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General Discussion/Off-topic - Page 898

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MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
Last Edited: 2011-06-20 21:14:29
June 20 2011 21:13 GMT
#17941
On June 21 2011 06:00 HyperionDreamer wrote:
Question: In the late game, what items actually work well on singed other than BV, rylais, FoN, Tmail? I was looking for a sixth item that gave MR and synergized well, but didn't really want to scroll through the entire list of items since I was needed at a baron bid.

Edit: Riot singed? Do want, wish I was there. Singed is my most played by I think 75%.

Once you have Mercs, BV and FoN, the only items with significant amounts of MRes are a Quicksilver Sash and Abyssal.

Other items with MRes include GA, Aegis, Spirit Vissage, Wits End, Lichbane, Chalice and Hexdrinker but the effectiveness of those on Singed is debatable if you only want MRes as these all give less MRes than just getting another plain Negatron Cloak.

As for my first champion... Well the first champion I really finally liked was Teemo I will admit. Shrooming the map and split-pushing ignoring your team is too fun.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Fishcakes
Profile Joined May 2010
United States149 Posts
June 20 2011 21:14 GMT
#17942
Poppy is the best champ ever and will never forget her. Best feeling in LoL is when you can charge into 5 ppl, kill one, and run like hell and get away with 10 hp.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2011-06-20 21:15:22
June 20 2011 21:14 GMT
#17943
locodoco loves his women looking like they're 5.

Kayle for me :O
First main when she was actually considered a good carry. zzzz

On June 21 2011 06:14 Fishcakes wrote:
Poppy is the best champ ever and will never forget her. Best feeling in LoL is when you can charge into 5 ppl, kill one, and run like hell and get away with 10 hp.


Doing it wrong bro! Run into 5, instakill one, run out, when cooldowns up, run into the 4, kill 1, run out, repeat until penta.
"Your full potential does not matter if you do not use all 100% of it."
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
June 20 2011 21:15 GMT
#17944
Ah mercs, I've been getting swiftness on singed recently with the change to his ultimate giving cc reduction, but I'm probably going to switch back to mercs because of the MR.

During that game I was trying to remember the last item that dyrus got in that game he played against aAa - Sunfire was it.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
June 20 2011 21:16 GMT
#17945
warwick

i didnt even know buffs existed until some one explained that there was a jungle with stuff in it, only went in the lanes.

after i learned what jungling was and how to do it i played warwick a lot, this was when he was considered terrible

still love his gameplay style and the crazy things he can do
Brees on in
BloodNinja
Profile Joined June 2010
United States2791 Posts
Last Edited: 2011-06-20 21:33:47
June 20 2011 21:17 GMT
#17946
Patch discussion occuring right now. It appears I missed the beginning of it. Editing them in as they are discussed.

- Just heard wards wont stop rammus powerball anymore.
- Reducing bonus gold for breaking kill streaks.
- Reducing xp for kills while you are higher level. Increasing xp if you are lower level and kill someone higher than you.
- gold per 10 items. No more stacking the same item, so no double philo, but philo/hog/pick is okay
- Lifesteal/SpellVamp are getting adjusted. Doesn't sound like a big change. Ignite properly works with them now for some items.
- Additional adjustment to lifesteal, lifesteal will work off shields and will take off effects like MF strut or Boots of Mobility.

Champion Nerfs/Buffs:
- Rumble: Ult getting nerfed. Damage and scaling lowered.
- Vayne: Q nerf, E nerf, R nerf.
- Vlad: Q nerf, early damage raised but max ranked is lowered. Cooldown increased from 3 to 4.
- Jarvan: passive nerf 10->8. Flagtoss damage nerfed a bit as well.
- Eve: No longer stuns from stealth, now will slow instead. (RIP eve) TROLOLOL hinting at stealth remakes with no info.
- Gangplank: New passive, attacks will now slow and poison
- Feedersticks: Darkwind increased damage. Crowstorm AP ratio increased .4 to .5. Channel duration decreased to 1.5 seconds.
starfries
Profile Blog Joined July 2009
Canada3508 Posts
June 20 2011 21:22 GMT
#17947
My first champ was Kayle too, played her almost exclusively from level 5 to 30.

Actually it seems like a good time to pick her back up, no one knows about her anymore and they assume she does no damage and lose half their health to QE. I've made that mistake myself too.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
BlueBird.
Profile Joined August 2008
United States3890 Posts
Last Edited: 2011-06-20 21:24:14
June 20 2011 21:22 GMT
#17948
honestly didn't realize that spirit visage didn't affect lifelink, seems like major buff too ww now. Ok so i didn't realize for the wrong reasons. No WW buff thats probably a good thing, lane wick op

starfries, I like playing her I do fine with her in ranked at 1400ish. However people don't like when i play her, and i get raged at every so often and when i try to solo usually random last pick guy will take carry, come to my lane and qq at me. Good luck though
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
-Kato-
Profile Joined June 2010
Spain1146 Posts
June 20 2011 21:23 GMT
#17949
No, WW was already affected by SV, hes autoattacks do not lifesteal, they heal for a fixed amount.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 20 2011 21:23 GMT
#17950
On June 21 2011 06:00 HyperionDreamer wrote:
Or just give them straight tanks with no damage, then stack armor pen and such? Actually that's a terrible idea, since then they would have to give them a strong champion like amumu....

Maybe you didn't know yet, but Amumu deals sick amounts of damage.
If you have a good reason to disagree with the above, please tell me. Thank you.
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
June 20 2011 21:25 GMT
#17951
On June 21 2011 05:58 MoonBear wrote:
Show nested quote +
On June 21 2011 05:53 Hynda wrote:
Btw does anyone know if they are handing out riot singed skins at dreamhack? I had such a blast asking around and poking people I don't know getting the viking Trynd skin, that I'd love to do it again. Don't want to send anyone on a wild goose chase however. This time with an epic time limit.

They are giving out Riot Singed Codes. Wish you the best of luck getting one. (Btw, could you get me one too? Pretty please? :3 )

Well I did manage to get the trynd skin without setting foot at dreamhack, so hopefully I can charm another soul to get me the singed one. IF I get more than one I promise to share it with TL.
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
June 20 2011 21:27 GMT
#17952
On June 21 2011 06:14 BlackPaladin wrote:
locodoco loves his women looking like they're 5.

Kayle for me :O
First main when she was actually considered a good carry. zzzz

Show nested quote +
On June 21 2011 06:14 Fishcakes wrote:
Poppy is the best champ ever and will never forget her. Best feeling in LoL is when you can charge into 5 ppl, kill one, and run like hell and get away with 10 hp.


Doing it wrong bro! Run into 5, instakill one, run out, when cooldowns up, run into the 4, kill 1, run out, repeat until penta.

Run out? You mad? With her passive you don't have to run out!
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 20 2011 21:29 GMT
#17953
Eve stun replaced with 3 sec slow.
Well, they really should at least reduce her manacosts again so that you can actually cast more than 2 spells before going oom.
If you have a good reason to disagree with the above, please tell me. Thank you.
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
June 20 2011 21:30 GMT
#17954
On June 21 2011 06:23 spinesheath wrote:
Show nested quote +
On June 21 2011 06:00 HyperionDreamer wrote:
Or just give them straight tanks with no damage, then stack armor pen and such? Actually that's a terrible idea, since then they would have to give them a strong champion like amumu....

Maybe you didn't know yet, but Amumu deals sick amounts of damage.

Yeah, that's what I meant when I said it'd be a terrible idea, since they'd have to give a strong champion like amumu in an all tank team.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
BlackPaladin
Profile Joined May 2010
United States9316 Posts
June 20 2011 21:33 GMT
#17955
Fiddle's ult channel reduced too apparently.
"Your full potential does not matter if you do not use all 100% of it."
SQWKZ
Profile Joined February 2011
Finland720 Posts
June 20 2011 22:28 GMT
#17956
On June 21 2011 06:17 BloodNinja wrote:
Patch discussion occuring right now. It appears I missed the beginning of it. Editing them in as they are discussed.

- Reducing bonus gold for breaking kill streaks.
- Reducing xp for kills while you are higher level. Increasing xp if you are lower level and kill someone higher than you.

Looks sort of decent, but I'm not sure how much of an impact this would have. Better chances to overcome an early deficit by giving adequate reward for risky play, and less snowballing levelwise? Loose aggression is more acceptable? High level matches with decent game knowledge on both sides not affected that much?
So zen.
BloodNinja
Profile Joined June 2010
United States2791 Posts
June 20 2011 23:03 GMT
#17957
On June 21 2011 07:28 SQWKZ wrote:
Show nested quote +
On June 21 2011 06:17 BloodNinja wrote:
Patch discussion occuring right now. It appears I missed the beginning of it. Editing them in as they are discussed.

- Reducing bonus gold for breaking kill streaks.
- Reducing xp for kills while you are higher level. Increasing xp if you are lower level and kill someone higher than you.

Looks sort of decent, but I'm not sure how much of an impact this would have. Better chances to overcome an early deficit by giving adequate reward for risky play, and less snowballing levelwise? Loose aggression is more acceptable? High level matches with decent game knowledge on both sides not affected that much?


For the gold portion, its a change they had been thinking about. An example apparently occured earlier in the tourney were 1 team was dominating for like ~30 minutes and had 3/4 characters with kill streaks. They had 1 poor team fight and the team that was behind was suddenly ahead and won the game. I think this plays into similar changes Riot has made where 1 good/bad team fight shouldn't lose you the game.

Their quote for the xp is that it would slow down the snowballing for higher level characters and allow the lower level ones to snowball a bit harder to catch up
StuffedTurkey
Profile Joined May 2010
United States859 Posts
June 20 2011 23:13 GMT
#17958
On June 21 2011 02:43 HyperionDreamer wrote:
Show nested quote +
On June 21 2011 02:41 Mogwai wrote:
Rylai's gives you the stats immediately, which is pretty relevant. And yes, the perma slow is quite strong.

That's true, RoA takes 15 minutes to become even with Rylais in health, and the full 20 to become even in AP boost....

Edit: wow, vayne + support = new op lane combo.

Full 20? It only takes 10 minutes to reach full stats
You can't milk those!
seRapH
Profile Blog Joined April 2009
United States9803 Posts
June 20 2011 23:15 GMT
#17959
YEAH WE GOT A SHOUTOUT FROM DH STREAM
boomer hands
Flakes
Profile Blog Joined July 2008
United States3125 Posts
June 20 2011 23:33 GMT
#17960
fun fact: Eski has thought Noct was a female since the development phase

I've never corrected him when he's said it IRL/on stream.

Passive trolling ftw.
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