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[Patch 1.0.0.151: End of S2] General Discussion - Page 83

Forum Index > LoL General
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Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
November 16 2012 19:47 GMT
#1641
I don't actually like the concept of a "farm jungler". Jungling is intrinsically safer than laning and harder to counterpick, because the jungler is mostly PvEing out of sight of the opposing team. It feels awfully broken if a champion that has a very bad laning phase can just hide in the jungle and farm for 20 minutes (occasionally going around for a kill) yet still has similar farm to a solo lane.
https://twitter.com/SufficientStats
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
November 16 2012 19:48 GMT
#1642
On November 17 2012 04:13 Zdrastochye wrote:
Show nested quote +
On November 17 2012 04:11 VirgilSC2 wrote:
On November 17 2012 04:04 Numy wrote:
It doesn't do any of that since it gives everyone the same amount. It basically just makes the game reach mid/late etc. quicker. It doesn't penalize roaming less or losing lane less since the relative gold amounts will still be the same. I don't see how it makes camping lanes more effective either since you still losing out on money.


...what?

Imagine if I handed you $10 every hour.

Now imagine if on top of that, for every box of something you moved, you got an extra $2 and you're competing against someone else, also getting handed $10 every hour, and paid the same rate.

Now, Imagine if I started handing you $13 every hour, and $1.50 per box moved.

Your opponent now stays closer to you in money earned, regardless of how many more boxes you moved.

That's what Riot is doing.

Clearly all Obamas fault.


All I draw from that post is socialism.

Those two posts are just genius.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
seRapH
Profile Blog Joined April 2009
United States9822 Posts
November 16 2012 19:49 GMT
#1643
On November 17 2012 04:24 Alaric wrote:
How do you build Xin, both top and in the jungle btw? I clearly need to play more "diving" champs like him (I tend to wait for initiation as Irelia/Jax, and the lack of gap closer on Udyr just makes me way too reliant on how my teammates have fed their opponents) but since he's got so low ratios and he doesn't do enough base damage to warrant a full CDR tank build, I dunno what to build on him to still do damage past level 11.

Your ult gives you a lot of resists so you'll want to prioritize hp over resists.

I generally rush bruta into an hp item and topping that off with fh for full cdr. Games haven't gone long enough for me to try but lw doesn't seem like a bad choice since ult is physical too.
boomer hands
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 16 2012 19:52 GMT
#1644
On November 17 2012 04:47 Sufficiency wrote:
I don't actually like the concept of a "farm jungler". Jungling is intrinsically safer than laning and harder to counterpick, because the jungler is mostly PvEing out of sight of the opposing team. It feels awfully broken if a champion that has a very bad laning phase can just hide in the jungle and farm for 20 minutes (occasionally going around for a kill) yet still has similar farm to a solo lane.

The jungle will still be less than a lane (though an argument can be made that the jungler can not miss CS like a laner can). Also, counterjungling is destructive, something that we have forgotten in S2 jungle. Considering the new big monster is like, 80% of a camp's farm (someone correct me on that), people like Nunu, Shy, etc, (who can kill the big monster quckly and escape) can shut down farm junglers pretty easily, even if they don't fight them directly. Plus, a farm jungler isn't helping their team, so even if they are getting "safe, free farm", the enemy jungler has made the enemy team much stronger than what that one person with jungle farm can make up for.
It's your boy Guzma!
SagaZ
Profile Blog Joined May 2009
France3460 Posts
Last Edited: 2012-11-16 19:52:51
November 16 2012 19:52 GMT
#1645
remember the discution about everyone's favorite streamers?
i like aphromoo and saintvicious
but when those 2 queue together and are on vent
shit gets so funny
happening right now btw
Be nice, buy wards and don't feed double buff.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 16 2012 19:56 GMT
#1646
On November 17 2012 04:52 Requizen wrote:
Show nested quote +
On November 17 2012 04:47 Sufficiency wrote:
I don't actually like the concept of a "farm jungler". Jungling is intrinsically safer than laning and harder to counterpick, because the jungler is mostly PvEing out of sight of the opposing team. It feels awfully broken if a champion that has a very bad laning phase can just hide in the jungle and farm for 20 minutes (occasionally going around for a kill) yet still has similar farm to a solo lane.

The jungle will still be less than a lane (though an argument can be made that the jungler can not miss CS like a laner can). Also, counterjungling is destructive, something that we have forgotten in S2 jungle. Considering the new big monster is like, 80% of a camp's farm (someone correct me on that), people like Nunu, Shy, etc, (who can kill the big monster quckly and escape) can shut down farm junglers pretty easily, even if they don't fight them directly. Plus, a farm jungler isn't helping their team, so even if they are getting "safe, free farm", the enemy jungler has made the enemy team much stronger than what that one person with jungle farm can make up for.


You can't steal camps from someone who keeps them perpetually cleared. If farm jungling became a thing you'd need a concerted team strategy to catch and control them.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Alaric
Profile Joined November 2009
France45622 Posts
November 16 2012 19:57 GMT
#1647
Going Udyr in blind picks for a quick "check my ping" game and ending up against Anivia. Meh. I don't even want to play Udyr anymore, so many champs who make any game hell for him (Anivia's the worst tho).

I wonder what good the "slow reduction" mastery will do on him. The lack of gap closer doesn't resume itself to slows now.
Cant take LMS hipsters serious.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 16 2012 20:00 GMT
#1648
On November 17 2012 04:56 Seuss wrote:
Show nested quote +
On November 17 2012 04:52 Requizen wrote:
On November 17 2012 04:47 Sufficiency wrote:
I don't actually like the concept of a "farm jungler". Jungling is intrinsically safer than laning and harder to counterpick, because the jungler is mostly PvEing out of sight of the opposing team. It feels awfully broken if a champion that has a very bad laning phase can just hide in the jungle and farm for 20 minutes (occasionally going around for a kill) yet still has similar farm to a solo lane.

The jungle will still be less than a lane (though an argument can be made that the jungler can not miss CS like a laner can). Also, counterjungling is destructive, something that we have forgotten in S2 jungle. Considering the new big monster is like, 80% of a camp's farm (someone correct me on that), people like Nunu, Shy, etc, (who can kill the big monster quckly and escape) can shut down farm junglers pretty easily, even if they don't fight them directly. Plus, a farm jungler isn't helping their team, so even if they are getting "safe, free farm", the enemy jungler has made the enemy team much stronger than what that one person with jungle farm can make up for.


You can't steal camps from someone who keeps them perpetually cleared. If farm jungling became a thing you'd need a concerted team strategy to catch and control them.

That somewhat depends on what paths are. If we keep the same Wolves-Blue-Wraiths-Wolves-Red-Wraiths path, someone like Nunu starting blue, stealing big Wraith, and then going back to his own jungle puts the enemy way behind currently, and he can keep that up throughout the game. Warding the enemy jungle helps that, as well.
It's your boy Guzma!
samthesaluki
Profile Joined November 2010
914 Posts
November 16 2012 20:03 GMT
#1649
Req is right ignore the extra gold difference for a sec as its equal for both sides. if minions worth 5 g less each and i zone someone out of a whole wave thats 30 g less id be ahead than right now so it closes skill gap because you get less advantage zoning or last hitting better.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
November 16 2012 20:03 GMT
#1650
On November 17 2012 04:52 SagaZ wrote:
remember the discution about everyone's favorite streamers?
i like aphromoo and saintvicious
but when those 2 queue together and are on vent
shit gets so funny
happening right now btw


This is genuinely hilarious. POOTYSTAAAAANK!!!!!
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 16 2012 20:08 GMT
#1651
On November 17 2012 05:03 samthesaluki wrote:
Req is right ignore the extra gold difference for a sec as its equal for both sides. if minions worth 5 g less each and i zone someone out of a whole wave thats 30 g less id be ahead than right now so it closes skill gap because you get less advantage zoning or last hitting better.

On the flip side, you also don't feel as far behind if you miss a wave from roaming/backing/warding/invading/etc. It could, in theory, make it less damaging doing something that's not sitting and farming for 20 minutes.

...is what I would say if mids weren't already super roam-heavy right now. AD's can't really roam, so it really only affects Top. Which I'm kind of fine with, honestly.
It's your boy Guzma!
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 16 2012 20:10 GMT
#1652
On November 17 2012 05:00 Requizen wrote:
Show nested quote +
On November 17 2012 04:56 Seuss wrote:
On November 17 2012 04:52 Requizen wrote:
On November 17 2012 04:47 Sufficiency wrote:
I don't actually like the concept of a "farm jungler". Jungling is intrinsically safer than laning and harder to counterpick, because the jungler is mostly PvEing out of sight of the opposing team. It feels awfully broken if a champion that has a very bad laning phase can just hide in the jungle and farm for 20 minutes (occasionally going around for a kill) yet still has similar farm to a solo lane.

The jungle will still be less than a lane (though an argument can be made that the jungler can not miss CS like a laner can). Also, counterjungling is destructive, something that we have forgotten in S2 jungle. Considering the new big monster is like, 80% of a camp's farm (someone correct me on that), people like Nunu, Shy, etc, (who can kill the big monster quckly and escape) can shut down farm junglers pretty easily, even if they don't fight them directly. Plus, a farm jungler isn't helping their team, so even if they are getting "safe, free farm", the enemy jungler has made the enemy team much stronger than what that one person with jungle farm can make up for.


You can't steal camps from someone who keeps them perpetually cleared. If farm jungling became a thing you'd need a concerted team strategy to catch and control them.

That somewhat depends on what paths are. If we keep the same Wolves-Blue-Wraiths-Wolves-Red-Wraiths path, someone like Nunu starting blue, stealing big Wraith, and then going back to his own jungle puts the enemy way behind currently, and he can keep that up throughout the game. Warding the enemy jungle helps that, as well.


First, the big Wraith is only worth 25g now. Second, "if he can keep that up the entire game" is a big if. There are huge risks involved in invading enemy territory, and one death will erase 12 successful thefts.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
cLutZ
Profile Joined November 2010
United States19574 Posts
November 16 2012 20:11 GMT
#1653
On November 17 2012 05:03 samthesaluki wrote:
Req is right ignore the extra gold difference for a sec as its equal for both sides. if minions worth 5 g less each and i zone someone out of a whole wave thats 30 g less id be ahead than right now so it closes skill gap because you get less advantage zoning or last hitting better.


The gold diff between laners from your zoning is less, but the gold diff between the camping jungler and the "farming" jungler is also less (he gets less gold from camps AND they take longer to clear). Thus the balance of power is not shifted between farming and ganking.

By the way, the stated goal of the jungle change was to shift the balance of power between farming and ganking.

The changes make absolutely no sense, if they wanted more junglers in the jungle they should have buffed the gold and made it harder for mids to take wraiths and wolves, and flipped dobule golems to face red.
Freeeeeeedom
AsnSensation
Profile Joined April 2011
Germany24009 Posts
November 16 2012 20:12 GMT
#1654
can anyone else not duo queue on EUW?
misirlou
Profile Joined June 2010
Portugal3316 Posts
November 16 2012 20:16 GMT
#1655
On November 17 2012 05:03 samthesaluki wrote:
Req is right ignore the extra gold difference for a sec as its equal for both sides. if minions worth 5 g less each and i zone someone out of a whole wave thats 30 g less id be ahead than right now so it closes skill gap because you get less advantage zoning or last hitting better.


I agree. I dont believe this change is for the best. Games will be closer but it's not impossible for teams to comeback from big disadvantages now, so the games that are one sided, are one sided for good reason
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
November 16 2012 20:17 GMT
#1656
On November 16 2012 15:33 Gahlo wrote:
Can't believe the anti-lol Turd Biscuit is getting an item.


Grow up
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
gtrsrs
Profile Joined June 2010
United States9109 Posts
November 16 2012 20:17 GMT
#1657
why do i have a 7 minute queue time for 1200 elo solo queue
i play ... hearthstone =\^.^/= Winterfox
EquilasH
Profile Joined April 2009
Denmark2142 Posts
November 16 2012 20:18 GMT
#1658
On November 17 2012 05:12 AsnSensation wrote:
can anyone else not duo queue on EUW?

I'm sure your friend has a good reason for not wanting to queue with you ^-^
wat
mordek
Profile Blog Joined December 2010
United States12705 Posts
November 16 2012 20:18 GMT
#1659
On November 17 2012 05:17 TotalBiscuit wrote:
Show nested quote +
On November 16 2012 15:33 Gahlo wrote:
Can't believe the anti-lol Turd Biscuit is getting an item.


Grow up

Haha! Classic.

Hi TB ^^
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Amui
Profile Blog Joined August 2010
Canada10567 Posts
November 16 2012 20:18 GMT
#1660
On November 17 2012 05:17 TotalBiscuit wrote:
Show nested quote +
On November 16 2012 15:33 Gahlo wrote:
Can't believe the anti-lol Turd Biscuit is getting an item.


Grow up


From the man himself.

Cheeky way of putting it in the game though.
Porouscloud - NA LoL
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