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[Patch 1.0.0.135: Fiora] General Discussion - Page 153

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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.

Thanks. Happy Gaming.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 14 2012 21:20 GMT
#3041
On March 15 2012 06:18 wei2coolman wrote:
Show nested quote +
On March 15 2012 06:16 Amui wrote:
Wow....even being up on kills after the outer turrets went down TSM has a hard time keeping map control because the other team has far too much pushing power.

On a side note it's very nice seeing oddone carry.

But any teamfight, TSM is going to win.

Not necessarily when they are behind by ~4000 gold.
If you have a good reason to disagree with the above, please tell me. Thank you.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 14 2012 21:21 GMT
#3042
Promoted Bloodboiled cannon creep +nidalee destroyed a base tower in like 5 seconds, and I don't think nidalee did the majority of the damage...
Porouscloud - NA LoL
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 14 2012 21:22 GMT
#3043
On March 15 2012 06:20 mordek wrote:
This promote strat is pretty crazy...

It's main weakness I can see, is teamfight potential is substantially weaker. Promote strat will allow for temporary gold boost (due to early tower kills), however if you let the enemy team get equal amount of tower/gold worth, then the strat becomes a detriment, because then you're losing out on key summoners such as exhaust/ignite.
liftlift > tsm
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 14 2012 21:22 GMT
#3044
On March 15 2012 06:20 spinesheath wrote:
Show nested quote +
On March 15 2012 06:18 wei2coolman wrote:
On March 15 2012 06:16 Amui wrote:
Wow....even being up on kills after the outer turrets went down TSM has a hard time keeping map control because the other team has far too much pushing power.

On a side note it's very nice seeing oddone carry.

But any teamfight, TSM is going to win.

Not necessarily when they are behind by ~4000 gold.

Their comp is just stronger, imo.
liftlift > tsm
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 14 2012 21:26 GMT
#3045
Told, you, 4v5, and won that.
liftlift > tsm
Alaric
Profile Joined November 2009
France45622 Posts
March 14 2012 21:27 GMT
#3046
Nice save by Alistar, cc the enemy team just long enough for someone to die and Tristana can jump back to safety.
Cant take LMS hipsters serious.
daemir
Profile Joined September 2010
Finland8662 Posts
March 14 2012 21:27 GMT
#3047
Dyrus is being caught couple times there. TSM hard to leave base, 2 naked inhibs vs TP Nida
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
March 14 2012 21:27 GMT
#3048
On March 15 2012 06:22 wei2coolman wrote:
Show nested quote +
On March 15 2012 06:20 mordek wrote:
This promote strat is pretty crazy...

It's main weakness I can see, is teamfight potential is substantially weaker. Promote strat will allow for temporary gold boost (due to early tower kills), however if you let the enemy team get equal amount of tower/gold worth, then the strat becomes a detriment, because then you're losing out on key summoners such as exhaust/ignite.

Well, especially against carries like Karthus and Tristana, they're going to catch up anyway.

EDIT : LoL @ last fight. Regi «omg what are you doing chaox why omg omg»
Chaox gets 4 kills, denied the penta by TOO.
«you're so lucky...»

Seriously, how can they even stay calm with such a troll on their team.
The legend of Darien lives on
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 14 2012 21:28 GMT
#3049
On March 15 2012 06:26 wei2coolman wrote:
Told, you, 4v5, and won that.

I kind of want to say chaox got rather lucky
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 14 2012 21:28 GMT
#3050
On March 15 2012 06:27 mr_tolkien wrote:
Show nested quote +
On March 15 2012 06:22 wei2coolman wrote:
On March 15 2012 06:20 mordek wrote:
This promote strat is pretty crazy...

It's main weakness I can see, is teamfight potential is substantially weaker. Promote strat will allow for temporary gold boost (due to early tower kills), however if you let the enemy team get equal amount of tower/gold worth, then the strat becomes a detriment, because then you're losing out on key summoners such as exhaust/ignite.

Well, especially against carries like Karthus and Tristana, they're going to catch up anyway.

EDIT : LoL @ last fight. Regi «omg what are you doing chaox why omg omg»
Chaox gets 4 kills, denied the penta by TOO.
«you're so lucky...»

Seriously, how can they even stay calm with such a troll on their team.

Tbh Chaox was like .00001 second away from dying if it wasn't from the epic save of xpecial.
liftlift > tsm
Seuss
Profile Blog Joined May 2010
United States10536 Posts
March 14 2012 21:28 GMT
#3051
On March 15 2012 06:22 wei2coolman wrote:
Show nested quote +
On March 15 2012 06:20 mordek wrote:
This promote strat is pretty crazy...

It's main weakness I can see, is teamfight potential is substantially weaker. Promote strat will allow for temporary gold boost (due to early tower kills), however if you let the enemy team get equal amount of tower/gold worth, then the strat becomes a detriment, because then you're losing out on key summoners such as exhaust/ignite.


The most brutal part of the strategy that I can see is how you can effectively split push without dividing your team. Sending promoted minions down the lanes just before a standoff at Baron/Dragon/another tower seems fairly ridiculous.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
xarchaosx
Profile Joined February 2012
United States89 Posts
March 14 2012 21:29 GMT
#3052
+ Show Spoiler +
On March 15 2012 06:11 bmn wrote:
Show nested quote +
On March 15 2012 06:02 xarchaosx wrote:
i was top but once it entered mid game i started warding all the main paths that people would come around. It helped my team get ahead but in the late game they wouldn't listen to me and all went into a bad fight and proceeded to die one by one. But thankfully i was able to hold with riven and we come back and thanks to my warding catch their ezreal out of position and can win. so hopefully this will keep up and i can carry out


Also, read Mogwai's blog post on solo queue mentality if you haven't

You can actually save many low ELO games simply by being a calming influence in the team, by preventing from the in-team fighting/bickering from escalating. Don't argue, don't be rude, don't be destructive, get people to enjoy the game and keep trying (as opposed to belittling them or being defeatist) that alone helps a lot. (Some teams are beyond saving, that happens to everyone.)

Also simply winning your lane consistently *will* raise your ELO reliably at that level, it's just that playing carries/hypercarries makes the effect more pronounced. For me, playing Rumble wins games; even when I lose my lane (rare) I'm useful in team fights due to the AoE ult and kiting ability.
I have read that and thats what i am trying to do for the team to keep everyone into it. I just straight focused on winning my lane with riven which i was able to against a morde who got fb on an invade to start the game. so that was good. but im just going to keep making sure i win my lane then try to snowball from there
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2012-03-14 21:32:25
March 14 2012 21:29 GMT
#3053
On March 15 2012 06:09 wei2coolman wrote:
Show nested quote +
On March 15 2012 06:06 Ziken wrote:
About Dyrus replacing TRM, are you serious? or am I just a gullible ass ? If its true, while im glad TRM is getting kicked out, I dont know if a move to TSM is a good move for Dyrus. Really dislike TSM practice mentality.

TRM chose to step down.

TSM was looking for someone to replace top, asked Dyrus. Dyrus asked Dan Dinh about leaving EG. Dan was chill w/ it, so Dyrus took up the oppurtunity. No hard feelings from anyone.

Watched Regi's Vlog and read TSM statements. In short TSM wanted to change their practice schedule after Hanover. Their practice was 12 hours of playing 4 solo Q and rest scrims. TRM disagreed with that said 4 hours of scrimming is enough TSM needs to work on their mechanics.

Their new practice schedule proposed that everyone but TRM agreed on with was some solo q, rest of the time scrimming with an hour or two after for theory crafting. Regi citing how other teams like Dignitas are able to do well with little practice and more discussion and M5 which practices overall less than TSM but does more talking as a group. TRM disagreed with that too said mechanics were more important could worry about working as a team later and did not want to practice as much as the rest of TSM wanted. Decides to step down but would rejoin if they couldn't find anyone (before or after IPL?). TSM talks about it supposedly thinks about getting crumbz but talk to Dyrus instead. Dyrus talks to Dan who is ok with it having said previously if Dyrus got an offer for a better team he should take it (since EG doesn't take LoL that seriously).

TRM still will living in the house.
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 14 2012 21:29 GMT
#3054
On March 15 2012 06:28 Shikyo wrote:
Show nested quote +
On March 15 2012 06:26 wei2coolman wrote:
Told, you, 4v5, and won that.

I kind of want to say chaox got rather lucky

But chaox also got caught in the first place, which shouldn't of ever happened. It was just better team comp. And TSM was able to keep up w/ gold of fnatic with just kills.
liftlift > tsm
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 14 2012 21:30 GMT
#3055
That was still awfully close for as weird as it was. That strat or a variation of it could be viable under certain circumstances.
If you have a good reason to disagree with the above, please tell me. Thank you.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2012-03-14 21:34:00
March 14 2012 21:31 GMT
#3056
On March 15 2012 06:28 wei2coolman wrote:
Show nested quote +
On March 15 2012 06:27 mr_tolkien wrote:
On March 15 2012 06:22 wei2coolman wrote:
On March 15 2012 06:20 mordek wrote:
This promote strat is pretty crazy...

It's main weakness I can see, is teamfight potential is substantially weaker. Promote strat will allow for temporary gold boost (due to early tower kills), however if you let the enemy team get equal amount of tower/gold worth, then the strat becomes a detriment, because then you're losing out on key summoners such as exhaust/ignite.

Well, especially against carries like Karthus and Tristana, they're going to catch up anyway.

EDIT : LoL @ last fight. Regi «omg what are you doing chaox why omg omg»
Chaox gets 4 kills, denied the penta by TOO.
«you're so lucky...»

Seriously, how can they even stay calm with such a troll on their team.

Tbh Chaox was like .00001 second away from dying if it wasn't from the epic save of xpecial.

Still. He got caught stupidly, didn't do anything except press R during the teamfight, and didn't let his teammates concentrate.

What does it help your team in to scream like a little girl about how bad their decisions are, especially in a clustered environnement like a teamfight, WHEN YOU'RE NOT EVEN INVOLVED ?
The legend of Darien lives on
Sven Stryker
Profile Joined December 2011
United States423 Posts
March 14 2012 21:32 GMT
#3057
On March 15 2012 06:28 Seuss wrote:
Show nested quote +
On March 15 2012 06:22 wei2coolman wrote:
On March 15 2012 06:20 mordek wrote:
This promote strat is pretty crazy...

It's main weakness I can see, is teamfight potential is substantially weaker. Promote strat will allow for temporary gold boost (due to early tower kills), however if you let the enemy team get equal amount of tower/gold worth, then the strat becomes a detriment, because then you're losing out on key summoners such as exhaust/ignite.


The most brutal part of the strategy that I can see is how you can effectively split push without dividing your team. Sending promoted minions down the lanes just before a standoff at Baron/Dragon/another tower seems fairly ridiculous.

This is how I use it. Promote at base after buying, then run to an objective and contest it with the longest fight or standoff possible. I mainly just do it because I'm too bad to remember to use Ignite though. You can also promote if you have to back without resetting a lane. Stops you from losing all the gold when you're being out pushed, but it's just a bandaid on my bad play.
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
March 14 2012 21:33 GMT
#3058
Dyrus to TOO: Did you even eat your vegetables?

Haha. And the teamplay looks ok so far.

It will be telling how they are going to handle lost scrims or tourneys now.
- TEAM LIQUID - doctorbeat on LoL
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2012-03-14 21:34:38
March 14 2012 21:33 GMT
#3059
On March 15 2012 06:30 spinesheath wrote:
That was still awfully close for as weird as it was. That strat or a variation of it could be viable under certain circumstances.

The promote strategy only works if you don't let enemy team get kills.
Problem fnatic couldn't keep their gold lead (from towers and dragons), because they gave up way too many kills (gold) to TSM.

Also, Shen counters the strategy because the sheer amount of split pushing he offers frees up map control for TSM.

EDIT: counters is a strong word, i guess "mitigate" is a more accurate term.
liftlift > tsm
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 14 2012 21:35 GMT
#3060
On March 15 2012 06:33 wei2coolman wrote:
Show nested quote +
On March 15 2012 06:30 spinesheath wrote:
That was still awfully close for as weird as it was. That strat or a variation of it could be viable under certain circumstances.

The promote strategy only works if you don't let enemy team get kills.
Problem fnatic couldn't keep their gold lead (from towers and dragons), because they gave up way too many kills (gold) to TSM.

Also, Shen counters the strategy because the sheer amount of split pushing he offers frees up map control for TSM.

EDIT: counters is a strong word, i guess "mitigate" is a more accurate term.

But you can just ban shen. It still might be worth exploring in my opinion, especially if you go with a very splitpush-oriented team composition.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
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