hate her even more. Very slow and rather vulnerable early, monster of utility and sustained damage later. + Show Spoiler +
    Despite her squishiness, her passive gives her a second life, and at later levels even buffs her resistances, so as long as you don't get caught alone with your team far it's really, really hard to kill you when your passive is up.
    She has a slow auto animation and low AD so it's a bit hard for her to farm early. Once she gets to level 6, her ultimate (AoE periodic damage which you can toggle on/off with a 6s cd) lets her sit near her tower and just kill the waves in a pretty braindead manner (she needs blue and/or a Tear because of the mana cost though), and it'll stay this way all game long: if the enemy team doesn't have long range hard initiation (like Malphite, Zac, etc.) it's simply impossible to push against Anivia. Her wall also lets her entirely wall off your base entrances in combination with the ult (one on each side).
    The wall lets her catch people and make all sorts of plays. It's not the easiest spell in the game and it's a bit tiny initially, however it's stupidly powerful and sometimes even stronger than cc (because you can't cleanse the terrain it creates, and it's not as constraining as J4's ult).
    Her other spells are a line-skillshot which slows everything in its path and stuns around it when it explodes, dealing damage when passing over and exploding, it's one of the highest damage non-ultimates in the game and lets you "one shot" waves in combination with your ultimate. You can use your wall to force people into it. Its only downside is that it's slower than comparable skillshots. The last spell is a simple point'n'click nuke with longer than average range and average damage—which is doubled if your Q or ult slowed the enemy, giving you another spell dealing more damage than a bunch of ultimates, on a very short cooldown, albeit single-target.

    The downsides of Anivia are a supposedly weak pre-6 laning phase, her total lack of escapes and squishiness, very high mana costs, and lack of burst: unless fed she won't 100-0 people, because her mana needs prevent her from building a lot of AP early.
    On the other end she can deal as much damage as AP assassins with a less than 10s cooldown if people enter her range. Cave-ats are range being lower than most squishies (700 vs 1200 for Lux) and she should have less AP for most of the midgame so she doesn't reach all her potential (dealing 50+% of somebody's HP on a regular basis is still good, uh?).
    She's supposed to be hard to use (mainly the wall, and the fact that Q moves slowly) but the skill floor to simply slow people with your ult, stop pushes, and hang in the back, stunning the people diving your team and killing them over time is much simpler as long as you don't go for flashy plays. It's super passive too.


Urgh, this took so damn long. I'll stop here, for your supports you may like Janna, Lulu and Nami, they're all loaded with a bunch of utility.
Janna is the queen of protection, saving your allies' asses even if they don't want you to, and she's pretty mobile. She also scales rather well with farm and is sometimes played AP (push queen, stronger than Anivia save for particular cases).
Lulu is pretty aggressive, with the most versatile kit, mobility, cc, protection spells, poke, she scales decently with farm and her passive lets her trade and auto-attack harass super easily. She tends to need a bunch of mana and she likes CDR, though.
Nami has super strong cc with her Q, a good passive to help allies and kite (MS buff on whoever is hit by your spells, even your ult and Q although it does nothing for them apart from that), a on-hit slow for the next 3 attacks on her E (to protect a running ally by hitting the guy who chases him while ignoring you) and a heal. She's versatile, but rather mana-hungry and most importantly, she's better at counter-initiating or following-up other people's plays, she's not that strong on her own (contrary to Lulu) and her scaling with farm is abysmal, so you can't really take over if the guy you're supporting is just bad.

:o thanks for all of this! Will definitely check some of them out!
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21245 Posts
Last Edited: 2013-09-01 00:40:25
September 01 2013 00:39 GMT
#2558
On September 01 2013 08:56 Ketara wrote:
Show nested quote +
On September 01 2013 08:49 NeoIllusions wrote:
Can we stop with the PR shit? Ketara why? -_-


I'm not the ones making the conversation stupid, Neo


hahahahahahha
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +

+ Show Spoiler +
LOOOOOOOOOOOOOOOOOOOOOOL



On September 01 2013 09:00 Alaric wrote:
\
[*]Ziggs: Weak burst, \.


pls
TranslatorBaa!
Paljas
Profile Joined October 2011
Germany6926 Posts
September 01 2013 00:51 GMT
#2559
On September 01 2013 09:39 Carnivorous Sheep wrote:
Show nested quote +
On September 01 2013 08:56 Ketara wrote:
On September 01 2013 08:49 NeoIllusions wrote:
Can we stop with the PR shit? Ketara why? -_-


I'm not the ones making the conversation stupid, Neo


hahahahahahha
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +

+ Show Spoiler +
LOOOOOOOOOOOOOOOOOOOOOOL



Show nested quote +
On September 01 2013 09:00 Alaric wrote:
\
[*]Ziggs: Weak burst, \.


pls

trying to replace roffles. nice
TL+ Member
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21245 Posts
September 01 2013 00:53 GMT
#2560
On September 01 2013 09:51 Paljas wrote:
Show nested quote +
On September 01 2013 09:39 Carnivorous Sheep wrote:
On September 01 2013 08:56 Ketara wrote:
On September 01 2013 08:49 NeoIllusions wrote:
Can we stop with the PR shit? Ketara why? -_-


I'm not the ones making the conversation stupid, Neo


hahahahahahha
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +

+ Show Spoiler +
LOOOOOOOOOOOOOOOOOOOOOOL



On September 01 2013 09:00 Alaric wrote:
\
[*]Ziggs: Weak burst, \.


pls

trying to replace roffles. nice


i'm much less vulgar than roffles
TranslatorBaa!
Prev 1 126 127 128 129 130 156 Next
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
#12
IntoTheiNu 967
RotterdaM672
WardiTV664
TKL 312
Ryung 145
Rex145
SteadfastSC140
CosmosSc2 66
EnkiAlexander 30
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 711
TKL 312
Rex 145
Ryung 145
SteadfastSC 140
CosmosSc2 66
Railgan 56
RushiSC 23
trigger 16
SHIN 6
StarCraft: Brood War
Sea 3001
Shuttle 1468
BeSt 1083
Horang2 1029
Mini 968
EffOrt 783
Soulkey 772
Light 564
Snow 366
ggaemo 249
[ Show more ]
Sharp 190
Mong 171
hero 162
Zeus 93
Leta 62
ToSsGirL 52
[sc1f]eonzerg 45
Movie 40
JYJ 34
Aegong 25
sorry 24
Free 23
Backho 21
NaDa 20
Sacsri 18
Terrorterran 16
scan(afreeca) 15
GoRush 15
zelot 12
soO 12
IntoTheRainbow 11
ajuk12(nOOB) 8
Noble 8
Rock 7
Icarus 4
Dota 2
Dendi1796
qojqva782
XcaliburYe266
syndereN259
LuMiX1
Counter-Strike
byalli292
kRYSTAL_43
Super Smash Bros
Mew2King130
Heroes of the Storm
Trikslyr13
Other Games
B2W.Neo807
hiko761
Lowko529
crisheroes350
DeMusliM253
Pyrionflax239
XaKoH 195
Sick183
mouzStarbuck134
QueenE56
Dewaltoss23
ArmadaUGS23
Organizations
Dota 2
PGL Dota 2 - Main Stream142
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1920
• TFBlade681
Upcoming Events
The PondCast
20h 1m
WardiTV Spring Champion…
21h 1m
OSC
23h 1m
OSC
1d 10h
CranKy Ducklings
1d 20h
WardiTV Spring Champion…
1d 21h
WardiTV Spring Champion…
2 days
GSL
2 days
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
3 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
3 days
[ Show More ]
WardiTV Spring Champion…
3 days
GSL
3 days
Patches Events
4 days
BSL22 NKC (BSL vs China)
4 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
4 days
WardiTV Weekly
4 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-06-16
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.