On March 30 2013 02:07 obesechicken13 wrote: Ama request: Smash. How is it working at Riot? Free soda? Do you get time to play on certain days? Nap rooms? OMG and what's your daily work? Do you have to play Phreak a lot so he can kill you and get footage for spotlights?
Clearly too busy having fun than working. Letting karma slip through as is, should be proof of this.
On March 30 2013 02:10 Vanka wrote: Is red pot ward + 4 hp pots really a standard top opening now, or am I just seeing it because every other person on the chinese server is trying some cheesey all-in?
It's pretty good at saving your ass from early ganks too. Can't count how many times I should have died from ignite, only to live with ~60 hp because of red pot.
On March 30 2013 02:07 obesechicken13 wrote: Ama request: Smash. How is it working at Riot? Free soda? Do you get time to play on certain days? Nap rooms? OMG and what's your daily work? Do you have to play Phreak a lot so he can kill you and get footage for spotlights?
everyone I talked to at riot seemed super thrilled to be there, except for one guy who seemed pretty bummed and a tall guy with a light russian accent who, when asked about santa monica, replied with "don't be fooled-- everything here is fake". They also have an absurd number of really nice computers set up for gaming that are just used recreationally, and a small area for fighting games with sticks and all. it's absurd how nice their office is.
On March 30 2013 00:11 Zhiroo wrote: So sad that Karma is an AP carry/support instead of a full fledged support.
Slow, root, and shield. Were you hoping for something else while keeping her mantra mechanic?
Sounds similar to Lux. Just a Mantra instread of wtf laser.
Old Karma had an AoE heal, slow, and shield. She's obviously not a support. She scales too well with items. In order for that to be balanced she has to scale less well without items. Heals and shields scale off of armor, mr, cdr, and AP.
It's the reason why you don't see support Nidalee in pro games. A 0/low AP heal is very weak so most of her utility is in the Aspd buff and mr shred. Support Nidalee's Q, and cougar form abilities are all nearly worthless unless she gets fed.
By the way, I was racking my head yesterday trying to figure out how Diana and Taric killed like 4 people in a 2v4 yesterday.
I know Diana's shield is strong for duels and that both of them were fed 3-4 levels, and Diana had an extra item, but Taric was a support. And then Diana's autos seemed to do so much damage. Like Her passive was proccing 2 times as much as what I expected. Irelia ran out of mana. Veigar and Sona didn't have ult. Diana avoided Veigar's W. Vi died early.
I don't know if anyone has brought this up, but all the talk on reddit seems to be about Muramana on Karma. The active effect applies on every tick of her W, so it ends up doing quite a bit of damage. I'm not convinced though - is an item that gives only mana and AD even worth it on a champ like Karma who has absurd AP ratios? Would RoA + Manamune even compare to Deathcap + Morellonomicon/Athene's?
Taric passive + Diana shield is ridiculously strong. Also if you watch the Diana, she dodged A LOT of damage with the zhonya's active. Also Taric ulti is purty good aura.
On March 30 2013 02:28 Mensol wrote: Most of singed players dont make tear of the goddess, can anyone explain me why?
it gives good amount hp and mana :o
It depends on what league your playing in, because I know at the lower levels players just aren't experienced enough to get it.
maybe they're just playing a match-up where they can't afford to get it, afford in the sense that losing out on the gold would decrease their ability to stay in lane compared to Armor, MR or pots. There's plenty of reasons not to get it.
On March 30 2013 02:28 Mensol wrote: Most of singed players dont make tear of the goddess, can anyone explain me why?
it gives good amount hp and mana :o
It depends on what league your playing in, because I know at the lower levels players just aren't experienced enough to get it.
its not about league. im watching euw high elo/challenger games and its very rare to see singed with tear of goddess.
i think i watched like 8-10 high elo game with singed and none of them made tear of goddess. Also dKiwiKid played singed without tear yesterday.
TotG is sort of a crappy item to have to open up with, especially if you're in a lane where you can get owned pre-6 pretty hard. initial 250 mana, ain't gunna do singed any fucking favors in the opening of the game.
And by the time you reach the point where it's safe to get TotG, it's a bit late.
But, if you can get away with starting TotG, more power to you, but it's a actually a huge gold sink early on.
On March 30 2013 02:39 wei2coolman wrote: Taric passive + Diana shield is ridiculously strong. Also if you watch the Diana, she dodged A LOT of damage with the zhonya's active. Also Taric ulti is purty good aura.
She dodged only Veigar's W. No other skillshots were fired at that time, and everyone should have switched to Taric earlier for a second.
Did Veigar and Graves not have any defensive runes or something?
On March 30 2013 02:28 Mensol wrote: Most of singed players dont make tear of the goddess, can anyone explain me why?
it gives good amount hp and mana :o
Mana is an attribute you don't want to build but only build if you have to. I don't think Singed needs mana. Could be wrong.
If Karma's W procs muramana on every tick then I might buy Karma and try it out. If it's 4 ticks? and 6% of her current mana(1500=1000 from muramana + 500 base) is ~360 damage then that'd be similar to like 200 AP on a full combo towards single targets. At the least it's not intended and has the chance to be broken.
On March 30 2013 02:39 c.Deadly wrote: I don't know if anyone has brought this up, but all the talk on reddit seems to be about Muramana on Karma. The active effect applies on every tick of her W, so it ends up doing quite a bit of damage. I'm not convinced though - is an item that gives only mana and AD even worth it on a champ like Karma who has absurd AP ratios? Would RoA + Manamune even compare to Deathcap + Morellonomicon/Athene's?
It's not like syndra builds a muramana all the time even though it has amazing synergy with one of her abilities. And Ryze is probably the #1 abuser of muramana and he's still balanced despite that, so I'm not too worried about muramana karma
What's interesting is that it means Muramana doesn't work with DoTs, but works with periodic damage. Like, if Karthus' Defile or Rumble's ult was single target, it'd proc Muramana (but Cass' W wouldn't as it's a renewed DoT).
On March 30 2013 02:59 Alaric wrote: What's interesting is that it means Muramana doesn't work with DoTs, but works with periodic damage. Like, if Karthus' Defile or Rumble's ult was single target, it'd proc Muramana (but Cass' W wouldn't as it's a renewed DoT).
On March 30 2013 02:39 wei2coolman wrote: Taric passive + Diana shield is ridiculously strong. Also if you watch the Diana, she dodged A LOT of damage with the zhonya's active. Also Taric ulti is purty good aura.
She dodged only Veigar's W. No other skillshots were fired at that time, and everyone should have switched to Taric earlier for a second.
Did Veigar and Graves not have any defensive runes or something?
She dodged the W & Q from veigar; but you also got to keep in mind, no one could attack her at that time when they were grouped up on her. And the second zhonya's ended, 3 people were grouped on her ass. So her passive hit EVERYONE + AoE from her Q, and her W is an AoE as well. So pretty much stacking on top of Diana is a very bad idea.
I have been trying around with Kennen Top, and it just didnt go very well. Should I just try to farm and not bother too much with harrasing? Is it better to get ignite or teleport? (assuming you go against someone who is hard to kill)? Does anyone know a good guide that also talks about matchups?