|
On March 28 2013 23:08 onlywonderboy wrote:Show nested quote +On March 28 2013 23:04 Requizen wrote:On March 28 2013 23:03 onlywonderboy wrote:On March 28 2013 23:01 Requizen wrote:On March 28 2013 22:59 Artok wrote:On March 28 2013 22:55 Requizen wrote:On March 28 2013 22:51 AsmodeusXI wrote: I think Karma went from looking goofy as shit to pretty damn awesome.
FLAME ON. The old mode was pretty low quality and had the semi-cartoony style of all early LoL champions. The new one is much nicer, cleaner, and more in line with the new style of champions (that is, semi-realistic for humans and badass in general). However, like Trundle, the new model's overall feel and lore are different from the old one, so fans of the former probably don't like the newer. Just how things are. The whole lot of 10 people don't like it, oh no ;O Don't doubt man, Karma had a lot of.... fans. Edit: Mods plz don't ban. The day the Mods ban puns is the day Asmo quits and leaves TL forever. I think we need one of these + Show Spoiler + If only TL had the infrastructure for two minute bans (I just assume it doesn't haha) And now MoonBear is checking if it does or not.
|
Updates: 06:00 PDT - We have encountered a critical issue during our maintenance and will be extending our down time to ensure the issue is resolved before the servers are back online.
So we really have no idea when this is gona happen.
Updates: 07:15 PDT - Maintenance continues.
yeah.
|
United States15536 Posts
On March 28 2013 23:03 onlywonderboy wrote:Show nested quote +On March 28 2013 23:01 Requizen wrote:On March 28 2013 22:59 Artok wrote:On March 28 2013 22:55 Requizen wrote:On March 28 2013 22:51 AsmodeusXI wrote: I think Karma went from looking goofy as shit to pretty damn awesome.
FLAME ON. The old mode was pretty low quality and had the semi-cartoony style of all early LoL champions. The new one is much nicer, cleaner, and more in line with the new style of champions (that is, semi-realistic for humans and badass in general). However, like Trundle, the new model's overall feel and lore are different from the old one, so fans of the former probably don't like the newer. Just how things are. The whole lot of 10 people don't like it, oh no ;O Don't doubt man, Karma had a lot of.... fans. Edit: Mods plz don't ban. The day the Mods ban puns is the day Asmo quits and leaves TL forever.
No, it's the day I become the LoL IdrA, but without the skill. BANS FOR DAYS. Only reason I don't get perma'd is because they need me to make the writing deadlines. =D
|
Anyone here got a low-level KR account? Wanna go play on KR?
|
About the change to turret damage: turrets now start out at 10% more damage to champions, and increase at 5% more per shot. This means it's easy to calculate the increase in damage this entails. Even with 5 consecutive shots on the same champion, this means an additional 5*10 + 4*5 + 3*5 + 2*5 + 5 = 100% of base damage. + Show Spoiler +I wanted to phrase it as "an additional 100% damage", but that could be misleading. This is hard to phrase unambiguously, but if you understand what is being calculated, then you understand the idea. This means 5 shots of the new system is not even as much damage as 6 shots of the old system (it's more like 5.5 shots, if you think about it).
|
On March 28 2013 23:25 Cedstick wrote: Anyone here got a low-level KR account? Wanna go play on KR?
i do
but im worried that ill find out my gold 3 is <lvl 30 skill on kr
|
Does zac's health restore scale with spirit visage?
|
On March 28 2013 23:30 ticklishmusic wrote:Show nested quote +On March 28 2013 23:25 Cedstick wrote: Anyone here got a low-level KR account? Wanna go play on KR? i do but im worried that ill find out my gold 3 is <lvl 30 skill on kr Probably, judging from Phantoml0rd's stream. I'm not on much, but add me anyway: nil volentibus arduum
|
On March 28 2013 23:30 101toss wrote: Does zac's health restore scale with spirit visage? I would imagine it does, still doesn't make it truly useful.
|
Why would SV not be useful on Zac? It has no useless stats and enhances his resource system... am I missing something? Sounds core in any situation.
|
United States23745 Posts
Spirit Visage seems like a must buy for Zac, anyway to buff his sustain to make up for his high health costs seems like a no brainer. Also he likes the tankiness since we wants to get into the middle of a fight.
Edit: Agreed picking up the blobs are kind of a pain in the ass, but it still wouldn't be bad for the ones you are able to pick up in a middle of a fight.
|
On March 28 2013 23:37 mordek wrote: Why would SV not be useful on Zac? The passive, not the item, SV would be a fine buy. Chasing blobs are still not conducive to fighting/dueling/playing anything at all. Maybe if they spawned in the direction he's moving like Draven's axes, but instead they seem to just fly out in mostly random directions when you want to stay in melee range. It's a counter-intuitive playstyle from my point of view.
|
From the lolwiki: "The passive must have at least a value of 28g for Spirit Visage to be gold efficient." Even if blobs are difficult to pick up, it makes each one you do more effective.
|
United States23745 Posts
On March 28 2013 23:43 mordek wrote: From the lolwiki: "The passive must have at least a value of 28g for Spirit Visage to be gold efficient." Even if blobs are difficult to pick up, it makes each one you do more effective. People always seem to forget how cheap Spirit Visage actually is. Even if you're not utilizing the passive it's already incredibly close to cost effective.
|
On March 28 2013 23:41 Requizen wrote:The passive, not the item, SV would be a fine buy. Chasing blobs are still not conducive to fighting/dueling/playing anything at all. Maybe if they spawned in the direction he's moving like Draven's axes, but instead they seem to just fly out in mostly random directions when you want to stay in melee range. It's a counter-intuitive playstyle from my point of view. wasn't someone complaining not too long ago that champs these days are too easy and straightforward to play?
|
On March 28 2013 23:01 Requizen wrote:Show nested quote +On March 28 2013 22:59 Artok wrote:On March 28 2013 22:55 Requizen wrote:On March 28 2013 22:51 AsmodeusXI wrote: I think Karma went from looking goofy as shit to pretty damn awesome.
FLAME ON. The old mode was pretty low quality and had the semi-cartoony style of all early LoL champions. The new one is much nicer, cleaner, and more in line with the new style of champions (that is, semi-realistic for humans and badass in general). However, like Trundle, the new model's overall feel and lore are different from the old one, so fans of the former probably don't like the newer. Just how things are. The whole lot of 10 people don't like it, oh no ;O Don't doubt man, Karma had a lot of.... fans. Edit: Mods plz don't ban. Holy shit I just woke up and my day is already a confirmed win
|
United States23745 Posts
On March 28 2013 23:47 thenexusp wrote:Show nested quote +On March 28 2013 23:41 Requizen wrote:On March 28 2013 23:37 mordek wrote: Why would SV not be useful on Zac? The passive, not the item, SV would be a fine buy. Chasing blobs are still not conducive to fighting/dueling/playing anything at all. Maybe if they spawned in the direction he's moving like Draven's axes, but instead they seem to just fly out in mostly random directions when you want to stay in melee range. It's a counter-intuitive playstyle from my point of view. wasn't someone complaining not too long ago that champs these days are too easy and straightforward to play? There's a difference between champs with more complex kits and ones that are just not intuitive to play. Zac's health costs are so high because they factor in the healing he get from his blobs, but it just isn't feasible to pick up every blob in a fight when they are just popping out in random directions.
|
On March 28 2013 23:46 onlywonderboy wrote:Show nested quote +On March 28 2013 23:43 mordek wrote: From the lolwiki: "The passive must have at least a value of 28g for Spirit Visage to be gold efficient." Even if blobs are difficult to pick up, it makes each one you do more effective. People always seem to forget how cheap Spirit Visage actually is. Even if you're not utilizing the passive it's already incredibly close to cost effective. its cost-efficiency shouldn't be evaluated in a vacuum though. Like, I'd have trouble buying it even on someone like mundo if the enemy had a 5x AD team.
|
United States23745 Posts
On March 28 2013 23:49 thenexusp wrote:Show nested quote +On March 28 2013 23:46 onlywonderboy wrote:On March 28 2013 23:43 mordek wrote: From the lolwiki: "The passive must have at least a value of 28g for Spirit Visage to be gold efficient." Even if blobs are difficult to pick up, it makes each one you do more effective. People always seem to forget how cheap Spirit Visage actually is. Even if you're not utilizing the passive it's already incredibly close to cost effective. its cost-efficiency shouldn't be evaluated in a vacuum though. Like, I'd have trouble buying it even on someone like mundo if the enemy had a 5x AD team. Oh yeah of course, but so many people complain about the lack or itemizing MR (RIP Force of Nature) when Spirit Visage is a pretty good buy on most champs even if they don't use the passive.
|
On March 28 2013 23:49 thenexusp wrote:Show nested quote +On March 28 2013 23:46 onlywonderboy wrote:On March 28 2013 23:43 mordek wrote: From the lolwiki: "The passive must have at least a value of 28g for Spirit Visage to be gold efficient." Even if blobs are difficult to pick up, it makes each one you do more effective. People always seem to forget how cheap Spirit Visage actually is. Even if you're not utilizing the passive it's already incredibly close to cost effective. its cost-efficiency shouldn't be evaluated in a vacuum though. Like, I'd have trouble buying it even on someone like mundo if the enemy had a 5x AD team. mr is worth 0 gold vs a 5ad team
|
|
|
|