http://www.teamliquid.net/forum/viewmessage.php?topic_id=234722
General Discussion/Off-topic - Page 880
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spinesheath
Germany8679 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=234722 | ||
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Woony
Germany6657 Posts
On June 18 2011 21:14 spinesheath wrote: Lots of LoL hate on TL, huehue http://www.teamliquid.net/forum/viewmessage.php?topic_id=234722 People have always been E-sports fascists and they hate on every game that they don't play themselves | ||
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locodoco
Korea (South)1615 Posts
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Shikyo
Finland33997 Posts
On June 18 2011 21:29 locodoco wrote: akali not good vs that comp idk wtf epikgamer was thinking when they picked akali for west Wrong logic man | ||
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yazu
United States255 Posts
On June 18 2011 21:29 locodoco wrote: akali not good vs that comp idk wtf epikgamer was thinking when they picked akali for west RLY? yea idts.... they had no burst..... both the ap's for FN were weak.... they should of gotten brand imo. But idk, if swain didnt get caught at the end FN would of won the fight. | ||
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Flakes
United States3125 Posts
also alistar had 30 MR all game long (which got reduced by mpen + soraka, probably into the negative) | ||
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SagaZ
France3460 Posts
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ZERG_RUSSIAN
10417 Posts
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Flakes
United States3125 Posts
also... hydralisk! | ||
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Zato-1
Chile4253 Posts
On June 18 2011 17:43 Flakes wrote: Man, I was ready to marathon ranked before dreamhack, and only got like 3 games in. Bumbled my way through 2 rammus victories, and was just getting ready to use a less shitty build. Haven't found much recent stuff for rammus (the conventional jungle tank rammus that is), he's always been the jungler I really wanted to be good at but hated sucking with. Is stacking HP and relying on defensive curl + runes really the way to go? Rammus has pretty low HP gain per level. He also has a ton of free armor and mres, so yeah, it makes sense to get HP early on with him. Lategame, HP is the best stat generally due to void staff / last whisper devaluing armor. Also, unlike Iplaythings, I prefer starting WQQ, slightly faster jungling and more importantly stronger ganks. I may not be high ELO, but I'm pretty confident in the Rammus build I posted in the Rammus guide here in TL. | ||
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EpicPleasure
United States164 Posts
I just wanna learn from both sides Learn the ping also | ||
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0123456789
United States3216 Posts
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BlueBird.
United States3889 Posts
On June 19 2011 01:57 0123456789 wrote: Lol, even ezpz hating on LoL, but who doesn't hate no replays, and lack of serious 5's teams. at least he had something constructive to say, I listen to ezpz comment 100%, but man some of the posts in that thread.. honestly it's TL, kind of ashamed. No one was arguing SC2 is a worse game... but people are acting like it's a bad thing LoL is getting some attention -_-. Don't get it. | ||
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Senx
Sweden5901 Posts
true dat | ||
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Tooplark
United States3977 Posts
1) his initiation, while pretty quite good, can be countered with silences/stuns or even enough slows Less so if he has flash up. 2) his base tanking stats are pretty poor; he has to rely on items and DBC for survivability. If he gets stunned & focused before he can DBC, he just pops. 3) Rammus isn't really scary in teamfights. He just taunts you and does moderate damage in an AoE around him. 4) tanky jungling dps does everything rammus does better except gank 5) rammus either gets wriggles and wastes most of 1500 gold, or jungles really slowly after the first run He's still playable, of course, but he's about as reliant on early ganks as Shaco is, only he doesn't snowball as hard. How does spell vamp interact with DBC? Also, wriggles might not be a huge waste on rammus now that I think about it. BRB TESTING TIME | ||
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0123456789
United States3216 Posts
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Zato-1
Chile4253 Posts
+ Show Spoiler [Day 1 Group Stages spoiler] + All US teams getting top spots in their respective groups, Epik Gaming going 3-0 in group A, and both TSM and CLG going 2-1 each in group B | ||
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Zato-1
Chile4253 Posts
On June 19 2011 03:56 Tooplark wrote: The problems Rammus has: 1) his initiation, while pretty quite good, can be countered with silences/stuns or even enough slows Less so if he has flash up. 2) his base tanking stats are pretty poor; he has to rely on items and DBC for survivability. If he gets stunned & focused before he can DBC, he just pops. 3) Rammus isn't really scary in teamfights. He just taunts you and does moderate damage in an AoE around him. 4) tanky jungling dps does everything rammus does better except gank 5) rammus either gets wriggles and wastes most of 1500 gold, or jungles really slowly after the first run He's still playable, of course, but he's about as reliant on early ganks as Shaco is, only he doesn't snowball as hard. How does spell vamp interact with DBC? Also, wriggles might not be a huge waste on rammus now that I think about it. BRB TESTING TIME 1) Wards can also counter his initiation QQ 2) On the flipside, he's a terror in a teamfight with all of his skills up unless the enemy team is super tanky. Funfire solves issues 3) & 5), I thoroughly advocate rushing it on Rammus. | ||
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crate
United States2474 Posts
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Tooplark
United States3977 Posts
also most rammuses don't build AP, since all of their damage requires them to be right next to people | ||
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Learn the ping also