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So, (from Dig at least) quite a bit of duo lane mid in LCS. Makes me wonder why it's never really been a thing. Obvious reasons include:
-Bushes in side lane being easier to abuse for duo laners (Taric stun, Blitz Grab, Leona combo) -Mid is shorter (many immobile mids, easy for duo lane to escape a gank than a single person) -Mid is equidistant to Blue for both sides
However, do those reasons overpower the pluses or having a mid duo?
-Much easier to ward, support doesn't need nearly as many wards. 2 can cover everything except full behind tower ganks. -Allows Support to roam if applicable. Roaming supports can be scary. -ADs generally have the best pushing power (depends, Cait/Graves/Trist/Varus are strong standouts) and can take the essential mid turret quickly, as we've seen in LCS.
Obviously it's not something that Solo Queue will pick up overnight, nor will most people accept it if you suggest it, but it just looks very strong depending on the champs you take.
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I spent like a week a couple months ago theroycrafting why duo mid is better. Never understood why it's not used, it makes sense more on every level.
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With Regi playing xerath many games, do any xerath players here want to give general skill build/item tips?
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Another benefit of having the support + AD mid is jungle control. Counter-jungling is much, much riskier against a duo mid. Not only is it harder for your mid to assist you, but their duo is bound to come whichever side of the jungle you attack, meaning any counter-jungling is at best N vs N+1. If you want to use a jungler who's weak to counter-jungling, duo mid is a strong answer.
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On March 01 2013 06:37 IMoperator wrote: I like Hybrid Theory + Meteora, the rest of them are rather mediocre to bad.
yeah this, i never bothered with the other albums
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when i think of sending ad+support mid...
-not only is mid lane short but the second tower is also short, and you have an extra escape route making it harder to do 3v1 ganks -it is easy to rotate mid, so it's harder to force 2v1 -most mids not named kassadin won't be zoned out as hard and they shouldn't fall behind as much as a melee top -dig had a plan going in, and they executed it, whereas coL looked absolutely lost and did not know how to respond. (they still lost the tower 2v2 with shen/taric.)
in solo q it's definitely not beneficial when you have no plan and poor communication. in arranged 5s you would need the right practice and plan and the right hero picks on both sides.
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I remember when AD/support went botlane and people argued that it was better because it was safer for the carry to lane with a support to keep them safe and it helps with dragon control. I then argued that midlane was safer for an AD carry and that being in bot lane didn't really offer significantly more dragon control than if the AD was midlane.
I don't remember the reason given for why AD/support mid was wrong from TL. I think it was because the mid laner can gank lanes easier or something. Although frankly most supports are pretty good at roaming to gank too.
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I feel like I'm in the fucking twilight zone. I woke up a few hours ago and check TL, sixteen pages about some conversation regi had with chaox and linken park.
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On March 01 2013 08:33 overt wrote: I remember when AD/support went botlane and people argued that it was better because it was safer for the carry to lane with a support to keep them safe and it helps with dragon control. I then argued that midlane was safer for an AD carry and that being in bot lane didn't really offer significantly more dragon control than if the AD was midlane.
I don't remember the reason given for why AD/support mid was wrong from TL. I think it was because the mid laner can gank lanes easier or something. Although frankly most supports are pretty good at roaming to gank too.
Are you saying AD/Sup mid or AD mid with Sup+AP bot? The latter has obvious drawbacks because how reliant mages are on levels.
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On March 01 2013 08:45 cLutZ wrote:Show nested quote +On March 01 2013 08:33 overt wrote: I remember when AD/support went botlane and people argued that it was better because it was safer for the carry to lane with a support to keep them safe and it helps with dragon control. I then argued that midlane was safer for an AD carry and that being in bot lane didn't really offer significantly more dragon control than if the AD was midlane.
I don't remember the reason given for why AD/support mid was wrong from TL. I think it was because the mid laner can gank lanes easier or something. Although frankly most supports are pretty good at roaming to gank too. Are you saying AD/Sup mid or AD mid with Sup+AP bot? The latter has obvious drawbacks because how reliant mages are on levels. AD/sup mid. It's an interesting idea, but there are definitely some drawbacks as people have alluded to earlier.
The main advantage is mostly boiled down to 'map control', while the main disadvantage is that your 1v2 lane is less safe in a long lane than their 1v2 lane is in the short mid lane.
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On March 01 2013 08:45 cLutZ wrote:Show nested quote +On March 01 2013 08:33 overt wrote: I remember when AD/support went botlane and people argued that it was better because it was safer for the carry to lane with a support to keep them safe and it helps with dragon control. I then argued that midlane was safer for an AD carry and that being in bot lane didn't really offer significantly more dragon control than if the AD was midlane.
I don't remember the reason given for why AD/support mid was wrong from TL. I think it was because the mid laner can gank lanes easier or something. Although frankly most supports are pretty good at roaming to gank too. Are you saying AD/Sup mid or AD mid with Sup+AP bot? The latter has obvious drawbacks because how reliant mages are on levels.
AD/support mid. Sorry I realize it was worded weird.
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So, Jarvan can pull himself to his flag while snared.
Stupid, or awesome?
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he probably flagged before you snared
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No, Jarvan can use his Q while snared because it isn't a movement ability, it's just a side-effect under certain conditions, contrary to Xin's E for example, so its cast isn't "forbidden" (grayed). So if it connects with his flag, he'll pull himself to it.
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United States47024 Posts
On March 01 2013 09:04 zulu_nation8 wrote: he probably flagged before you snared I'm pretty sure I remember Flag->Pull being able to go through snares since release, and there's no patch notes about it.
On March 01 2013 08:33 overt wrote: I remember when AD/support went botlane and people argued that it was better because it was safer for the carry to lane with a support to keep them safe and it helps with dragon control. I then argued that midlane was safer for an AD carry and that being in bot lane didn't really offer significantly more dragon control than if the AD was midlane.
I don't remember the reason given for why AD/support mid was wrong from TL. I think it was because the mid laner can gank lanes easier or something. Although frankly most supports are pretty good at roaming to gank too. It's the opposite problem. When you have an uneven lane, the onus is on the advantaged lane to suppress the development of the opponent. It's much harder to do this mid because the lane is shorter. You basically never deny the enemy mid laner XP because the lane isn't long enough to threaten them out of XP range, and denying them CS is unreliable depending on the AP and how easy it is for them to pick up CS under tower (though in the case of weaker APs/AD mids, they can be weak enough in this aspect to still justify a mid duo).
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Is it normal to jump two divisions after a promotion?
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On March 01 2013 07:40 Phunkapotamus wrote: Can we go back to talking about Pokemon? This Linkin Park talk is worse than the official LoL GD forum.
Let's discuss how OP Whitney's Milktank is!
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Vancouver14381 Posts
On March 01 2013 09:22 plasmidghost wrote: Is it normal to jump two divisions after a promotion?
It can happen. Not that uncommon.
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I don't get it. They switched the Honour system because it was too lenient on the red crest and too harsh on the others, and immediatly after that it switched me from Red to Green crest. I can get it. The following morning it switches from Green to Yellow. Uh, I guess both were pretty near, or I qualified for both and Yellow became rarer after the system changes. And now two weeks later it switches me from Yellow to Blue. What's the point? @_@
Also EUW seems totally fucked up, can't load a profile or the shop, gave me error reports to send while not doing anything if I click "send report", and I can't log back in once I closed the game, it barely acknowledges that I've entered my ID and password and clicked "Log in".
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On March 01 2013 09:28 JBright wrote:Show nested quote +On March 01 2013 09:22 plasmidghost wrote: Is it normal to jump two divisions after a promotion? It can happen. Not that uncommon. Oh, okay. Just making sure I didn't break the game.
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