• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:26
CEST 12:26
KST 19:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy0GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
$5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage ASL21 General Discussion so ive been playing broodwar for a week straight. Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group E
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Korean words The Chess Thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1417 users

[Patch 1.0.0.151: End of S2] General Discussion - Page 83

Forum Index > LoL General
Post a Reply
Prev 1 81 82 83 84 85 280 Next
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
November 16 2012 19:47 GMT
#1641
I don't actually like the concept of a "farm jungler". Jungling is intrinsically safer than laning and harder to counterpick, because the jungler is mostly PvEing out of sight of the opposing team. It feels awfully broken if a champion that has a very bad laning phase can just hide in the jungle and farm for 20 minutes (occasionally going around for a kill) yet still has similar farm to a solo lane.
https://twitter.com/SufficientStats
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
November 16 2012 19:48 GMT
#1642
On November 17 2012 04:13 Zdrastochye wrote:
Show nested quote +
On November 17 2012 04:11 VirgilSC2 wrote:
On November 17 2012 04:04 Numy wrote:
It doesn't do any of that since it gives everyone the same amount. It basically just makes the game reach mid/late etc. quicker. It doesn't penalize roaming less or losing lane less since the relative gold amounts will still be the same. I don't see how it makes camping lanes more effective either since you still losing out on money.


...what?

Imagine if I handed you $10 every hour.

Now imagine if on top of that, for every box of something you moved, you got an extra $2 and you're competing against someone else, also getting handed $10 every hour, and paid the same rate.

Now, Imagine if I started handing you $13 every hour, and $1.50 per box moved.

Your opponent now stays closer to you in money earned, regardless of how many more boxes you moved.

That's what Riot is doing.

Clearly all Obamas fault.


All I draw from that post is socialism.

Those two posts are just genius.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
seRapH
Profile Blog Joined April 2009
United States9801 Posts
November 16 2012 19:49 GMT
#1643
On November 17 2012 04:24 Alaric wrote:
How do you build Xin, both top and in the jungle btw? I clearly need to play more "diving" champs like him (I tend to wait for initiation as Irelia/Jax, and the lack of gap closer on Udyr just makes me way too reliant on how my teammates have fed their opponents) but since he's got so low ratios and he doesn't do enough base damage to warrant a full CDR tank build, I dunno what to build on him to still do damage past level 11.

Your ult gives you a lot of resists so you'll want to prioritize hp over resists.

I generally rush bruta into an hp item and topping that off with fh for full cdr. Games haven't gone long enough for me to try but lw doesn't seem like a bad choice since ult is physical too.
boomer hands
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 16 2012 19:52 GMT
#1644
On November 17 2012 04:47 Sufficiency wrote:
I don't actually like the concept of a "farm jungler". Jungling is intrinsically safer than laning and harder to counterpick, because the jungler is mostly PvEing out of sight of the opposing team. It feels awfully broken if a champion that has a very bad laning phase can just hide in the jungle and farm for 20 minutes (occasionally going around for a kill) yet still has similar farm to a solo lane.

The jungle will still be less than a lane (though an argument can be made that the jungler can not miss CS like a laner can). Also, counterjungling is destructive, something that we have forgotten in S2 jungle. Considering the new big monster is like, 80% of a camp's farm (someone correct me on that), people like Nunu, Shy, etc, (who can kill the big monster quckly and escape) can shut down farm junglers pretty easily, even if they don't fight them directly. Plus, a farm jungler isn't helping their team, so even if they are getting "safe, free farm", the enemy jungler has made the enemy team much stronger than what that one person with jungle farm can make up for.
It's your boy Guzma!
SagaZ
Profile Blog Joined May 2009
France3460 Posts
Last Edited: 2012-11-16 19:52:51
November 16 2012 19:52 GMT
#1645
remember the discution about everyone's favorite streamers?
i like aphromoo and saintvicious
but when those 2 queue together and are on vent
shit gets so funny
happening right now btw
Be nice, buy wards and don't feed double buff.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 16 2012 19:56 GMT
#1646
On November 17 2012 04:52 Requizen wrote:
Show nested quote +
On November 17 2012 04:47 Sufficiency wrote:
I don't actually like the concept of a "farm jungler". Jungling is intrinsically safer than laning and harder to counterpick, because the jungler is mostly PvEing out of sight of the opposing team. It feels awfully broken if a champion that has a very bad laning phase can just hide in the jungle and farm for 20 minutes (occasionally going around for a kill) yet still has similar farm to a solo lane.

The jungle will still be less than a lane (though an argument can be made that the jungler can not miss CS like a laner can). Also, counterjungling is destructive, something that we have forgotten in S2 jungle. Considering the new big monster is like, 80% of a camp's farm (someone correct me on that), people like Nunu, Shy, etc, (who can kill the big monster quckly and escape) can shut down farm junglers pretty easily, even if they don't fight them directly. Plus, a farm jungler isn't helping their team, so even if they are getting "safe, free farm", the enemy jungler has made the enemy team much stronger than what that one person with jungle farm can make up for.


You can't steal camps from someone who keeps them perpetually cleared. If farm jungling became a thing you'd need a concerted team strategy to catch and control them.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Alaric
Profile Joined November 2009
France45622 Posts
November 16 2012 19:57 GMT
#1647
Going Udyr in blind picks for a quick "check my ping" game and ending up against Anivia. Meh. I don't even want to play Udyr anymore, so many champs who make any game hell for him (Anivia's the worst tho).

I wonder what good the "slow reduction" mastery will do on him. The lack of gap closer doesn't resume itself to slows now.
Cant take LMS hipsters serious.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 16 2012 20:00 GMT
#1648
On November 17 2012 04:56 Seuss wrote:
Show nested quote +
On November 17 2012 04:52 Requizen wrote:
On November 17 2012 04:47 Sufficiency wrote:
I don't actually like the concept of a "farm jungler". Jungling is intrinsically safer than laning and harder to counterpick, because the jungler is mostly PvEing out of sight of the opposing team. It feels awfully broken if a champion that has a very bad laning phase can just hide in the jungle and farm for 20 minutes (occasionally going around for a kill) yet still has similar farm to a solo lane.

The jungle will still be less than a lane (though an argument can be made that the jungler can not miss CS like a laner can). Also, counterjungling is destructive, something that we have forgotten in S2 jungle. Considering the new big monster is like, 80% of a camp's farm (someone correct me on that), people like Nunu, Shy, etc, (who can kill the big monster quckly and escape) can shut down farm junglers pretty easily, even if they don't fight them directly. Plus, a farm jungler isn't helping their team, so even if they are getting "safe, free farm", the enemy jungler has made the enemy team much stronger than what that one person with jungle farm can make up for.


You can't steal camps from someone who keeps them perpetually cleared. If farm jungling became a thing you'd need a concerted team strategy to catch and control them.

That somewhat depends on what paths are. If we keep the same Wolves-Blue-Wraiths-Wolves-Red-Wraiths path, someone like Nunu starting blue, stealing big Wraith, and then going back to his own jungle puts the enemy way behind currently, and he can keep that up throughout the game. Warding the enemy jungle helps that, as well.
It's your boy Guzma!
samthesaluki
Profile Joined November 2010
914 Posts
November 16 2012 20:03 GMT
#1649
Req is right ignore the extra gold difference for a sec as its equal for both sides. if minions worth 5 g less each and i zone someone out of a whole wave thats 30 g less id be ahead than right now so it closes skill gap because you get less advantage zoning or last hitting better.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
November 16 2012 20:03 GMT
#1650
On November 17 2012 04:52 SagaZ wrote:
remember the discution about everyone's favorite streamers?
i like aphromoo and saintvicious
but when those 2 queue together and are on vent
shit gets so funny
happening right now btw


This is genuinely hilarious. POOTYSTAAAAANK!!!!!
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 16 2012 20:08 GMT
#1651
On November 17 2012 05:03 samthesaluki wrote:
Req is right ignore the extra gold difference for a sec as its equal for both sides. if minions worth 5 g less each and i zone someone out of a whole wave thats 30 g less id be ahead than right now so it closes skill gap because you get less advantage zoning or last hitting better.

On the flip side, you also don't feel as far behind if you miss a wave from roaming/backing/warding/invading/etc. It could, in theory, make it less damaging doing something that's not sitting and farming for 20 minutes.

...is what I would say if mids weren't already super roam-heavy right now. AD's can't really roam, so it really only affects Top. Which I'm kind of fine with, honestly.
It's your boy Guzma!
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 16 2012 20:10 GMT
#1652
On November 17 2012 05:00 Requizen wrote:
Show nested quote +
On November 17 2012 04:56 Seuss wrote:
On November 17 2012 04:52 Requizen wrote:
On November 17 2012 04:47 Sufficiency wrote:
I don't actually like the concept of a "farm jungler". Jungling is intrinsically safer than laning and harder to counterpick, because the jungler is mostly PvEing out of sight of the opposing team. It feels awfully broken if a champion that has a very bad laning phase can just hide in the jungle and farm for 20 minutes (occasionally going around for a kill) yet still has similar farm to a solo lane.

The jungle will still be less than a lane (though an argument can be made that the jungler can not miss CS like a laner can). Also, counterjungling is destructive, something that we have forgotten in S2 jungle. Considering the new big monster is like, 80% of a camp's farm (someone correct me on that), people like Nunu, Shy, etc, (who can kill the big monster quckly and escape) can shut down farm junglers pretty easily, even if they don't fight them directly. Plus, a farm jungler isn't helping their team, so even if they are getting "safe, free farm", the enemy jungler has made the enemy team much stronger than what that one person with jungle farm can make up for.


You can't steal camps from someone who keeps them perpetually cleared. If farm jungling became a thing you'd need a concerted team strategy to catch and control them.

That somewhat depends on what paths are. If we keep the same Wolves-Blue-Wraiths-Wolves-Red-Wraiths path, someone like Nunu starting blue, stealing big Wraith, and then going back to his own jungle puts the enemy way behind currently, and he can keep that up throughout the game. Warding the enemy jungle helps that, as well.


First, the big Wraith is only worth 25g now. Second, "if he can keep that up the entire game" is a big if. There are huge risks involved in invading enemy territory, and one death will erase 12 successful thefts.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
cLutZ
Profile Joined November 2010
United States19574 Posts
November 16 2012 20:11 GMT
#1653
On November 17 2012 05:03 samthesaluki wrote:
Req is right ignore the extra gold difference for a sec as its equal for both sides. if minions worth 5 g less each and i zone someone out of a whole wave thats 30 g less id be ahead than right now so it closes skill gap because you get less advantage zoning or last hitting better.


The gold diff between laners from your zoning is less, but the gold diff between the camping jungler and the "farming" jungler is also less (he gets less gold from camps AND they take longer to clear). Thus the balance of power is not shifted between farming and ganking.

By the way, the stated goal of the jungle change was to shift the balance of power between farming and ganking.

The changes make absolutely no sense, if they wanted more junglers in the jungle they should have buffed the gold and made it harder for mids to take wraiths and wolves, and flipped dobule golems to face red.
Freeeeeeedom
AsnSensation
Profile Joined April 2011
Germany24009 Posts
November 16 2012 20:12 GMT
#1654
can anyone else not duo queue on EUW?
misirlou
Profile Joined June 2010
Portugal3291 Posts
November 16 2012 20:16 GMT
#1655
On November 17 2012 05:03 samthesaluki wrote:
Req is right ignore the extra gold difference for a sec as its equal for both sides. if minions worth 5 g less each and i zone someone out of a whole wave thats 30 g less id be ahead than right now so it closes skill gap because you get less advantage zoning or last hitting better.


I agree. I dont believe this change is for the best. Games will be closer but it's not impossible for teams to comeback from big disadvantages now, so the games that are one sided, are one sided for good reason
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
November 16 2012 20:17 GMT
#1656
On November 16 2012 15:33 Gahlo wrote:
Can't believe the anti-lol Turd Biscuit is getting an item.


Grow up
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
gtrsrs
Profile Joined June 2010
United States9109 Posts
November 16 2012 20:17 GMT
#1657
why do i have a 7 minute queue time for 1200 elo solo queue
i play ... hearthstone =\^.^/= Winterfox
EquilasH
Profile Joined April 2009
Denmark2142 Posts
November 16 2012 20:18 GMT
#1658
On November 17 2012 05:12 AsnSensation wrote:
can anyone else not duo queue on EUW?

I'm sure your friend has a good reason for not wanting to queue with you ^-^
wat
mordek
Profile Blog Joined December 2010
United States12705 Posts
November 16 2012 20:18 GMT
#1659
On November 17 2012 05:17 TotalBiscuit wrote:
Show nested quote +
On November 16 2012 15:33 Gahlo wrote:
Can't believe the anti-lol Turd Biscuit is getting an item.


Grow up

Haha! Classic.

Hi TB ^^
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Amui
Profile Blog Joined August 2010
Canada10567 Posts
November 16 2012 20:18 GMT
#1660
On November 17 2012 05:17 TotalBiscuit wrote:
Show nested quote +
On November 16 2012 15:33 Gahlo wrote:
Can't believe the anti-lol Turd Biscuit is getting an item.


Grow up


From the man himself.

Cheeky way of putting it in the game though.
Porouscloud - NA LoL
Prev 1 81 82 83 84 85 280 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
KungFu Cup 2026 Week 3
CranKy Ducklings100
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 113
ProTech111
Codebar 29
StarCraft: Brood War
Horang2 1137
Calm 1089
Jaedong 800
Shuttle 249
scan(afreeca) 232
Bisu 231
Larva 196
Rush 192
Leta 180
Aegong 172
[ Show more ]
Soma 169
Stork 166
EffOrt 119
PianO 109
Pusan 106
Bale 82
ZerO 60
910 58
Last 55
actioN 49
Shinee 46
hero 44
Barracks 33
sSak 30
Sharp 30
ToSsGirL 29
HiyA 26
Backho 26
zelot 19
Terrorterran 18
soO 14
SilentControl 13
ajuk12(nOOB) 9
GoRush 7
Noble 7
Dota 2
XaKoH 491
XcaliburYe330
Counter-Strike
olofmeister2667
x6flipin107
edward91
Super Smash Bros
Mew2King173
Other Games
singsing1212
Liquid`RaSZi859
crisheroes264
Happy262
ZerO(Twitch)8
Organizations
Counter-Strike
PGL9478
Other Games
gamesdonequick657
StarCraft: Brood War
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1376
Upcoming Events
Kung Fu Cup
34m
Replay Cast
13h 34m
The PondCast
23h 34m
CranKy Ducklings
1d 13h
WardiTV Team League
2 days
Replay Cast
2 days
CranKy Ducklings
2 days
WardiTV Team League
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
WardiTV Team League
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.