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[Patch 3.08: Aatrox Patch] General Discussion - Page 88

Forum Index > LoL General
Post a Reply
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Interested in helping start an on-topic, serious League discussion thread? PM Neo to talk about how to get started.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2013-06-17 04:30:48
June 17 2013 04:30 GMT
#1741
On June 17 2013 13:28 Dusty wrote:
Show nested quote +
On June 17 2013 13:19 TheLink wrote:
On June 17 2013 13:14 kongoline wrote:
nunu is a fucking cancer champion, even pros complain about how gay he is, im completely ok with riot nerfing him to the ground so we wont see him ever again


He was never a problem when he was a dedicated support.


Someone doesnt remember Nunu/Cait in early S3


Isn't that a caitlyn issue not a nunu one? :D

I mean even now it's quite often that when nunu jungles you get caitlyn.
iCanada
Profile Joined August 2010
Canada10660 Posts
June 17 2013 04:34 GMT
#1742
On June 17 2013 13:17 Shikyo wrote:
Show nested quote +
On June 17 2013 13:04 iCanada wrote:
On June 17 2013 12:36 Shikyo wrote:
Mm?

Quinn deals far less damage than Vayne, it's not even close.

I guess if you can Valor in without getting blown up


With full item build (IE, BT, PD, LW, boots, Defensive item) you have 210 AD from items, 331 AD at level 18. Her passive does 175+(.50*210)=280 extra damage. Thats two autos guaranteed to do 610 damage before penetration instantly with an auto attack reset and the E damage (160+(0.2*210)=202. Thats an instant 1422 damage at the start of the fight, and then another 235+(.6*210)=361 from Q, as well as 440+(1.0*210)=650.

Quinn can Q->passive auto->E->Passive auto ->RRexecute for 2433 damage before the opponent can even respond. Thats Zed level burst.

Vaynes combo that is similar with the same items: Auto->Q->E does: 393+(1.5*393)+(185+(.5*265)= 1300+8% targets maximum HP. Only time Vaynes Combo does more damage is if opponent has 14162 maximum HP.... which sorry doesn't exactly happen.

Quinns 1v1 is better, and then Quinn has significantly better attack speed at level 18.

Vayne does better sustained damage, sure, but to say their damage output isn't even close is just absolutely false. Quinns kit scales monstrously well. Although I'd agree that Vayne is a much better teamfighter.

The important thing is time, not amount of autoattacks. First of all Quinn E animation takes forever and a half and has a long cooldown, second Vayne Q has 2s cd, resets attack animation and gives 50% bonus damage. Vayne ult also gives her a huge bonus amount of AD. Then there's of course her W bonus damage. Her tumble gives her the mobility and invisibility to actually be able to deal the damage whereas Quinn has absolutely nothing like that and her tumble even makes her vulnerable to melee.

I guess she deals more burst... Unless the target is against the wall.


Vaynes Q animation is actually longer than Quinns E animation...

I took Vaynes bonus ult damage into consideration. And even if Vayne Condemns someone into a wall, Quinn combo still does like 1000 more damage than Vayne combo and is faster in the first place.

I also think Quinn is a better teamfighter than she gets credit for too, but whatever. I know the 525 range sucks, but being able to instagib someone that dives you actually surprises the shit out of lots of people.
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 17 2013 04:42 GMT
#1743
On June 17 2013 13:34 iCanada wrote:
Show nested quote +
On June 17 2013 13:17 Shikyo wrote:
On June 17 2013 13:04 iCanada wrote:
On June 17 2013 12:36 Shikyo wrote:
Mm?

Quinn deals far less damage than Vayne, it's not even close.

I guess if you can Valor in without getting blown up


With full item build (IE, BT, PD, LW, boots, Defensive item) you have 210 AD from items, 331 AD at level 18. Her passive does 175+(.50*210)=280 extra damage. Thats two autos guaranteed to do 610 damage before penetration instantly with an auto attack reset and the E damage (160+(0.2*210)=202. Thats an instant 1422 damage at the start of the fight, and then another 235+(.6*210)=361 from Q, as well as 440+(1.0*210)=650.

Quinn can Q->passive auto->E->Passive auto ->RRexecute for 2433 damage before the opponent can even respond. Thats Zed level burst.

Vaynes combo that is similar with the same items: Auto->Q->E does: 393+(1.5*393)+(185+(.5*265)= 1300+8% targets maximum HP. Only time Vaynes Combo does more damage is if opponent has 14162 maximum HP.... which sorry doesn't exactly happen.

Quinns 1v1 is better, and then Quinn has significantly better attack speed at level 18.

Vayne does better sustained damage, sure, but to say their damage output isn't even close is just absolutely false. Quinns kit scales monstrously well. Although I'd agree that Vayne is a much better teamfighter.

The important thing is time, not amount of autoattacks. First of all Quinn E animation takes forever and a half and has a long cooldown, second Vayne Q has 2s cd, resets attack animation and gives 50% bonus damage. Vayne ult also gives her a huge bonus amount of AD. Then there's of course her W bonus damage. Her tumble gives her the mobility and invisibility to actually be able to deal the damage whereas Quinn has absolutely nothing like that and her tumble even makes her vulnerable to melee.

I guess she deals more burst... Unless the target is against the wall.


Vaynes Q animation is actually longer than Quinns E animation...

I took Vaynes bonus ult damage into consideration. And even if Vayne Condemns someone into a wall, Quinn combo still does like 1000 more damage than Vayne combo and is faster in the first place.

I also think Quinn is a better teamfighter than she gets credit for too, but whatever. I know the 525 range sucks, but being able to instagib someone that dives you actually surprises the shit out of lots of people.

Also gotta account for Vayne's ability to go invis. that is a huge part of her ability to duel.
liftlift > tsm
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2013-06-17 04:48:30
June 17 2013 04:46 GMT
#1744
On June 17 2013 13:42 wei2coolman wrote:
Show nested quote +
On June 17 2013 13:34 iCanada wrote:
On June 17 2013 13:17 Shikyo wrote:
On June 17 2013 13:04 iCanada wrote:
On June 17 2013 12:36 Shikyo wrote:
Mm?

Quinn deals far less damage than Vayne, it's not even close.

I guess if you can Valor in without getting blown up


With full item build (IE, BT, PD, LW, boots, Defensive item) you have 210 AD from items, 331 AD at level 18. Her passive does 175+(.50*210)=280 extra damage. Thats two autos guaranteed to do 610 damage before penetration instantly with an auto attack reset and the E damage (160+(0.2*210)=202. Thats an instant 1422 damage at the start of the fight, and then another 235+(.6*210)=361 from Q, as well as 440+(1.0*210)=650.

Quinn can Q->passive auto->E->Passive auto ->RRexecute for 2433 damage before the opponent can even respond. Thats Zed level burst.

Vaynes combo that is similar with the same items: Auto->Q->E does: 393+(1.5*393)+(185+(.5*265)= 1300+8% targets maximum HP. Only time Vaynes Combo does more damage is if opponent has 14162 maximum HP.... which sorry doesn't exactly happen.

Quinns 1v1 is better, and then Quinn has significantly better attack speed at level 18.

Vayne does better sustained damage, sure, but to say their damage output isn't even close is just absolutely false. Quinns kit scales monstrously well. Although I'd agree that Vayne is a much better teamfighter.

The important thing is time, not amount of autoattacks. First of all Quinn E animation takes forever and a half and has a long cooldown, second Vayne Q has 2s cd, resets attack animation and gives 50% bonus damage. Vayne ult also gives her a huge bonus amount of AD. Then there's of course her W bonus damage. Her tumble gives her the mobility and invisibility to actually be able to deal the damage whereas Quinn has absolutely nothing like that and her tumble even makes her vulnerable to melee.

I guess she deals more burst... Unless the target is against the wall.


Vaynes Q animation is actually longer than Quinns E animation...

I took Vaynes bonus ult damage into consideration. And even if Vayne Condemns someone into a wall, Quinn combo still does like 1000 more damage than Vayne combo and is faster in the first place.

I also think Quinn is a better teamfighter than she gets credit for too, but whatever. I know the 525 range sucks, but being able to instagib someone that dives you actually surprises the shit out of lots of people.

Also gotta account for Vayne's ability to go invis. that is a huge part of her ability to duel.


Speaking of which, if Quinns passive touches a stealth champ and they go stealth (Twitch, Vayne, Akali, etc) you can still see them.

<_<

I think her W might reveal stealth as well, but I dont think so. I dunno, havn't tested it.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
June 17 2013 04:47 GMT
#1745
Let this be decided in the scrim between crs and robert's team(cop vayne vs quinn)!!!!

SidianTheBard
Profile Joined October 2010
United States2475 Posts
June 17 2013 04:55 GMT
#1746
So, Janna is like the best blue stealing champion ever at level 1. I love supporting with her and I since everybody gives smiteless blue leashes now, you go over to the enemy blue, put your explorer ward down, get your tornado and just wait. At level 1 if you let it charge up fully (3 seconds) it does 135 damage and the range on it is so long that you always feel very safe.

I've definitely screwed over a few junglers this weekend by doing that, plus it's amazing to be level 2 immediately with blue buff as Janna bot lane.

Only downsides to it is that it can be kind of risky since you have to get the explorer ward down. You might lose 1 cs (but if you actually steal blue it doesn't matter). You also have to start with Tornado, which might not be the best opening skill with her depending on the enemy support/adc.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
June 17 2013 05:05 GMT
#1747
On June 17 2013 13:46 iCanada wrote:
Show nested quote +
On June 17 2013 13:42 wei2coolman wrote:
On June 17 2013 13:34 iCanada wrote:
On June 17 2013 13:17 Shikyo wrote:
On June 17 2013 13:04 iCanada wrote:
On June 17 2013 12:36 Shikyo wrote:
Mm?

Quinn deals far less damage than Vayne, it's not even close.

I guess if you can Valor in without getting blown up


With full item build (IE, BT, PD, LW, boots, Defensive item) you have 210 AD from items, 331 AD at level 18. Her passive does 175+(.50*210)=280 extra damage. Thats two autos guaranteed to do 610 damage before penetration instantly with an auto attack reset and the E damage (160+(0.2*210)=202. Thats an instant 1422 damage at the start of the fight, and then another 235+(.6*210)=361 from Q, as well as 440+(1.0*210)=650.

Quinn can Q->passive auto->E->Passive auto ->RRexecute for 2433 damage before the opponent can even respond. Thats Zed level burst.

Vaynes combo that is similar with the same items: Auto->Q->E does: 393+(1.5*393)+(185+(.5*265)= 1300+8% targets maximum HP. Only time Vaynes Combo does more damage is if opponent has 14162 maximum HP.... which sorry doesn't exactly happen.

Quinns 1v1 is better, and then Quinn has significantly better attack speed at level 18.

Vayne does better sustained damage, sure, but to say their damage output isn't even close is just absolutely false. Quinns kit scales monstrously well. Although I'd agree that Vayne is a much better teamfighter.

The important thing is time, not amount of autoattacks. First of all Quinn E animation takes forever and a half and has a long cooldown, second Vayne Q has 2s cd, resets attack animation and gives 50% bonus damage. Vayne ult also gives her a huge bonus amount of AD. Then there's of course her W bonus damage. Her tumble gives her the mobility and invisibility to actually be able to deal the damage whereas Quinn has absolutely nothing like that and her tumble even makes her vulnerable to melee.

I guess she deals more burst... Unless the target is against the wall.


Vaynes Q animation is actually longer than Quinns E animation...

I took Vaynes bonus ult damage into consideration. And even if Vayne Condemns someone into a wall, Quinn combo still does like 1000 more damage than Vayne combo and is faster in the first place.

I also think Quinn is a better teamfighter than she gets credit for too, but whatever. I know the 525 range sucks, but being able to instagib someone that dives you actually surprises the shit out of lots of people.

Also gotta account for Vayne's ability to go invis. that is a huge part of her ability to duel.


Speaking of which, if Quinns passive touches a stealth champ and they go stealth (Twitch, Vayne, Akali, etc) you can still see them.

<_<

I think her W might reveal stealth as well, but I dont think so. I dunno, havn't tested it.

W does not reveal stealth. it only gives vision of the area
BW -> League -> CSGO
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
June 17 2013 05:22 GMT
#1748
Could be my laptop and shit being old, but since downloading the Aatrox patch, the FPS keeps getting dropped to like 2-4 at exactly 15-20 minutes each game now.

Whether a team fight breaks out, I'm walking to lane or w/e, literally the FPS gets shot for a good 30 seconds~1 minute.

Just me with this problem?
Forever Young
arb
Profile Blog Joined April 2008
Noobville17922 Posts
June 17 2013 05:30 GMT
#1749
On June 17 2013 14:22 sung_moon wrote:
Could be my laptop and shit being old, but since downloading the Aatrox patch, the FPS keeps getting dropped to like 2-4 at exactly 15-20 minutes each game now.

Whether a team fight breaks out, I'm walking to lane or w/e, literally the FPS gets shot for a good 30 seconds~1 minute.

Just me with this problem?

mines been dropping fps pretty low here recently after the last patch too kinda weird.
Artillery spawned from the forges of Hell
Dusty
Profile Blog Joined December 2010
United States3359 Posts
June 17 2013 05:46 GMT
#1750
holy crap Darius is so much fun
Zooper31
Profile Joined May 2009
United States5713 Posts
June 17 2013 05:53 GMT
#1751
On June 17 2013 14:46 Dusty wrote:
holy crap Darius is so much fun


Until you meet a Jayce.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
iCanada
Profile Joined August 2010
Canada10660 Posts
June 17 2013 06:03 GMT
#1752
On June 17 2013 14:53 Zooper31 wrote:
Show nested quote +
On June 17 2013 14:46 Dusty wrote:
holy crap Darius is so much fun


Until you meet a Jayce.


Or a Vayne.

That lane is true hell.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2013-06-17 06:07:36
June 17 2013 06:03 GMT
#1753
On June 17 2013 14:53 Zooper31 wrote:
Show nested quote +
On June 17 2013 14:46 Dusty wrote:
holy crap Darius is so much fun


Until you meet a Jayce.
i "mained" darius for quite abit and jayce isnt even half as hard as people make him , i dont think i ever lost lane vs jayce i usually manage to atleast break even,
after u get armour/doran shield his harass doesnt do much and its u who have kill potential on him not other way around, if hes good u wont kill him but neither he will kill u without intervention of jungler
Dusty
Profile Blog Joined December 2010
United States3359 Posts
June 17 2013 06:11 GMT
#1754
On June 17 2013 14:53 Zooper31 wrote:
Show nested quote +
On June 17 2013 14:46 Dusty wrote:
holy crap Darius is so much fun


Until you meet a Jayce.


Meh, Jayce is always banned and when not he's usually mid. The only real pain for Darius is Kennen, which I played against twice today.
cLutZ
Profile Joined November 2010
United States19574 Posts
June 17 2013 06:13 GMT
#1755
On June 17 2013 13:28 Dusty wrote:
Show nested quote +
On June 17 2013 13:19 TheLink wrote:
On June 17 2013 13:14 kongoline wrote:
nunu is a fucking cancer champion, even pros complain about how gay he is, im completely ok with riot nerfing him to the ground so we wont see him ever again


He was never a problem when he was a dedicated support.


Someone doesnt remember Nunu/Cait in early S3


Why doesn't Riot just re-balance him to emphasize snowball?

First they are like: BB is too good/boring (not Nunu mind you, BB), so they nerf it without changing him, so he predictably disappears.

Then they decide to emphasize his Q, the part of his kit with no analog in the game, The part that makes him ridiculous with minions around (and now with buffs up), but rubbish at other times.

All the while he has a move that is decent anti-dive, and anti-kite, but not OP in any way...
Freeeeeeedom
LaM
Profile Blog Joined September 2011
United States1321 Posts
June 17 2013 06:15 GMT
#1756
Wondering what other people are thinking of Kha Zix since the patch. If it has already been discussed, feel free to refer me to the ~area of pages it comes from so I don't waste more space here.
Anything is Possible
arb
Profile Blog Joined April 2008
Noobville17922 Posts
June 17 2013 06:17 GMT
#1757
On June 17 2013 15:11 Dusty wrote:
Show nested quote +
On June 17 2013 14:53 Zooper31 wrote:
On June 17 2013 14:46 Dusty wrote:
holy crap Darius is so much fun


Until you meet a Jayce.


Meh, Jayce is always banned and when not he's usually mid. The only real pain for Darius is Kennen, which I played against twice today.

Kennen isnt as bad since his auto range is the same as death grip. it was alot worse when he had higher range imo
Artillery spawned from the forges of Hell
JonGalt
Profile Joined February 2013
Pootie too good!4331 Posts
June 17 2013 06:20 GMT
#1758
On June 17 2013 14:46 Dusty wrote:
holy crap Darius is so much fun


Getting off a perfect dunk combo always brings a smile to my face.

Multiple dunks makes me straight up giddy.
LiquidLegends StaffWho is Jon Galt?
Gahlo
Profile Joined February 2010
United States35172 Posts
June 17 2013 06:25 GMT
#1759
On June 17 2013 15:20 JonGalt wrote:
Show nested quote +
On June 17 2013 14:46 Dusty wrote:
holy crap Darius is so much fun


Getting off a perfect dunk combo always brings a smile to my face.

Multiple dunks makes me straight up giddy.

Fifth Element "Multi Dunk" gif pls.
Masq
Profile Blog Joined March 2009
Canada1792 Posts
June 17 2013 07:08 GMT
#1760
Help me pick a new hero again!

http://www.lolking.net/summoner/na/19823462#profile

I'm bored of Shen/Jax/Kha, I strongly prefer mid/top/jungle (I'm no good at duo lanes).

What can you guys suggest for me? Something that is relatively safe and can farm well into a strong mid/late game preferably.
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