But of my 6 cases so far, 5 were clear punishes.
Tribunal Discussion! - Page 5
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tec27
United States3702 Posts
But of my 6 cases so far, 5 were clear punishes. | ||
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Asdkmoga
United States496 Posts
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BlackPaladin
United States9316 Posts
On May 21 2011 09:56 Asdkmoga wrote: so i skipped 2 votes thinking that the Offensive behavior was questionable if it deserved actual punishment, and i can only do 3 in 24 hours? i thought skip just let you do another case ezpz no punishment Same thing happened to me. I think it's a bug with the system atm. ;/ | ||
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MoonBear
Straight outta Johto18973 Posts
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ptrpb
Canada753 Posts
One dude went the whole game without a single minion kill, and died 7 times. WHY. | ||
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Brees
Marshall Islands3404 Posts
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UniversalSnip
9871 Posts
Hi, We're still a little up in the air about exact amount / correct vote (with majority rule). Just to set it in perspective, without giving too much away: 1. If you vote on cases correctly, over time you will gain increased voting abilities. 2. After enough "level ups" to your voting ability, you will have over 10x the voting capacity you have now. 3. Once you reach your max cases and you vote on all of them each day AND vote correctly, you'd be earning somewhere around 1000+ IP / week. IP awards will be issued on a weekly basis. Next Thursday will be the first IP award email. If you don't see an IP award email the first week...it might just mean that your cases have not been closed yet by Rioterz. I hope that helps . Cheers! So that's 30 cases a day (!), 1000 ip a week, works out to 5 ip per case. Say 7/10 right is a good ratio. If you take a minute and a half per case this is the time per ip equivalent of playing a 40 minute game and getting 94 ip. Takes about 45 hours (!) of doing CS work for riot to get a 6300 ip champ. Costs $7.50 to buy one, assuming you get paid that much an hour at minimum wage it is 0.02 times as efficient to get your stuff through the tribunal as just picking up an extra hour at work. It's kind of fun in it's own right but at the point you're doing lots of cases a day it's clearly work. If you're just doing it occasionally the ip actually seems to be a disincentive as you get the feeling riot is just throwing change at your feet, kind of robs it of it's charm. | ||
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TheYango
United States47024 Posts
On May 21 2011 09:36 Jaksiel wrote: Yeah, my three cases were also easy punishes. Has anyone found anything worth a pardon yet? I had one with a guy that was kind of annoying, but not really punishably offensive imo. Generally sour mood, and sometimes BM, but no big red flags like racism or spamming. | ||
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BloodNinja
United States2791 Posts
On May 21 2011 10:12 MoonBear wrote: I'll clear up some information for you guys.
Derp. So instead of making offenders the names anonymous they decide to disable skips. Yeah.... that makes sense. | ||
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TL Blazeraid
566 Posts
On May 21 2011 11:27 UniversalSnip wrote: So that's 30 cases a day (!), 1000 ip a week, works out to 5 ip per case. Say 7/10 right is a good ratio. I'd argue that if you were in on it purely for the IP you could punish every single case without reading and still come out fairly accurate. Because of the nature of how reporting a person typically implies they did something wrong, a majority of cases are going to be punishes. | ||
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UniversalSnip
9871 Posts
http://www.leagueoflegends.com/board/showthread.php?t=762986 PS: anonymizing names would be bad because then you could call someone you intended to report grackis. | ||
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WaveofShadow
Canada31495 Posts
If we are, 11 cases of reporting doesn't seem like enough to warrant punishment. I would hope it's more like hundreds of reports like was mentioned by a Red a while ago... | ||
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MoonBear
Straight outta Johto18973 Posts
On May 21 2011 11:54 BloodNinja wrote: Derp. So instead of making offenders the names anonymous they decide to disable skips. Yeah.... that makes sense. Basically what UniveralSnip wrote. Making names anonymous would also involve making everything in the Tribunal Case anonymous including the chat. This would cause problems if someone has a name like "Dragon". A basic filter would remove all instances of "Dragon" and then you have mutilated chat, and you could still probably figure out what the name is. It would be rather amusing to see players punish themselves due to not realising the case is about themselves though. | ||
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unichan
United States4223 Posts
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MoonBear
Straight outta Johto18973 Posts
On May 21 2011 12:32 unichan wrote: I'm sure their programmers can come up with something more sophisticated than a filter like that, it honestly wouldn't be hard to program at all Engineer time spent on things like this is less engineer time spent on issues such as server stability, a rewrite of the PvP Client Platform, Replays and Observer Mode, etc. It's not a trade off I think Riot is prepared to make. | ||
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BlackPaladin
United States9316 Posts
edit: if normal game chat for enemy is red, chat for ally is green. So if you're ashe, and the other team has ashe, the accused name is in green, other ashe is in red. simple zzz | ||
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BloodNinja
United States2791 Posts
On May 21 2011 12:42 MoonBear wrote: Engineer time spent on things like this is less engineer time spent on issues such as server stability, a rewrite of the PvP Client Platform, Replays and Observer Mode, etc. It's not a trade off I think Riot is prepared to make. What Replays? What Obs mode? You mean those things that as real as the pot of gold at the end of rainbow? Call me jaded, but I would much rather take a fully functioning as intended tribunal over more promises of obs/replay/magma chamber. | ||
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MoonBear
Straight outta Johto18973 Posts
On May 21 2011 12:47 BloodNinja wrote: What Replays? What Obs mode? You mean those things that as real as the pot of gold at the end of rainbow? Call me jaded, but I would given the fact a fully functioning as intended tribunal over more promises of obs/replay/magma chamber. They are being worked on, I assure you. My understanding is that they will probably be available by Dreamhack. But don't quote me on this. There's a lot of technical problems involved, particularly due to how the PvP Client handles data in order to make the game hack-proof. | ||
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BloodNinja
United States2791 Posts
On May 21 2011 12:51 MoonBear wrote: They are being worked on, I assure you. My understanding is that they will probably be available by Dreamhack. But don't quote me on this. There's a lot of technical problems involved, particularly due to how the PvP Client handles data in order to make the game hack-proof. Like I said, call me jaded, but these are the same promises we have seen for months (years?) now. | ||
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TheYango
United States47024 Posts
On May 21 2011 12:42 BlackPaladin wrote: You just change their ingame names to their champion name..................................and report name will be for their champion name. edit: if normal game chat for enemy is red, chat for ally is green. So if you're ashe, and the other team has ashe, the accused name is in green, other ashe is in red. simple zzz That's not the problem. The problem is that in-game people might not refer to you by champion name or full summoner name (e.g. they'd call you BP or some other similar abbreviation for BlackPaladin). It's hard to write a filter that can catch all possible abbreviations and misspellings without also butchering the chat, particularly if your name contains common words. And if they don't do that, it's pointless, cuz you'll still realize it's Hotshot when someone calls him "Hotshot" or "HSGG" in chat. | ||
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