• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:15
CET 09:15
KST 17:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months [BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV The 2048 Game Path of Exile Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1212 users

[Patch 3.05.1: Karma Remake] General Discussion - Page 2

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 37 38 39 Next All
onlywonderboy
Profile Joined August 2012
United States23745 Posts
March 28 2013 02:52 GMT
#21
On March 28 2013 11:48 arb wrote:
Show nested quote +
On March 28 2013 11:38 Parnage wrote:
On March 28 2013 11:32 overt wrote:
On March 28 2013 11:13 OutlaW- wrote:
Turrets buffed by 10%.
I'm out of here.
Baron nerfed, too. Riot is trying to enforce the meta pretty hard...
I don't know whether I should feel sad or disappointed. Buffing turrets is pretty much the worst thing they could have done. The game is already so boring in the first minutes because turrets protect everyone from dying. It's also another nerf to roaming. Is my feeling of disgust unjustified?


No, it's not. If anything turrets should've been nerfed. Tower diving is already brutally hard in this game compared to other mobas. It's also kind of apparent that Riot dislikes the fast push style that the Koreans popularized with the turret buffs and the nerf to minions.


Someone will most likely stomp me into the ground for this but honestly turrets are annoying as hell but by midgame essentially useless vs people who can dive them, if I play well and go leapin around my turret doing my best to live I'd like to be rewarded with a kill after I go down rather then the guy getting away no problem thanks to turrets not being an issue till the 5th+shot. Conversely, indirect buff to ohmwrecker?

Ya past early game turrets dont really do much, even early game they barely do anything unless you like lvl 1 dive or something stupid

This is a huge change for pro play, way fewer 3v1 tower dives in lane swaps. I really liked the aggression that this brought to the game. Idk I just feel like this will promote passive play.
RIP Ryan Davis / TL or Die / @onlywonderboy
101toss
Profile Blog Joined April 2010
3232 Posts
March 28 2013 02:53 GMT
#22
Turret buff = top nasus buff

Even easier to farm under turret with 9pot
Math doesn't kill champions and neither do wards
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
March 28 2013 02:55 GMT
#23
On March 28 2013 11:52 onlywonderboy wrote:
Show nested quote +
On March 28 2013 11:48 arb wrote:
On March 28 2013 11:38 Parnage wrote:
On March 28 2013 11:32 overt wrote:
On March 28 2013 11:13 OutlaW- wrote:
Turrets buffed by 10%.
I'm out of here.
Baron nerfed, too. Riot is trying to enforce the meta pretty hard...
I don't know whether I should feel sad or disappointed. Buffing turrets is pretty much the worst thing they could have done. The game is already so boring in the first minutes because turrets protect everyone from dying. It's also another nerf to roaming. Is my feeling of disgust unjustified?


No, it's not. If anything turrets should've been nerfed. Tower diving is already brutally hard in this game compared to other mobas. It's also kind of apparent that Riot dislikes the fast push style that the Koreans popularized with the turret buffs and the nerf to minions.


Someone will most likely stomp me into the ground for this but honestly turrets are annoying as hell but by midgame essentially useless vs people who can dive them, if I play well and go leapin around my turret doing my best to live I'd like to be rewarded with a kill after I go down rather then the guy getting away no problem thanks to turrets not being an issue till the 5th+shot. Conversely, indirect buff to ohmwrecker?

Ya past early game turrets dont really do much, even early game they barely do anything unless you like lvl 1 dive or something stupid

This is a huge change for pro play, way fewer 3v1 tower dives in lane swaps. I really liked the aggression that this brought to the game. Idk I just feel like this will promote passive play.

Of course a turret buff will promote passive play. I think Riot makes a few too many short sighted decisions. Normally, I wouldn't really care, but the future of many people (that I'm invested in) are riding on Riot's decision making.
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
March 28 2013 02:55 GMT
#24
Wind Slash
Fixed a bug where Riven could cast Wind Slash a second time after using Zhonya's Hourglass

I'm sure glad they fixed that one.
?
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
March 28 2013 02:56 GMT
#25
People actually bought Zhonya'sHourglass to use Riven's ult twice?
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
iCanada
Profile Joined August 2010
Canada10660 Posts
March 28 2013 02:58 GMT
#26
Riven has AP ratios?

o.o
zer0das
Profile Blog Joined May 2007
United States8519 Posts
March 28 2013 03:00 GMT
#27
On March 28 2013 11:08 phyvo wrote:
Show nested quote +
Incoming Darkness!

What kind of thread closer is TRANSMOGULATE? T_T


Let me guess, you look tulips in the eye?
ItsFunToLose
Profile Joined December 2010
United States776 Posts
Last Edited: 2013-03-28 03:03:16
March 28 2013 03:02 GMT
#28
On March 28 2013 11:48 arb wrote:
Show nested quote +
On March 28 2013 11:38 Parnage wrote:
On March 28 2013 11:32 overt wrote:
On March 28 2013 11:13 OutlaW- wrote:
Turrets buffed by 10%.
I'm out of here.
Baron nerfed, too. Riot is trying to enforce the meta pretty hard...
I don't know whether I should feel sad or disappointed. Buffing turrets is pretty much the worst thing they could have done. The game is already so boring in the first minutes because turrets protect everyone from dying. It's also another nerf to roaming. Is my feeling of disgust unjustified?


No, it's not. If anything turrets should've been nerfed. Tower diving is already brutally hard in this game compared to other mobas. It's also kind of apparent that Riot dislikes the fast push style that the Koreans popularized with the turret buffs and the nerf to minions.


Someone will most likely stomp me into the ground for this but honestly turrets are annoying as hell but by midgame essentially useless vs people who can dive them, if I play well and go leapin around my turret doing my best to live I'd like to be rewarded with a kill after I go down rather then the guy getting away no problem thanks to turrets not being an issue till the 5th+shot. Conversely, indirect buff to ohmwrecker?

Ya past early game turrets dont really do much, even early game they barely do anything unless you like lvl 1 dive or something stupid


i've seen successful 5 man level 1 dives top lane. didn't even get caught. guy just hugging his tower gets dunked by 5 guys in teamspeak.
"skillshots are inherently out of your control whether they hit or not" -PrinceXizor
onlywonderboy
Profile Joined August 2012
United States23745 Posts
Last Edited: 2013-03-28 03:06:13
March 28 2013 03:05 GMT
#29
If these turret changes kill the lane swap we would be back to 1v1v2 where the laning phase is going to last forever since pushing down towers is going to be even harder. This wouldn't be so bad if vision wasn't so cheap that it made it almost impossible for Junglers to get a gank off. Doublelift obviously payed off Riot to go through with these changes, farm for 40 minutes and carry CLG to victory.
RIP Ryan Davis / TL or Die / @onlywonderboy
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
March 28 2013 03:09 GMT
#30
Wow turret change are frigging retarded. Riot wants to make the game more stale and newbie friendly =\.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
March 28 2013 03:13 GMT
#31
Fixed Zed and Akali, buffed Udyr. I can appreciate this patch.
It's your boy Guzma!
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
March 28 2013 03:14 GMT
#32
On March 28 2013 11:55 419 wrote:
Show nested quote +
Wind Slash
Fixed a bug where Riven could cast Wind Slash a second time after using Zhonya's Hourglass

I'm sure glad they fixed that one.

OMG finally.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Gahlo
Profile Joined February 2010
United States35164 Posts
March 28 2013 03:14 GMT
#33
Because 3 man dives at 3:30-4:00 was so entertaining.
Craton
Profile Blog Joined December 2009
United States17274 Posts
March 28 2013 03:15 GMT
#34
On March 28 2013 12:09 KissBlade wrote:
Wow turret change are frigging retarded. Riot wants to make the game more stale and newbie friendly =\.

lol.
twitch.tv/cratonz
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 28 2013 03:15 GMT
#35
On March 28 2013 11:58 iCanada wrote:
Riven has AP ratios?

o.o

No so you have to wonder why someone was building Zhonyas on her..
Artillery spawned from the forges of Hell
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
March 28 2013 03:17 GMT
#36
Not sure if Kissblade is trolling
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
onlywonderboy
Profile Joined August 2012
United States23745 Posts
March 28 2013 03:19 GMT
#37
On March 28 2013 12:14 Gahlo wrote:
Because 3 man dives at 3:30-4:00 was so entertaining.

More entertaining then passive laning with no Jungler presence :/
It was also nice because it allowed for teams to take quick towers and roam around the map and be around to make action happen.
RIP Ryan Davis / TL or Die / @onlywonderboy
LOLItsRyann
Profile Joined April 2011
England551 Posts
March 28 2013 03:20 GMT
#38
I think the turret nerfs are more to even out some options in the game. Currently there is like ALWAYS towerdives going on everywhere all the time because It's so easy. Even as early as level 2/3. Tower diving will still be possible of course with this adjustment, it just won't be mandatory or as common. I like the change.
EG<3
rwrzr
Profile Joined February 2010
United States1980 Posts
March 28 2013 03:21 GMT
#39
I hate that feeling when you convert riceblade into statikk to early and bot lane lets you get 100 more cs without riceblade.

FML
FADC
LOLItsRyann
Profile Joined April 2011
England551 Posts
March 28 2013 03:22 GMT
#40
On March 28 2013 11:55 419 wrote:
Show nested quote +
Wind Slash
Fixed a bug where Riven could cast Wind Slash a second time after using Zhonya's Hourglass

I'm sure glad they fixed that one.


Was so fed up with AP Rivens. Gad damn that change was needed.

Actually, fuck it. Why not keep it. It's a little biscuit reward for the retard that builds AP on Riven.
EG<3
Prev 1 2 3 4 5 37 38 39 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft725
StarCraft: Brood War
Hyuk 675
BeSt 361
Larva 261
Hyun 141
Shuttle 114
Mong 44
soO 43
910 42
Bale 24
Free 22
[ Show more ]
Sharp 19
ZergMaN 18
Pusan 17
zelot 16
Movie 13
GoRush 7
ajuk12(nOOB) 6
League of Legends
JimRising 632
C9.Mang0346
Counter-Strike
allub154
shoxiejesuss112
Heroes of the Storm
Khaldor140
Other Games
summit1g10360
Mew2King79
Livibee67
Organizations
Other Games
gamesdonequick1019
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH158
• Light_VIP 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1761
• Lourlo1087
• HappyZerGling135
Upcoming Events
Replay Cast
45m
Wardi Open
3h 45m
Monday Night Weeklies
8h 45m
Sparkling Tuna Cup
1d 1h
OSC
2 days
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
Replay Cast
2 days
The PondCast
3 days
OSC
4 days
CranKy Ducklings
5 days
SC Evo League
5 days
[ Show More ]
BSL 21
5 days
Sparkling Tuna Cup
6 days
BSL 21
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.