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On October 05 2012 00:52 Glaceau wrote: dont use rupture until you are wave clearing waste of mana. its just using scream and abusing the fact that kat has no sustain and she cannot 100-0 you. she has no way to do anything laning, and in teamfights cho has 2 different interrupts he can use on her, hes just an all around counter
Kat ult is over before the cast times finish on either of cho's "interrupts"
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On October 05 2012 01:47 Lounge wrote:Show nested quote +On October 05 2012 01:21 onlywonderboy wrote:On October 04 2012 13:30 SnK-Arcbound wrote: AP kog was fucking absurd. Longer range than xerath. Spammable more than xerath. With blue buff you could spam infinitely, or enough to win a 4v5 even if you're oom. And you're too far away to be engaged on. AP kog only needed two items to effectively end the game.
When CLG could win by literally never fighting and just letting kog 1v5 the other team, there is a real problem with a champion. Sorry to bring up a dead conversation. That said, I agree AP Kog was super overpowered at the time, but I wish Riot hadn't nerfed it so hard. You can still play it in SoloQ, but it's not viable on a pro level or anything. It's like when they nerf the AP ratios on supports so they aren't good in mid lane. There desire to enforce the meta gets in the way of fun sometimes. Actually I think Riot nerfed AP Kog and AP Supports mid to try and curve the meta of "4 support 1 carry." I'll agree at first glance it seems like nerfing support AP is like telling you that you have to play support bottom, but it wasn't like people were replacing the support bottom with something new, they were just running two supports, and one of them had stronger buffs.
The "all protect 1" meta was probably the best evidence that supports were in fact overpowered, even if no one in solo queue likes playing them.
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On October 05 2012 02:59 sob3k wrote:Show nested quote +On October 05 2012 00:52 Glaceau wrote: dont use rupture until you are wave clearing waste of mana. its just using scream and abusing the fact that kat has no sustain and she cannot 100-0 you. she has no way to do anything laning, and in teamfights cho has 2 different interrupts he can use on her, hes just an all around counter Kat ult is over before the cast times finish on either of cho's "interrupts"
kat ult is not why kat is op right now
kat ult is actually real bad right now
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On October 05 2012 02:59 sob3k wrote:Show nested quote +On October 05 2012 00:52 Glaceau wrote: dont use rupture until you are wave clearing waste of mana. its just using scream and abusing the fact that kat has no sustain and she cannot 100-0 you. she has no way to do anything laning, and in teamfights cho has 2 different interrupts he can use on her, hes just an all around counter Kat ult is over before the cast times finish on either of cho's "interrupts" Kat ult is almost purely used to clean up now imo. Her damage comes from the ridic low cds on her Q and W.
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On October 04 2012 23:49 Mogwai wrote:Show nested quote +On October 04 2012 23:32 Glaceau wrote:On October 04 2012 22:49 h3r1n6 wrote:On October 04 2012 22:31 gtrsrs wrote:On October 04 2012 21:06 CrimsonLotus wrote:When a single champion put of 104 gets used in over 50% of the games something has to be done. I think the "holy trinity" of AD carries is just too strong early game compared to all the others. it has a lot more to do with his mobility than anything else i hope for season 3 they reduce the blink/dash range of everone's skills by like 25 or 50. just a tiny bit, but enough to make it so non-gap-closing champs still have a chance in season 3 about kat - does AP Sion do well against her? Probably not well enough to warrant picking ap sion. Well, you can snowball your team I guess, I doubt Kat can stop Sion from roaming. cho'gath mid is what you're looking for, dismantles kat so hard you will wonder why you were ever scared of this champ really? I'm just picking up Kat now and I gotta admit, I don't really see how Cho would dismantle her. Rush merc, max scream, 9/21/0 ms/mpen/mp5/mr, get rylais and boom. It's not like you're going to crush a good kat but you definitely won't lose against her and silence is pretty big against her in teamfights. Scream also wrecks her pretty hard at lower levels and you outsustain her really badly with just boots 3 -> merc.
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If Kat starts to ult, just eat her. Problem solved.
Generally once you see Kat you should go for a pretty CC heavy team anyways, or there should be someone who's the designated Kat hard CC'er. IMO, her and Nunu are more or less the same thing, ulti that's just going to force the other team to blow a CC.
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...Kat is so much more than an Ult button right now. her ult is weaker than before, but the voracity chains with the new W are INSANE
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On October 05 2012 03:21 Mogwai wrote: ...Kat is so much more than an Ult button right now. her ult is weaker than before, but the voracity chains with the new W are INSANE
It used to be "Oh kat, just grab cc and it's over"
Now it doesn't matter, she just bounces around and doesn't give a damn that her ult is bad
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it just occurred to me that I don't actually know this, so does any1 know if assists on first blood grant bonus gold?
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meh, maybe i just play bad kats. i feel like in general she's a champ that makes a teamfight where you've got an advantage even more winning. she runs in and does damage, but she's so squishy that if you're not already going to win she'll just get gibbed (if that made any sense).
the assist gold pool is calculated by taking the kill amount and multiplying by 7/12, then splitting equally to anyone who got the assist. so yes, 400* 7/12 vs. the 300*7/12. i know this because i play support and this is my main source of income.
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On October 05 2012 03:21 Mogwai wrote: ...Kat is so much more than an Ult button right now. her ult is weaker than before, but the voracity chains with the new W are INSANE She still has to build very squishy so a 3 second silence wrecks her when she has to jump into the middle of the enemy team to get the voracity chain off.
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On October 05 2012 03:31 barbsq wrote: it just occurred to me that I don't actually know this, so does any1 know if assists on first blood grant bonus gold?
i'm pretty sure that yes, it does
from lolwiki
"Scoring an assist will grant a certain amount of gold. Gold equal to 58.33% = 7/12 of the amount the killer receives is put in a pot which is split equally among all champions who scored an assist."
so if you get 400g for a kill instead of 300g, your assistants will get as well higher gold
edit: SNIPEDDDD
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On October 05 2012 03:21 Mogwai wrote: ...Kat is so much more than an Ult button right now. her ult is weaker than before, but the voracity chains with the new W are INSANE her QW now does less damage than old QE it only does more damage when you consistently apply and proc each Q mark while hitting multiple targets with the W AoE
old shunpo was a fucking terror when it came to resets
also 1000 samurai yi codes given out by alienware at 4pm pdt today/friday/saturday http://www.alienwarearena.com/takeover/
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Valhalla18444 Posts
old Shunpo was so sick, it's what drew me to Kat in the first place. I haven't tried her since the rework since i'm fucking scared I won't like her does it have that same adorable sfx?
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On October 05 2012 04:19 FakeSteve[TPR] wrote:old Shunpo was so sick, it's what drew me to Kat in the first place. I haven't tried her since the rework since i'm fucking scared I won't like her  does it have that same adorable sfx? no, they changed her sounds to sound like a sushi chef or something
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Valhalla18444 Posts
then Katarina is dead. RIP Katarina.
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On October 05 2012 03:01 thenexusp wrote:Show nested quote +On October 05 2012 01:47 Lounge wrote:On October 05 2012 01:21 onlywonderboy wrote:On October 04 2012 13:30 SnK-Arcbound wrote: AP kog was fucking absurd. Longer range than xerath. Spammable more than xerath. With blue buff you could spam infinitely, or enough to win a 4v5 even if you're oom. And you're too far away to be engaged on. AP kog only needed two items to effectively end the game.
When CLG could win by literally never fighting and just letting kog 1v5 the other team, there is a real problem with a champion. Sorry to bring up a dead conversation. That said, I agree AP Kog was super overpowered at the time, but I wish Riot hadn't nerfed it so hard. You can still play it in SoloQ, but it's not viable on a pro level or anything. It's like when they nerf the AP ratios on supports so they aren't good in mid lane. There desire to enforce the meta gets in the way of fun sometimes. Actually I think Riot nerfed AP Kog and AP Supports mid to try and curve the meta of "4 support 1 carry." I'll agree at first glance it seems like nerfing support AP is like telling you that you have to play support bottom, but it wasn't like people were replacing the support bottom with something new, they were just running two supports, and one of them had stronger buffs. The "all protect 1" meta was probably the best evidence that supports were in fact overpowered, even if no one in solo queue likes playing them.
Lulu was overpowered. The other supports...were fine. And now are still fine, just at a different spot within the scope of balanced.
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