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[Guide] Buying Runes - Page 3

Forum Index > LoL General
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nesteaplunger
Profile Joined April 2010
70 Posts
July 20 2011 20:24 GMT
#41
Just wanted to say that AP/lvl glyphs only give 28 AP at level 18 rather than 31. I read the OP and after i bought my runes I was like...what only 28 AP?!??!
mrgerry
Profile Joined September 2008
United States1508 Posts
July 20 2011 21:13 GMT
#42
You are correct my bad fixed :D
rwrzr
Profile Joined February 2010
United States1980 Posts
July 21 2011 15:58 GMT
#43
On July 21 2011 04:36 Mogwai wrote:
just worth noting that Flat AD Quints vs. ArPen Quints is more in favor of AD than Flat AD Marks vs. ArPen Marks. If you wanna run a mix of the stats, prioritize AD on Quints and ArPen on Marks.


This for ranged carries
FADC
TheYango
Profile Joined September 2008
United States47024 Posts
July 21 2011 16:50 GMT
#44
On July 19 2011 17:43 DrKlingmann wrote:
Show nested quote +
On July 19 2011 16:10 Two_DoWn wrote:
You should put a general page guide in there for each champ type spud, just to give people a guide on what typical high level players run, minus the slight variations.

For example, Id add oddone's standard jungle page, which will work with every jungle in the game-
8aspeed, 1armpen red, armor yellows, mr/lvl blues, armpen quints.


ehh.. fiddle, nunu, amumu are just few among many that wouldn't like this page very much

but this could count as one of generic jungle pages, true

The page actually was initially for Nunu only before he started using it with other junglers.
Moderator
TacToSs
Profile Joined August 2009
Australia330 Posts
July 28 2011 11:08 GMT
#45
So I'm trying to decide whether or not to buy ap per level yellows but unsure of what other characters would benefit from using them. I have Karthus and Anivia so that's only two characters, any other champs come to mind for using ap level yellows?
Jaedong <3
jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2011-07-28 11:19:53
July 28 2011 11:18 GMT
#46
If you play any chars with heal spells, then the AP might come in handy there, otherwise flat armor or mana regen might be more useful for seals.

edit- I mean, if you don't have those already, of course .
Sponkz
Profile Joined May 2011
Denmark4564 Posts
July 28 2011 11:23 GMT
#47
On July 28 2011 20:08 TacToSs wrote:
So I'm trying to decide whether or not to buy ap per level yellows but unsure of what other characters would benefit from using them. I have Karthus and Anivia so that's only two characters, any other champs come to mind for using ap level yellows?



Karthus, Anivia, Annie, TF

Maybe even Poppy or Nidalee
hi
Alaric
Profile Joined November 2009
France45622 Posts
July 28 2011 12:07 GMT
#48
Morgana needs some AP to be able to one-shot mage minions with tormented soil at level 5. Doran + AP/level runes is enough, though you'll need to buy some AP a bit after that, with minions' stats growth. Of course if you tend to often back before level 5 to buy AP you probably won't need it, but I don't think it's a good thing in the first place;
Cant take LMS hipsters serious.
r33k
Profile Blog Joined March 2009
Italy3402 Posts
July 28 2011 12:30 GMT
#49
If your focus are AD carries and you know you can play full on balls to the wall (duoing with a support you can 100% trust) pick up AS yellows and blues and run armor pen reds, AS yellows, blues and AD quints.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
July 31 2011 23:15 GMT
#50
I just run AD quints/marks on almost all my AD champs, ranged or not, nowadays. Makes life simpler.
I'm on GOLD CHAIN
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 31 2011 23:20 GMT
#51
On July 22 2011 00:58 rwrzr wrote:
Show nested quote +
On July 21 2011 04:36 Mogwai wrote:
just worth noting that Flat AD Quints vs. ArPen Quints is more in favor of AD than Flat AD Marks vs. ArPen Marks. If you wanna run a mix of the stats, prioritize AD on Quints and ArPen on Marks.


This for ranged carries

no, I'm just saying that running flat AD marks with ArPen Quints is 100% worse than the other way around.
mogwaismusings.wordpress.com
Asdkmoga
Profile Joined May 2010
United States496 Posts
August 01 2011 03:20 GMT
#52
hey so lets say u already have a lot of runes, and specifically want to buy to a gangplank/tryndamere set. should i be going for +crit damage, or +crit Chance stacking? i know the difference between these two is that crit damage would scale very well in late game, but chance wouldnt and i dont know how much one would cripple me.

anyone experiment with this stuff?
"Once is happenstance, twice is coincidence, three times is enemy action and over 600 is clearly the work of an ancient Sumerian demon or some shit."
locodoco
Profile Joined July 2010
Korea (South)1615 Posts
August 01 2011 08:53 GMT
#53
On August 01 2011 12:20 Asdkmoga wrote:
hey so lets say u already have a lot of runes, and specifically want to buy to a gangplank/tryndamere set. should i be going for +crit damage, or +crit Chance stacking? i know the difference between these two is that crit damage would scale very well in late game, but chance wouldnt and i dont know how much one would cripple me.

anyone experiment with this stuff?

unless u wanna play super glass cannon or jungle,u should have armor or hp in yellows and mr on blues,dont buy crit chance or crit damage runes~
if u wanted to jungle or glass cannon attack speed in blues and yellows
i wish riot would give me better ping
locodoco
Profile Joined July 2010
Korea (South)1615 Posts
August 01 2011 08:54 GMT
#54
On July 28 2011 20:08 TacToSs wrote:
So I'm trying to decide whether or not to buy ap per level yellows but unsure of what other characters would benefit from using them. I have Karthus and Anivia so that's only two characters, any other champs come to mind for using ap level yellows?

90% of the ap champs use ap / lvl yellows
i wish riot would give me better ping
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
August 01 2011 08:58 GMT
#55
i thought youre supposed to use ap/lvl blues instead of yellows
jtype
Profile Blog Joined April 2009
England2167 Posts
August 01 2011 10:48 GMT
#56
I personally prefer to have ap blues and mana regen yellows, if anything. Never even really considered ap yellows as a viable option.
Craton
Profile Blog Joined December 2009
United States17274 Posts
Last Edited: 2011-08-01 13:11:28
August 01 2011 13:08 GMT
#57
People do AP yellows because there aren't many "good" yellow options. Flat armor is kind of meh, mp5 isn't particularly great because it takes a number of levels to ramp to a decent amount and by that point you usually have large mana pools or are whoring blue buff, and hp/lvl is also kind of meh for mages. It's also the idea that you can build full offensive to try and get an early advantage and then milk that through the laning phase.

Seals really need some love. Every other rune type sits around wearing sunglasses and being awesome, but yellow just huddles in the corner reading with its shitty, regular coke bottle glasses.
twitch.tv/cratonz
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
August 01 2011 15:07 GMT
#58
On August 01 2011 22:08 Craton wrote:
People do AP yellows because there aren't many "good" yellow options. Flat armor is kind of meh, mp5 isn't particularly great because it takes a number of levels to ramp to a decent amount and by that point you usually have large mana pools or are whoring blue buff, and hp/lvl is also kind of meh for mages. It's also the idea that you can build full offensive to try and get an early advantage and then milk that through the laning phase.

Seals really need some love. Every other rune type sits around wearing sunglasses and being awesome, but yellow just huddles in the corner reading with its shitty, regular coke bottle glasses.

Yee, I agree with this. I run flat mp5 instead of scaling mp5, since the regen is most useful in the early-mid game. Mid-late you are hogging blue, and might have even bought some bonus mana items.

Question: I really only play junglers or AP, so I'm just finishing off my pages for those two roles. For physical damage junglers (Nocturne, Jarvan, LS, etc) I'm running ArPen marks, flat armor seals, and scaling MR glyphs, with flat AD quints. I was going to change the quints to ArPen, since that'll give me enough to do true damage to all the monsters pre-6 iirc. Good idea or bad idea?

I also need flat AP quints for my AP page, on which I run MPen marks, flat mp5 seals, and scaling ap glyphs....
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
Last Edited: 2011-08-01 15:26:07
August 01 2011 15:20 GMT
#59
Many monsters don't have 25 armor. For example, twin golems have 12. Your ArPen mark/ AD Quint page is better for jungling. However, Full ArPen scales better into the lategame.

While this ArPen mark/ AD Quint craze is going on, I would like to remind TL that full ArPen does more dmg to targets with >= 25 armor. The reason why ArPen mark+Quint is falling out of favor is because many champions don't have 25 armor at level one. Also, easier lasthitting, AD ratios etc. Or they lazy as 5hit.
HS: cascades#1595 || LoL: stoppin
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-08-01 19:56:14
August 01 2011 19:48 GMT
#60
On August 01 2011 17:58 zulu_nation8 wrote:
i thought youre supposed to use ap/lvl blues instead of yellows

How does AP/lvl blues being the best blues for AP champs change whether or not AP/lvl yellows are the best yellows?

More AP always good.

On August 01 2011 22:08 Craton wrote:
People do AP yellows because there aren't many "good" yellow options. Flat armor is kind of meh, mp5 isn't particularly great because it takes a number of levels to ramp to a decent amount and by that point you usually have large mana pools or are whoring blue buff, and hp/lvl is also kind of meh for mages. It's also the idea that you can build full offensive to try and get an early advantage and then milk that through the laning phase.

Seals really need some love. Every other rune type sits around wearing sunglasses and being awesome, but yellow just huddles in the corner reading with its shitty, regular coke bottle glasses.

Part of it is also probably that people realized that despite being "secondary" seals, the slot-effectiveness of AP/lvl seals is really not that bad. They're not as efficient as HP/lvl seals, but they're on par with stuff like armor seals in terms of where their gold value should be. Certainly not as bad as, say, flat armor glyphs.
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