[Guide] Buying Runes - Page 3
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nesteaplunger
70 Posts
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mrgerry
United States1508 Posts
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rwrzr
United States1980 Posts
On July 21 2011 04:36 Mogwai wrote: just worth noting that Flat AD Quints vs. ArPen Quints is more in favor of AD than Flat AD Marks vs. ArPen Marks. If you wanna run a mix of the stats, prioritize AD on Quints and ArPen on Marks. This for ranged carries | ||
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TheYango
United States47024 Posts
On July 19 2011 17:43 DrKlingmann wrote: ehh.. fiddle, nunu, amumu are just few among many that wouldn't like this page very much but this could count as one of generic jungle pages, true The page actually was initially for Nunu only before he started using it with other junglers. | ||
TacToSs
Australia330 Posts
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jtype
England2167 Posts
edit- I mean, if you don't have those already, of course ![]() | ||
Sponkz
Denmark4564 Posts
On July 28 2011 20:08 TacToSs wrote: So I'm trying to decide whether or not to buy ap per level yellows but unsure of what other characters would benefit from using them. I have Karthus and Anivia so that's only two characters, any other champs come to mind for using ap level yellows? Karthus, Anivia, Annie, TF Maybe even Poppy or Nidalee | ||
Alaric
France45622 Posts
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r33k
Italy3402 Posts
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ZERG_RUSSIAN
10417 Posts
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Mogwai
United States13274 Posts
no, I'm just saying that running flat AD marks with ArPen Quints is 100% worse than the other way around. | ||
Asdkmoga
United States496 Posts
anyone experiment with this stuff? | ||
locodoco
Korea (South)1615 Posts
On August 01 2011 12:20 Asdkmoga wrote: hey so lets say u already have a lot of runes, and specifically want to buy to a gangplank/tryndamere set. should i be going for +crit damage, or +crit Chance stacking? i know the difference between these two is that crit damage would scale very well in late game, but chance wouldnt and i dont know how much one would cripple me. anyone experiment with this stuff? unless u wanna play super glass cannon or jungle,u should have armor or hp in yellows and mr on blues,dont buy crit chance or crit damage runes~ if u wanted to jungle or glass cannon attack speed in blues and yellows | ||
locodoco
Korea (South)1615 Posts
On July 28 2011 20:08 TacToSs wrote: So I'm trying to decide whether or not to buy ap per level yellows but unsure of what other characters would benefit from using them. I have Karthus and Anivia so that's only two characters, any other champs come to mind for using ap level yellows? 90% of the ap champs use ap / lvl yellows | ||
zulu_nation8
China26351 Posts
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jtype
England2167 Posts
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Craton
United States17233 Posts
Seals really need some love. Every other rune type sits around wearing sunglasses and being awesome, but yellow just huddles in the corner reading with its shitty, regular coke bottle glasses. | ||
HyperionDreamer
Canada1528 Posts
On August 01 2011 22:08 Craton wrote: People do AP yellows because there aren't many "good" yellow options. Flat armor is kind of meh, mp5 isn't particularly great because it takes a number of levels to ramp to a decent amount and by that point you usually have large mana pools or are whoring blue buff, and hp/lvl is also kind of meh for mages. It's also the idea that you can build full offensive to try and get an early advantage and then milk that through the laning phase. Seals really need some love. Every other rune type sits around wearing sunglasses and being awesome, but yellow just huddles in the corner reading with its shitty, regular coke bottle glasses. Yee, I agree with this. I run flat mp5 instead of scaling mp5, since the regen is most useful in the early-mid game. Mid-late you are hogging blue, and might have even bought some bonus mana items. Question: I really only play junglers or AP, so I'm just finishing off my pages for those two roles. For physical damage junglers (Nocturne, Jarvan, LS, etc) I'm running ArPen marks, flat armor seals, and scaling MR glyphs, with flat AD quints. I was going to change the quints to ArPen, since that'll give me enough to do true damage to all the monsters pre-6 iirc. Good idea or bad idea? I also need flat AP quints for my AP page, on which I run MPen marks, flat mp5 seals, and scaling ap glyphs.... | ||
cascades
Singapore6122 Posts
While this ArPen mark/ AD Quint craze is going on, I would like to remind TL that full ArPen does more dmg to targets with >= 25 armor. The reason why ArPen mark+Quint is falling out of favor is because many champions don't have 25 armor at level one. Also, easier lasthitting, AD ratios etc. Or they lazy as 5hit. | ||
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TheYango
United States47024 Posts
On August 01 2011 17:58 zulu_nation8 wrote: i thought youre supposed to use ap/lvl blues instead of yellows How does AP/lvl blues being the best blues for AP champs change whether or not AP/lvl yellows are the best yellows? More AP always good. On August 01 2011 22:08 Craton wrote: People do AP yellows because there aren't many "good" yellow options. Flat armor is kind of meh, mp5 isn't particularly great because it takes a number of levels to ramp to a decent amount and by that point you usually have large mana pools or are whoring blue buff, and hp/lvl is also kind of meh for mages. It's also the idea that you can build full offensive to try and get an early advantage and then milk that through the laning phase. Seals really need some love. Every other rune type sits around wearing sunglasses and being awesome, but yellow just huddles in the corner reading with its shitty, regular coke bottle glasses. Part of it is also probably that people realized that despite being "secondary" seals, the slot-effectiveness of AP/lvl seals is really not that bad. They're not as efficient as HP/lvl seals, but they're on par with stuff like armor seals in terms of where their gold value should be. Certainly not as bad as, say, flat armor glyphs. | ||
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