• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:52
CEST 12:52
KST 19:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
ZeroSpace Early Access is Now Live!5Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters1Balance hotfix patch 5.0.16b (July 16)69Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!18
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters Clem: "I don't have that much hope in Blizzard" [D] Wireframe Casting Removed
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ screpdb: new Starcraft reporting tool HORROR STARCRAFT MOVIE How Famous was FlaSh before his Debut?
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Hello guys!
LIN1s
Role of Gaming on Mental Hea…
TrAiDoS
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3288 users

[Patch 1.0.0.145: Rengar] General Discussion - Page 38

Forum Index > LoL General
Post a Reply
Prev 1 36 37 38 39 40 189 Next
Dark_Chill
Profile Joined May 2011
Canada3353 Posts
August 17 2012 21:13 GMT
#741
How strong is Jax? I played him, and it felt like I didn't even have to put much effort into just becoming a monster. I was facing an Ezreal top, so it was kind of annoying early, and their Lee Sin was pretty annoying as well, but I found that it didn't even matter. I could easily outtrade after a few levels, could safely farm, and could not really die past a certain point.
CUTE MAKES RIGHT
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
August 17 2012 21:24 GMT
#742
On August 18 2012 06:13 Dark_Chill wrote:
How strong is Jax? I played him, and it felt like I didn't even have to put much effort into just becoming a monster. I was facing an Ezreal top, so it was kind of annoying early, and their Lee Sin was pretty annoying as well, but I found that it didn't even matter. I could easily outtrade after a few levels, could safely farm, and could not really die past a certain point.


Well, Auzubu Frost used him in both games against CLG.NA and he completely destroyed everything both times, dived into the whole enemy team under tower and somehow never died, so i would say he is competitively very feasable
Leonite7
Profile Joined July 2011
Ireland921 Posts
August 17 2012 21:24 GMT
#743
On August 18 2012 06:13 Dark_Chill wrote:
How strong is Jax? I played him, and it felt like I didn't even have to put much effort into just becoming a monster. I was facing an Ezreal top, so it was kind of annoying early, and their Lee Sin was pretty annoying as well, but I found that it didn't even matter. I could easily outtrade after a few levels, could safely farm, and could not really die past a certain point.


Jax is pretty strong but a well played nunu or malphite do very well against him.
Terranasaur
Profile Joined May 2011
United States2085 Posts
August 17 2012 21:28 GMT
#744
On August 18 2012 06:13 Dark_Chill wrote:
How strong is Jax? I played him, and it felt like I didn't even have to put much effort into just becoming a monster. I was facing an Ezreal top, so it was kind of annoying early, and their Lee Sin was pretty annoying as well, but I found that it didn't even matter. I could easily outtrade after a few levels, could safely farm, and could not really die past a certain point.


Jax is the strongest. Dude doesn't even need a weapon. He has a couple of very hard counters top lane, but does very well against many popular picks. Also viable from the jangle.
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 17 2012 21:30 GMT
#745
Jax with just TF and a couple DBlades is pretty nightmarish. Good defensive steroid, high burst and sustained damage, mobility, E is just strong in general. He just gets stronger as the game goes on, really snowballs with more items. Plus, he is one of the best bruisers late game at dealing with ADs, thanks to his mobility and counter-strike.
It's your boy Guzma!
Slayer91
Profile Joined February 2006
Ireland23335 Posts
August 17 2012 21:31 GMT
#746
Preliminary testing gives regen garen advantage against jax top lane.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
August 17 2012 21:36 GMT
#747
garen has always been weirdly good vs jax. other strange counterpicks to jax include:

nasu
pantheon
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Slayer91
Profile Joined February 2006
Ireland23335 Posts
August 17 2012 21:36 GMT
#748
jax destroys nasus early levels in lane though.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 17 2012 21:38 GMT
#749
Does counterstrike dodge the silence from Garen's Q as well, or just the damage? I'd think he'd have a decent chance if you just bait out spin, get away, then jump in after it's over, but I haven't played it at all. Usually do Jax out of the jungle, anyway, level 3 ganks are super scary, esp with red.
It's your boy Guzma!
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-08-17 21:39:51
August 17 2012 21:39 GMT
#750
Counterstrike doesn't block Q in any way.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 17 2012 21:42 GMT
#751
I thought it was just a general next hit? Man, counterstrike is wonky. Negates Mystic Shot and Parrley, but not Siphoning and Decisive Strike.

In that case, yeah I can see him doing well v Jax.
It's your boy Guzma!
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 17 2012 21:46 GMT
#752
On August 18 2012 06:07 Requizen wrote:
Show nested quote +
On August 18 2012 05:42 Seuss wrote:
On August 18 2012 05:13 Requizen wrote:
On August 18 2012 05:05 Seuss wrote:
On August 18 2012 04:47 Requizen wrote:
On August 18 2012 04:44 Seuss wrote:
On August 18 2012 04:41 arb wrote:
On August 18 2012 04:37 Slayer91 wrote:
So you play to win games rather than prove and improve your skill? Why not just play normals with 5 high elo guys and stomp?

should we be playing to lose then?


It's about priorities. If you play to win but don't learn anything you'll eventually get stuck. If you play to learn winning is a natural consequence of self-improvement.

That's a chicken/egg argument. If you're playing to win, you're going to be playing at your best, which leads to improvement. So is it better to focus on winning (which leads to harder-to-win games and therefore improvement), or focus on improving (which increases the chance of victory)?


It's not. There's nothing about playing your best which inherently leads to improvement. You can improve when playing your best, but that has nothing to do with how well you played and everything to do with ability to analyze the game objectively. Playing to win can, in fact, stymie growth by causing a chilling effect on your play.

For example, many junglers aren't confident in their ability to directly counter-jungle. As a result the best way to win in the short term is to avoid that risk altogether. Long term the player is stuck until they can put winning aside and learn the skill that they've been avoiding because of the risk.

Again, it's not a chicken and egg problem. It's about priorities.

That's not entirely true. If I'm playing to win, I'm focusing as hard as I can on things that matter. I'm forcing myself to look at the minimap, to last hit correctly, to position myself in the right place - not because I'm actively attempting to improve myself in those aspects, but because doing them well actively leads to my victory. Eventually, they become habits that I don't have to focus on as much. I don't go into each game thinking "I have to get better at last hitting", I go in with the idea of "last hit as best as possible to win my lane", which eventually leads to becoming better at it in the long run naturally.

But in that train of thought, improving and winning are naturally tied hand in hand, hence the chicken/egg argument.


It's entirely true. Your skills improve when you focus on them, but when you play to win you focus on winning. Any improvement you experience with that mindset has nothing to do with you playing your best and everything to do with the fact that you focused on last-hitting/awareness/whatever for a few seconds or thought about what went right/wrong after the game was over. Whether you're playing your best or relaxing you get better at what you focus on.

On August 18 2012 05:22 Requizen wrote:
On August 18 2012 05:16 ZeromuS wrote:
Not really. you can focus on last hitting and if its good then good you win the lane. But missing something on the minimap isnt the end of the game, its the next on the get better list. But you cant get better by doing everything at once.

Right, and then I win that game, which raises my ELO, putting me against harder opponents. Then against those opponents, missing something on the minimap is the difference between Dragon and the enemy team getting it, so I force myself to focus on it, getting better because victory requires it. The next higher level, missing a tiny thing on the minimap is the difference between Baron and a loss, so I have to force myself to focus, etc.

We're really saying the same thing, except I'm saying "I'm improving with the intention of getting better to win more", while you're saying "I'm improving with the intention of getting better just to be better". Same difference.

Edit: onus isn't the right word.


You're not saying the same thing. You're saying, "I focus on winning in order to win and by winning improve." We're saying, "We focus on improving in order to improve and by improving win." Our argument is that the latter mindset is, in the long run, more effectual.

Perhaps, but I'd argue that the former mindset is more rewarding.

If, in the long run, both mindsets lead to both winning and improving (which you postulated), then the road to that point is either filled with more wins but less effective learning, or more effective learning but possibly less wins. At that point it stops being objective which is better.


The hole in your argument is that focusing on winning only leads to more wins in the short term. Because you're only improving marginally, if at all, you very quickly hit a wall. You may be playing with better people than before, but because of your mindset and the fact that none of those people are particularly inclined (or necessarily informed enough) to critique your play in a constructive fashion you aren't actually getting all that much out of it. It's this mindset that leads to people getting stuck at an Elo wall, wondering why they can't climb any further.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Slayer91
Profile Joined February 2006
Ireland23335 Posts
August 17 2012 21:48 GMT
#753
This argument is completely pointless focusing on winning and improving are both fine expecting your allies to do well and "calling them out" when they feed doesn't help either of those.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 17 2012 21:51 GMT
#754
On August 18 2012 06:46 Seuss wrote:
Show nested quote +
On August 18 2012 06:07 Requizen wrote:
On August 18 2012 05:42 Seuss wrote:
On August 18 2012 05:13 Requizen wrote:
On August 18 2012 05:05 Seuss wrote:
On August 18 2012 04:47 Requizen wrote:
On August 18 2012 04:44 Seuss wrote:
On August 18 2012 04:41 arb wrote:
On August 18 2012 04:37 Slayer91 wrote:
So you play to win games rather than prove and improve your skill? Why not just play normals with 5 high elo guys and stomp?

should we be playing to lose then?


It's about priorities. If you play to win but don't learn anything you'll eventually get stuck. If you play to learn winning is a natural consequence of self-improvement.

That's a chicken/egg argument. If you're playing to win, you're going to be playing at your best, which leads to improvement. So is it better to focus on winning (which leads to harder-to-win games and therefore improvement), or focus on improving (which increases the chance of victory)?


It's not. There's nothing about playing your best which inherently leads to improvement. You can improve when playing your best, but that has nothing to do with how well you played and everything to do with ability to analyze the game objectively. Playing to win can, in fact, stymie growth by causing a chilling effect on your play.

For example, many junglers aren't confident in their ability to directly counter-jungle. As a result the best way to win in the short term is to avoid that risk altogether. Long term the player is stuck until they can put winning aside and learn the skill that they've been avoiding because of the risk.

Again, it's not a chicken and egg problem. It's about priorities.

That's not entirely true. If I'm playing to win, I'm focusing as hard as I can on things that matter. I'm forcing myself to look at the minimap, to last hit correctly, to position myself in the right place - not because I'm actively attempting to improve myself in those aspects, but because doing them well actively leads to my victory. Eventually, they become habits that I don't have to focus on as much. I don't go into each game thinking "I have to get better at last hitting", I go in with the idea of "last hit as best as possible to win my lane", which eventually leads to becoming better at it in the long run naturally.

But in that train of thought, improving and winning are naturally tied hand in hand, hence the chicken/egg argument.


It's entirely true. Your skills improve when you focus on them, but when you play to win you focus on winning. Any improvement you experience with that mindset has nothing to do with you playing your best and everything to do with the fact that you focused on last-hitting/awareness/whatever for a few seconds or thought about what went right/wrong after the game was over. Whether you're playing your best or relaxing you get better at what you focus on.

On August 18 2012 05:22 Requizen wrote:
On August 18 2012 05:16 ZeromuS wrote:
Not really. you can focus on last hitting and if its good then good you win the lane. But missing something on the minimap isnt the end of the game, its the next on the get better list. But you cant get better by doing everything at once.

Right, and then I win that game, which raises my ELO, putting me against harder opponents. Then against those opponents, missing something on the minimap is the difference between Dragon and the enemy team getting it, so I force myself to focus on it, getting better because victory requires it. The next higher level, missing a tiny thing on the minimap is the difference between Baron and a loss, so I have to force myself to focus, etc.

We're really saying the same thing, except I'm saying "I'm improving with the intention of getting better to win more", while you're saying "I'm improving with the intention of getting better just to be better". Same difference.

Edit: onus isn't the right word.


You're not saying the same thing. You're saying, "I focus on winning in order to win and by winning improve." We're saying, "We focus on improving in order to improve and by improving win." Our argument is that the latter mindset is, in the long run, more effectual.

Perhaps, but I'd argue that the former mindset is more rewarding.

If, in the long run, both mindsets lead to both winning and improving (which you postulated), then the road to that point is either filled with more wins but less effective learning, or more effective learning but possibly less wins. At that point it stops being objective which is better.


The hole in your argument is that focusing on winning only leads to more wins in the short term. Because you're only improving marginally, if at all, you very quickly hit a wall. You may be playing with better people than before, but because of your mindset and the fact that none of those people are particularly inclined (or necessarily informed enough) to critique your play in a constructive fashion you aren't actually getting all that much out of it. It's this mindset that leads to people getting stuck at an Elo wall, wondering why they can't climb any further.

I'm only talking about solo queue here, not inhouses or playing normals with friends. When was the last time you finished a solo queue game and people stuck around in the after-game lobby to chit-chat about plays and improvements? Maybe it's just my ELow, but when I finish a game people either leave immediately or shit-talk/brag.

If we're talking inhouses or other stuff, then that's another story. I'm obviously trying to improve if I'm playing a game that's not going to affect my ELO in any way (unless it's a bot game for silliness or whatever), but I don't view solo-queue ranked as my opportunity to focus on mechanics, I view it as a time to buckle down and win.
It's your boy Guzma!
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-08-17 22:08:49
August 17 2012 22:06 GMT
#755
so req, are you saying you view normals as practice and solo queue as a setting where results are what matter? I think it's really interesting how people set up teirs of seriousness and how there's always one layer where it "gets real", the one below that is for practice, and the one below *that* involves a lot of fucking around. I think for most people it's arranged like: dominion, blind pick normals, draft pick normals, ranked, scrims, tournaments, and people pick the highest one they're comfortable with as the start of "serious" play.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
NEOtheONE
Profile Joined September 2010
United States2233 Posts
August 17 2012 22:35 GMT
#756
Hey what's the fastest jungle clear time out of all junglers? I found a video for a Mundo clear to level 4 for 3:08 game time, but someone is claiming 3:03 is possible with Shyvana, which I don't think is possible. I figured I'd ask here for some verification.
Abstracts, the too long didn't read of the educated world.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 17 2012 22:42 GMT
#757
I guess so. Ranked is the only mode which keeps track of stats, and even though I'm not competing for money, I feel like that makes it the most competitive. Even if it's not for anything, I'd like my results to show my level of skill when I'm actually trying. I'll be the first to admit that I'm horrible, but that's just how I think about it..
It's your boy Guzma!
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2012-08-17 22:53:20
August 17 2012 22:50 GMT
#758
On August 18 2012 07:35 NEOtheONE wrote:
Hey what's the fastest jungle clear time out of all junglers? I found a video for a Mundo clear to level 4 for 3:08 game time, but someone is claiming 3:03 is possible with Shyvana, which I don't think is possible. I figured I'd ask here for some verification.

Fastest clear time... Well I think I'm fastest with mundo in terms of getting to 4. Of the champions I've played I think mundo is fastest at reaching level 4.


On August 18 2012 06:13 Dark_Chill wrote:
How strong is Jax? I played him, and it felt like I didn't even have to put much effort into just becoming a monster. I was facing an Ezreal top, so it was kind of annoying early, and their Lee Sin was pretty annoying as well, but I found that it didn't even matter. I could easily outtrade after a few levels, could safely farm, and could not really die past a certain point.

I like him and a lot of people like him. I find him really easy to snowball with if I get ahead.

For a trick to jax, try to double tap a minion then go in once you reach level 6. This will allow you to get your first ult proc off faster and will charge up your passive. I think the same can be done with voli, diana, and anyone who uses rageblade.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
NEOtheONE
Profile Joined September 2010
United States2233 Posts
Last Edited: 2012-08-17 22:55:25
August 17 2012 22:53 GMT
#759
I found a google document with jungle clear times, but seeing as there are videos on youtube with faster times, I am a bit conflicted on how accurate the chart is. If we assume the chart allows for a practical gank after hitting 4 then it makes more sense. Jungle Clear Times Spreadsheet

Edit: Diana has a 3:28 which I verified myself by achieving the same result with a slightly different setup of runes. The downside is that the route ends with blue leaving her oom for a few seconds.
Abstracts, the too long didn't read of the educated world.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
August 17 2012 22:55 GMT
#760
does elo buff have all the stats lolking has?
Prev 1 36 37 38 39 40 189 Next
Please log in or register to reply.
Live Events Refresh
Next event in 13h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 162
ProTech66
StarCraft: Brood War
Calm 4321
Shuttle 1590
Bisu 1025
Jaedong 507
firebathero 445
Soulkey 365
Mini 360
Hyuk 309
Soma 237
Rush 176
[ Show more ]
Larva 171
Light 143
actioN 142
Mong 132
Dewaltoss 122
Killer 89
Pusan 80
Stork 76
ggaemo 67
hero 63
ToSsGirL 59
ZerO 59
Hyun 57
Sharp 33
soO 31
HiyA 26
sorry 21
Hm[arnc] 20
Free 16
Bale 14
IntoTheRainbow 13
JYJ 9
Sacsri 8
Noble 7
JulyZerg 6
Dota 2
XcaliburYe86
febbydoto20
Counter-Strike
fl0m1501
shoxiejesuss767
byalli157
x6flipin79
Other Games
FrodaN3155
singsing1355
uThermal589
Sick187
crisheroes180
CosmosSc2 20
Trikslyr18
ZerO(Twitch)10
B2W.Neo5
Organizations
Other Games
gamesdonequick1135
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• LUISG 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt521
Upcoming Events
PiGosaur Cup
13h 8m
The PondCast
23h 8m
Kung Fu Cup
1d
OSC
1d 13h
CrankTV Team League
2 days
Replay Cast
2 days
CrankTV Team League
3 days
Korean StarCraft League
3 days
Afreeca Starleague
3 days
RSL Revival
3 days
Clem vs ByuN
Serral vs SHIN
[ Show More ]
Online Event
4 days
Replay Cast
4 days
RSL Revival
4 days
herO vs Solar
Rogue vs Lambo
WardiTV Weekly
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.