[Patch 1.0.0.131: Viktor] General Discussion - Page 132
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AsianEcksDragon
United States1036 Posts
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KillerSOS
United States4207 Posts
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wei2coolman
United States60033 Posts
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Kickboxer
Slovenia1308 Posts
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dignity
Canada908 Posts
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daemir
Finland8662 Posts
On January 09 2012 18:59 Kickboxer wrote: If these 1800 players can't win a 1100 player heads up, with all their supposed knowledge and mechanics, he absolutely proved the rating system is a complete joke. That's like high masters vs silver league in sc... hello? He playes a 1v1 lane with "cheesy" runes and masteries aimed at simply beating someone in a purely 1v1 situation lane. In a real game, there'd be this thing called jungler who woulda become legendary on his expense. That's why these 1v1s really don't count for shit, all these fancy harass tacs and stuff won't work if there's a threat of a jungler to interfere. Herpa derp level 1 chase past mid river to drop a Q and auto on the enemy and the shaco jungler is suddenly sitting on your ass with red buff and oops what then? | ||
JackDino
Gabon6219 Posts
On January 09 2012 19:10 daemir wrote: He playes a 1v1 lane with "cheesy" runes and masteries aimed at simply beating someone in a purely 1v1 situation lane. In a real game, there'd be this thing called jungler who woulda become legendary on his expense. That's why these 1v1s really don't count for shit, all these fancy harass tacs and stuff won't work if there's a threat of a jungler to interfere. Herpa derp level 1 chase past mid river to drop a Q and auto on the enemy and the shaco jungler is suddenly sitting on your ass with red buff and oops what then? If you're an 1800 player against an 1100 player you should know the matchup, possible cheese and counterplays, you should have far more experience at 1800, it's entirely possible however that you'd never encountered said champ/setup before. And you can't just figure it out on the go because once you get behind, you're behind. The only thing it proves is not that the rating system is a joke, it's that there is a lot more to rating other than mechanics, and high elo players don't have the best knowledge. | ||
mr_tolkien
France8631 Posts
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ihasaKAROT
Netherlands4730 Posts
'You need to start listening to me' 'Shut up, i need you to come now, not after golems, now' 'Just listen!' This is good stuff ![]() | ||
starfries
Canada3508 Posts
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Promises
Netherlands1821 Posts
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JackDino
Gabon6219 Posts
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ihasaKAROT
Netherlands4730 Posts
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starfries
Canada3508 Posts
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Alaric
France45622 Posts
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SnK-Arcbound
United States4423 Posts
Also hotshot is correct with his thinking, but he's still wrong because the jungler isn't an on call gank. If hotshot says something like, I'm probably going to get dived here, and the jungler wants to keep farming, that's the junglers fault for not going for an easy tower diving kill. | ||
turdburgler
England6749 Posts
On January 09 2012 17:29 Ryalnos wrote: Er, not sure why you're calling Poppy's Q an execute? ![]() because it always 1 shots people? :D and isnt rivens R based on the range away not the health? On January 09 2012 20:17 SnK-Arcbound wrote: Maximum energy is better if you can get enough to do something (like an extra shuriken worth on top of your maximum), energy regen doesn't give enough to be more useful than AP runes. Also hotshot is correct with his thinking, but he's still wrong because the jungler isn't an on call gank. If hotshot says something like, I'm probably going to get dived here, and the jungler wants to keep farming, that's the junglers fault for not going for an easy tower diving kill. thats not entirely true, even 1 more max energy allows you to use a spell sooner from being out of energy. if your combo takes you do 24 energy and u need 30 for a skill, having 1 more starting energy will take you to 25 instead, and allow you to attack again sooner | ||
Shiv.
3534 Posts
On January 09 2012 20:32 turdburgler wrote: because it always 1 shots people? :D and isnt rivens R based on the range away not the health? thats not entirely true, even 1 more max energy allows you to use a spell sooner from being out of energy. if your combo takes you do 24 energy and u need 30 for a skill, having 1 more starting energy will take you to 25 instead, and allow you to attack again sooner Riven's R works on missing health. Concerning runes, energy regen is great if you get to poke a little before an actual teamfight starts. I like them a lot better than anything for yellows. | ||
starfries
Canada3508 Posts
On January 09 2012 20:17 SnK-Arcbound wrote: Maximum energy is better if you can get enough to do something (like an extra shuriken worth on top of your maximum), energy regen doesn't give enough to be more useful than AP runes. Max level shuriken is 45 energy, and if you get all +energy runes and the energy mastery you can just about afford an extra one. I dunno, doesn't really seem worth it. No one gets AP yellows so you're really choosing between energy regen yellows and armor yellows. If I'm going mid I'd probably take the regen. edit: also +max energy goes in the blue and quint slot which is pretty inconvenient while regen goes in the yellow slot | ||
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