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League of Legends at MLG Raleigh - Page 20

Forum Index > LoL General
488 CommentsPost a Reply
Prev 1 18 19 20 21 22 25 Next All
BlameSchool
Profile Joined July 2011
3 Posts
August 13 2011 17:07 GMT
#381
I only have 2 damn monitors!
DDie
Profile Joined April 2010
Brazil2369 Posts
August 13 2011 17:24 GMT
#382
On August 13 2011 06:44 Invoker wrote:
It should have been HoN.



With dota 2 just around the corner, what's the point?
''Television! Teacher, mother, secret lover.''
p T r
Profile Joined November 2010
United States94 Posts
August 13 2011 17:31 GMT
#383
I guess we'll see what LoL is going to be like in real competitive light?
aru
Profile Joined April 2010
183 Posts
August 13 2011 17:31 GMT
#384
On August 14 2011 00:43 Two_DoWn wrote:
Show nested quote +
On August 14 2011 00:35 Bobster wrote:
On August 14 2011 00:13 Shikyo wrote:
On August 13 2011 23:19 lazyfeet wrote:
That is like slap in the face on starcraft 2 with the prize been so high.

Umm it's a 5-player team game. Each player only gets 1/5 of that, but you knew that right? Counterstrike gets more prize money than SC2 , although this still isn't even alot

lol gets 20.000 dollars among 20 players.
SC2 gets 14.000 dollars among 272 players.


Slap in the face sounds about right to me.

RIOT is likely putting up the money for the prize pool like they have in every other tournament lol has ever been in.

If you want to get slapped in the face, look to blizzard for not putting up any money for their own game.


Doesn't Blizzard actually charge people to run their game? Like 50% cut of the advertising revenue if it's over 5k. Now that's a slap in the face. (http://www.teamliquid.net/forum/viewmessage.php?topic_id=247210)

Gamescon is this coming weekend, so I guess we'll see how well League does there. It'll probably have more viewers compared to MLG since the EU teams will actually be there.
sc14s
Profile Joined March 2011
United States5052 Posts
August 13 2011 17:42 GMT
#385
On August 14 2011 02:24 DDie wrote:
Show nested quote +
On August 13 2011 06:44 Invoker wrote:
It should have been HoN.



With dota 2 just around the corner, what's the point?

exactly what i was thinking
K_Dilkington
Profile Joined June 2011
Sweden449 Posts
August 13 2011 17:43 GMT
#386
On August 13 2011 22:19 tyCe wrote:
I love playing LoL, and it's mildly entertaining to watch (depending on the commentary.. 4Deman + Joe Miller = awesome), but why do LoL streamers and tournaments use own3d.tv? Justin.tv is so much better. I hope the MLG stream will be as good as the SC2 streams in the last two MLGs.


I have the opposite opinion. I have constant problems with justin.tv and never any problem with own3d.tv.
Common sense is the collection of prejudices acquired by the age of 18
canikizu
Profile Joined September 2010
4860 Posts
August 13 2011 18:04 GMT
#387
On August 14 2011 02:00 ClysmiC wrote:
Show nested quote +
On August 14 2011 01:56 JiYan wrote:
im really curious how popular itll be at MLG and whether or not it actually gets the humongous support that Riot has been touting this entire time. I guess its LoL's moment of truth.

Yeah this is definitely going to be LoL's trial by fire. But based on some of the numbers that I've heard for previous LoL streams, I think it will do very well... I kind of find myself hoping it doesn't do too well though, as I find DOTA style games to be dreadfully boring to watch. I guess what I'm saying is that I want them to be successful, but I don't want them to take any of SC2's thunder D:

There're no Koreans in LoL, so it's not supposed to be bigger than SC2.
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
August 13 2011 18:31 GMT
#388
On August 14 2011 03:04 canikizu wrote:
Show nested quote +
On August 14 2011 02:00 ClysmiC wrote:
On August 14 2011 01:56 JiYan wrote:
im really curious how popular itll be at MLG and whether or not it actually gets the humongous support that Riot has been touting this entire time. I guess its LoL's moment of truth.

Yeah this is definitely going to be LoL's trial by fire. But based on some of the numbers that I've heard for previous LoL streams, I think it will do very well... I kind of find myself hoping it doesn't do too well though, as I find DOTA style games to be dreadfully boring to watch. I guess what I'm saying is that I want them to be successful, but I don't want them to take any of SC2's thunder D:

There're no Koreans in LoL, so it's not supposed to be bigger than SC2.

Loco, ManyReason, ALilac, grandjudge, Scarlet, Maknoon, Nolja and many other Koreans would like to have a word with you.

So would the 15 million registered players, 1.4 million daily players and 3.7 million active hours of LoL games a day.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
August 13 2011 18:32 GMT
#389
On August 14 2011 03:04 canikizu wrote:
Show nested quote +
On August 14 2011 02:00 ClysmiC wrote:
On August 14 2011 01:56 JiYan wrote:
im really curious how popular itll be at MLG and whether or not it actually gets the humongous support that Riot has been touting this entire time. I guess its LoL's moment of truth.

Yeah this is definitely going to be LoL's trial by fire. But based on some of the numbers that I've heard for previous LoL streams, I think it will do very well... I kind of find myself hoping it doesn't do too well though, as I find DOTA style games to be dreadfully boring to watch. I guess what I'm saying is that I want them to be successful, but I don't want them to take any of SC2's thunder D:

There're no Koreans in LoL, so it's not supposed to be bigger than SC2.

??? There is a korean lol scene. RIot Korea just sniped like the entire Blizzard Korea workers.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
xarthaz
Profile Blog Joined August 2010
1704 Posts
August 13 2011 18:44 GMT
#390
On August 14 2011 03:31 MoonBear wrote:
Show nested quote +
On August 14 2011 03:04 canikizu wrote:
On August 14 2011 02:00 ClysmiC wrote:
On August 14 2011 01:56 JiYan wrote:
im really curious how popular itll be at MLG and whether or not it actually gets the humongous support that Riot has been touting this entire time. I guess its LoL's moment of truth.

Yeah this is definitely going to be LoL's trial by fire. But based on some of the numbers that I've heard for previous LoL streams, I think it will do very well... I kind of find myself hoping it doesn't do too well though, as I find DOTA style games to be dreadfully boring to watch. I guess what I'm saying is that I want them to be successful, but I don't want them to take any of SC2's thunder D:

There're no Koreans in LoL, so it's not supposed to be bigger than SC2.

Loco, ManyReason, ALilac, grandjudge, Scarlet, Maknoon, Nolja and many other Koreans would like to have a word with you.

So would the 15 million registered players, 1.4 million daily players and 3.7 million active hours of LoL games a day.

Agreed,

Lol is basically the 2nd biggest PC game out there, after Wow. SO getting an esports scene around it is a massive blessing to see how such a gigantic community fits with it.
Aah thats the stuff..
RoMGraViTy
Profile Joined February 2011
United States314 Posts
August 13 2011 18:54 GMT
#391
On August 14 2011 03:44 xarthaz wrote:
Show nested quote +
On August 14 2011 03:31 MoonBear wrote:
On August 14 2011 03:04 canikizu wrote:
On August 14 2011 02:00 ClysmiC wrote:
On August 14 2011 01:56 JiYan wrote:
im really curious how popular itll be at MLG and whether or not it actually gets the humongous support that Riot has been touting this entire time. I guess its LoL's moment of truth.

Yeah this is definitely going to be LoL's trial by fire. But based on some of the numbers that I've heard for previous LoL streams, I think it will do very well... I kind of find myself hoping it doesn't do too well though, as I find DOTA style games to be dreadfully boring to watch. I guess what I'm saying is that I want them to be successful, but I don't want them to take any of SC2's thunder D:

There're no Koreans in LoL, so it's not supposed to be bigger than SC2.

Loco, ManyReason, ALilac, grandjudge, Scarlet, Maknoon, Nolja and many other Koreans would like to have a word with you.

So would the 15 million registered players, 1.4 million daily players and 3.7 million active hours of LoL games a day.

Agreed,

Lol is basically the 2nd biggest PC game out there, after Wow. SO getting an esports scene around it is a massive blessing to see how such a gigantic community fits with it.



Agreed, and the fact that its free helps that number out a lot. Dont care for it myself, but im fine with it as long as it furthers esports.

Now...to just get SF4 at MLG......Then we'll have a crowd.
"Khaldor is a younger version of Goro from Mortal Kombat" - Tasteless
Jaso
Profile Blog Joined April 2010
United States2147 Posts
August 13 2011 18:59 GMT
#392
On August 14 2011 03:31 MoonBear wrote:
Show nested quote +
On August 14 2011 03:04 canikizu wrote:
On August 14 2011 02:00 ClysmiC wrote:
On August 14 2011 01:56 JiYan wrote:
im really curious how popular itll be at MLG and whether or not it actually gets the humongous support that Riot has been touting this entire time. I guess its LoL's moment of truth.

Yeah this is definitely going to be LoL's trial by fire. But based on some of the numbers that I've heard for previous LoL streams, I think it will do very well... I kind of find myself hoping it doesn't do too well though, as I find DOTA style games to be dreadfully boring to watch. I guess what I'm saying is that I want them to be successful, but I don't want them to take any of SC2's thunder D:

There're no Koreans in LoL, so it's not supposed to be bigger than SC2.

Loco, ManyReason, ALilac, grandjudge, Scarlet, Maknoon, Nolja and many other Koreans would like to have a word with you.

So would the 15 million registered players, 1.4 million daily players and 3.7 million active hours of LoL games a day.


Is Presidency Korean?
derp
SevenAteNine
Profile Joined February 2010
126 Posts
Last Edited: 2011-08-13 19:51:46
August 13 2011 19:38 GMT
#393
On August 13 2011 21:50 Goshawk. wrote:
It's not a question of the gameplay, it's a question of the viewers and it's been seen that LoL tournaments attract a ridiculous number of viewers. It's sad though that LoL still doesn't have a proper observer mode and we'll probably still see the crappy 6 player obs mode. -_-

League of Legends has a much improved observer mode, they released it at dreamhack
tho no pause feature lol
omnomnomnom
Excelle
Profile Joined September 2010
Sweden200 Posts
August 13 2011 20:03 GMT
#394
I heard that the makers of LoL just payed there way into all e-sports tournaments.. good to se that they do so much for the game they own!..
Starcraft2
Aberu
Profile Blog Joined April 2010
United States968 Posts
August 13 2011 20:08 GMT
#395
On August 13 2011 06:50 turdburgler wrote:
Show nested quote +
On August 13 2011 06:43 NeoIllusions wrote:
Riot is most likely chipping in for the prize. Everything they do now is to offset what Valve is doing.

Yes, this seems like very little time before MLG Raleigh that LoL is suddenly/officially announced for MLG. But I'm sure Riot is pushing to have it in this MLG, instead of Orlando. They're comp'ing all the travel expenses no less.



i was about to get super mad :D that mlg would suddenly find money to support lol when they said there was none when sc2 broke into the scene. but if this is a riot funded addition, atleast for the first event them im 100% for mlg expanding to more games


There WAS none when SC2 broke into the scene, MLG picked up SC2 just barely during 2010, at their loss, and they teamed up with ING (HUGE corporation) so now they have more money.
srsly
ICarrotU
Profile Joined February 2011
United States254 Posts
August 13 2011 20:53 GMT
#396
On August 14 2011 03:44 xarthaz wrote:
Show nested quote +
On August 14 2011 03:31 MoonBear wrote:
On August 14 2011 03:04 canikizu wrote:
On August 14 2011 02:00 ClysmiC wrote:
On August 14 2011 01:56 JiYan wrote:
im really curious how popular itll be at MLG and whether or not it actually gets the humongous support that Riot has been touting this entire time. I guess its LoL's moment of truth.

Yeah this is definitely going to be LoL's trial by fire. But based on some of the numbers that I've heard for previous LoL streams, I think it will do very well... I kind of find myself hoping it doesn't do too well though, as I find DOTA style games to be dreadfully boring to watch. I guess what I'm saying is that I want them to be successful, but I don't want them to take any of SC2's thunder D:

There're no Koreans in LoL, so it's not supposed to be bigger than SC2.

Loco, ManyReason, ALilac, grandjudge, Scarlet, Maknoon, Nolja and many other Koreans would like to have a word with you.

So would the 15 million registered players, 1.4 million daily players and 3.7 million active hours of LoL games a day.

Agreed,

Lol is basically the 2nd biggest PC game out there, after Wow. SO getting an esports scene around it is a massive blessing to see how such a gigantic community fits with it.



Remember how well WoW did in MLG? Bigger =/= better. I agree that this is good for e-sports but to use the amount of users that actively play it a day as a basis for how well the game is to do would not be an accurate representation. I'm sure both Halo and CoD have more players a day than SC2, but look at the spectator numbers for each game.
Synwave
Profile Joined July 2009
United States2803 Posts
August 13 2011 21:07 GMT
#397
This is cool, it will all come down to observing though. With 10 players doing different things till about the midgame it can be really hectic to understand whats going on for the casual person watching. Ive seen some really nicely observed matches and some really horrible ones. Either way I will definitely check out some of the action on the stream. Go ESPORTS!
♞Nerdrage is the cause of global warming♞
SevenAteNine
Profile Joined February 2010
126 Posts
August 13 2011 21:09 GMT
#398
On August 14 2011 05:53 ICarrotU wrote:
Show nested quote +
On August 14 2011 03:44 xarthaz wrote:
On August 14 2011 03:31 MoonBear wrote:
On August 14 2011 03:04 canikizu wrote:
On August 14 2011 02:00 ClysmiC wrote:
On August 14 2011 01:56 JiYan wrote:
im really curious how popular itll be at MLG and whether or not it actually gets the humongous support that Riot has been touting this entire time. I guess its LoL's moment of truth.

Yeah this is definitely going to be LoL's trial by fire. But based on some of the numbers that I've heard for previous LoL streams, I think it will do very well... I kind of find myself hoping it doesn't do too well though, as I find DOTA style games to be dreadfully boring to watch. I guess what I'm saying is that I want them to be successful, but I don't want them to take any of SC2's thunder D:

There're no Koreans in LoL, so it's not supposed to be bigger than SC2.

Loco, ManyReason, ALilac, grandjudge, Scarlet, Maknoon, Nolja and many other Koreans would like to have a word with you.

So would the 15 million registered players, 1.4 million daily players and 3.7 million active hours of LoL games a day.

Agreed,

Lol is basically the 2nd biggest PC game out there, after Wow. SO getting an esports scene around it is a massive blessing to see how such a gigantic community fits with it.



Remember how well WoW did in MLG? Bigger =/= better. I agree that this is good for e-sports but to use the amount of users that actively play it a day as a basis for how well the game is to do would not be an accurate representation. I'm sure both Halo and CoD have more players a day than SC2, but look at the spectator numbers for each game.


if LoL had just a hefty underbase this might be relevant
but LoL also pulls in a HUGE viewercount
as you said look at spectator numbers
and LoL pulls in more then SC2
omnomnomnom
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
August 13 2011 21:18 GMT
#399
The whole "its a shitty viewer experience so it cant succeed" argument needs to stop.

200k people watched the dreamhack lol tournament at the same time. No one cares if you dont like it. 200k other people DO like to watch it. And 200k was WAY more than the sc2 streams pulled at dreamhack.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Jawmare
Profile Joined July 2011
Canada85 Posts
August 13 2011 21:21 GMT
#400
Pretty much the same reason why they include Halo:Reach and Black Ops, a lot of spectator but utterly crap in terms of competitiveness (instead of... Quake, or CS/CS:S)
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