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[Patch 3.03: Quinn] General Discussion - Page 74

Forum Index > LoL General
Post a Reply
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Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
March 07 2013 08:22 GMT
#1461
On March 07 2013 16:53 EmeraldSparks wrote:
Does Janna not get her own passive?

That's super shitty.


Of course she does.

And btw, seriously, abuse her before she gets perm-banned/nerfed.
https://twitter.com/SufficientStats
BlackPaladin
Profile Joined May 2010
United States9316 Posts
March 07 2013 08:25 GMT
#1462
On March 07 2013 17:14 UniversalSnip wrote:
Show nested quote +
On March 07 2013 17:03 BlackPaladin wrote:
On March 07 2013 16:30 UniversalSnip wrote:
I think yango would be a porkchop, even though that's not a fruit, and fakesteve would probably be a grape.


?
Is your favorite vegetable a steak??


im a vegetarian. I think you'd be a radish.

So I go well in a salad?

My group of friends turned my friend alex from a vegetarian to a meat eater again. I think buying him 5 pounds of bacon one christmas really did the job.
"Your full potential does not matter if you do not use all 100% of it."
Tal
Profile Blog Joined May 2004
United Kingdom1018 Posts
March 07 2013 08:27 GMT
#1463
Random Theorycrafting: Does anyone else think there we are still very far from LoL's skillcap? On an individual level there are limits, but in terms of teamwork it feels unexplored.

Take poking. By timing multiple champions skillshots at the same time, and with a pattern in mind, they can be made practically undodgeable. Builds and champion choices could be synchronized accordingly - with the aim of firing a 3 champion volley every 9 seconds or similar.

Take team fighting. Right now even the best teams seem to be fighting on instinct - reacting instantly to the changing movements of the other 9 champions. Targets will be focused down, vulnerable champions protected, and AOE ults chained, but beyond that there's generally not much of a plan.Teams could spend more time practicing team fights, working out set plays in the same way football teams do.

The problem at the moment is the delay between communicating and acting. Just the time it takes to process 'focus xin' is time that could have been spent focussing xin.

Even 0.5 seconds of moving with one mind could make the difference.
It is what you read when you don't have to that determines what you will be when you can't help it.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
March 07 2013 08:35 GMT
#1464
On March 07 2013 17:22 Sufficiency wrote:
Show nested quote +
On March 07 2013 16:53 EmeraldSparks wrote:
Does Janna not get her own passive?

That's super shitty.


Of course she does.

And btw, seriously, abuse her before she gets perm-banned/nerfed.

She's getting another buff from what I've read, increasing a full channel tornado knock to 1 second from .75. You think she's that strong? Seemed kinda meh after last round of nerfs.
RIP Ryan Davis / TL or Die / @onlywonderboy
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
March 07 2013 08:40 GMT
#1465
she's underplayed but lol @ permbanned
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2013-03-07 08:47:49
March 07 2013 08:46 GMT
#1466
On March 07 2013 17:35 onlywonderboy wrote:
Show nested quote +
On March 07 2013 17:22 Sufficiency wrote:
On March 07 2013 16:53 EmeraldSparks wrote:
Does Janna not get her own passive?

That's super shitty.


Of course she does.

And btw, seriously, abuse her before she gets perm-banned/nerfed.

She's getting another buff from what I've read, increasing a full channel tornado knock to 1 second from .75. You think she's that strong? Seemed kinda meh after last round of nerfs.


I think she is currently retardedly strong in soloQ.

The only reason why she isn't played in professional matches is because Janna is terribad in lane swaps and her roam is mediocre. Otherwise, many factors affected her power in S3:

1. Tanks got more defense and ADCs got less DPS, so kiting is more important than before... and Janna is great for kiting.
2. Tanky divers with gap closers are rampant, but they rarely build more than one damage item, so Janna's spammable shield is more relevant.
3. Assassins are also currently very strong, and Janna counters assassins really hard due to her shield and ult.

Her win % also reflects this. She currently has the second highest win rate in soloQ at 53~54%. I think that's pretty significant considering she is played ~10% of the time and she is usually played as a support.

+ Show Spoiler +
However, you can argue that the points I gave also applies to Lulu, yet Lulu performs really bad in soloQ. I am not 100% sure why... maybe there is something crucial I am missing here.
https://twitter.com/SufficientStats
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
March 07 2013 08:49 GMT
#1467
Lulu is hard to play, Janna is not :p
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2013-03-07 08:52:20
March 07 2013 08:50 GMT
#1468
+ Show Spoiler +
On March 07 2013 17:27 Tal wrote:
Random Theorycrafting: Does anyone else think there we are still very far from LoL's skillcap? On an individual level there are limits, but in terms of teamwork it feels unexplored.

Take poking. By timing multiple champions skillshots at the same time, and with a pattern in mind, they can be made practically undodgeable. Builds and champion choices could be synchronized accordingly - with the aim of firing a 3 champion volley every 9 seconds or similar.

Take team fighting. Right now even the best teams seem to be fighting on instinct - reacting instantly to the changing movements of the other 9 champions. Targets will be focused down, vulnerable champions protected, and AOE ults chained, but beyond that there's generally not much of a plan.Teams could spend more time practicing team fights, working out set plays in the same way football teams do.

The problem at the moment is the delay between communicating and acting. Just the time it takes to process 'focus xin' is time that could have been spent focussing xin.

Even 0.5 seconds of moving with one mind could make the difference.



The thing about poke is that most of the time, you want to take a second or two to line up a shot. A good angle for one player may not be a good angle for another. Each poke by itself already does enough, and if everything is down it's going to be rough times if you get engaged on.

Teamfighting - Every fight is very fluid. Very few fights start in the same manner, with the exact same CD's & champions & location. This is the reason you react on instinct and make calls is because at that level, the instincts are generally correct. Yelling a focus helps people switch targets onto a vulnerable champion, or collapse on a overextended champion. Teamfight strategies do exist, but they are much more a function of synergy and the execution is already practiced.
Porouscloud - NA LoL
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
March 07 2013 08:52 GMT
#1469
On March 07 2013 17:35 onlywonderboy wrote:
Show nested quote +
On March 07 2013 17:22 Sufficiency wrote:
On March 07 2013 16:53 EmeraldSparks wrote:
Does Janna not get her own passive?

That's super shitty.


Of course she does.

And btw, seriously, abuse her before she gets perm-banned/nerfed.

She's getting another buff from what I've read, increasing a full channel tornado knock to 1 second from .75. You think she's that strong? Seemed kinda meh after last round of nerfs.


No one channels a full tornado for the knockup so its not even a buff, except marginally possible in lvl 1 fights where you full channel blind into a brush.

I guess its also a buff at levels of play where people can't dodge the most telegraphed skill in the game.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Zizoz
Profile Joined June 2012
United States232 Posts
March 07 2013 08:53 GMT
#1470
I'd say Janna is harder to play than Lulu. At least, I can play Lulu, but I can't play Janna.

I always lose with Lulu in solo queue recently though.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2013-03-07 08:58:10
March 07 2013 08:55 GMT
#1471
On March 07 2013 17:49 Osmoses wrote:
Lulu is hard to play, Janna is not :p


I actually think they are roughly the same in terms of "difficulty". I can't think of a single reason why Lulu is supposed to be significantly harder to play than Janna. Sure, Lulu's Q is very narrow, but you get two of them. Also Lulu's R is (imo) one of the most fool-proof ultimate in the game.

On March 07 2013 17:52 xes wrote:
Show nested quote +
On March 07 2013 17:35 onlywonderboy wrote:
On March 07 2013 17:22 Sufficiency wrote:
On March 07 2013 16:53 EmeraldSparks wrote:
Does Janna not get her own passive?

That's super shitty.


Of course she does.

And btw, seriously, abuse her before she gets perm-banned/nerfed.

She's getting another buff from what I've read, increasing a full channel tornado knock to 1 second from .75. You think she's that strong? Seemed kinda meh after last round of nerfs.


No one channels a full tornado for the knockup so its not even a buff, except marginally possible in lvl 1 fights where you full channel blind into a brush.

I guess its also a buff at levels of play where people can't dodge the most telegraphed skill in the game.


If I am not mistaken, even if you channel Janna Q in a brush, the opponents will still hear it.... so the surprise factor is sort of meh.
https://twitter.com/SufficientStats
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
Last Edited: 2013-03-07 09:01:28
March 07 2013 09:00 GMT
#1472
Janna's kit is more obvious. You shield the enemy's target, you tornado into them, you slow the runners and you ulti when you want to knock people apart/heal. It's not as obvious when to do what with Lulu. Do you whimsify or speed up or shield, do you ulti the bruiser or your ad, where do you put pixie to maximize its potential? Playing Lulu means you have to think before you play, Janna doesn't have that problem.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
March 07 2013 09:01 GMT
#1473
On March 07 2013 17:49 Osmoses wrote:
Lulu is hard to play, Janna is not :p


Id rather have a great Janna on my team tho. As an ADC, a very good Janna is golden.
KCCO!
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
March 07 2013 09:02 GMT
#1474
On March 07 2013 18:01 ihasaKAROT wrote:
Show nested quote +
On March 07 2013 17:49 Osmoses wrote:
Lulu is hard to play, Janna is not :p


Id rather have a great Janna on my team tho. As an ADC, a very good Janna is golden.

Definitely, Janna is great, and in solo que her being easy to play is only to the good.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 07 2013 09:03 GMT
#1475
On March 07 2013 16:24 onlywonderboy wrote:
Show nested quote +
On March 07 2013 14:45 jcarlsoniv wrote:
wie2cool, one thing to consider - we have Smash over there on QA. I'm confident he won't let a bad Karma go through to live.

He and I share a strong love for the paragon.

I like how whenever things get messed up balance wise people blame Smash lol, it happened with pre-season BC and BotRK. inb4 Karma is OP and it's Smash's fault lol.

Edit: Also, Azubu is now the offical sponsor of TPA and TPS. Guess losing Blaze/Frost doesn't seem so bad for them after all (granted TPS are still a bit untested but TPA is still one of the best teams in the world)

it has nothing to do with balance, but rather elegance of buff/nerf/changing. it's just like a majority of us would prefer longer patch cycles over shorter ones.
liftlift > tsm
onlywonderboy
Profile Joined August 2012
United States23745 Posts
March 07 2013 09:14 GMT
#1476
On March 07 2013 18:03 wei2coolman wrote:
Show nested quote +
On March 07 2013 16:24 onlywonderboy wrote:
On March 07 2013 14:45 jcarlsoniv wrote:
wie2cool, one thing to consider - we have Smash over there on QA. I'm confident he won't let a bad Karma go through to live.

He and I share a strong love for the paragon.

I like how whenever things get messed up balance wise people blame Smash lol, it happened with pre-season BC and BotRK. inb4 Karma is OP and it's Smash's fault lol.

Edit: Also, Azubu is now the offical sponsor of TPA and TPS. Guess losing Blaze/Frost doesn't seem so bad for them after all (granted TPS are still a bit untested but TPA is still one of the best teams in the world)

it has nothing to do with balance, but rather elegance of buff/nerf/changing. it's just like a majority of us would prefer longer patch cycles over shorter ones.

Personally I don't mind the frequency of patches, I just think Riot's reactionary nerfs go a little too far sometimes.
RIP Ryan Davis / TL or Die / @onlywonderboy
cLutZ
Profile Joined November 2010
United States19574 Posts
March 07 2013 09:17 GMT
#1477
On March 07 2013 17:49 Osmoses wrote:
Lulu is hard to play, Janna is not :p


Can I have some of whatever you are on?
Freeeeeeedom
onlywonderboy
Profile Joined August 2012
United States23745 Posts
March 07 2013 09:24 GMT
#1478
On March 07 2013 17:52 xes wrote:
Show nested quote +
On March 07 2013 17:35 onlywonderboy wrote:
On March 07 2013 17:22 Sufficiency wrote:
On March 07 2013 16:53 EmeraldSparks wrote:
Does Janna not get her own passive?

That's super shitty.


Of course she does.

And btw, seriously, abuse her before she gets perm-banned/nerfed.

She's getting another buff from what I've read, increasing a full channel tornado knock to 1 second from .75. You think she's that strong? Seemed kinda meh after last round of nerfs.


No one channels a full tornado for the knockup so its not even a buff, except marginally possible in lvl 1 fights where you full channel blind into a brush.

I guess its also a buff at levels of play where people can't dodge the most telegraphed skill in the game.

Huge buff to those ninja side brush tornadoes lol.
RIP Ryan Davis / TL or Die / @onlywonderboy
Ezkaton
Profile Blog Joined September 2010
Japan416 Posts
Last Edited: 2013-03-07 09:33:38
March 07 2013 09:30 GMT
#1479
On March 07 2013 17:53 Zizoz wrote:
I'd say Janna is harder to play than Lulu. At least, I can play Lulu, but I can't play Janna.
I always lose with Lulu in solo queue recently though.


I thought it was just me! Lulu is one of my favorite champions to play but for some reason I just can never win with her in soloq
Maybe I should just start playing her mid or something instead haha.
I suck at Janna too qq. The only support I can actually win with/play is Taric. Good thing I don't have to support very often haha
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
March 07 2013 09:30 GMT
#1480
On March 07 2013 18:24 onlywonderboy wrote:
Show nested quote +
On March 07 2013 17:52 xes wrote:
On March 07 2013 17:35 onlywonderboy wrote:
On March 07 2013 17:22 Sufficiency wrote:
On March 07 2013 16:53 EmeraldSparks wrote:
Does Janna not get her own passive?

That's super shitty.


Of course she does.

And btw, seriously, abuse her before she gets perm-banned/nerfed.

She's getting another buff from what I've read, increasing a full channel tornado knock to 1 second from .75. You think she's that strong? Seemed kinda meh after last round of nerfs.


No one channels a full tornado for the knockup so its not even a buff, except marginally possible in lvl 1 fights where you full channel blind into a brush.

I guess its also a buff at levels of play where people can't dodge the most telegraphed skill in the game.

Huge buff to those ninja side brush tornadoes lol.


Can't you hear the tornado? I don't think you can ninja it.
https://twitter.com/SufficientStats
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