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[Patch 3.02: Fake Quinn] General Discussion - Page 7

Forum Index > LoL General
Post a Reply
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sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 14 2013 04:48 GMT
#121
On February 14 2013 13:44 Ketara wrote:
Show nested quote +
On February 14 2013 13:34 barbsq wrote:
so. Ohmwrecker change means philo on all junglers again?

edit: NVM, blasting wand outta nowhere.....

edit2: seriously, why the fuck is there a blasting wand in there?????


Because they want it to be an item for supports.

Makes sense to me!


support gotta stack dat ap, sick ratios
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
beefhamburger
Profile Joined December 2007
United States3962 Posts
February 14 2013 04:48 GMT
#122
On February 14 2013 13:34 barbsq wrote:
so. Ohmwrecker change means philo on all junglers again?

It still doesn't seem like a very good buy. A 2.9k mediocre AP/health item on a jungler after you buy a machete/spirit stone/boots makes it seem like it's going to come way too late to be of any real use (you'd want it as early as possible practically). I'd still rather just buy more health/armor pieces and do a better job of tanking in teamfights w/ or w/o a turret present. I can possibly see it mainly being bought by supports as a 5th or 6th item.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
February 14 2013 04:52 GMT
#123
With the change I can see Ohmwrecker as a situational buy for teams who are having trouble with enemy teams who are turtling hardcore. Have the support upgrade their Philo to Ohmwrecker instead of Shurelya, some AP and HP is nice, use it to prevent them from instagibbing minion waves and preventing tower dives.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Amarok
Profile Joined August 2010
Australia2003 Posts
February 14 2013 04:54 GMT
#124
On February 14 2013 13:22 zodde wrote:
I'm trying to smurf on NA because of EUW downtime, should i really have to play with 210-220 ms from Sweden? Any europeans that play on NA who have any tips and tricks?


As someone who has never played with anything below 210ms you definitely get used to it after a while. Perhaps prioritize champions without skillshots.
Fighting for peace is like screwing for virginity
barbsq
Profile Joined November 2009
United States5348 Posts
February 14 2013 04:56 GMT
#125
On February 14 2013 13:48 beefhamburger wrote:
Show nested quote +
On February 14 2013 13:34 barbsq wrote:
so. Ohmwrecker change means philo on all junglers again?

It still doesn't seem like a very good buy. A 2.9k mediocre AP/health item on a jungler after you buy a machete/spirit stone/boots makes it seem like it's going to come way too late to be of any real use (you'd want it as early as possible practically). I'd still rather just buy more health/armor pieces and do a better job of tanking in teamfights w/ or w/o a turret present. I can possibly see it mainly being bought by supports as a 5th or 6th item.

yeah, i made the post after watching patch preview and before patch notes, so i just assumed it would be something like philo + ruby crystal or something along those lines. Blasting wand took me by surprise.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Goragoth
Profile Blog Joined April 2009
New Zealand1065 Posts
February 14 2013 04:59 GMT
#126
On February 14 2013 12:54 IMoperator wrote:
Show nested quote +
On February 14 2013 12:53 beefhamburger wrote:
On February 14 2013 12:51 IMoperator wrote:
On February 14 2013 12:49 TheYango wrote:
On February 14 2013 12:46 IMoperator wrote:
They should've just kept elo then instead of making this arbitrary system.

Why?

The express goal is to hide the number from you. You don't like their goal sure, but the system is doing exactly what Riot wants it to.

What do we gain from not seeing elo?

People not focusing on a specific number in determining one's skill. And of course, no more discussion of elo hell :D.

Well, now people just focus on their tier/division right? I don't see how it's much different lol, it just makes it harder to see where I'm actually at.

Thing is this post exemplifies the very reason for abandoning the (visible) Elo system in the first place. Thinking that Elo actually is a precise enough measure to have any meaning (outside of a wide range of +/- 100 Elo) is one of the major problems that the new system tries to fix. Sure, many people here already understand this fact but I'm pretty sure the vast majority of the LoL population does not. Personally I think the divisions actually don't cover a broad enough Elo range (leading to a lot of people fluctuating between divisions without actually changing in skill level), other than that the new system works pretty well (ignoring the issues around Challenger Tier that may need some addressing - my fix would be to either unlock viewing the underlying Elo once you reach Diamond Tier or letting people keep accruing League Points while waiting for a chance to make it into Challenger).
Creator of LoLTool.
thenexusp
Profile Joined May 2009
United States3721 Posts
February 14 2013 05:02 GMT
#127
Man, people complaining about the promotion series. Next thing you know they'll move even closer to the SC2 system and not even give you any clue when promotions or demotions are coming up.
Zizoz
Profile Joined June 2012
United States232 Posts
February 14 2013 05:03 GMT
#128
They could have removed visible Elo much more easily by simply replacing them with divisions that correspond directly to Elo ranges, rather than make a complicated system that's even less accurate, though.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-02-14 05:13:09
February 14 2013 05:11 GMT
#129
On February 14 2013 14:02 thenexusp wrote:
Man, people complaining about the promotion series. Next thing you know they'll move even closer to the SC2 system and not even give you any clue when promotions or demotions are coming up.

Or they could move toward DotA 2 and just combine ranked/normals and have no visible MMR.

In all honesty, the separation between ranked and normals past level 30 has very little meaning anymore. Ranked pretty much does nothing to separate "casual" and "competitive" anymore. People troll ranked all the time, and likewise there are a lot of ridiculously tryhard normal players/games (e.g. Ehomda stacks). You could honestly combine ranked and post-30 normals into a single queue and it probably wouldn't change anyone's play experience that much at all.
Moderator
Louuster
Profile Joined November 2010
Canada2869 Posts
Last Edited: 2013-02-14 05:14:11
February 14 2013 05:13 GMT
#130
On February 14 2013 14:02 thenexusp wrote:
Man, people complaining about the promotion series. Next thing you know they'll move even closer to the SC2 system and not even give you any clue when promotions or demotions are coming up.


This would be better, then I wouldnt have to hear people asking others to play well cos its their promotion series, followed by them going batshit insane in game and spamming how terrible we are and why we are the reason they're stuck in bronze everytime someone on our team dies.
Kim Taek Yong fighting~
Kaneh
Profile Joined April 2009
Canada737 Posts
February 14 2013 05:15 GMT
#131
On February 14 2013 14:11 TheYango wrote:
Show nested quote +
On February 14 2013 14:02 thenexusp wrote:
Man, people complaining about the promotion series. Next thing you know they'll move even closer to the SC2 system and not even give you any clue when promotions or demotions are coming up.

Or they could move toward DotA 2 and just combine ranked/normals and have no visible MMR.

In all honesty, the separation between ranked and normals past level 30 has very little meaning anymore. Ranked pretty much does nothing to separate "casual" and "competitive" anymore. People troll ranked all the time, and likewise there are a lot of ridiculously tryhard normal players/games (e.g. Ehomda stacks). You could honestly combine ranked and post-30 normals into a single queue and it probably wouldn't change anyone's play experience that much at all.


I find people tend to use normals as a place to practice champs they aren't all that familiar with, rather than tryhard or not.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
February 14 2013 05:18 GMT
#132
On February 14 2013 14:13 Louuster wrote:
Show nested quote +
On February 14 2013 14:02 thenexusp wrote:
Man, people complaining about the promotion series. Next thing you know they'll move even closer to the SC2 system and not even give you any clue when promotions or demotions are coming up.


This would be better, then I wouldnt have to hear people asking others to play well cos its their promotion series, followed by them going batshit insane in game and spamming how terrible we are and why we are the reason they're stuck in bronze everytime someone on our team dies.


Weird, people are pretty chill from what I've seen. Most don't even mention it? I mention it if my team wants to surrender and it's way too early, but otherwise I generally don't. I figure the odds of someone trolling me are way too high to risk mentioning from the beginning.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 14 2013 05:18 GMT
#133
On February 14 2013 14:15 Kaneh wrote:
Show nested quote +
On February 14 2013 14:11 TheYango wrote:
On February 14 2013 14:02 thenexusp wrote:
Man, people complaining about the promotion series. Next thing you know they'll move even closer to the SC2 system and not even give you any clue when promotions or demotions are coming up.

Or they could move toward DotA 2 and just combine ranked/normals and have no visible MMR.

In all honesty, the separation between ranked and normals past level 30 has very little meaning anymore. Ranked pretty much does nothing to separate "casual" and "competitive" anymore. People troll ranked all the time, and likewise there are a lot of ridiculously tryhard normal players/games (e.g. Ehomda stacks). You could honestly combine ranked and post-30 normals into a single queue and it probably wouldn't change anyone's play experience that much at all.


I find people tend to use normals as a place to practice champs they aren't all that familiar with, rather than tryhard or not.

There are people who only play normals and who actually take it pretty seriously. There are people who play ranked and want you to have a meta team(all my games) in normals. And there are people like me who troll in ranked :D

I don't play that much. I'm not going to waste time playing normals when I can play ranked.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
Last Edited: 2013-02-14 05:18:36
February 14 2013 05:18 GMT
#134
not to be stereotypical but koreans seems to always have the best mechanics. The only players I've ever been truly impressed by mechanically are all korean americans/canadians.
Louuster
Profile Joined November 2010
Canada2869 Posts
February 14 2013 05:26 GMT
#135
On February 14 2013 14:18 zer0das wrote:
Show nested quote +
On February 14 2013 14:13 Louuster wrote:
On February 14 2013 14:02 thenexusp wrote:
Man, people complaining about the promotion series. Next thing you know they'll move even closer to the SC2 system and not even give you any clue when promotions or demotions are coming up.


This would be better, then I wouldnt have to hear people asking others to play well cos its their promotion series, followed by them going batshit insane in game and spamming how terrible we are and why we are the reason they're stuck in bronze everytime someone on our team dies.


Weird, people are pretty chill from what I've seen. Most don't even mention it? I mention it if my team wants to surrender and it's way too early, but otherwise I generally don't. I figure the odds of someone trolling me are way too high to risk mentioning from the beginning.


To be fair Im not saying this happens every game or anything, just that its particularly annoying the few times it did happen. I also made use of the dodge feature in champ select because said guy was already angry at what other ppl on the team were picking.
Kim Taek Yong fighting~
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
February 14 2013 05:43 GMT
#136
On February 14 2013 14:18 zulu_nation8 wrote:
not to be stereotypical but koreans seems to always have the best mechanics. The only players I've ever been truly impressed by mechanically are all korean americans/canadians.

You haven't watched my stream
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
JonGalt
Profile Joined February 2013
Pootie too good!4331 Posts
February 14 2013 05:44 GMT
#137
Thanks for all the input on program ideas in the last GD! I have so many projects now.

I will of course let you guys know when (not if) I complete them. Some of them might prove difficult as I don't have access to league of legends. For this reason, I will probably ask you guys to test them.
LiquidLegends StaffWho is Jon Galt?
GTR
Profile Blog Joined September 2004
51691 Posts
Last Edited: 2013-02-14 05:53:11
February 14 2013 05:52 GMT
#138
Watching top Korean ELO games - most Ezreal's are building Bilgewater Cutlass really fast. What's the theory behind it?
I'm guessing it's just a poor man's Bloodthirster with a slow.
Commentator
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2013-02-14 05:56:12
February 14 2013 05:55 GMT
#139
iirc botrk rush on ezreal is actually pretty legit

Also can anyone inform me why they increased the cost of glacial and frozen heart but said (still costs same)? Did they cheapen a component and I just didn't see?
I'm on GOLD CHAIN
GTR
Profile Blog Joined September 2004
51691 Posts
February 14 2013 05:57 GMT
#140
I keep forgetting it builds into BOTRK =/
Commentator
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