Cho?
[Patch 1.0.0.126: Xerath] General Discussion - Page 155
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Zdrastochye
Ivory Coast6262 Posts
Cho? | ||
Alaric
France45622 Posts
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Chrispy
Canada5878 Posts
Also I bring ingite vs Kass because exhaust is pretty useless vs him and ignite ensures that if he does dive you/commit you'll at least go 1 for 1. | ||
TheKefka
Croatia11752 Posts
On October 19 2011 07:17 Alaric wrote: Morgana still permabanned in drafts too in EU. Even at my ELO, she's more banned than Amumu (and the game we don't ban either, they pick both ^^'). From what I see pretty much the standard bans 90% of the time are Amumu,morgana,leesin,akali. The other 10% of the time someone bans random shit because they want to play at least 1 of these 4 champs. | ||
clickrush
Switzerland3257 Posts
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Alaric
France45622 Posts
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Kenpachi
United States9908 Posts
Amumu never gets banned. GP gets banned a lot | ||
HeroHenry
United States1723 Posts
Patch notes are out with nerf's to gp talon and etc.. | ||
UniversalSnip
9871 Posts
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wussleeQ
United States3130 Posts
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BlackPaladin
United States9316 Posts
* Basic attack range increased to 525 from 500 lol! "Whopse, we fucked up" | ||
Requizen
United States33802 Posts
And more Shacos incoming. | ||
Juicyfruit
Canada5484 Posts
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Blitzkrieg0
United States13132 Posts
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JackDino
Gabon6219 Posts
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overt
United States9006 Posts
On October 19 2011 08:02 Blitzkrieg0 wrote: Not impressed with these patchnotes. Kog'Maw change is practically useless. Reducing the duration of W just means you have to know when to use it which isn't a big problem. Old W where Kog was never played was 6 seconds. Now it's 8. Riot doesn't want him to be a champ that isn't played ever but they don't want him to be super OP either. I'd rather them do these small little nerfs to people like Kog and Talon than do mega nerfs like they did to poor Corki. | ||
Blitzkrieg0
United States13132 Posts
On October 19 2011 08:04 JackDino wrote: You could think instead of complain and realize that the manaregen nerf is probs aimed at his W spam in lane, wether it's enough we won't know till the patch goes trough(or someone does tons of tc). That was a bit too whiny, but it changes nothing in my opinion. If he has to buy a Philo now to cover his mana costs he won't be behind much if any at all. On October 19 2011 08:06 overt wrote: Old W where Kog was never played was 6 seconds. Now it's 8. Riot doesn't want him to be a champ that isn't played ever but they don't want him to be super OP either. I'd rather them do these small little nerfs to people like Kog and Talon than do mega nerfs like they did to poor Corki. I don't think people were as good at supporting Kog'Maw back then either. I think in the current state of the game he'd be just as good with 6 seconds of W. You'd just have to be really good at using it at the proper time (which I don't think it very challenging). The 8 or 10 seconds just gives you more leeway on when to activate. | ||
Two_DoWn
United States13684 Posts
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WaveofShadow
Canada31494 Posts
Nothing I really see in here seems unwarranted (except maybe Skarner buffs, but we'll see how that goes)...well done, Riot. | ||
HazMat
United States17077 Posts
On October 19 2011 08:08 WaveofShadow wrote: Interesting patch notes. Nothing I really see in here seems unwarranted (except maybe Skarner buffs, but we'll see how that goes)...well done, Riot. I think the GP nerf is silly. The Skarner buff seems a bit much though. | ||
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