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[Discussion] Patch Notes - Page 99

Forum Index > LoL General
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Tooplark
Profile Joined October 2008
United States3977 Posts
June 01 2011 18:23 GMT
#1961
my Trolliana build:
Malady Zhonya GA Mejai Deathcap sell Malady for Lichbane
ES SO IMBA ES 700 AP
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
June 09 2011 02:39 GMT
#1962
I figure this is the most relevant place to post this...
Tamat just showed up in an irc I was in. Talked with us a bit.

http://e3.gamespot.com/live-cam-tour/live-cam-day-2/?tag=gumballs;title;2

Start watching from the 8 hour mark. it's the last 10 minutes or so of the video.

Relevant info:
3 new champs: Yorick summons 'ghasts' that give him abilities and last a short period of time (eg. green one explodes on contact, gives him slow)
Female tank (forget her name): Ult is (global?) delayed AoE slow/stun
Scorpion thing will impale people with tail and drag them around.

Spectator mode in the final stages of development and unveiled at E3. 2nd half 2011.

Magma chamber/project shiny in all likelihood not till 2012.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 09 2011 02:41 GMT
#1963
On June 09 2011 11:39 WaveofShadow wrote:
I figure this is the most relevant place to post this...
Tamat just showed up in an irc I was in. Talked with us a bit.

http://e3.gamespot.com/live-cam-tour/live-cam-day-2/?tag=gumballs;title;2

Start watching from the 8 hour mark. it's the last 10 minutes or so of the video.

Relevant info:
3 new champs: Yorick summons 'ghasts' that give him abilities and last a short period of time (eg. green one explodes on contact, gives him slow)
Female tank (forget her name): Ult is (global?) delayed AoE slow/stun
Scorpion thing will impale people with tail and drag them around.

Spectator mode in the final stages of development and unveiled at E3. 2nd half 2011.

Magma chamber/project shiny in all likelihood not till 2012.

where's the monkey king? :[

i actually am looking forward to that.
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
June 09 2011 02:57 GMT
#1964
On June 09 2011 11:41 Ryuu314 wrote:
Show nested quote +
On June 09 2011 11:39 WaveofShadow wrote:
I figure this is the most relevant place to post this...
Tamat just showed up in an irc I was in. Talked with us a bit.

http://e3.gamespot.com/live-cam-tour/live-cam-day-2/?tag=gumballs;title;2

Start watching from the 8 hour mark. it's the last 10 minutes or so of the video.

Relevant info:
3 new champs: Yorick summons 'ghasts' that give him abilities and last a short period of time (eg. green one explodes on contact, gives him slow)
Female tank (forget her name): Ult is (global?) delayed AoE slow/stun
Scorpion thing will impale people with tail and drag them around.

Spectator mode in the final stages of development and unveiled at E3. 2nd half 2011.

Magma chamber/project shiny in all likelihood not till 2012.

where's the monkey king? :[

i actually am looking forward to that.

Still being worked on as far as I am aware. I think currently it's planned to be released during the Summer. Don't quote me on this though.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 09 2011 02:58 GMT
#1965
On June 09 2011 11:39 WaveofShadow wrote:
Magma chamber in all likelihood not till 2012.


WHAT
jesus
HOW HARD COULD IT BE FUUUUUUUUUU
seriously that makes me mad
i was really expecting magma chamber with season 2
i play ... hearthstone =\^.^/= Winterfox
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
June 09 2011 03:07 GMT
#1966
On June 09 2011 11:58 gtrsrs wrote:
Show nested quote +
On June 09 2011 11:39 WaveofShadow wrote:
Magma chamber in all likelihood not till 2012.


WHAT
jesus
HOW HARD COULD IT BE FUUUUUUUUUU
seriously that makes me mad
i was really expecting magma chamber with season 2

Magma Chamber will be released concurrently with Project Shiny. Making the actual map and balancing it is not the main bottle-neck for the release of a new map. The main problem with its release is the tech assets that have to be released with it.

There are two main projects that need to be implemented.

The first is champion based projects. Because Magma Chamber is planned to be a larger map, it drives the need to change the issue of global ults such as TF and Panth. To do so the Design Team wants to have this indicator in the minimap so when you mouse-over your ult you can see the range of it on the minimap. This also means a rework of TF and Panth would have to be done as a result. (Shen will keep his global ult, unless Design changes their mind in the future.)

The second is Project Shiny. It's aim is an overhaul of graphics and rendering for the entire game (especially since Magma Chamber will have some new textures and stuff). However, the Tech Team also wants it so that if your machine now can run LoL, it will still be able to run LoL after Project Shiny is released. This also means a lot of testing of every change on pretty much every system that currently runs LoL. So basically, every graphics card, OS, RAM, Processing Chip, etc. combination that runs LoL now should still have to be able to run Project Shiny with no problem. In the worst case scenarios, you would have to turn the detail settings down, but it should still run without lag.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Caller
Profile Blog Joined September 2007
Poland8075 Posts
June 09 2011 03:11 GMT
#1967
female tank is hot
first in last out
no man left behind
global ultimate to farm creeps
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
unichan
Profile Blog Joined March 2011
United States4223 Posts
June 09 2011 03:20 GMT
#1968
On June 09 2011 12:07 MoonBear wrote:
Show nested quote +
On June 09 2011 11:58 gtrsrs wrote:
On June 09 2011 11:39 WaveofShadow wrote:
Magma chamber in all likelihood not till 2012.


WHAT
jesus
HOW HARD COULD IT BE FUUUUUUUUUU
seriously that makes me mad
i was really expecting magma chamber with season 2

Magma Chamber will be released concurrently with Project Shiny. Making the actual map and balancing it is not the main bottle-neck for the release of a new map. The main problem with its release is the tech assets that have to be released with it.

There are two main projects that need to be implemented.

The first is champion based projects. Because Magma Chamber is planned to be a larger map, it drives the need to change the issue of global ults such as TF and Panth. To do so the Design Team wants to have this indicator in the minimap so when you mouse-over your ult you can see the range of it on the minimap. This also means a rework of TF and Panth would have to be done as a result. (Shen will keep his global ult, unless Design changes their mind in the future.)

The second is Project Shiny. It's aim is an overhaul of graphics and rendering for the entire game (especially since Magma Chamber will have some new textures and stuff). However, the Tech Team also wants it so that if your machine now can run LoL, it will still be able to run LoL after Project Shiny is released. This also means a lot of testing of every change on pretty much every system that currently runs LoL. So basically, every graphics card, OS, RAM, Processing Chip, etc. combination that runs LoL now should still have to be able to run Project Shiny with no problem. In the worst case scenarios, you would have to turn the detail settings down, but it should still run without lag.

r u a wizard
:)
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
June 09 2011 03:24 GMT
#1969
He has insider info at Riot.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
June 09 2011 03:32 GMT
#1970
kk, So im fairly certain that a global aoe debuff/stun is a bad idea.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Eiii
Profile Blog Joined April 2009
United States2566 Posts
June 09 2011 07:03 GMT
#1971
On June 09 2011 12:32 Two_DoWn wrote:
kk, So im fairly certain that a global aoe debuff/stun is a bad idea.


But it worked so well on old TF...!
:3
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 09 2011 09:03 GMT
#1972
On June 09 2011 12:32 Two_DoWn wrote:
kk, So im fairly certain that a global aoe debuff/stun is a bad idea.

unless it's a skill shot like ashe's. then it's not too bad imo.

they should have it target/fire kinda like the way Ancient Apparition's ult in DotA works or the way invoker's sunthingie works.
BloodNinja
Profile Joined June 2010
United States2791 Posts
Last Edited: 2011-06-20 21:35:23
June 20 2011 21:35 GMT
#1973
Patch discussion occurred on DreamHack stream. It appears I missed the beginning of it but here is what I caught

- wards wont stop rammus powerball anymore.
- Reducing bonus gold for breaking kill streaks.
- Reducing xp for kills while you are higher level. Increasing xp if you are lower level and kill someone higher than you.
- gold per 10 items. No more stacking the same item, so no double philo, but philo/hog/pick is okay
- Lifesteal/SpellVamp are getting adjusted. Doesn't sound like a big change. Ignite properly works with them now for some items.
- Additional adjustment to lifesteal, lifesteal will work off shields and will take off effects like MF strut or Boots of Mobility.

Champion Nerfs/Buffs:
- Rumble: Ult getting nerfed. Damage and scaling lowered.
- Vayne: Q nerf, E nerf, R nerf.
- Vlad: Q nerf, early damage raised but max ranked is lowered. Cooldown increased from 3 to 4.
- Jarvan: passive nerf 10->8. Flagtoss damage nerfed a bit as well.
- Eve: No longer stuns from stealth, now will slow instead. (RIP eve) TROLOLOL hinting at stealth remakes with no info.
- Gangplank: New passive, attacks will now slow and poison
- Feedersticks: Darkwind increased damage. Crowstorm AP ratio increased .4 to .5. Channel duration decreased to 1.5 seconds.
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
Last Edited: 2011-06-20 21:54:44
June 20 2011 21:44 GMT
#1974
Extra Patch Notes that were not mentioned and I can not 100% confirm:
  • Nunu will get lower values on Consume and Snowball. (Snowball nerf confirmed. 20-60% now)
  • Malz Pool will have lower AP scaling.
  • Udyr lower lvl 1 mana costs(?)


Additional Notes (confirmed):
Wards no longer affected by spells (e.g. Blitz Hook, Rammus Powerball, Lee Sin Jump, etc.)
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Seuss
Profile Blog Joined May 2010
United States10536 Posts
June 20 2011 22:00 GMT
#1975
Does that include teleporting to wards, and is Malzahar's only nerf his pool?
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
June 20 2011 22:01 GMT
#1976
On June 21 2011 06:44 MoonBear wrote:
Extra Patch Notes that were not mentioned and I can not 100% confirm:
  • Nunu will get lower values on Consume and Snowball. (Snowball nerf confirmed. 20-60% now)
  • Malz Pool will have lower AP scaling.
  • Udyr lower lvl 1 mana costs(?)


Additional Notes (confirmed):
Wards no longer affected by spells (e.g. Blitz Hook, Rammus Powerball, Lee Sin Jump, etc.)


What about Nidalee trap? That's a big one imo....
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Lanzoma
Profile Joined February 2011
Mexico813 Posts
June 20 2011 22:03 GMT
#1977
Teleporting to wards has been huge for early game ganks throughout the tournament, I would be sad if that is gone.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
June 20 2011 22:17 GMT
#1978
Also means jax can't jump to a ward with his q.
"Your full potential does not matter if you do not use all 100% of it."
Tooplark
Profile Joined October 2008
United States3977 Posts
June 21 2011 00:01 GMT
#1979
and kat can't shunpo, and... a really absurd number of escapes are gone. Lame.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
June 21 2011 00:21 GMT
#1980
Now eve will be the most useless champ -_-
Stuck.
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