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League of Legends at MLG Raleigh - Page 16

Forum Index > LoL General
488 CommentsPost a Reply
Prev 1 14 15 16 17 18 25 Next All
Angra
Profile Blog Joined May 2009
United States2652 Posts
August 13 2011 08:49 GMT
#301
Wish they would have picked a more competitive dota clone to add instead, but oh well. I'm sure lots of people will be happy to see it.
Carush
Profile Joined June 2011
United States356 Posts
August 13 2011 08:52 GMT
#302
On August 13 2011 17:35 SevenAteNine wrote:
Show nested quote +
On August 13 2011 17:16 Carush wrote:
On August 13 2011 17:01 SevenAteNine wrote:
You guys may not know it
but the last League of Legends event that was held at Dreamhack
had over 180k viewers
not 18
not 180
one-hundred and eighty THOUSAND

now, what was the largest SC2 stream?
you guys really may not respect League of Legends
but maybe thats just your problem

whats good for E-SPORTS is good for everyone

this is EXACTLY why i have a problem with LoL
it's not nearly as competitive as starcraft but it gets twice the views
this is because it's much more n00b friendly and casuals like to tune in and watch

i fear that the fate of sc2 in the west is going to be the same as brood war in the west and the better game is going to be tossed away for the more popular one :/


this is really just your point of view but there one big fact you are not taking into consideration
League of Legends is drastically different then Starcraft 2
there's really no connection to be made
the popularity of Starcraft 2 hasen't made a dent in a game like say
Halo 3

BW died directly due to SC2

well first off i was a halo 3 amateur player who attended a few events and i totally disagree with you saying that sc2 popularity is nothing compared to halo 3 popularity

i have no clue what the fuck you're talking about tbh

and brood war in the foreign scene was a TOTAL joke compared to all the other games at the time sc2 didn't kill brood war in the foreign scene it was already dead wcg and tsl was all there was for brood war and tsl didn't come until 2008 and wcg was a mess
Blueblox
Profile Joined March 2011
Canada30 Posts
August 13 2011 08:55 GMT
#303
why does LoL have a bigger prize pool than Sc2? [do not take this as if it doesn't deserve a big prize pool]
SevenAteNine
Profile Joined February 2010
126 Posts
Last Edited: 2011-08-13 09:02:18
August 13 2011 09:01 GMT
#304
On August 13 2011 17:52 Carush wrote:
Show nested quote +
On August 13 2011 17:35 SevenAteNine wrote:
On August 13 2011 17:16 Carush wrote:
On August 13 2011 17:01 SevenAteNine wrote:
You guys may not know it
but the last League of Legends event that was held at Dreamhack
had over 180k viewers
not 18
not 180
one-hundred and eighty THOUSAND

now, what was the largest SC2 stream?
you guys really may not respect League of Legends
but maybe thats just your problem

whats good for E-SPORTS is good for everyone

this is EXACTLY why i have a problem with LoL
it's not nearly as competitive as starcraft but it gets twice the views
this is because it's much more n00b friendly and casuals like to tune in and watch

i fear that the fate of sc2 in the west is going to be the same as brood war in the west and the better game is going to be tossed away for the more popular one :/


this is really just your point of view but there one big fact you are not taking into consideration
League of Legends is drastically different then Starcraft 2
there's really no connection to be made
the popularity of Starcraft 2 hasen't made a dent in a game like say
Halo 3

BW died directly due to SC2

well first off i was a halo 3 amateur player who attended a few events and i totally disagree with you saying that sc2 popularity is nothing compared to halo 3 popularity

i have no clue what the fuck you're talking about tbh

and brood war in the foreign scene was a TOTAL joke compared to all the other games at the time sc2 didn't kill brood war in the foreign scene it was already dead wcg and tsl was all there was for brood war and tsl didn't come until 2008 and wcg was a mess


lol, where the fuck do you get off
first of all you completely misread my statement
i didnt say anything as far as sc2>=Halo 3
im saying Halo 3 players arnt jumping ship
because of SC2
you dont see Dota players leaving for SC2 in mass
any Halo Pro's leave for SC2?
ill chalk that rude statement up to a misunderstanding

and as far as SC2 killing BW
where did all the top level non-korean BW players go when SC2 was launched
that is what i call a kill in my personal opinion
omnomnomnom
MandoRelease
Profile Joined October 2010
France374 Posts
Last Edited: 2011-08-13 09:04:26
August 13 2011 09:03 GMT
#305
I'd like to see how's LoL going to do in the long run. There hasn't been a lot of competitive tournament of League of Legend (except for DreamHack), so it's hard to say if the viewership count is high because it's new to have such tournaments or because the fan base will make it high and consistent.

As far i'm concerned, i don't even play the game, so there's no way i'm gonna watch the stream since I know i won't enjoy watching it. I'm just interested in how things will develop for the competitive scene of LoL on year from now. It feels the main reason for its success is that it's f2p, and the quality of the game comes after (even though it's a great game). I think it should be the other way around for the game to succeed in that competitive environment.
When you play the game of drones, you win or you die. There is no middle ground. Huge IMLosirA fan.
dc302
Profile Joined December 2010
Australia576 Posts
August 13 2011 09:16 GMT
#306
On August 13 2011 17:55 Blueblox wrote:
why does LoL have a bigger prize pool than Sc2? [do not take this as if it doesn't deserve a big prize pool]


Probably because you need 5 players in one team (if I'm not mistaken).
...
XupinatoR
Profile Joined July 2011
Spain125 Posts
August 13 2011 09:27 GMT
#307
I play league of legends a lot but i don't think that its a competitive game and it's sad that there aren't Euro teams wich atm are the best >.<

But well, gl to all the teams!
http://www.youtube.com/watch?v=D41Re9_AqL0
Zooper31
Profile Joined May 2009
United States5713 Posts
August 13 2011 09:33 GMT
#308
On August 13 2011 18:16 dc302 wrote:
Show nested quote +
On August 13 2011 17:55 Blueblox wrote:
why does LoL have a bigger prize pool than Sc2? [do not take this as if it doesn't deserve a big prize pool]


Probably because you need 5 players in one team (if I'm not mistaken).


This. That prize is being split up 5 times lol.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
August 13 2011 09:47 GMT
#309
I know where they are coming from with this decision,but I think they should have waited for Dota 2 to come out.I'm not saying dota 2 will be more popular or competitive than LoL but what if it turns out that way and than you have the sub-optimal moba game on your lineup?Do you just give up on LoL and turn to Dota?Maybe there is room for more games,but personally i think they should cut down their lineup and increase the prize pool of other games.
1 FPS,1 RTS and 1 Moba game.I think they are a little bit hesitant with the fighting game because there are so many out there right now and they are not sure yet which one would be optimal for the future.I'd like to see that selectiveness applied here until Dota comes out.

Personally i think black ops is just a dead weight right now compared to Halo which is a superior shooter compared to it imo,I think the game will be cut soon from the circuit.I'd hate to see the same thing happen to LoL,if Dota turns out to be the far superior competitive game.
Cackle™
NightySC
Profile Blog Joined December 2010
Norway168 Posts
Last Edited: 2011-08-13 09:52:16
August 13 2011 09:50 GMT
#310
I like the fact that MLG is introducing new games. However my experience with watching LoL and DoTA is that it's not the best spectator game. At least that's my experience. But will be interesting to see how it goes at Raleigh. Been a while since I spectated any of them so maybe they have found some ways to make it easier to spectate!

Edit: Have to agree with the person above me to about DoTA 2. Will be interesting to see what happens when it gets launched. Imo it will take a lot of players away from both HoN and LoL. But who knows?
careohx
Profile Joined June 2011
263 Posts
Last Edited: 2011-08-13 09:57:13
August 13 2011 09:56 GMT
#311
They should have waited for DoTA2 however much u like to play LOL its not as competitive as DoTA.

Another problem is that to spectate these kind of games requiresa high level of hero spell knowledge which the usual spectator doesnt have. Thus the game will never be popular amongst those who dont play. The main reason Starcraft 2 has become such a big thing is because even if u dont know anything about it you understand whats going on.

Esports have to grow beyond having a "good" "fun" game into having a "good" "fun" and "spectator friendly game" which the majority of people can understand without prior brainstorming to go more mainstream.
Zavior
Profile Joined August 2009
Finland753 Posts
August 13 2011 10:04 GMT
#312
Does lol have any sort of spectator mode yet?
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
August 13 2011 10:04 GMT
#313
Meh I dont even understand how there is a pro-scene for this game.

I understand that this game is 1000x easier than SC2 so a lot more people play it, but beyond that, I dont understand it.

And having playing Dota since 2.0, then trying HoN and LoL... LoL was by far the least competitive one of them all... I dont understand how there are "pros" in this.

I understand the draw of Dota and its clones though, because its like an interesting mix between a MMO and RTS in my opinion.

Dota/LoL/Hon is like playing a mmorpg. Getting levels, getting gear, killing people. Its like any MMO with PvP but lvling/experiencing all content takes place in an hour. And its an RTS because it is about your strategies/positioning/control.

MEH IDK tho, to be honest I am just stoked for Dota 2, because DotA with updated graphics will easily stomp all over LoL and HoN, which are just imitations, but with better graphics/interface above Dota. Once DotA2 has these, these 2 games are going to disappear/cut DRASTICALLY in size/player base.

To be honest the only reason LoL picked up so much attention/so many players was because it was completely free.

I have friends who dont even know what Dota is, who play LoL because it was free, and saw the ad on facebook.
NuclearJudas
Profile Blog Joined July 2011
6546 Posts
August 13 2011 10:13 GMT
#314
Not surprising, considering the huge number of views it brings.
Life is like Tetris. Your errors pile up but your accomplishments disappear. - Robert Ohlén | http://railroaddiary.wordpress.com/ - My words about stuff.
tztztz
Profile Joined March 2011
Germany314 Posts
August 13 2011 10:19 GMT
#315
On August 13 2011 18:56 careohx wrote:
They should have waited for DoTA2 however much u like to play LOL its not as competitive as DoTA.

Another problem is that to spectate these kind of games requiresa high level of hero spell knowledge which the usual spectator doesnt have. Thus the game will never be popular amongst those who dont play. The main reason Starcraft 2 has become such a big thing is because even if u dont know anything about it you understand whats going on.

Esports have to grow beyond having a "good" "fun" game into having a "good" "fun" and "spectator friendly game" which the majority of people can understand without prior brainstorming to go more mainstream.


i don't think you always understand what's going on in sc2 (ht feedbacking, cloak banshee on the way without p having robo, etc.), i think the the level of understanding as a noob is pretty equal. especially with good commenting. yeah, in lol you need more knowledge of heros, spells and items, but it's also a more straight forward game, it's about 5 heros walking around and trying to kill the other 5 heros. pretty simple to observe imo. if someone fails a 4 gate in pvp and gg, a noob wont understand why the game is over now, in lol if one team kills all heros of the other team, it's obvious what happend und whats going to happen.
Serpico
Profile Joined May 2010
4285 Posts
Last Edited: 2011-08-13 10:21:39
August 13 2011 10:21 GMT
#316
On August 13 2011 19:19 tztztz wrote:
Show nested quote +
On August 13 2011 18:56 careohx wrote:
They should have waited for DoTA2 however much u like to play LOL its not as competitive as DoTA.

Another problem is that to spectate these kind of games requiresa high level of hero spell knowledge which the usual spectator doesnt have. Thus the game will never be popular amongst those who dont play. The main reason Starcraft 2 has become such a big thing is because even if u dont know anything about it you understand whats going on.

Esports have to grow beyond having a "good" "fun" game into having a "good" "fun" and "spectator friendly game" which the majority of people can understand without prior brainstorming to go more mainstream.


i don't think you always understand what's going on in sc2 (ht feedbacking, cloak banshee on the way without p having robo, etc.), i think the the level of understanding as a noob is pretty equal. especially with good commenting. yeah, in lol you need more knowledge of heros, spells and items, but it's also a more straight forward game, it's about 5 heros walking around and trying to kill the other 5 heros. pretty simple to observe imo. if someone fails a 4 gate in pvp and gg, a noob wont understand why the game is over now, in lol if one team kills all heros of the other team, it's obvious what happend und whats going to happen.

The amount of heroes and balance issues along with items and skills makes it infinitely more difficult to have anything but a completely basic understanding of anything in LoL/HoN for a casual watcher.
520
Profile Blog Joined April 2009
United States2822 Posts
August 13 2011 10:25 GMT
#317
If anything, DotA 2 will end up killing Heroes of Newerth and League of Legends will emerge from it relatively unscathed. League of Legends is a game that spreads by popularity, not as much by means of its gameplay merits. The game does cater to casuals, and as such...

Many of the current LoL fanbase:
1) Are casuals and have such
a) Not played DotA before
b) Have little intention of playing DotA 2.
2) Have invested time and money into LoL and as such have no incentive to switch
3) Play the game primarily with their friends, so they have no incentive to switch either.

DotA 2 will likely draw the "hardcore" crowd from HoN, DotA 1 and higher level LoL into its folds, but the casual scene of LoL is very loyal to its game.
Writer
Niton
Profile Blog Joined March 2009
United States2395 Posts
Last Edited: 2011-08-13 10:27:19
August 13 2011 10:27 GMT
#318
On August 13 2011 19:25 scintilliaSD wrote:
If anything, DotA 2 will end up killing Heroes of Newerth and League of Legends will emerge from it relatively unscathed. League of Legends is a game that spreads by popularity, not as much by means of its gameplay merits. The game does cater to casuals, and as such...

Many of the current LoL fanbase:
1) Are casuals and have such
a) Not played DotA before
b) Have little intention of playing DotA 2.
2) Have invested time and money into LoL and as such have no incentive to switch
3) Play the game primarily with their friends, so they have no incentive to switch either.

DotA 2 will likely draw the "hardcore" crowd from HoN, DotA 1 and higher level LoL into its folds, but the casual scene of LoL is very loyal to its game.


In addition, LoL has an entire set of mechanics (runes and masteries) that appear to not be translating into DotA 2. LoL and HoN/DotA are fundamentally very different games, so I don't expect LoL to wither from DotA's existence.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
SevenAteNine
Profile Joined February 2010
126 Posts
Last Edited: 2011-08-13 10:31:07
August 13 2011 10:29 GMT
#319
On August 13 2011 19:04 MaestroSC wrote:
Meh I dont even understand how there is a pro-scene for this game.

I understand that this game is 1000x easier than SC2 so a lot more people play it, but beyond that, I dont understand it.

And having playing Dota since 2.0, then trying HoN and LoL... LoL was by far the least competitive one of them all... I dont understand how there are "pros" in this.

I understand the draw of Dota and its clones though, because its like an interesting mix between a MMO and RTS in my opinion.

Dota/LoL/Hon is like playing a mmorpg. Getting levels, getting gear, killing people. Its like any MMO with PvP but lvling/experiencing all content takes place in an hour. And its an RTS because it is about your strategies/positioning/control.

MEH IDK tho, to be honest I am just stoked for Dota 2, because DotA with updated graphics will easily stomp all over LoL and HoN, which are just imitations, but with better graphics/interface above Dota. Once DotA2 has these, these 2 games are going to disappear/cut DRASTICALLY in size/player base.

To be honest the only reason LoL picked up so much attention/so many players was because it was completely free.

I have friends who dont even know what Dota is, who play LoL because it was free, and saw the ad on facebook.


League of Legends has an extremely loyal following
how else do you think they pull off such high viewership
end of the day its all about popularity

sc2 for example
sc2 gains alot of popularity
money follow
more players follow
skill level raises to keep up with compatition
you could easily see this type of trend happen with LoL

also there is no Denying? so
i dont see Dota/hon having such a unique jungle system
there's alot of depth that LoL's jungle gives the game
that you simply dont see with Dota/Hon
people really dont take this into consideration
omnomnomnom
Dezire
Profile Joined December 2010
Netherlands640 Posts
August 13 2011 10:36 GMT
#320
Let's just hope they dont steal any sc2 main stages or anything :D
BoxeR, HuK, IdrA, Minigun, MVP <3
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