On February 03 2013 22:09 ReignSupreme. wrote: So I kind of want to play Reague of Regends again. Haven't played since April '12; if I come straight back to my old account and queue up for matches (unranked/ranked/whatever) will it place me with new players or decent players (I was at 1800 elo but it was obviously nearly a year ago and im worried i wont know builds/match ups/"champions")
Normals! Your ranked elo will have decayed, as well.
i'm amazed someone in this thread thinks locket rush isn't a great idea on any potentially tanky champion. locket is straight up busted, we might as well just put it at the top of the thread because we've all known it for weeks (at least). it shouldn't be a point of debate.
On February 03 2013 22:09 ReignSupreme. wrote: So I kind of want to play Reague of Regends again. Haven't played since April '12; if I come straight back to my old account and queue up for matches (unranked/ranked/whatever) will it place me with new players or decent players (I was at 1800 elo but it was obviously nearly a year ago and im worried i wont know builds/match ups/"champions")
Your elo decayed to 1400 while you were gone, and then the season ended and 'reset' ratings which puts you at like 1350 something. Your placement matches will be against that competition.
Not sure if this is the right thread, but I've had a serious problem with my LoL client in the last few days. Ever since the new patch it shows me all servers as undefined, and nothing I do can change it.
Things I've done so far: Reinstalled LoL, tried to repair the files (After reinstalling), disabling my firewall completely to test if that is the problem, switched servers to all possible regions. Nothing works. Any ideas?
I've also emailed support today in the hopes that they know something, but I have no idea how long it might take before they get back to me.
On February 03 2013 21:09 nafta wrote: Well if by mechanics we are talking about last hitting and just using your skills correctly(flashing malph ulti etc) I'd agree with that.
Much harder to last hit as Wukong than Viktor. x)
On February 03 2013 22:01 Capped wrote: Xin viable top laner?
Edit: Doesnt matter now, bought olaf instead, brotime + top / jungle + i wanted him for a long time :3
Xin fucking boss top. Just don't do like me and try to learn the limits of the champ by being one creep late because you're a kind leasher, push a bit to hit 2 first, all-in and have the enemy laner immediatly hit 2 too.
On February 03 2013 21:45 zulu_nation8 wrote: xin junge cant ever really carry past early game simply because he cant clear fast enough. If you build damage on him he'll just blow up. But he has really high base damage and has to charge in every fight hence you build support tanky items on him. His job is basically to make sure your carries have a healthy laning phase.
If you get a couple of kills and especially if you get blues you clear really fast and you barely need damage on xin. Even on top xin I only get brutalizer/ghostblade most of the time and still get like 10 kills
On February 03 2013 22:38 Tula wrote: Not sure if this is the right thread, but I've had a serious problem with my LoL client in the last few days. Ever since the new patch it shows me all servers as undefined, and nothing I do can change it.
Things I've done so far: Reinstalled LoL, tried to repair the files (After reinstalling), disabling my firewall completely to test if that is the problem, switched servers to all possible regions. Nothing works. Any ideas?
I've also emailed support today in the hopes that they know something, but I have no idea how long it might take before they get back to me.
Try the bypass code, i cant remember what it is now but when there was a huge undefined issue it worked for alot of people including myself.
Something like Thereisno???level all together at the screen it shows server undefined (the ??? is the bit i cannot remember)
Google around for it or maybe someone here knows..
If not, try cleaning registries and manually removing all trace of LoL from your PC before redownloading the client (redownload, not reinstall)
On February 03 2013 18:56 TheYango wrote: My quip is with wei2coolman's statement that "Strong mechanics is actually best indicator of potential imo. You can teach strategy, much harder to teach mechanics."
My personal feeling is the opposite is the case.
Why hasn't Saint improved his terrible mechanics, then? Different people learn different things better.
He plays lol (and jungle) and can get away with bad mechanics that's all. In lol, you can win if you have 30 cs less than your opponent, as long as you just know when or how to engage, etc.
I kinda agree with Yango, but it really depends on the person as you said. I have a friend who is really good and use his brain a lot when playing SC2, I barely play the game, but when he comes back to france (he is studying in the US right now) we usually go for a 1vs1 and I always crush him purely on mechanics. Despite the fact that he plays while I don't, his mechanics are not improving while his strategies are always really interesting and thoughtful, mainly because, as he is a thoughtful guy, he doesn't think improving mechanics is also something that needs to be brained : you need to focus on it for a long period of time until it is deeply carved in your hands. People usually think that mechanics is just referring to the movement speed of your hand, but it's not, it's how your hand is accustomed with what you want to do, and how some action can become reflexes, being fast is not all there is about mechanics. On the other side, strategy can be really simple, the main problem being how to gather informations, which informations are relevant to what you are doing and how to process them. On some games / position, those three steps can be really easy, on other it can be really hard. Personally, I know that mechanically I'm okayish, but that I have a hard time thinking about the game and asking myself what to do, when to do it, and tend to just let my hand do the game, which is not the correct way to play the game. I'm sure a guy with bad mechanics but better understanding of the game would do way better than me, but forcing yourself to always think through the game can be a real difficulty by itself.
Yeah my posts suck but whatever. It makes sense to me because I just understood that I barely ever think strategically about what I'm doing during games.
Possibly a little behind the discussion... A good 40 pages or so, but any who, my ranked division is "Les chauves-souris de Malzahar" Sadly my french is terrible, so I actually don't understand that one... anyone care to translate?
PS I put my client in French to try and help learn the language... plus, it's cool! Although, I don't know the "sayings" of any recent champs in English now >.>
On February 03 2013 23:21 Wetty wrote: Possibly a little behind the discussion... A good 40 pages or so, but any who, my ranked division is "Les chauves-souris de Malzahar" Sadly my french is terrible, so I actually don't understand that one... anyone care to translate?
PS I put my client in French to try and help learn the language... plus, it's cool! Although, I don't know the "sayings" of any recent champs in English now >.>
Chauves-souris means Bats, so you're in Malzahar's bats. lol
Chauve means bald and souris means mouse, the etymology of why we decided that chauves-souris meant bats is quite complicated it seems.
On February 03 2013 23:21 Wetty wrote: Possibly a little behind the discussion... A good 40 pages or so, but any who, my ranked division is "Les chauves-souris de Malzahar" Sadly my french is terrible, so I actually don't understand that one... anyone care to translate?
PS I put my client in French to try and help learn the language... plus, it's cool! Although, I don't know the "sayings" of any recent champs in English now >.>
Chauves-souris means bats, so you're in Malzahar's bats. lol
Damnit, see I put it into google translate... and that's what it said... And I was all like... Surely not. That's so lame. Well, bugger. Thanks for that <3
Edit: Ty to you too Greg! So many helpful French players on TL!
On February 03 2013 18:56 TheYango wrote: My quip is with wei2coolman's statement that "Strong mechanics is actually best indicator of potential imo. You can teach strategy, much harder to teach mechanics."
My personal feeling is the opposite is the case.
Why hasn't Saint improved his terrible mechanics, then? Different people learn different things better.
He plays lol (and jungle) and can get away with bad mechanics that's all. In lol, you can win if you have 30 cs less than your opponent, as long as you just know when or how to engage, etc.
I kinda agree with Yango, but it really depends on the person as you said. I have a friend who is really good and use his brain a lot when playing SC2, I barely play the game, but when he comes back to france (he is studying in the US right now) we usually go for a 1vs1 and I always crush him purely on mechanics. Despite the fact that he plays while I don't, his mechanics are not improving while his strategies are always really interesting and thoughtful, mainly because, as he is a thoughtful guy, he doesn't think improving mechanics is also something that needs to be brained : you need to focus on it for a long period of time until it is deeply carved in your hands. People usually think that mechanics is just referring to the movement speed of your hand, but it's not, it's how your hand is accustomed with what you want to do, and how some action can become reflexes, being fast is not all there is about mechanics. On the other side, strategy can be really simple, the main problem being how to gather informations, which informations are relevant to what you are doing and how to process them. On some games / position, those three steps can be really easy, on other it can be really hard. Personally, I know that mechanically I'm okayish, but that I have a hard time thinking about the game and asking myself what to do, when to do it, and tend to just let my hand do the game, which is not the correct way to play the game. I'm sure a guy with bad mechanics but better understanding of the game would do way better than me, but forcing yourself to always think through the game can be a real difficulty by itself.
Yeah my posts suck but whatever. It makes sense to me because I just understood that I barely ever think strategically about what I'm doing during games.
things like expanding and building workers should be a critical part of your gameplay though and if you're ignoring that you're ignoring half the game which means he's not really a smart player at all he just thinks too much about unit use and not enough on unit production
Quick question : Is anyone else having weird bugs with the client on EUW ? I've been looking for a game for 15mns and when i clicked to cancel the queue it said I was in a lobby
And now i'm at 5:00 of queue for normals and I had no message for dodging or whatever
Still saying I was in a lobby when cancel, wtf ? O-O
On February 03 2013 18:56 TheYango wrote: My quip is with wei2coolman's statement that "Strong mechanics is actually best indicator of potential imo. You can teach strategy, much harder to teach mechanics."
My personal feeling is the opposite is the case.
Why hasn't Saint improved his terrible mechanics, then? Different people learn different things better.
He plays lol (and jungle) and can get away with bad mechanics that's all. In lol, you can win if you have 30 cs less than your opponent, as long as you just know when or how to engage, etc.
I kinda agree with Yango, but it really depends on the person as you said. I have a friend who is really good and use his brain a lot when playing SC2, I barely play the game, but when he comes back to france (he is studying in the US right now) we usually go for a 1vs1 and I always crush him purely on mechanics. Despite the fact that he plays while I don't, his mechanics are not improving while his strategies are always really interesting and thoughtful, mainly because, as he is a thoughtful guy, he doesn't think improving mechanics is also something that needs to be brained : you need to focus on it for a long period of time until it is deeply carved in your hands. People usually think that mechanics is just referring to the movement speed of your hand, but it's not, it's how your hand is accustomed with what you want to do, and how some action can become reflexes, being fast is not all there is about mechanics. On the other side, strategy can be really simple, the main problem being how to gather informations, which informations are relevant to what you are doing and how to process them. On some games / position, those three steps can be really easy, on other it can be really hard. Personally, I know that mechanically I'm okayish, but that I have a hard time thinking about the game and asking myself what to do, when to do it, and tend to just let my hand do the game, which is not the correct way to play the game. I'm sure a guy with bad mechanics but better understanding of the game would do way better than me, but forcing yourself to always think through the game can be a real difficulty by itself.
Yeah my posts suck but whatever. It makes sense to me because I just understood that I barely ever think strategically about what I'm doing during games.
things like expanding and building works should be a critical part of your gameplay though and if you're ignoring that you're ignoring half the game which means he's not really a smart player at all he just thinks too much about unit use and not enough on unit production
No what I meant is that he is thinking through his production, actually all his build order are well thought out. But mechanics is also about how to go beyond that, and how to produce faster, the most efficient way, etc. At some point you need to train it. I remember when I was playing WC3, at some point I decided to be better, and played a lot, grinding the ladder, and focussing entirely on mechanics for two or three months. That's a proccess a lot of people are not doing, they think that just playing is enough to exercice their mechanics, while in fact you need to be completly dedicated to it, and put aside other part of the game : you don't need a build order to be fast or to produce more. I'm sorry if I'm not clear enough.
On February 03 2013 23:30 GregMandel wrote: You're welcome
Quick question : Is anyone else having weird bugs with the client on EUW ? I've been looking for a game for 15mns and when i clicked to cancel the queue it said I was in a lobby
And now i'm at 5:00 of queue for normals and I had no message for dodging or whatever
Still saying I was in a lobby when cancel, wtf ? O-O
I've had that two days ago, tried to reconnect, and found out I was stuck in a ghost game, couldn't play for the next 2 hours or so lol.
On February 03 2013 18:56 TheYango wrote: My quip is with wei2coolman's statement that "Strong mechanics is actually best indicator of potential imo. You can teach strategy, much harder to teach mechanics."
My personal feeling is the opposite is the case.
Why hasn't Saint improved his terrible mechanics, then? Different people learn different things better.
He plays lol (and jungle) and can get away with bad mechanics that's all. In lol, you can win if you have 30 cs less than your opponent, as long as you just know when or how to engage, etc.
I kinda agree with Yango, but it really depends on the person as you said. I have a friend who is really good and use his brain a lot when playing SC2, I barely play the game, but when he comes back to france (he is studying in the US right now) we usually go for a 1vs1 and I always crush him purely on mechanics. Despite the fact that he plays while I don't, his mechanics are not improving while his strategies are always really interesting and thoughtful, mainly because, as he is a thoughtful guy, he doesn't think improving mechanics is also something that needs to be brained : you need to focus on it for a long period of time until it is deeply carved in your hands. People usually think that mechanics is just referring to the movement speed of your hand, but it's not, it's how your hand is accustomed with what you want to do, and how some action can become reflexes, being fast is not all there is about mechanics. On the other side, strategy can be really simple, the main problem being how to gather informations, which informations are relevant to what you are doing and how to process them. On some games / position, those three steps can be really easy, on other it can be really hard. Personally, I know that mechanically I'm okayish, but that I have a hard time thinking about the game and asking myself what to do, when to do it, and tend to just let my hand do the game, which is not the correct way to play the game. I'm sure a guy with bad mechanics but better understanding of the game would do way better than me, but forcing yourself to always think through the game can be a real difficulty by itself.
Yeah my posts suck but whatever. It makes sense to me because I just understood that I barely ever think strategically about what I'm doing during games.
things like expanding and building works should be a critical part of your gameplay though and if you're ignoring that you're ignoring half the game which means he's not really a smart player at all he just thinks too much about unit use and not enough on unit production
No what I meant is that he is thinking through his production, actually all his build order are well thought out. But mechanics is also about how to go beyond that, and how to produce faster, the most efficient way, etc. At some point you need to train it. I remember when I was playing WC3, at some point I decided to be better, and played a lot, grinding the ladder, and focussing entirely on mechanics for two or three months. That's a proccess a lot of people are not doing, they think that just playing is enough to exercice their mechanics, while in fact you need to be completly dedicated to it, and put aside other part of the game : you don't need a build order to be fast or to produce more.
On February 03 2013 23:30 GregMandel wrote: You're welcome
Quick question : Is anyone else having weird bugs with the client on EUW ? I've been looking for a game for 15mns and when i clicked to cancel the queue it said I was in a lobby
And now i'm at 5:00 of queue for normals and I had no message for dodging or whatever
Still saying I was in a lobby when cancel, wtf ? O-O
I've had that two days ago, tried to reconnect, and found out I was stuck in a ghost game, couldn't play for the next 2 hours or so lol.
Lol ok i'm fked :D
Ty for your input tho
Edit : ok so I tried going into a custom game, didnt ork got stuck in champ select, and now when I wanna reconnect it says " connexion impossible for an unknown reason, go to blablabla " HALP.
On February 03 2013 18:56 TheYango wrote: My quip is with wei2coolman's statement that "Strong mechanics is actually best indicator of potential imo. You can teach strategy, much harder to teach mechanics."
My personal feeling is the opposite is the case.
Why hasn't Saint improved his terrible mechanics, then? Different people learn different things better.
He plays lol (and jungle) and can get away with bad mechanics that's all. In lol, you can win if you have 30 cs less than your opponent, as long as you just know when or how to engage, etc.
I kinda agree with Yango, but it really depends on the person as you said. I have a friend who is really good and use his brain a lot when playing SC2, I barely play the game, but when he comes back to france (he is studying in the US right now) we usually go for a 1vs1 and I always crush him purely on mechanics. Despite the fact that he plays while I don't, his mechanics are not improving while his strategies are always really interesting and thoughtful, mainly because, as he is a thoughtful guy, he doesn't think improving mechanics is also something that needs to be brained : you need to focus on it for a long period of time until it is deeply carved in your hands. People usually think that mechanics is just referring to the movement speed of your hand, but it's not, it's how your hand is accustomed with what you want to do, and how some action can become reflexes, being fast is not all there is about mechanics. On the other side, strategy can be really simple, the main problem being how to gather informations, which informations are relevant to what you are doing and how to process them. On some games / position, those three steps can be really easy, on other it can be really hard. Personally, I know that mechanically I'm okayish, but that I have a hard time thinking about the game and asking myself what to do, when to do it, and tend to just let my hand do the game, which is not the correct way to play the game. I'm sure a guy with bad mechanics but better understanding of the game would do way better than me, but forcing yourself to always think through the game can be a real difficulty by itself.
Yeah my posts suck but whatever. It makes sense to me because I just understood that I barely ever think strategically about what I'm doing during games.
things like expanding and building works should be a critical part of your gameplay though and if you're ignoring that you're ignoring half the game which means he's not really a smart player at all he just thinks too much about unit use and not enough on unit production
No what I meant is that he is thinking through his production, actually all his build order are well thought out. But mechanics is also about how to go beyond that, and how to produce faster, the most efficient way, etc. At some point you need to train it. I remember when I was playing WC3, at some point I decided to be better, and played a lot, grinding the ladder, and focussing entirely on mechanics for two or three months. That's a proccess a lot of people are not doing, they think that just playing is enough to exercice their mechanics, while in fact you need to be completly dedicated to it, and put aside other part of the game : you don't need a build order to be fast or to produce more.
On February 03 2013 23:30 GregMandel wrote: You're welcome
Quick question : Is anyone else having weird bugs with the client on EUW ? I've been looking for a game for 15mns and when i clicked to cancel the queue it said I was in a lobby
And now i'm at 5:00 of queue for normals and I had no message for dodging or whatever
Still saying I was in a lobby when cancel, wtf ? O-O
I've had that two days ago, tried to reconnect, and found out I was stuck in a ghost game, couldn't play for the next 2 hours or so lol.
Lol ok i'm fked :D
Ty for your input tho
Edit : ok so I tried going into a custom game, didnt ork got stuck in champ select, and now when I wanna reconnect it says " connexion impossible for an unknown reason, go to blablabla " HALP.
Can't connect to my smurf either TT
Yeah just tried to connect, there is a 14 min queue to log on EU W, wtf.
On February 03 2013 22:38 Tula wrote: Not sure if this is the right thread, but I've had a serious problem with my LoL client in the last few days. Ever since the new patch it shows me all servers as undefined, and nothing I do can change it.
Things I've done so far: Reinstalled LoL, tried to repair the files (After reinstalling), disabling my firewall completely to test if that is the problem, switched servers to all possible regions. Nothing works. Any ideas?
I've also emailed support today in the hopes that they know something, but I have no idea how long it might take before they get back to me.
Try the bypass code, i cant remember what it is now but when there was a huge undefined issue it worked for alot of people including myself.
Something like Thereisno???level all together at the screen it shows server undefined (the ??? is the bit i cannot remember)
Google around for it or maybe someone here knows..
If not, try cleaning registries and manually removing all trace of LoL from your PC before redownloading the client (redownload, not reinstall)
Thank you, that did indeed solve it. Wonder why google search didn't give me that code/link when i searched for server undefined issues, but no matter.