I'm also not sure I understand what you mean precisely by the level 1 trade, since Starcall doesn't really have a cooldown in that context. You just go for however long the match-up/your AD's level 1 strength allows? Or until the enemy botlane backs off, fighting to death if they persist?
[Patch 3.07: Nerf Everything Not Nami] General Discussion…
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Looks like we're back to status quo. Hope more of you lurkers unburrow and talk with us. :3 If you have any issues or comments about the new design, feel free to PM Neo. | ||
Alaric
France45622 Posts
I'm also not sure I understand what you mean precisely by the level 1 trade, since Starcall doesn't really have a cooldown in that context. You just go for however long the match-up/your AD's level 1 strength allows? Or until the enemy botlane backs off, fighting to death if they persist? | ||
Cixah
United States11285 Posts
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Capricious_LoL
United States222 Posts
On May 27 2013 20:41 Slayer91 wrote: Actually, there's an easy solution to this. There's a guy on EUW challenger (i think) called funny style bro, he plays mostly tp smite adyi and soraka support. He starts cloth and runs barrier and gets starcall at level 1 and just all ins and rapes. (often rushing ninja tabi first item) Starcall is like the strongest dps spell at level 1 and you can trade with a dblade AD carry and their support at the same time with q and then heal up with pots and all in and level 2 or something. It turns soraka from a weak until level 5 support to a strong all the time support. I actually started running barrier on sona too because its the same situation but she's a bit weaker against all ins but stronger harass. I've only won about 50:50 games recently however 1 game we had 2 ppl dc when we were way ahead, the 2nd game crahsed when we again we were ahead and looking for a 20 min surrender, and the 3rd game we were way ahead but we started to throw and we had some useless heros like lee sin lategame and froggens ap kog just basically won the game singlehandely. I haven't played a game recently with this and felt soraka was weak yet Seems really cheesy, starting cloth means you run into problems with ward coverage eventually, especially since starcall pushes lane. Having barrier on a support should be worse than heal/exh for teamfights. Also, there are other factors such as blue side advantage or the relative skill level of your bot lane to theirs that must be known to judge this strategy better. | ||
Lylat
France8571 Posts
On May 27 2013 20:50 zodde wrote: He's secretly world champion in super smash bros, obviously :3 Pikachu and Kirby op ! | ||
Osmoses
Sweden5302 Posts
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Sven Stryker
United States423 Posts
On May 27 2013 20:53 Cixah wrote: Smash vs 5hit In SSB64 and Melee. First to 10 both games. MAKE IT HAPPEN Stream it too, please. | ||
gtrsrs
United States9109 Posts
On May 27 2013 20:10 ZERG_RUSSIAN wrote: A) I will murder anyone at SSB64. B) CLG CLG CLG 1) i thought i was an amazing sb64 player, one of the best at my university on an offhand chance, i brought my n64 to LA for the relegation/promotion sets. my goal was just to give my players something to do as a group when we weren't theory-crafting or prepping for matches against TSB and MRN. what ended up happening was that literally everyone on the team except frommaplestreet (who had never played the game) was a fuckin' BOSS at sb64. it became a ritual, something we did nearly 5 hours a day to warm up for matches. the team would hold mini-tournaments for cash, or just come into the room saying "my hands are cold i need to warm up for the matches" and play some sb64. it was incredible to witness, players who wouldn't communicate in-game at all getting hyped up and crazy over a meaningless game that had nothing to do with anything. as it ended up, i was probably only the second-best player in the group. cris played an incredible yoshi, a character i severely underestimated and had no idea how to play against. he ended up winning about 50 bucks off of the rest of us over the course of the weekend. my link was probably #2, followed really closely by vileroze's fox then nk's falcon. atlanta played an amazing jiggly but i think he was sandbagging his real skill. it was so much fun. i want to make it a tradition before every LCS match. 2) CLG CLG CLG CLG | ||
Slayer91
Ireland23335 Posts
On May 27 2013 20:52 Alaric wrote: You don't do this regardless of match-up, though? I mean wouldn't, say, Janna+Twitch or Taric+Draven/Graves be more dangerous at level 2 if they answer to your all-in (esp. if they have an Exhaust or something while you have another Barrier) ? I'm also not sure I understand what you mean precisely by the level 1 trade, since Starcall doesn't really have a cooldown in that context. You just go for however long the match-up/your AD's level 1 strength allows? Or until the enemy botlane backs off, fighting to death if they persist? the idea is you harass them so they cant all in you at level 2 but the reverse works because of your pots and cloth armour and barrier you're tyhe only one low hp barrier>exhaust in terms of damage mitigated vs damage absorbed, especailly since they cant engageon your ad since the point is if say taric walks in to stun you auto q him and your ad runs away and if they engage on youyou barrier and then get out and hopefully your ad with full hp and barrier and your heal can easily finish them off. not sure about draven, that fuckers op and taking starcall pushes the lane but if you hit level 2 faster it shouldn't be a problem (so mightn't work if they got golems and you didn't get anything) its awkward to call it in a vacuum because if you're running a terrible ad like ez and they have draven or mf or something youu mightn't be able to play like that, but sorakas decent at playing passive so whatever, in a more even lane soraka tends to outmuscle or outharass most supports early and out trade later. On May 27 2013 20:55 Capriccioso wrote: Seems really cheesy, starting cloth means you run into problems with ward coverage eventually, especially since starcall pushes lane. Having barrier on a support should be worse than heal/exh for teamfights. Also, there are other factors such as blue side advantage or the relative skill level of your bot lane to theirs that must be known to judge this strategy better. I think you can get 2 wards at least with a cloth start, also its pretty hard to gank bot early since top lane is both easier to gank and snowballs harder. Ganking ranged guys with 2 wards and 2 flashes and barrier is going to be harder than 1 melee dude with 1 ward who can be easily baited or else bullied to sit at his tower. it depends though, on purple side the gank from behind if you push your lane is dangerous, but you also get golems and you should be able to wreck them early on enough that placing 2 wards and backing for more, or even just not starting cloth mightn't be a problem. edit: yeah, 2 wards, 2 pots, explorer ward and buscuit. As opposed to 3 wards 3 pots explorer ward and buscuit. Not a huge difference especially since if you are going to be losing the lane you won't use any of the 3 wards, and if you are winning you at least have a use for them. teamfights arent a problem since soraka is already retard strong in fights (silence, basically free bulwark passive, 105 armour boost, 2 heals, 1 aoe, and aoe 12 magic resist reduction at less than 2 second cd) and being ahead early game far outweighs being behind but having 1 extra summoner. besides barrier lets you q more agressively to set up targets for a kill for your magic damage dealers if you're building tanky with barrier to make up for your terrible base hp | ||
Vlanitak
Norway3045 Posts
On May 27 2013 21:11 gtrsrs wrote: 1) i thought i was an amazing sb64 player, one of the best at my university on an offhand chance, i brought my n64 to LA for the relegation/promotion sets. my goal was just to give my players something to do as a group when we weren't theory-crafting or prepping for matches against TSB and MRN. what ended up happening was that literally everyone on the team except frommaplestreet (who had never played the game) was a fuckin' BOSS at sb64. it became a ritual, something we did nearly 5 hours a day to warm up for matches. the team would hold mini-tournaments for cash, or just come into the room saying "my hands are cold i need to warm up for the matches" and play some sb64. it was incredible to witness, players who wouldn't communicate in-game at all getting hyped up and crazy over a meaningless game that had nothing to do with anything. as it ended up, i was probably only the second-best player in the group. cris played an incredible yoshi, a character i severely underestimated and had no idea how to play against. he ended up winning about 50 bucks off of the rest of us over the course of the weekend. my link was probably #2, followed really closely by vileroze's fox then nk's falcon. atlanta played an amazing jiggly but i think he was sandbagging his real skill. it was so much fun. i want to make it a tradition before every LCS match. 2) CLG CLG CLG CLG NK and Vileroze were beasts lol 2) CLG CLG CLG | ||
schmutttt
Australia3856 Posts
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ihasaKAROT
Netherlands4730 Posts
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Shikyo
Finland33997 Posts
On May 27 2013 21:11 gtrsrs wrote: 1) i thought i was an amazing sb64 player, one of the best at my university on an offhand chance, i brought my n64 to LA for the relegation/promotion sets. my goal was just to give my players something to do as a group when we weren't theory-crafting or prepping for matches against TSB and MRN. what ended up happening was that literally everyone on the team except frommaplestreet (who had never played the game) was a fuckin' BOSS at sb64. it became a ritual, something we did nearly 5 hours a day to warm up for matches. the team would hold mini-tournaments for cash, or just come into the room saying "my hands are cold i need to warm up for the matches" and play some sb64. it was incredible to witness, players who wouldn't communicate in-game at all getting hyped up and crazy over a meaningless game that had nothing to do with anything. as it ended up, i was probably only the second-best player in the group. cris played an incredible yoshi, a character i severely underestimated and had no idea how to play against. he ended up winning about 50 bucks off of the rest of us over the course of the weekend. my link was probably #2, followed really closely by vileroze's fox then nk's falcon. atlanta played an amazing jiggly but i think he was sandbagging his real skill. it was so much fun. i want to make it a tradition before every LCS match. 2) CLG CLG CLG CLG Cannot be very good players if a Link is #2 to be honest. I'm more of a Melee player though but 1-shotting off every hit in SSB64 isn't exactly difficult and 1 frame L-cancels are pretty balanced. Hmm also matchups in SSB64 are kind of... Everyone kills everyone off 1 hit so you just want to land one. Yoshi has DJC aerials but I don't think he's all that different from others. SSB64 is probably the prettiest game to watch someone play well in though. Isais videos are like pr0n | ||
Mensol
14536 Posts
corki, akali and cho? are you kidding me riot? | ||
Zdrastochye
Ivory Coast6262 Posts
On May 28 2013 00:13 Mensol wrote: what the fuck is wrong with recent sales? corki, akali and cho? are you kidding me riot? It's not like the first time they've been on sale. | ||
Vanka
China1336 Posts
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Parametric
Canada1261 Posts
D is for Die fucker die!!!!!!! | ||
Numy
South Africa35471 Posts
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Shikyo
Finland33997 Posts
On May 28 2013 01:01 Numy wrote: I just go D flash F everything else no matter role What if you don't get flash though? o-O I used to do F on flash D on ignite but when I run ghost I went F on ignite D on ghost... <.< Generally flash on D is better. flash-ulting with F is epicly slow. | ||
Alaric
France45622 Posts
Just curious, if you fail to pick a champion, it's considered a dodge rather than simply disbanding the game, right? People seem to use that when they don't get the role they wanted. | ||
c.Deadly
United States545 Posts
On May 28 2013 00:55 Vanka wrote: So I use d for flash and f for barrier/exhaust/ignite/heal/teleport, but when I jungle I run d on smite and f on flash. =/ I can't decide whether the times I confuse myself when I run my normal setup (not flashing in when I want to) outweighs relearning switching it to d for flash for all times, considering I've been flashing at blue buff... I think it depends how ingrained the Smite on D thing is. For a long time I ran Ghost on D and Smite on F for jungle Shaco (since I ran Ghost/Flash on Sivir mid, just kept ghost in the same spot) and after hundreds of games with Smite on F I can't unlearn it. I think the extra split second to realize Flash is on a different key than usual outweighs the prospect of missing a smite by flashing into the jungle camp. | ||
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