|
well they did nerf lee sin and i think it did help a little bit.. i think if they nerfed graves it would help too lol. his burst is too ridiculous right now..
but yeah his skillset seems op.. his dash or w/e is so functional it's way better than cait's net.. way way better.. and then his burst is better if he can close the distance so thats real dumb.
and don't even get me started on the smoke screen
|
The problem with characters like lee sin and graves is that they have high damage, good scaling, and no cast time AD nukes. AD character should not have skills that nuke people because their auto-attack damage also does good damage. Lee sin has a +2.0 bonus AD ratio on a 600 dmg skill and graves has a +1.4 bonus AD ratio on a 500 damage skill. Caitlyn is an example of an AD damage nuke done well, it has a channel time so the use of her ulti and q is situational. Late game you lose out on damage if you sit there and channel while a team fight is going on. Graves can jump in, instantly use r and q, deal pretty much 1K AD damage and then continue using his auto attack to deal even more damage.
|
Funny story, the guy that designed rumble also designed graves (FeralPony)
2 crazy op champs on release in a row, the guys on a roll XD.
Oh well, I'll be honest I appreciate it more than crap like release yorick/skarner/karma/cass etc.
|
On October 24 2011 04:35 OreoBoi wrote: The problem with characters like lee sin and graves is that they have high damage, good scaling, and no cast time AD nukes. AD character should not have skills that nuke people because their auto-attack damage also does good damage. Lee sin has a +2.0 bonus AD ratio on a 600 dmg skill and graves has a +1.4 bonus AD ratio on a 500 damage skill. Caitlyn is an example of an AD damage nuke done well, it has a channel time so the use of her ulti and q is situational. Late game you lose out on damage if you sit there and channel while a team fight is going on. Graves can jump in, instantly use r and q, deal pretty much 1K AD damage and then continue using his auto attack to deal even more damage.
Look at jarvans ratio they are the level of lee sin and less punishing. (lee sin missed q does nothing, e can be missed and R can save people)
|
Bearded Elder29903 Posts
On October 24 2011 04:37 Hakker wrote: Funny story, the guy that designed rumble also designed graves (FeralPony)
2 crazy op champs on release in a row, the guys on a roll XD.
Oh well, I'll be honest I appreciate it more than crap like release yorick/skarner/karma/cass etc. Leave Cass alone !
|
The most retarded thing about Grave's kit is imo his E.
It's a steroid that's almost as good as Tristana's Q, that's also a Vayne tumble that can actually hop walls, and it reduces it's own cd by autoattackign. How retarded is that -.-
|
On October 24 2011 04:49 Ryuu314 wrote: The most retarded thing about Grave's kit is imo his E.
It's a steroid that's almost as good as Tristana's Q, that's also a Vayne tumble that can actually hop walls, and it reduces it's own cd by autoattackign. How retarded is that -.- Greaves' e is better than tristanas q because it is up permanently at level 18 with a PD.
|
On October 24 2011 04:37 Hakker wrote: Funny story, the guy that designed rumble also designed graves (FeralPony)
2 crazy op champs on release in a row, the guys on a roll XD.
Oh well, I'll be honest I appreciate it more than crap like release yorick/skarner/karma/cass etc.
Well, Rumble was op for sure before could 1v2 anyone almost at any time. Funny thing was that not many people played him and it took a very long time for people to actually realize how op he was. Graves, how many days has it been now, and I see him in every game I play EU East quite high ELO, either instabanned or instapicked. That must speak for something how easy and how op he is now and WILL become in the near future.
|
On October 24 2011 04:51 Two_DoWn wrote:Show nested quote +On October 24 2011 04:49 Ryuu314 wrote: The most retarded thing about Grave's kit is imo his E.
It's a steroid that's almost as good as Tristana's Q, that's also a Vayne tumble that can actually hop walls, and it reduces it's own cd by autoattackign. How retarded is that -.- Greaves' e is better than tristanas q because it is up permanently at level 18 with a PD. well, in terms of raw aspd steroid (90% v 80%) it's slightly worse, but overall, it's definitely better than trist's Q for sure
|
Honestly, Graves is just fully retarded. Why would he almost entirely scale with AD (like Riven or Talon recently) when skills like Tristana's scale all with AP ? A bunch of skills that should scale with AD: All Tristana's skills, Cait's traps and net, Ashe's Arrow, Corki's Q and W, Ez's W and E, GP's ult, Jarvan's Shield, Kog's Q and E, MF's E and Ult, etc, etc... Riot really needs to rework most of these skills. Or they want their new champs to be OP, so that they sell more Bundles...
|
Oh wtf, Yiruru is on Jpak now? Jeez I haven't been paying attention to any of the Canadian scene... Having played with Onionbagel and Jpak, I would argue that together as a team they are friggin crazy, but Jpak on his own never seemed all that amazing to me... Ah well. Best of luck to you guys! Honestly would love to see a crazy upset. Anyone know where this is going to be streamed?
(Still would love to see TL back where it used to be one of these days... )
|
graves' damage isnt really higher than your average ad carry. It's just that new champs with burst are overrated because ppl are afraid of them. cait for example owns him in lane. What is really strong about graves is his passive since you get almost a free glyph+seals page of flat armor and mr and then it doubles and then doubles again and again so you get 40/40 in the end which is ridiculous.
just Ez for example deals way more damage than graves. Kog and vayne are both still the scarriest lategame carries.
|
So I'm not sure if there's been discussion about Graves but why does Graves have like a 1400 damage completely AoE burst after which he's perma-tristanaQ'd and leaping at a lower cooldown than Nidalee?
|
tristana has a bigger jump, like double the auto range of graves and her knockback keeps her even more safe, while graves' disable is much more situational and sometimes even gimmicky. nidalee can permanently leap while graves has to auto to get the cooldown that low which will slow him down. much easyer to catch a graves than to catch a nidalee. vayne is also better at kiting if iam not mistaken.
and when we talk about AoE damage then you completely forget that its all close range while other ad carries like mf, ezreal, ashe, corki can use their ults from a much safer position, hell some of them are even global.
|
I'm pretty sure Graves does well vs Cait in lane. He takes no damage, and if he feels like it he jumps in Cait's face and nukes her.
|
On October 24 2011 06:09 clickrush wrote: tristana has a bigger jump, like double the auto range of graves and her knockback keeps her even more safe, while graves' disable is much more situational and sometimes even gimmicky. nidalee can permanently leap while graves has to auto to get the cooldown that low which will slow him down. much easyer to catch a graves than to catch a nidalee. vayne is also better at kiting if iam not mistaken.
and when we talk about AoE damage then you completely forget that its all close range while other ad carries like mf, ezreal, ashe, corki can use their ults from a much safer position, hell some of them are even global. None of those ults hit nearly as hard as Graves. Maybe MF's ult if you stand in it the whole time, Graves' is just one giant burst. His Q is also really damn strong AoE damage if he just jumps in and hits everyone with it.
Ranged AD generally specialize in Burst (like Ez), Auto (Trist/Cait/Vayne/Kog), Mobility (Vayne, maybe Ez), AoE (MF and Corki), or Utility (Ashe). Cait and Kog lack burst, Ezreal (and others) lack utility, Kog and Ashe lack mobility.
Graves has all fields (Burst with Q/R, Auto with E, Mobility with E, Utility with W, and AoE with Q/R) with none being weaker than any other.
|
On October 24 2011 06:18 spinesheath wrote: I'm pretty sure Graves does well vs Cait in lane. He takes no damage, and if he feels like it he jumps in Cait's face and nukes her.
Graves has 1 option vs Cait in lane. Push the lane harder than she does. If you are any kind of smart with traps as cait its practicly a free kill as you have almost 200 range on him. Play agressive recieve money.
|
So is anyone remembering the fact that lvl 18 Tristana has 703 range vs Graves' 550 and the fact that Graves has a pretty terrible base ASP and ASP/LVL. Trist's base ASP (according to lolwikia) is 0.658 and gains 3.01%/lvl Graves' is 0.638 + 2.9%/lvl
Trist also has a lot more utility. The healing debuff is pretty huge against teams with healing supports (especially soraka).
Rocket jump is arguably better for engaging and escaping fights (as it travels much further and slows on impact)
|
On October 24 2011 06:19 Requizen wrote:Show nested quote +On October 24 2011 06:09 clickrush wrote: tristana has a bigger jump, like double the auto range of graves and her knockback keeps her even more safe, while graves' disable is much more situational and sometimes even gimmicky. nidalee can permanently leap while graves has to auto to get the cooldown that low which will slow him down. much easyer to catch a graves than to catch a nidalee. vayne is also better at kiting if iam not mistaken.
and when we talk about AoE damage then you completely forget that its all close range while other ad carries like mf, ezreal, ashe, corki can use their ults from a much safer position, hell some of them are even global. None of those ults hit nearly as hard as Graves. Maybe MF's ult if you stand in it the whole time, Graves' is just one giant burst. His Q is also really damn strong AoE damage if he just jumps in and hits everyone with it. Ranged AD generally specialize in Burst (like Ez), Auto (Trist/Cait/Vayne/Kog), Mobility (Vayne, maybe Ez), AoE (MF and Corki), or Utility (Ashe). Cait and Kog lack burst, Ezreal (and others) lack utility, Kog and Ashe lack mobility. Graves has all fields (Burst with Q/R, Auto with E, Mobility with E, Utility with W, and AoE with Q/R) with none being weaker than any other.
Are you saying that his auto attack damage output is anywhere in the realm of vayne, kogmaw, or even tristana? You're just exaggerating to make a really bad point.
Graves is a lot more durable ranged character, that can take advantage of that durability and get in close and deal damage. His numbers on his ult might be a little high, but nothing else seems overly strong in its own right.
|
From what I've seen, the only point of Graves that is too strong is his Q. The burst nuke at close range is fine lategame, as in a teamfight you'd have to be right in someone's face to do the massive damage. The problem is, the "bullets" don't scale as they go through targets. I'd say the only real thing they would need to do is nerf that so it scales not only by how many bullets hit, but also how many targets they go through. Cait does own him in lane though, she pokes better and can zone him with traps. Her E gets her away from Graves' jump in, and her R catches him running. You just have to be aware of how Graves plays, and counter his lane strat accordingly.
|
|
|
|